[[quoteright:348:http://static.tvtropes.org/pmwiki/pub/images/DQ_V_box_art_539.jpg]]

The fifth installment of the ''VideoGame/DragonQuest'' series, and second in the Zenithian trilogy. Spanning some thirty years, you guide the [[HeroicMime Silent Protagonist]] from childhood to adulthood as he follows his father's quest for the Legendary Hero. Along the way, he chooses which of two ([[TheRemake or three]]) beautiful young women to take as his bride: his {{childhood friend|Romance}} [[{{Tomboy}} Bianca]], the [[{{Ojou}} sweet and]] [[DaddysGirl sheltered]] [[ProperLady Flora/Nera]], or the [[RichBitch commanding]] [[{{Tsundere}} Debora]]. She then joins his travels and gives him [[HalfIdenticalTwins two lovely children]] [[spoiler:who prove vital to the world's future...]]

A deeply moving and great story following a boy through his life, with the addition of {{Mon}}s (for the better, and this game [[OlderThanTheyThink preceded]] Franchise/{{Pokemon}}), an element not seen in other ''VideoGame/DragonQuest'' games (not the mainstream ones, at least). [[MagnumOpus It is the favorite of Yuji Horii]], the creator of the series, and stands as very nearly the [[http://www.metacritic.com/game/ds/dragon-quest-v-hand-of-the-heavenly-bride best-reviewed]] and critically-respected game of the entire franchise.

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!!''Dragon Quest V'' contains examples of:

* AdaptationExpansion:
** Bishop Ladja gets considerably more screentime and involvement in the plot in TheRemake than in the original. To elaborate, [[spoiler:he's the one who petrifies you and your wife instead of Kon. Also, instead of being killed in Talon Tower as in the original, he survives to personally execute King Korol for his failure to defeat the party and ends up being fought at the entrance to TheVeryDefinitelyFinalDungeon.]]
** Party chat will also flesh out your human party members since all of them will have something to say nearly every time you talk to someone, visit somewhere, or after an event.
* AlasPoorVillain: [[spoiler:Not so much in the original, but in the DS version, it's hard not to feel bad for King Korol when Nimzo has Ladja execute him in an excessively brutal fashion.]]
* AndIMustScream: [[spoiler:The player character]] is stuck as a [[TakenForGranite statue]] for eight years in ''[=DQV=]'', as is [[spoiler:his wife. And to make things even more horrible, you get to watch a kid grow up, and then get kidnapped.]] It is explicitly stated that they were aware of everything that was occurring during that time. [[spoiler:Though, Debora in the in-game chat comments that the 10 years as a statue just flew by for her, but whether or not she was acting tough due to her personality or telling the truth is not clear.]]
** [[spoiler:Nera's dialogue makes it quite clear that she was ''not'' aware, not even knowing where she was during that span of time.]] This could mean that either [[spoiler:the player-character]] was the only aware one [[spoiler:because of his Loftinian blood]], or that the player is only shown what's happening to them in order to set up plot-points for the next section of the game.
*** [[spoiler:Nera has more dialogue later, if you talk to the halfling who created the T'n'T board near Fairy Lea, where she says she was aware of it, so at first she might just have been so thrown off balance that she didn't know ''what'' was going on, then pulled her mind together later.]]
* TheAnimeOfTheGame: Manga for this matter; ''Dragon Quest: Tenkuu Monogatari'' is a 12 Volume manga, released in 1997, centered on Bianca and The Hero's children, named Sora (Sky) and Ten (Heaven) in this adaptation, adding a ThemeNaming for the ''Heavenly Bride'' title of the original game. It serves more as an AdaptationExpansion for the children, since they venture through many original adventures not present in none of the games while their parents are DemotedToExtra. Unfortunately, Tenkuu Monogatari (Sky Tales) was [[NoExportForYou not released outside Japan]], and has no FanTranslation to boot.
* ArbitraryHeadcountLimit: 3 in the original, 4 in the remakes.
** And the number can be pushed up to 8 when you have a caravan, though you can't bring it everywhere and some enemies will prevent you from swapping members. But those in the caravan still get full experience from battles.
** The fact that the original cut back the limit from 4 (as in the previous two games of the series) to 3, while ''vastly'' increasing the number of potential party members via the addition of {{Mon}}s to the series, was quite frustrating. The only other ''Dragon Quest'' game to restrict you to 3 active party members was ''VideoGame/DragonQuestII''... which only ''has'' 3 playable characters.
* AuthorityEqualsAsskicking: [[spoiler:Your dad is a king of a kingdom, and later on you are also crowned king. Your son and daughter are the prince/princess of said kingdom, and your wife is the Queen. While granted, you still level up as usual, Pankraz is tough as nails at the start of the game, being able to attack twice per turn and has twice as much health as his level, and by the time you are properly crowned royalty, so are you.]]
