[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/ducktaleswoohoo_2708.jpg]]
->''"Wait Uncle Scrooge, you need a suit out there!\\
How are you alive?\\
[[BatmanCanBreatheInSpace You need heat, also air.]]\\
That's gotta be one expensive cane\\
You are up on the moon, looking for treasure, you've gone insane."''\\
-- '''Music/BrentalFloss''', "[[http://www.youtube.com/watch?v=fHEgzRtKC5o Ducktales WITH LYRICS]]"

One of the most frequently cited examples of SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the [[NintendoEntertainmentSystem NES]], ''WesternAnimation/DuckTales'' was released in 1989 and developed by Creator/{{Capcom}} (the same team responsible for the ''VideoGame/MegaMan'' franchise) as another product of its licensing deal with Disney. As such, ''[=DuckTales=]'' shares many of the defining features of the ''Mega Man'' games: unique gameplay mechanics, non-linear level selection, and a boatload of catchy music.

The game's ExcusePlot has Scrooge gathering treasures from around the world to further solidify his status as the richest duck in the world while seeking out the Five Lost Treasures scattered all over the world. Scrooge's adventures lead him to the Amazon rainforest, a haunted Transylvanian castle, the Himalayan mountains, a winding maze of African mines, and even the freaking Moon. Along the way, Scrooge encounters several of his old foes (including Magica De Spell and the Beagle Boys) and receives help from his usual entourage.

A sequel, ''[=DuckTales=] 2'', followed in 1993. Scrooge has launched another treasure hunt, this time to find the pieces of a map that will lead to an even bigger treasure. The game made significant improvements to the previous game's formula (such as upgrade skills hidden in certain levels and several clever optional puzzles), but because it ended up overshadowed by 16-bit games on the {{Super N|intendo}}ES and SegaGenesis, it didn't have the same level of popularity and success as the first game. Both games ended up ported to the GameBoy, as well.

Capcom released a downloadable HD remake of the first game with developers (Creator/{{WayForward Technologies}} working with Disney to bring the game to life and musician [[JakeKaufman Jake "virt" Kaufman]] rescoring the music) on August 13th, 2013 for the {{PlayStation 3}}, WiiU, and {{Steam}}, while {{Xbox 360}} received that game on September 11th; a disc-based version of the game came to [=PlayStation=] 3, Xbox 360, and Wii U on November 12th. The HD remake -- ''[=DuckTales=] Remastered'' -- has a new graphical style (one which aims to mimic the original cartoon), difficulty settings to make things easier or harder for gamers of all skill levels, an expanded storyline, expanded levels, a brand-new final level (Mount Vesuvius), the ability to swim in the Money Bin, unlockable bonus content (including a full-length version of the show's theme song), and '''voice work from the show's original vocal cast''' ([[TheOtherDarrin well, those who were still]] [[AuthorExistenceFailure alive at the time]]). Here's the [[http://www.youtube.com/watch?v=6N0PzqF9gWY reveal trailer]] in all its [[EarWorm earworm-y]] nostalgic glory.

Oh, and in case that's not enough to tempt you into buying the game, keep this in mind: should the "remaster" end up a financial success, other Capcom[=/=]Disney remakes could have a chance of happening (with one Capcom rep specifically calling out ''[[VideoGame/ChipNDaleRescueRangers Rescue Rangers]]'' as, hypothetically, "[[http://www.polygon.com/2013/3/22/4136816/ducktales-remastered-pax-east-capcom the next logical one]]").

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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
!!The ''[=DuckTales=]'' video games contain examples of the following tropes:
* BatmanCanBreatheInSpace: Scrooge doesn't wear any sort of spacesuit in the Moon level. {{Handwaved}} in Remastered[[note]]Even though it didn't need to be; he is a character from an animated TV show after all[[/note]], where the ability to breathe is made possible with the Oxy-chew taffy made by Gyro. No explanation is given for how he survives the extreme low temperature and lack of air pressure - or how Glomgold and the Beagle Boys are able to breathe up there, either.
* CaneFu: Mostly you attack others by jumping with it and it also doubles as a pogo stick. Sometimes, it can be used to hit and pull objects.
* DeathThrows: When Scrooge loses a life, he'll be flung off the screen. Enemies too will be flung off the screen when they're defeated.