* BadassFamily: [[spoiler:The player-character, his wife, and their children during the endgame.]]
* [[PregnantBadass Badass Pregnant]]: Your spouse can be this if she's in your battle party in the mountain passage on the way to Gotha.
* BecauseDestinySaysSo: The reason why Nera and Deborah fall in love with the main character. In Nera's case, a conversation after the wedding implies that [[spoiler:destiny flat out ''overrode'' her feelings for Crispin in favor of the main character]].
* BettyAndVeronica: Bianca and Nera don't really qualify for this; instead, Nera and her DS-exclusive sister Debora fill these roles.
* BlackMagicianGirl: Subverted. Nera has a [[ProperLady personality type]] more closely associated with that of a WhiteMagicianGirl, but her stat growth and equipment selection, coupled with the fact that most of her spells are offensive in nature, lands her squarely in this role.
* BondVillainStupidity: Ladja has the opportunity to easily kill the hero twice, and later [[spoiler:the hero's wife along with him,]] the first while he's a child and doesn't know he's a threat yet, and the second [[spoiler:when he turns the hero and his wife to stone]] and knows all too well, but in both cases decides to make a quick buck off the hero instead.
* BonusBoss: Not including the later {{Video Game Remake}}s of earlier games, this was the first DragonQuest to have one of these, as well as an accompanying BonusDungeon. [[spoiler:Estark, the original form of the final boss of ''VideoGame/DragonQuestIV'', is the boss. He would become the recurring BonusBoss for the series.]]
* BreakTheHaughty: Prince Harry goes through this, what with being kidnapped [[spoiler:(thus leading to the death of the main character's father) and forced into slave labor for ten years...]]
* ButThouMust: Since this is from the same series as the TropeNamer, it shouldn't be surprising that it appears at some point. In fact, during the childhood section, Harry is meta as hell about this: the first time you talk to him, he'll ask you if you want to be his goon/lackey/etc. Refuse and he'll classically ButThouMust you. Accept, and... he tells you to scram anyway.
** The worst one of them all is right after the first boss. He's begging for his life and forgiveness, which he doesn't deserve, seeing of course that he kept spirits from moving on for personal entertainment, and tried to have you eaten. You say no...
---> '''Ghost Boss''': Oh come now. No need to be rude.
* {{Cap}}: Annoyingly, many monsters have a level cap lower than that of the human characters (who all can reach level 99). However, the only way to find out in-game if they've hit it is to go to a SavePoint and ask how far they have until their next level. GuideDangIt!
* CausticCritic: Third generation will spawn a knick knack critic on the top floor of the knackatory. Put any knick knack on the stand and talk to him. [[SugarWiki/FunnyMoments Then party chat, and laugh.]]
* ChekhovsGunman: The DS remake turns Nera, Deborah, and Rodrigo Briscoletti into this.
* ChessMotifs: The DS localization is full of these, from the titles of various bosses to Mt. Zugzwang.
* ChildhoodFriendRomance: Bianca, especially an Unlucky Childhood Friend in the SNES version. [[PunnyName Crispin Burns]] as well if you choose to marry Nera.
** However, her unlucky status is subverted somewhat in the DS remake, where Bianca ends up with multiple suitors interested in her if not chosen, while Crispin ends up happily married even if you married Nera.
** In either case, you determine whether Bianca becomes either a Victorious or Unlucky Childhood Friend.
* TheChosenOne: [[spoiler:In an interesting twist for the genre, it's actually not the main character. It's his ''son''.]]
* CollectionSidequest: The PS2 and the DS versions includes Knick-knacks. ''Lots'' of Knick-knacks. Some of which can be used as equipment.
* ComingOfAgeStory: The story of ''Dragon Quest V'' is a 'bildungsroman' revolving around the growth of the SilentProtagonist from a newborn to a boy, from a boy to a man, and from a man to a father.
* CrutchCharacter: Some of the monsters, like the Rotten apple, start out strong, but they're hampered by: slow stat growth and an early maximum level cap. Ditto with Pankraz.
* CutsceneIncompetence: Averted with [[spoiler:the death of Pankraz]]. He doesn't get oneshotted by an attack that would normally be no problem. It plays out in the actual battle engine, with [[spoiler:Pankraz]] "silently enduring" as he gets attacked repeatedly, and it takes ''forever'' for them to work through his massive HP total. It's much more epic and [[TearJerker sadder]] this way, too.
* CutscenePowerToTheMax: Ladja's giant instant kill fireball of {{D|oomyDoomsOfDoom}}OOM.
** The animation used for said giant instant kill fireball is also used for the Kafrizzle spell. Considering that Kafrizzle is a ''really'' powerful single-target spell (often over 150 damage, which is a ''lot'' in this game), it could potentially be just as deadly outside of cutscenes.
** Also worth noting that both victims were already beaten to near death either by the party or his bodyguards.
** Using the Magma Staff to clear the path to Diggery Pokery. You level a small mountain with it, but it does piddling damage in combat, since spells cast for free from items do half damage.
* DeadpanSnarker: Debora at times. While talking with the critic of the Knick Knacks, party chat with your children often leads to this.
* DeathByChildbirth: The beginning of the game has what is basically the classic setup for this. [[spoiler:Oh, if only it were ''that'' simple...]]
* DefeatMeansFriendship: All the party's potential MonsterAllies are recruited by this.
* TheDevTeamThinksOfEverything: The "Talk" feature in the DS version. ''Every'' human character has something unique to say for each NPC you talk to or after each plot event. This leads to some great CharacterDevelopment, which was sorely lacking in the original.
* DiabolusExMachina: Bianca's fate in the original game if you didn't marry her. This is thankfully averted in the PS2 and DS remakes.
** Earlier than that, we have the "Harry's been kidnapped" plotline. [[spoiler:Turns out the kidnappers are on the [[ReligionOfEvil Order of Zugzwang's]] payroll.]]
* DisappearedDad: [[spoiler:''You!'']]
* DiscOneNuke:
** The Metal King Sword you can get at the Casino in Fortuna really IS [[InfinityPlusOneSword the most powerful sword in the game]]. And you can get as many of them as you want if you don't mind a bit of slot machine grinding. Plus, a lot of people can equip the sword, even the Slime! It's stronger than the [[SwordOfPlotAdvancement Zenithian Blade]] and every casino carries a unlimited number of them. With some SaveScumming, you can get the 50K tokens needed to buy one.
** The Slime can become one. It can equip the Metal King equipment, and learns the Kabuff and Kasap spells early on.
* DubNameChange: Just about every named character had a name change in the localization. You can probably count the number of unchanged names on one hand.
* EarnYourHappyEnding: The protagonist goes through a lot of hell on his way to living happily ever after.
* EndlessWinter: The Winter Queen tricks Dwight into taking the Herald of Spring to the Winter Palace, causing an endless winter.
* EvilChancellor: [[spoiler:Chancellor Jeeves of Gotha. When he finds out that you're the kingdom's missing prince and about to claim the throne, he arranges for monsters to kidnap your wife and lure you away so he can take the throne himself.]] [[EvilIsNotAToy He does get what's coming to him, though.]]
* ExpressDelivery: When you arrive in Gotha, your wife is pregnant but still not showing. By the time you finish a very short side-trip mission to a nearby cave, she's ready to give birth to twins after less than 2-4 in-game days unless you dawdle.
* FanTranslation: Prior to the NintendoDS {{Remake}} this was the only way to play ''Dragon Quest V'' in English. In 2002, the final {{SNES}} translation patch was released and received with much joy, and in 2010, what many thought to be impossible happened: the {{PS2}} version got a ''complete'' translation patch, an achievement to be proud and thankful of, due how ungodly hard and time consuming is to translate and patch a {{PS2}} game. No wonder ''VideoGame/DragonQuestV'' for {{PS2}} remains as one of the very few, and well known, originally [[NoExportForYou Japan Only]] {{PS2}} games to ever be graced with a translation patch.
* FirstGirlWins: Bianca, if (when) you choose her.
* FiveBadBand: the Order of Zugzwang's main leadership.
** BigBad: Grandmaster Nimzo, the human turned demon ruler of the Dark World. Worshipped as a god by the Order.
** TheDragon: King Korol, the High Priest of the Order who manages their temple in the Human World.
** {{The Brute}}s: Kon and Slon, Ladja's personal bodyguards/enforcers.
** EvilGenius: Bishop Ladja, Bishop of the order and the only member with close contact with Nimzo. [[spoiler: He's also TheStarscream to Korol and Numzo's true Dragon.]]
** DarkChick: Queen Ferz, the High Priestess of the Order and a master illusionist.
* FourthDateMarriage: At one point in the plot, you're required to marry one of three women, two of which the hero barely knows, and the third is someone that he never had much opportunity to date (though at least he'd known her when they were children).
* FriendOrIdolDecision: A ''seemingly'' downplayed one in the wedding arc. Essentially, it appears as though if you want [[SwordOfPlotAdvancement the Legendary Shield]], you'll have to give up your Childhood Friend. Except the SNES version [[AlwaysSaveTheGirl doesn't downplay the consequences]] of choosing the "Idol," see GuiltBasedGaming below. The remakes keep it soft. [[spoiler:And if you make the "right" choice, you get the Shield anyway.]]