* DifficultyLevels: Easy, Normal, Difficult in the first game; Easy, Normal, and Hard in the second game.
* [[ManEatingPlant Duck-Eating Plant]]: They're located in the Amazon in the first game and Niagara in the second game.
%%* EverythingFades
* EverythingTryingToKillYou: Giant crabs, bees, monkeys animated armor, dragonflies, birds and the bees, etc.
* ExcusePlot: The instruction manual for the first game fails to provide an impetus behind Scrooge's quest. Meanwhile, the story found in the second game's manual just copies the text found in the game's opening cutscene, except "We're off on a treasure hunt!" somehow became "It looks like we're off on another treasure hunt, lads. Let's get crackin'!" ''[=DuckTales=] Remastered'' does flesh out the story of the first game, at least.
* FakePlatform: In the first game, there are fake floors in Transylvania that Scrooge will fall in. The second game has them in Egypt levels, where they may sometimes lead to more treasure.
%%* FloatingPlatforms
* GameBreakingBug: Crashing has been documented for the Wii U and [=PlayStation=] 3 versions of ''Remastered'', often but not always involving the leaderboards. This was addressed with a [[http://www.capcom-unity.com/xantista/blog/2013/11/08/ducktales-remastered-patch-updates patch]].
%%* GlowingEyesOfDoom: The Amazon level boss in the first game. Hopping statues in the Egypt level of the second game.
* GoombaSpringboard: Scrooge's pogo attack lets him bounce off of enemies, though he doesn't bounce any higher than if he had bounced off of a platform.
* HeartContainer: Two per game. In the first game, you'll find them within stages. In the second game, you'll have to buy them. Remastered has one in each of the 5 normal levels for a maximum of eight on Easy and Medium difficulty (Hard and Extreme retain the original maximum of five).
* HyperactiveMetabolism: Ice creams and cakes heal instantly. Strangely, cakes are missing in the levels of the second game and can only be bought at hefty price (at least for a cake).
* InexplicableTreasureChests: They're everywhere and no one has opened them for some strange reason. Often they are even hanging in the air.
%%* InvincibilityPowerUp: The "Magic Coin", according to the instruction manual. In Remastered, it also seems to let Scrooge run faster.
%%* MalevolentArchitecture
%%* MercyInvincibility: Notable because the bosses get it also.
* MoneySpider: Enemies will often drop diamonds or [[ImpossibleItemDrop ice creams]] when defeated.
* MultipleEndings: Both games change their respective endings depending on how much money the player collected and whether or not they found the secret treasures.
** The first game in particular has unique endings depending on whether the player finished with over $10,000,000, no money at all, or anywhere in between. [[EarnYourBadEnding Getting the worst ending is actually more difficult than you'd think]], as there's a way to reduce your total money by exactly 3,000,000 and can only be done if you have more or equal to that amount.
** ''Remastered'' does not do this. Instead, the amount of money you collect increases the amount of money inside Scrooge's money bin.
* OneUp: One of the items you can find, in the form of an adorable Scrooge doll!
* RewardingVandalism: You don't open treasure chests, you destroy them.
* SidetrackBonus: Secret treasures can be found that way. Alcoves are also prone to contain treasure. Subverted in Remastered, where most of the {{MacGuffin}}s are located in most of them.
* SpikesOfDoom: They often take form of natural hazard. Your pogo-cane jump provides protection against them.
* TheSpiny: Flytraps in both games cannot be hit by a normal pogo jump, as Scrooge will be bitten if he tries.
* SuperDrowningSkills: Despite being a duck, Scrooge McDuck will sink in water if he falls in.
%%* TreasureIsBiggerInFiction: Just look at all those diamonds.
%%* YellowLightningBlueLightning: Yellow in these games.
%%* WorldTour
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!!The first NES and Game Boy game provides examples of:
* BanditMook: Getting hit by a Beagle Boy makes you lose money!
%%* BigBoosHaunt: Transylvania.
%%* BigfootSasquatchAndYeti: Himalayas boss.
%%* CashGate: Happens at one point in the Amazon, but can be bypassed by pogo-jumping off an enemy (Not so in the Game Boy version). In ''Remastered'', you get to take revenge on it (Destroying it gives you the same amount you had to pay it in the original, plus a bit more)
* CheesyMoon: The priceless artifact on the Moon is a chunk of green CartoonCheese.