* FriendToAllLivingThings: You can fill out your party with recruited monsters. How do you get them to join? [[DefeatMeansFriendship Beat them up]], of course.
** The daughter plays this straight.
* FromBadToWorse: Not the game. [[spoiler:YOUR LIFE.]]
* GameplayAndStorySegregation:
** In perhaps the oddest example of this trope and a complete inversion of the usual TakeYourTime present in this game, a series of events that can take the player roughly a couple hours to get through is implied to take two YEARS[[note]]especially the process of meeting your prospective wives, adventuring to get their hand in marriage, getting married, and the birth of the twins. Going by plot? A year or two. Going by the game mechanic days, about three weeks at most[[/note]]. This happens at least twice in the game, in addition to normal story time skips. (The last era of the game is explicitly mentioned to have taken two years.)
** A rather more disappointing example: [[spoiler:the hero's son]] is the legendary hero, so you'd expect his stats would at least notably decent. They aren't. He is outclassed by [[spoiler:his twin sister]], a mage, in every category but Strength, and dwarfed in every category by [[spoiler:his father]] (who is twenty years older, but come on, they're the same level!).
* GameplayAndStoryIntegration:
** On the other side of the coin, think about all the bad fortune that befalls our hero... [[spoiler:ambushed by Ladja, watches his dad get ''murdered'', enslaved for ten years, has to go through trials to get married, gets turned into a statue and misses the early years of his children's lives, and then has to go rescue his mother from the underworld]]... and then, during gameplay, when he levels up? You'll notice his luck stat just about ''never'' goes up. His luck stat is the lowest in the game.
** In the childhood section of the game, when Pankraz is with you, you can't control your movement at all, you can't choose to initiate dialogue, you can't do anything but [[AllInARow follow right behind him on autopilot]]. Well, of course you can't do anything; he's your dad, ''he's the party leader, not you''. You're a secondary party member when he's around!
** In one of the most meta moments in the series, Pankraz [[LikeFatherLikeSon makes the mistake every player has]] in a 2D RPG: accidentally stepping back onto a stairs icon and ending up in the previous screen. Jarring for him as one step sent him down an entire underground stairway and hilariously awkward for you as the party member who follows without a word. This was sadly not as funny for the remake, where there is [[TechnologyMarchesOn no longer a 2D icon]] to fumble with on the way to Coburg.
** The game actually does {{lampshade|Hanging}} the fact that resurrection can happen in this setting. So, if characters get KilledOffForReal, the narrative makes sure they're either DeaderThanDead or otherwise indisposed. [[spoiler:Specifically, Pankraz is hit with a fireball so powerful it blasts him to ''ashes'', and while the Hero and his wife aren't ''killed'', they're turned into stone statues with a spell that only a specific staff can reverse.]] Even when you get married, instead of "as long as you both shall live," it's "as long as you both shall be resurrected from death in the church."
* {{Gasshole}}: The ferret enemies are constantly farting, about once per second. Interestingly, while most have gas attacks, they ''breathe'' the gas, rather than using it as a form of {{Fartillery}}.
* GenerationXerox: Harry's son not only looks exactly like his father, he plays the exact same tricks (telling Parry to fetch the lackey's badge and hiding down the stairs).
* GottaCatchThemAll: While you can't recruit ''every'' monster in the game, you can recruit many, many more than you're likely to ever actually ''use''. You can at least catch one palette of every monster. The Big Book of Monsters tells you what monsters can be recruited, and the chances.
* GratuitousForeignLanguage: Several characters, but most notably Sancho and Bishop Ladja. Nimzo actually takes it a step further by not only talking with a Russian accent, but also using a bizarre form of Cyrillic alphabet leetspeak.
* GuiltBasedGaming: Let's not mince words: The game ''expects'' you to marry Bianca and uses every available opportunity to remind you that ''you really should'' marry your childhood friend over Flora. Among other things back in the SNES version, Bianca's father would die and you got stuck with a character who was severely underleveled and took up a party slot if you married Flora instead.
** It's worse than that; Flora has gated level cap of Lv10 (normally Lv99 for human {{P|layerCharacter}}Cs) for the rest of the second generation (The hero's level would usually be around that high ''no more than an hour into the game'', and the marriage is about 8~10 hours into the game), and would often disregard commands in battles unless another party member attacks her. Flora's in-battle behavior [[FridgeLogic would also imply]] that ''she might not have loved the Hero at all'', which would make the whole thing even more of a PlayerPunch.
** It works. Most players of the Super Nintendo version, if they ever pick Flora at all, only do to see the minor story differences, then go back to the previous save and pick Bianca.
** This is prevalent enough that ALL the SNES guides in GameFAQs go with the Bianca route.
** Was thankfully radically changed in the DS remake: besides missing out some events or dialogues, picking a bride over the other two doesn't make anything particularly bad happen.
* HaveYouSeenMyGod: [[spoiler:Everything starts to go wrong and the world goes to Hell after Zenithia crashes. God would step in and fix things, but gets stuck riding a minecart going in a circular route for 20 years. What's amazing is that this is almost a decade before {{Dogma}}, and it's very unlikely that Dragon Quest V could've influenced it.]]
* AHeroIsBorn: [[spoiler: And much later, Twin Heroes Are Born.]]
* HeroesPreferSwords: Subverted with the main character, as he's shown wielding a {{s|impleStaff}}taff both in his sprites and in official art. [[spoiler: When you consider that the heroes of the other eight games are all depicted as swordsmen, this could be foreshadowing the fact that he's NOT the hero! . . . At least, not the [[TheChosenOne LEGENDARY]] hero. Despite this detail, the story is still centered around him and he is classified as a Hero by many sources and wikis.]]
** Most of his weapons are still swords, though.
*** Averted in his special weapon, the dragonstaff. He's the only one who can equip it, it's only a little weaker than the Metal King sword, and in later works, he can be seen wielding it.
* HelloInsertNameHere: Along with naming your hero, you can rename your recruited monsters. You get to name your kids, too.
* HeroicMime: The protagonist is silent like nearly all other ''Dragon Quest'' games. However, ''Dragon Quest V'' subverts this trope by later revealing that the [[HeroicMime Silent Protagonist]] is in fact [[spoiler:not the supposed Legendary Hero]], but that it is his [[spoiler:rather talkative son]].
** There's also the fact that early on in the game, when you meet [[spoiler:your future self]], he's ''not'' silent. Neither is [[spoiler:your younger self]] when you meet him later in the game.
** If you take Debora to the hot springs in Stockenbarrel and use PartyChat, the Hero will 'talk'. It's just '.....', but he doesn't like the heat.
* HopelessBossFight: The very first fight against Bishop Ladja. He actually secretly regenerates about 200 HP per turn, which is far more than ([[LevelGrinding most]]) characters can deal at that point in the game. Even if you manage to beat him, the game continues as if you lost. And besides, once the main character dies, the battle ends.
** Kon starts out as this. You can only do 1 point of damage, even with the DiscOneNuke. Just guard for three turns.
* HopeSpot:
** Hey, Hero! Your mother's alive and waiting to be saved! [[spoiler:Oh wait, you just meet her and she just got Kafrizzled by Ladja... But she survived! Only to get zapped by Nimzo... Ow.]]
** Hey, Hero! You just got married, got the shield that your father searched for, and just became king with two heirs! [[spoiler:Oh...your wife has been kidnapped. You rescue her, but then you and your wife got changed into statues, and sold off. Ouch. Oh...you got bought as a gift to newborn, who you watch grow up and get kidnapped. It just keeps going...]]
* ImprobableAge: The hero starts his adventuring career at ''six''. His children, on the other hand, wait until the ripe old age of eight.
* IWillFindYou: The whole main plot resolves around this.
* JustAStupidAccent: Sancho's accent implies that his native language is Spanish, but aside from in the Spanish translation of the game (for obvious reasons), he never speaks it in full sentences. Bianca's accent dings this for some people, as well, slipping between British-English and Australian.
** For the record, Sancho uses Mexican Spanish in the Spanish translation.
** Villagers of the small village called Hay speak with a [[AmericanAccents Texas drawl]], in a way that it's too painful to read or to understand at all. Granted, even in the original, they were [[KansaiRegionalAccent kansai to a ludicrous degree]].
** Subverted in the case that you're traveling the world, and meeting many different people with many different accents. Of course you're going to run into some people you can't understand thier accents.
* KilledOffForReal: [[spoiler:Pankraz and Mada. Also Korol, shockingly enough.]]
* LampshadeHanging: Instead of "as long as you both shall live", marriage vows are sworn "for so long as you both shall be resurrected from death in the church".
** Or, in the DS version, talk to Deborah in the third act if you married someone else. She'll say that you missed your chance with her, unless you [[ResetButton had a switch to turn back time]] and [[SavePoint confessed your love to her to a priest]] or something.
* LastGirlWins: Nera/Flora in the original, either her or Debora in the remake.
* LostForever: In the SNES version, you can never return to the Ice Mansion or Dwarf Cave in the Fairy Realm after Powan/Treacle uses the Flute/Beacon of Spring, so any treasures left behind are LostForever. Averted in the PS2 and DS remakes, [[spoiler:where you can explore the realm again after going through the Lost Forest in the third generation]].