* CollapsingCeilingBoss: The Himalayas boss (a yeti) punches the walls and makes large snowballs fall around the arena.
* DemBones: Skeletal ducks in Transylvania will chase after Scrooge if he's in their line of sight. They can also destroy bricks in the process.
* EverythingsWorseWithBees: In the Amazon, there are large bees...or wasps.
* FrozenInTime: Bubba Duck. Averted in ''Remastered'' where he just "suffered a deep freeze".
%%* FrictionlessIce: In the Himalayas. It even speeds you up when walking on it.
* GiantSpider: They are enemies that only appear in the Amazon and Himalayas stages. They descend downward trying to hit Scrooge, then ascend back to the top to the screen.
* GroundPound: The boss of the Amazon stage will cause the screen to shake when it pounces onto the ground. It
* IndyEscape: A few sequences will have you outrun or outbounce a giant boulder.
* InvincibleMinorMinion: The ghosts in Transylvania and the Spiders, if you don't have invulnerability or a rock to hit it. Averted for the Spiders in ''Remastered''- you can easily pogo on them to kill them.
* JungleJapes: The Amazon stage takes place in a ruins, full of thorns, giant spiders, bees, and other assorted wildlife.
%%* KillerRabbit: Snow rabbits in the Himalayas.
* MinecartMadness: Minecarts are found in the African Mines and Transylvania. Subtly {{lampshaded}} in Remastered, where two of Scrooge's lines while in a Minecart is "When will this madness end?" and "There's no end to this madness!"
* {{Mummy}}: Another enemy in Transylvania. Killing them makes them spin around and lose their bandages.
* NighInvulnerability: The {{Bedsheet Ghost}}s in Transylvania can only be defeated if you use the pogo stick to swing a block at them.
* [[NonStandardGameOver Non Standard Lose a Life]]: If Glomgold beats you to the treasure at the end, Scrooge says "Curse me Kilts! Glomgold's got the treasure! Now I have to go back and beat Dracula Duck again." Then the death music plays. In Remastered, the same thing happens. However, Scrooge seems to take no notice this time, and does not go back to fight Dracula Duck again.
* RodentsOfUnusualSize: The Moon boss, a giant moon rat, guards the Moon's treasure. He runs around wildly, attacking Scrooge if he gets nearby.
* RollingAttack: The African Mines boss, the Terra Firmie King, will use this as his primary attack after hopping. He rolls around the boss arena, trying to hit Scrooge.
* SecretLevel: Talk to Launchpad and let him bring you back [[spoiler: when the fifth digit of your score is 7, i.e. 70k points]] and you will access a secret level. In ''[=DuckTales=] Remastered'', [[spoiler: the fifth digit in the total amount of money has to be a 7. This can be made easier by buying stuff in the gallery]]. After that, the cutscene where Launchpad is carrying Scrooge to the level will have Scrooge hanging on to a rope. Jumping off the rope of the plane will take Scrooge to the bonus level. [[spoiler: Doing this for the first time gives the player an achievement titled "A Few Gears Loose"]].
* ShoutOut: According to some gaming magazines of the time, the Amazon boss's name is [[{{Film/Zardoz}} Zarduck]]. Unsure if that's direct from Capcom or if it's something the magazines came up with themselves.
* SlippySlideyIceWorld: The Himalayas takes place in a mountain, with a cave full of ice and {{Bottomless Pit}}s underneath the mountain peak.
%%* SpaceZone: The Moon
* StalactiteSpite: Icicles in the Himalayas will fall down if Scrooge walks underneath them, damaging him.
* TacticalSuicideBoss: Dracula Duck. If he didn't send his bats to attack you, you wouldn't be able to bounce off them and onto his head.
* TimedMission: Although usually with plenty of time when not exploring. ''[=DuckTales=] Remastered'' removed it altogether.

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!!The second NES and Game Boy game provides examples of:
* AbsurdlySpaciousSewer: The bonus level, the Under Ground, takes place in the sewers of Scotland. Scrooge must traverse on ziplines, jump onto {{Temporary Platform}}s, and find the hidden treasure.
* AllThatGlitters: In the end, all your treasures sink to the bottom of the sea and Scrooge says that it's good to still have friends. However, the treasure was saved in time.