* MadeASlave
* MagikarpPower:
** A few of the monsters that can hit level 99 have extremely high stat growth and/or learn incredibly powerful abilities at the highest levels. To little surprise, [[MascotMook slimes]] are one of them.
** The three brides count as well. Each one starts out filling a niche party role, but at the highest levels, their stat growths in other areas catch up and they wind up being differentiated only by what equipment they can use. For example, Debora can use stronger weapons, like the Hera Hammer.
* MasterOfIllusion: Queen Ferz.
* MeaningfulName:
** [[spoiler:Dr Agon is actually the Zenithian Dragon.]] With a name like that, who saw it coming?
** The {{Canon Name}}s for the hero and his children count: Madason is the [[ExactlyWhatItSaysOnTheTin son of Mada]], while Parry and Madchen are derived from their grandparents Pankraz and Mada.
* MiniGame: Tons, especially in the DS remake. Slots, poker, the monster arena, the slurpodrome, the tombola drawings, the "Bruise the Ooze" machine in Debora's room, and especially the T'n'T boards, the last of which is monstrously complex and very aptly termed "Stark Raving". All are optional.
* MirrorMonologue: By looking into a mirror, a character will interact with it. There's a different reaction for each character, so use Line-up under Misc. in the start menu to mess around different characters.
* MissingMom: Mada. [[spoiler:Later, your wife joins her.]]
* ModernMinstrelsy: The official English translation portrays Sancho as a dreadful Mexican stereotype (who apparently cooks a mean paella (a ''Spanish'' dish)).
* MonsterAllies: Which must be [[DefeatMeansFriendship beaten first]] in battle.
* MonsterProtectionRacket: The player is accused of this [[spoiler:after the events at Hay]].
* NewAgeRetroHippie: Granny Knot and others at the somewhat misnamed Knot Welcome Inne.
* ObstructiveForeground: Common in certain maps and locations for the original {{SNES}} game, happens in dungeons and cities which had long invisible corridors inside of what would appear to be normal walls (A example would be the Gotha Castle, having a secret door right to the priest), the simple 2D maps ''will'' confuse players during their first stay in the area; the NintendoDS and {{PS2}} versions avert this by having more detailed maps and camera movement.
* OfficialCouple: The main character/Bianca since all official deceptions of Parry and Madchen (or Ten [Heaven] and Sora [Sky] in the manga adaptation) have them with blonde hair. In the game, they have blonde hair only if their mother is Bianca. Also, all versions of the game ({{SNES}}/{{PS2}}/[[NintendoDS NDS]]) features just the Hero and Bianca in the cover, some variations only add their kids and Pankraz/Papas.
** The commercials for all three releases prove this. [[http://www.youtube.com/watch?v=hVN1qqXPG4s]] [[http://www.youtube.com/watch?v=7jkQ-KfV6_E]] [[http://www.youtube.com/watch?v=Y7wes33VMnE&feature=related]]
** And the characters in the game [[GuiltBasedGaming nudge you like crazy]] to [[spoiler:pick Bianca as your wife. The crazy thing is, the ShipTease continues, '''''even after you marry''''' Nera or Debora]].
* OneSizeFitsAll:
** As is the norm for the ''Dragon Quest'' series and [=RPGs=] in general, but it's funny to give Bianca back the same clothes & armor that she wore as an 8 year old when you next meet her again as an adult or to swap armor with your own son.
** Also used in-story for Zenithian helmet, which resizes itself to fit the Chosen One.
* PerpetualFrowner: The Hero, as an adult, in the {{PS2}} version, despite having shown all kinds of gentle expressions in official art, his 3D model for the game looks quite angry most of the time. [[spoiler: Given his past...]]
* PrinceCharmless: Prince Harry starts out as a total SpoiledBrat with a FreudianExcuse; in his defense, he's about ''six'', and he gets better.
* ProperLady:
** Flora/Nera. Unusually, for once, her type is significantly ''less'' popular among the Japanese fanbase than her romantic rival, largely due to the GuiltBasedGaming of the original version.
** Debora mentions this trope by name, but refuses to fall into it.
* RandomEncounters: In lieu with the first ''VideoGame/DragonQuest'' games, ''Dragon Quest V'' for {{SNES}} was no different, the random encounter rate is just absurd, making LevelGrinding absolutely unecessary for average players; the NintendoDS and {{PS2}} versions thankfuly toned down the encounter rate, but they were released in times where RandomEncounters became a DiscreditedTrope, so no reason to piss off modern and old frustrated gamers.
* ReligionOfEvil: The Order of Zugzwang.