* AnimatedArmor: One of the enemies in Scotland, an armor who tries to attack Scrooge if he walks too close to a statue in the background.
* AttackItsWeakPoint: The golem at the end of the Mu stage needs to be defeated by this method.
* BalefulPolymorph: The wizard at the end of the Underground level will transform Scrooge into a frog.
* BuildLikeAnEgyptian: The Egypt stage, unsurprisingly. It houses two puzzles, a floor puzzle and a mirror puzzle, fake floors and King Khufu's knife.
* CommonplaceRare: Cakes can be bought with a hefty price and are much more expensive than safes (which are also slightly more expensive than ones in real life).
* GangplankGalleon: The Bermuda stage takes place on a ship. [[spoiler:It is also where the game's final level takes place.]]
* GottaCatchThemAll: The map pieces must be obtained to get the game's best ending.
* HauntedCastle: This is where the setting of the Scotland stage takes place. Ghosts holding lanterns, a couple rail carts that must be traversed, and at the end, Scrooge faces a wizard who guards the Lamp of Eternity.
* HelpingHands: In Scotland, holding lanterns, though unless you're using them as {{Goomba Springboard}}s, they're anything but helpful.
* MineralMacGuffin: The secret treasure. Strangely, it's worth the same amount as the other end of the level and secret treasures.
* QuicksandSucks: A hazard in the Egypt stage, Scrooge will sink in if he stays in it for a few seconds.
* ShoutOut: [[spoiler: The D-1000 is an obvious reference to the T-1000 in Film/Terminator2JudgmentDay.]]
* TeleportSpam: The Scotland boss loves doing this. He also has a tendency to call down lightning to strike Scrooge.
* TemporaryPlatform: A common theme in this game are platforms that temporarily appear when a down arrow is pressed.
* TemptingFate: "We'll never get by the mast. Look at it!"...and a lightning strike destroys the block.
* UnderwaterRuins: Mu. You can raise the whole place though.
* TheUnfought: You never get to fight [[spoiler:Flintheart]] in this game because he sics [[spoiler:the D-1000]] on you.
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!!''[=DuckTales=] Remastered'', the remake of the first NES game, provides examples of:
* TwoAndAHalfD: Hand drawn animation meets polygonal backgrounds.
* AdaptationExpansion:
** Two new stages are added to the game in addition to the five existing stages from the original NES game. Not only that, but the levels themselves have a bit more to them than just "searching for the treasure" goal in every stage of the original game. For example, the Himalayas level has Scrooge initially searching for a missing fuel component that Launchpad has lost that they need to get the bi-plane working again.
** On the Moon, rather than just showing up and opening the way to the boss fight, Gizmoduck will actually follow you along the surface and blow up enemies with homing missiles until you get there.
* AdvancingWallOfDoom: The final section of the new Vesuvius level involves Scrooge escaping up a shaft with volcanic lava rising below him.
* AnimationBump: ''[=DuckTales=] Remastered'' goes from simple 2D sprites to beautiful hand-drawn art. The backgrounds, however, are more polygonal.
* ArsonMurderAndJaywalking:
** According to an interview, ''[=DuckTales=] Remastered'' features: A brand new super-easy mode, a remastered theme song, and the ability to swim in Scrooge McDuck's money vault.
** In the Moon level, [[spoiler:Gizmoduck]] blows up the wall [[spoiler:obstructing Scrooge's way to the Green Cheese]] by firing rockets, a missile, and ''a pair of dirty boxer shorts'' at it.
* AwardBaitSong: [[http://www.youtube.com/watch?v=0wBtsLditgY The credits version of the Moon theme]] is an instrumental example.
%%* BigBad: [[spoiler:Magica De Spell, in a BigBadDuumvirate with Flintheart Glomgold]].
* BiggerBad: [[spoiler: Magica's plot]] boiled down to [[spoiler: summoning Dracula Duck]].
* BootstrappedTheme: While the classic ''[=DuckTales=]'' theme is still the main theme, pieces of the The Moon theme[[note]]which has since become MemeticMutation[[/note]] can be heard within the level select screen, and also the second half of the ending credits plays a remix of The Moon.
* BreakingTheFourthWall: Scrooge will say "Yoohoo!" if the player idles long enough.
* TheCameo: This time around, the enemies are modeled after other Disney characters. For example, the rabbits in the Himalayas resemble [[{{Disney/Bambi}} Thumper]], and the hockey players now wear ''Film/TheMightyDucks'' film poster masks, the bees in the Amazon resemble Buzz-Buzz from various Donald Duck cartoons, and the snakes resemble [[{{Disney/TheJungleBook}} Kaa]].
* CartoonBomb: The Beagle Boys use them to break into the Money Bin in the tutorial level.
** Glomgold throws them at Scrooge's plane in his Himalayas mini-boss fight. [[HoistByHisOwnPetard You have to cane-swing them back to him.]]
* {{Chiptune}}: An option to replace the music with the original NES songs can be unlocked [[spoiler:by beating the game or using a Cheat Code]]. Justified that they are the original songs and are not remixed, but most of the new music have chiptunes that simulate the original's music.
* CreditsGag: The end credits list a "Tyrannical Overlord" and "Consigliere" among the staff.
* DarkReprise: The amazingly epic theme used for the [[http://www.youtube.com/watch?v=NMd6ZG76OSs finale]]? It contains parts of the ''[=DuckTales=] theme song''.
* DeadpanSnarker: Scrooge very often does this when Launchpad or Fenton goofs off.
* DemBones: The skeleton ducks in the Transylvania and Mount Vesuvius levels.
* EnemyMine: Scrooge and [[spoiler: Glomgold]] join forces to [[spoiler: rescue the nephews and recover the five treasures from Magica]]. Subverted after [[spoiler: it turns out Glomgold was working with her the whole time to make sure that Scrooge delivered his dime to her]].
* EpicRocking: Most of the stage themes from the original game have been extended to nearly two or three times their original length, often with snippets of [[BootstrappedTheme the chorus from "The Moon"]] thrown in as a {{Leitmotif}}, and given much more complex instrumentation.
* EscortMission: Gloriously inverted with [[AllCavemenWereNeanderthals Bubba Duck]] in the Himalayas, as well as [[PoweredArmor Gizmoduck]] on the Moon. They basically escort you.
* FollowTheBouncingBall: The trailer does this with Scrooge's head bouncing across the lyrics of the ''[=DuckTales=]'' theme.
* {{Hammerspace}}: Scrooge, in the Moon level, says he has one, courtesy of Gyro.
* HarderThanHard: In the remake, there's an Extreme difficulty, which is mostly the same as Hard but with less opportunities to obtain 1-Ups but offset with more money and there's [[CheckpointStarvation fewer checkpoints]] as well. But there is something that makes Extreme worth being NintendoHard: you must finish the ''entire'' game in one sitting without the ability to save your game. Lose all of your lives at any point in the game on Extreme and you'll be greeted with the GameOver screen while kissing all that moolah you made goodbye.
* HumiliationConga: Flintheart Glomgold and the Beagle Boys end up being arrested, and Magica De Spell's home is presumably destroyed by Mount Vesuvius's eruption.
* IdleAnimation: Scrooge now has these. Oddly, one of them (where Scrooge plays with his hat) makes the controller rumble when using anything but a keyboard.
* IHeardThat: Launchpad hears Scrooge calling him an "airhead" in the Amazon.
%%* JungleJapes: The Amazon level.
* LampshadeHanging:
** In order to damage Big Time Beagle during the Money Bin level, Scrooge has to drop a safe on him to knock off his army helmet. One of Big Time's lines is wondering why there are safes hanging from the ceiling in the first place.
** When Scrooge retrieves the wheel of the Gizmoduck suit, he wonders why Gyro built it that way. "Who fights crime on a unicycle?"
* LimitedSpecialCollectorsUltimateEdition: Previously the [=PlayStation=] 3 version of the game had a retail version of the game containing a voucher to download the game and a collector's pin. The Wii U's retail version will also have the collector's pin along with the game disc, but it is exclusive only to Target retailers.
* LoadBearingBoss:
** The temple containing the treasure in the Amazon collapses once the boss is defeated.
** Magica's [[spoiler: Mt. Vesuvius]] lair starts collapsing / ''erupting'' after [[spoiler: you defeat Dracula Duck.]]
* MacGuffin:
** This time, the five treasures serve a bigger purpose: [[spoiler: To resurrect the evil Dracula Duck (an existing boss from the original NES version)]].