* TheRemake: It got two:
** The {{PS2}} release: complete overhaul with 3D graphics, expanded background on some characters, allowing four characters in the same party instead of just three, new monsters to fight and recruit, and the addition of a local trinkets museum where the player has to collect local specialties from all around the world, return the items back to ''Yuujii'', and receive rewards for them.
** The NintendoDS release: it got all extras from the {{PS2}} version minus the complete 3D graphics engine, but the most valuable addition was the introduction of Debora, a new possible bride for the hero.
* TheReveal: [[spoiler:Your son is the hero, not you.]]
* RichBitch: Debora, who may or may not have [[JerkWithAHeartOfGold a golden heart]] under all that jewelry. She spends about 90% of the marriage being an ungrateful, insane slave-driver not unlike those that imprisoned the Hero earlier, but by the time she witnesses for herself the final major tragedy in his in-game life, her tune changes and she vows to make Nimzo pay for what he did to her husband.
* RoyalsWhoActuallyDoSomething: As usual for this series.
** Also slightly played with, due to the fact that said royals leaving tends to result in a kingdom not doing too well when they're gone, and many characters questioning whether taking off and leaving the kingdom without a ruler is a smart thing to do when they have so many subjects already willing to help.
* SealedEvilInACan: Bjorn the Behemoose.
* SequenceBreaking: It's possible to defeat Bjorn before you've even heard of the Ultimate Key, though it requires quite a bit of LevelGrinding to get decent defensive spells and [[WhyWontYouDie lots of time and patience to bring his life down]]. If you do, you can access some ''very'' powerful equipment that make bosses like Korol and Ladja much easier and strong monsters that make for better grinding.
* ShooTheDog: Ladja tries to do this to your pet Sabercat. [[spoiler:It doesn't work.]]
* ShoutOut:
** King Albert and his chancellor Jeeves -- aka Literature/JeevesAndWooster.
** Grandmaster Nimzo is named after Aron Nimzowitsch, a Latvian-born Danish unofficial grandmaster of chess. All of Nimzo's minions are named after chess pieces.
** In one plot event, many citizens of Gotha are passed out on the floor. [[Music/ArethaFranklin One of them, a nun, says the following in her sleep]]:
---> Zzz...
---> Sisterzzz are doing it for...
---> Zzz...
** The Mysterious Dr Agon has many of [[WesternAnimation/TheSimpsons Ned Flanders']] verbal tics.
** One plot-based item is dubbed the [[Disney/TheLionKing 'Circle of Life']]. When the psychic in Fortuna mentions it, she calls it "that toe-tapping number, the Cir-cle of Li-i-ife", despite it being a ring -- not a song.
*** Later on, when the player actually collects the ring, the standard Get Item message box is altered slightly -- instead, it says "It's the Circle of Life", a line direct from the song.
** The ghostly Count Uptaten seems to enjoy imitating [[Series/SesameStreet Count von Count]]. Of course, [[DontExplainTheJoke with a name like]] [[JustForPun Count Up-To-Ten]], it's probably expected.
---> '''Count Uptaten:''' Easy as vun, ha ha ha, twooo, ha ha ha, zree!
** At the beginning of the game, Pankraz will suggest naming the main character Madason. If you actually choose that as your name, he will instead suggest [[VideoGame/DragonQuestI Er]]VideoGame/{{dr|agonQuestII}}i[[VideoGame/DragonQuestIII ck]].
** King Korol. [[VideoGame/DonkeyKongCountry Say it out loud.]]
** The Zenithians speak with YeOldeButcheredEnglish, just like the NPC's in the first game.
* ShyBlueHairedGirl: Nera.
* SpareToTheThrone: Appears twice.
** [[RoyalBrat Prince Harry's]] half-brother, Wilbur, never wanted to be king, but [[WickedStepmother his mother]] orchestrates Harry's kidnapping, forcing Wilbur onto the throne so she can be Queen Dowager. When Harry returns ten years later, Wilbur is desperate to hand it over to him, and is completely ''stunned'' when Harry refuses.
** In Gotha, Albert only rose to the throne after his elder brother disappeared; though he has done a far better job than Wilbur, he's still a ReluctantRuler who immediately tries to hand the reins over to the just-arrived heir, despite the fact that his newly rediscovered nephew has only just learned of his SecretLegacy and has had about ''zero'' training as a ruler. [[spoiler:Which may help further explain why ''his'' first act as ruler is to promptly disappear for ten years.]]
* SpellMyNameWithAnS:
** Nimzo/Mirudraas/Mildrath. Ladja/Gema.
** King Korol/Ibul, Kon/Jami/Jahmi.
* SpritePolygonMix: In the NintendoDS VideoGameRemake.
* SquishyWizard:
** Nera, the most magically skilled of the brides.
** Your daughter as well.
* SurvivorGuilt:
** [[spoiler:Sancho]] ends up with a huge case of it, although how bad it is only becomes clear if you add him to your party then talk to him a lot in different cities.
** [[spoiler:Harry also has this, and is much more vocal about it. However, he uses his guilt to change his outlook on life and become a better person.]]
* TakenForGranite: [[spoiler:The hero and his wife.]]
* ThemeNaming: The official English translation of the DS remake gives several villains chess-related titles, such as Kon the Knight, Slon the Rook, and the final boss, Grandmaster Nimzo, who is named after a real-life grandmaster of chess (see ShoutOut). Allies of theirs that are just {{Palette Swap}}s of randomly encountered enemies follow the naming pattern of (name of non-{{Palette Swap}}ped version) Pawn.
** The chess motifs for the villains are even more subtle than that; the proper names are the names of the chess pieces in Russian. Kon means knight, Ferx means queen, and Korol means king. Averted, however, with Slon the Rook and Ladja the Bishop; while 'slon' means elephant in Russian (and would therefore seem like a good name for a rook), it's the Russian term for the bishop, and 'ladja' is the term for the rook.
** Zugzwang is also a chess-related term; it means a situation in which all one's possible moves are bad.
** Coburg and Gotha are named after [[http://en.wikipedia.org/wiki/Saxe-Coburg_and_Gotha this]].
* TomboyAndGirlyGirl: Bianca and Nera.
* TragicKeepsake: [[spoiler:Pankraz's sword]].
** Don't forget [[spoiler:Madalen's locket]].
* {{Tsundere}}: Debora, heavy on the ''tsun''.
* TheUnchosenOne: The unnamed Hero of Dragon Quest V is obviously not ''"The Chosen One"'', but the actual ''Prophesied Hero'' still looks up to him for guidance and support, because while Parry is a clever kid, he's still just a kid, and every kid needs [[spoiler:help from his father from time to time]].
* VideoGame3DLeap: The PS2 remake, the only 2D Original Dragon Quest to be completely remade in 3D.
* VideoGameCrueltyPotential:
** Add [[spoiler:Sancho]] to your party, then take him back to the first few cities of the game and talk to him constantly. [[spoiler:How cruel you're being varies from city to city: in Roundbeck he occasionally gets depressed but also has untainted happy memories, in the ruins of Whealbrook and at Coburg your kids make it clear to you that Sancho refused to ever go to either place again until the Hero forces him to, but at least in Whealbrook after you talk to everyone he eventually seems to come to terms with what happened there. But in Coburg it's obvious that you're basically emotionally torturing him every second you stay there, because it's so hard for him to be in the place and speak with the people that he blames for Pankraz's death.]]
** Marrying Nera in the SNES version will turn Bianca's life into a miserable hell. It's less cruel in the DS remake.
* VideoGameTime: On two different levels.
** The passage from day to night takes a minute or two of real-world time (not counting time in battles).
** Chapters 2 & 3 take place over less than a month of in-game day/night cycles + sleeping at inns unless you spend a lot of time grinding. However, in-story dialog suggests that each chapter takes over 2 years each. (e.g. [[spoiler:You were rescued by your 8-year old kids, born on the day your wife was kidnapped. When you recover your wife, the game says that it's been 10 years that she was petrified.]])
* VillainWithGoodPublicity: The Order of Zugzwang in the third generation.
** You can find a catechism of their leader. Your character might even agree with the material!
* WolverineClaws: Debora's starting weapon, as well as another set you can pick up later.
* WorldOfPun: ''They're everywhere.'' And they're not unique to the localization, either.
** That's the RunningGag for the American localization of the ''VideoGame/DragonQuest'' series.
* YouGottaHaveBlueHair: Nera/Flora and her children. Also, Prince Harry has ''neon green'' hair.
* YouHaveFailedMe: [[spoiler:King Korol is left to die by Nimzo after losing to the party. TheRemake manages to make it even ''more'' humiliating for him; see YouHaveOutlivedYourUsefulness below.]]
* YouHaveOutlivedYourUsefulness: As if to hammer the point home that the Order of Zugzwang are evil bastards, [[spoiler:they intend to murder all of their slaves once their citadel is completed in order to cover their tracks]].
** Also, [[spoiler:after Chancellor Jeeves hands over your wife to Kon's goons, they promptly murder him.]]
** This even happens to [[spoiler:the head of the Order himself. After he is defeated, King Korol uses his last strength to call upon Grandmaster Nimzo to send the party to the underworld, but Nimzo ignores him and Korol dies. {{The remake}}s rub salt into the wound by not only having Nimzo ignore him, but also by having Ladja appear and tell Korol that he no longer serves any purpose before incinerating him with a fireball]]. Ouch.

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