** Also, in each stage, you must locate certain items to advance. They are...
*** 8 coins in the Amazon
*** 3 pieces of a paper containing a rune in Transylvania
*** A key to operate the lift in African Mines. In the NES game, you had to go back to Transylvania to fetch the key. This time, you only need to go forward just to find it.
*** The 3 pieces of the Fuel Regulator that some mischievous bunnies decided to swipe in the Himalayas
*** All 3 pieces of the Gizmoduck suit on the Moon. It's no longer the Remote Control.
* MacGuffinDeliveryService:
** On the Moon, Glomgold shows up once Scrooge has cleared away most of the obstacles and sends the Beagle Boys in to grab the treasure before Scrooge.
** As soon as Scrooge has found all five treasures, Glomgold and the Beagle Boys swipe them -- and then Magica swipes them from Glomgold. When Scrooge goes to get them back, Magica reveals she planted the clues that led Scrooge to the treasure in the first place, so that he'd do all the hard work for her.
* MineCartMadness: Portions of the Transylvania, African Mines and Mount Vesuvius levels.
* MythologyGag:
** The Himalayas level is full of ones for the TV series episode "The Lost Crown of Genghis Khan," which is appropriate since that's the treasure for both. [[spoiler: Not only is the Yeti Boss now a female, but Launchpad's "usually the ladies fall for me" line is a likely nod to the fact that in the episode, the yeti did wind up falling for him. Possibly also to the amorous harpy from "The Golden Fleecing."]] Additionally, Scrooge is dogged by an archrival, though in this case it's Glomgold instead of a rival member from his explorers club.
** In the Money Bin tutorial level, one of Scrooby's boobytraps that's set off is a series of gigantic mallets which were originally from the episode "Dime Enough for Luck." The lasers you also see may be based off the ones from the film.
** The Amazon level mentions the fabled emperor Manco Capquack, a fictionalized version of real-life emperor Manco Capac, who was also prominent in ''The Son Of The Sun'', DonRosa's first Scrooge story.
** The African Mines level has nods to the TV episode "Earthquack," as it starts with Scrooge's miners being scared out after believing it to be "haunted" forcing him and the nephews to venture in, and him butting heads with the Terra-Firmies due to their "great games" (ie, causing Earthquakes). The king even has the voice he had in the show, although his appearance is based on his (admittedly more distinctive) sprite from the original NES game rather than how he looked in the episode.
** The spaceship Scrooge, Fenton, and Gyro use to get to the moon is the Starship Phoenix, which Gyro built in "Where No Duck Has Gone Before."
** Some of the trophies/achievements have the same names as episode titles, such as "Where No Duck Has Gone Before" and "The Duck Who Would Be King."
** The first level in the remake features Scrooge fighting off a full-scale invasion of his Money Bin by the Beagle Boys and all their identical cousins, [[spoiler: one that's secretly being financed by Flintheart Glomgold,]] as in the episode "A Drain on the Economy."
** On the title screen, a helicopter is briefly seen flying above Duckburg, just like in the show’s opening credits. It even shows up at the exact same part, and moves the exact same way!
** As one for the original game rather than the show, in the Amazon level when the player first enters the caves after moving all the way to the right they should notice a statue up against a wall. In the original version, [[spoiler: this statue charged $300,000 of the player's wealth in order to continue on, though it was possible to continue without doing so (via jumping on a respawning enemy in the NES version or finding a secret passageway)]]. In Remastered, [[spoiler: the player can have Scrooge pogo on and destroy the statue and in turn it yields ''$400,000'' to him instead! There's even a trophy/achievement for doing so entitled "Settle the Score"]].
** Another one for the original game. In the ending of the prototype version of the first game, [[spoiler: Scrooge tells his nephews that the one thing more important than the treasures he found is "Dream and Friends"]]. If you end the game on Extreme mode, [[spoiler: the "Thanks for playing!" message is replaced by "Dream and Friends"]].
** Yet another one from the original game; at the beginning of the African Mines level, a padlock can be seen in the background. In the original game, this is where a locked door was, forcing the player to head to Transylvania to find the key. Later, you walk past a destroyed catapult, which was used in the original game to hurl Scrooge forward.
** Two of the secret treasures were findable in the original game. The third, the one found in the Amazon, is based on the medal that appears in the newspaper in the original game's ending.
** When you rescue Huey in Transylvania, he tells you that a Beagle Boy mentioned an "illusion wall", which Scrooge notes means a secret passage. This is a reference to Huey's line in the same spot in the original.
** In the original, there was a DummiedOut [[http://tcrf.net/DuckTales#Bomb bomb item]]. The Beagle Boys use a very similar looking bomb in the opening.
** At one point, Magica mentions that she still gets carried away. This is a reference to a running gag in Magica's first appearance in the show, "Send In The Clones," where pretty much every other character mentioned that she "gets so carried away."
** Magica turns the Beagle Boys into pigs, similar to Circe of the Greek legend. A Don Rosa story suggests that she is the reincarnation of the witch of old.
* NeverSayDie: Averted; one of [[spoiler:Magica's]] taunts in the final battle is, "Stop meddling, and die like lamb!"
* NewGamePlus: If you beat the game on any difficulty less than Extreme, you can restart the game again with access to the Money Bin and Mount Vesuvius.
* NiceJobFixingItVillain: In the original game, [[spoiler: it's implied that Glomgold and Magica are working together in the final climbing sequence]]. In the remake, [[spoiler: Glomgold is actually ''slowing Magica down'' by latching onto her, giving Scrooge a chance to beat Magica to the No. 1 dime]]. Granted, [[spoiler: Glomgold is blindly attacking Magicka in frustration rather than actually trying to help Scrooge]].
* NonIndicativeDifficulty:
** Hard mode raises the challenge of each level and offers less HeartContainer, but the full health cakes are replaced with 1-ups, giving you far more tries until you have to restart the level.
* NotHisSled: In this version, [[spoiler: though Glomgold is still part of the BigBadDuumvirate, it's actually Magica who serves as the real mastermind, with her sending Scrooge out on his treasure hunt as a massive Batman Gambit to get his No. 1 Dime]]. Not only that, but [[spoiler: the Treasures were used to resurrect Dracula Duck instead of stealing them directly from Scrooge]]. Because of this, [[spoiler: the treasures are lost rather than Scrooge recovering them from Dracula Duck after his defeat, and subsequently the race against Glomgold and Magica at the very end is to now recover the No. 1 Dime.]]
** The final level is [[spoiler: also Magica's lair rather than a repeat of Transylvania]], and unlike in the original game, [[spoiler: the player can still collect gems to increase their total money]].
* NowIKnowHowAnXFeels: One of the phrases Scrooge says when he gets stuck in the snow in the Himalayas is "Now I know how a TV dinner feels".
* PooledFunds: You can now go swimming in Scrooge's money bin. [[spoiler: There's even an achievement for doing so]].
* QuoteMine: The trailer starts with this. The last one being "[[ComicallyMissingThePoint Stop e-mailing me for a quote]]".
* RampageFromANail: [[spoiler: The Yeti]] attacks Scrooge in a rage because [[spoiler: of the thorn in its foot- the Lost Crown of Genghis Khan]].
* {{Retraux}}: In addition to containing the original NES versions of the game's music, 8-bit versions of most of the new music is also available, complete with fake screenshots of the fwo original stages in 8-bit. They can be listened to in the sound test, or when playing with the original music enabled. There is no 8-bit version of [[spoiler:Count Dracula Duck's new theme]], however.
* RiseToTheChallenge: The part where Scrooge has to [[spoiler: race Glomgold and Magica to the Number One Dime. It's not over after you grab it, however. You now have to get to high ground before the lava kills you]]!
* RoleReprisal: Unlike the NES titles, it features the actual voices from the TV series, including TV Legend Creator/AlanYoung as Scrooge McDuck, who is 94 at the time of the game's announcement, and voice over legend Creator/JuneForay as Magica [=DeSpell=], who herself is 95 years old. This is definitely justified by Capcom's corporate officer/senior vice-president Christian Svensson, who said when taking a question from a fan "We have ALL the original voice actors from the show. Scrooge's voice actor, Alan Young, is now 94 years old but he still came into the studio and did his thing like a pro. The voice work really adds a lot to the package." However, some characters, like Gyro (the late Hal Smith), Fenton/Gizmoduck (the late Hamilton Camp), Flintheart Glomgold (also Hal Smith), and Mrs. Beakley (the late Joan Gerber) [[TheOtherDarrin feature all-new voice actors]], due to the passing of the previous voice actors.
* SamusIsAGirl: [[spoiler: The yeti boss]] is in fact female, [[spoiler: which is revealed after you defeat her]].
* SealedEvilInACan: [[spoiler: Dracula Duck]]
* ServileSnarker: Duckworth brings a few good lines during his appearances.
* ShockwaveStomp: Both the Statue and the Yeti use this on you.
* SoundTest: Averted. One of the things you can unlock in the gallery is the music. However, the music menu is 6th in the menu, meaning a lot of FictionalCurrency will have to be spent in order to listen to it.
* SquishyWizard: Averted; Magica takes at least as many hits as any boss in the game (and more than some), and depending on how you play, she has the possibility of being the most durable boss in the game.
* StealthInsult: He also indulges in that.
* TakeThat: Much like the original cartoon, the Duck Tales theme has the following lyrics "Not Pony tales or cotton tales." With the popularity of a certain cartoon featuring animated ponies, this trope hits the nail on the head. Though back then the song was written, it was more than likely aimed [[MyLittlePonyAndFriends at the incarnation also out at the time]]. It is amusing how it can still be pretty relevant.
* TennisBoss: [[spoiler: Flintheart Glomgold]] in the Himalayas. You have to wait for him to launch a bomb onto your plane, then hit it back to blow up his plane.
* TrailersAlwaysSpoil:
** The E3 Trailers for the Amazon level [[spoiler: spoil the ending of said level.]]
** Also, two of the Capcom employees have done [[LetsPlays let's plays]] of [[http://www.youtube.com/watch?v=9TKwC95Yxo0 three of]] [[http://www.youtube.com/watch?v=sthleyT996c the levels]]. They're basically playing the most of game for you (unless of course you've played the original and know what to expect story-wise).
* TookALevelInBadass: All of the bosses from the original game have all new strategies, providing all new challenges for veteran players.
** The Statue boss of the Amazon [[spoiler: now makes the walls of the room crush you in various patterns. It's also now the huge head of a giant statue instead of a regular-sized statue itself]].
** Magica [=DeSpell=] [[spoiler: now uses flame laser spells and a mirror spell along with her spread of bolts and turning into a vulture]].
** Terra Firmie King [[spoiler: now has the ability to make it rain rocks on the battlefield, as well as summoning a horde of smaller Terra-Firmians to rush Scrooge]].
** The Yeti [[spoiler: is now larger than when it was fought in the original NES verion, gains a Shockwave Stomp move, and the strategy for beating '' her'' is now different]].
** The Moon Rat [[spoiler: gains the ability to teleport and perform an Invulnerable Attack]].
** Heck, even the Beagle Boys get an upgrade from regular Mook to MiniBoss! Big Time is actually promoted to boss of the game's first stage.
** Flintheart Glomgold [[spoiler: goes from end of the game obstacle, to a miniboss in the middle of the Himalayas, where he attacks you with Beagle Boys and bombs while Launchpad is flying you to the boss arena]]!
** Bubba Duck [[spoiler: goes from giving you an extension to your life bar, to clearing a path blocking you in the Himalayas]].
** In the original game, Gizmoduck's sole purpose was [[spoiler: to blow up a wall Scrooge needed to get through in order to continue]]. In this, [[spoiler: he lives up to his title of being Mr. [=McDuck=]'s bodyguard by firing missiles at all enemies in the way]].
** Dracula Duck [[spoiler: uses new attacks courtesy of Magica [=DeSpell=], such as turning large, turning into a fire-breathing dragon, or becoming a swarm of bats]].
* VideoGameRemake
* TheWallsAreClosingIn: The Amazon boss uses this on you.
* WarmupBoss: Big Time Beagle in the new introductory stage.
* WorthlessYellowRocks: Clearing the African Mine [[spoiler: involves Scrooge's employees becoming garbage collectors for the Terra Firmian's "garbage rocks" (AKA, diamonds).]]
* YouHaveOutlivedYourUsefulness: In a nonfatal example, [[spoiler: Magica transforms the Beagle Boys into "pig-gle boys" (i.e., pigs) after she no longer requires their services]]. Although Glomgold's the one they were working for, [[spoiler: since he and Magica are working together technically they were following her orders the whole time]].
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