[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Dq4boxart.jpg]]
The fourth ''VideoGame/DragonQuest'' game, ''Dragon Quest IV: Chapters of the Chosen'' (DS title) kicks off the Zenithian trilogy with a distinctive twist on the usual [[TheChosenOne Chosen Heroes]] plot... by having the player step into the shoes of ''each'' of {{the Chosen One}}s in turn, rather than dumping you into the role of HelloInsertNameHere and sending you off at the start. Our heroic roster:

* Ragnar [=McRyan=], Royal Knight of Burland.
* Tsarevna Alena, the {{Tomboy}} [[EverythingsBetterWithPrincesses Tsarevna]] of Zamoksva (Santeem in the NES version).
* Borya (Brey in the NES verison), elderly wizard and Alena's long-suffering retainer.
* Kiryl (Cristo in the NES version), Priest-in-Training and Alena's childhood friend.
* Torneko Taloon, a merchant who dreams of owning his own shop.
* Maya (Mara in the NES version), a [[HotGypsyWoman traveling]] [[BellyDancer dancer]] and talented spellcaster.
* Meena (Nara in the NES version), a FortuneTeller and Maya's sister.
* [[CanonName Solo/Sofia]], the [[YouGottaHaveBlueHair green-haired]] [[TheHero Hero]] [[HelloInsertNameHere him/herself]].

The game thrives on AndNowForSomeoneCompletelyDifferent, introducing you to each of the chosen in turn and adventuring with them, learning what drives them and seeing how their story goes ''before'' the call catches up with them.

Originally for the NES, ''Dragon Quest IV'' was notably the ''last'' game to see an official English release until ''VideoGame/DragonQuestVII'' hit the PlayStation. An UpdatedRerelease also hit the Playstation -- and was advertised on the back of DQVII's manual -- but the plan to bring it over [[NoExportForYou fell through]][[note]]This was at least {{justified|Trope}} for once; the developer went out of business, so there was no one to program the English text. Getting some other company with no prior knowledge of the game's code to hack it and insert a translation sadly would have been too time-consuming and expensive to be worth it.[[/note]], so English fans didn't see an update until the DS version was ported over.

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!! ''Dragon Quest IV'' contains examples of:

* ActionGirl: Tsarevna Alena, Maya, Meena, and, should you choose to make the main character female, the heroine Sofia.
* ActionPrologue: The DS and PS1 versions add a prologue chapter in which you play as the hero for a short while as you look around for Eliza. This moves onto the next trope known as...
* AndNowForSomeoneCompletelyDifferent: As mentioned before, in the DS and [=PS1=] versions, you play as the hero in the prologue chapter for a short while, and then, as in the NES version, you play as each of his/her companions in the next four chapters before you regain control of the hero again in the fifth chapter.
** Torneko's chapter lets you step into the shoes of one of the NPC dudes behind the counter at the weapon shop!
* ArtEvolution: In the PS1/DS, most characters keep the same design, but are more detailed from their original artworks. Psaro pretty much completely changed from a guy who resembles Weehawk from ''WesternAnimation/{{Wizards}}'' to a dude who's a CaptainErsatz and TakeThat of Sephiroth from VideoGame/FinalFantasyVII.[[note]]Incidentally, it should be noted that Psaro predates Sephiroth, and as such Seph is an Expy of ''him''[[/note]].
** In general, over the years Solo, Psaro and Kiryl have all become [[ProgressivelyPrettier progressively more]] {{Bishonen}}
** And an architectural example comes from minor additions and removals from the PS1 to DS versions to make areas more detailed and/or easier to navigate.
* ArtificialStupidity: The [=AI=] in Chapter 5 of the NES version, no matter what mode you set it to, is ''deeply'' stupid. In fact, Clift/Cristo/Kiryl's AI is so famously stupid (constantly casting Beat/Whack and Defeat/Thwack over and over) that it was referenced in future DQ games. And there's no option to turn it off and control your party members manually; only TheHero can be given specific instructions each turn. Thankfully, this flaw is rectified in the remakes (as well as in all future installments of the Dragon Quest series).
** Could be averted (in the NES game) with a specific Game Genie code that gives you manual control over the other party members.
** This was actually referenced in ''VideoGame/DragonQuestIX''; after you dress yourself up as Kiryl, Stella will comment on the idiot AI in the NES version.
** Also referenced in Kiryl's Coup de Grace in ''[[VideoGame/DragonQuestMonsters Battle Road Victory]]'', as mentioned below in TookALevelInBadass.
* BadassPrincess: Tsarevna Alena.
* BagOfSharing: One that can't be accessed during combat, but still. You can even rename it!
* BagOfSpilling: Partly averted; the game at least retains everyone's equipment and items between chapters, including those in the shared inventory. Money, on the other hand, is not retained.
** As a result, savvy players will, when a chapter is about to end, spend as much money as possible to fill inventory slots with expensive items. For Chapters 2 and 3, where the Casino is accessible, buying up lots of tokens is highly recommended. Naturally, though, in Chapter 3 (where it's possible to accumulate fairly outlandish sums of money through Torneko's shop, on account of his wife's uncanny ability to sell any item for significantly more than it's actually worth), the price for casino tokens is dramatically higher than normal.
* BellyDancer: Maya/Mara, {{Stripperiffic}} [[BareYourMidriff midriff-baring]] and all.
* BilingualBonus: The animals in the Zamovska and Palais de Léon regions use Russian and French onomatopoeia for animal sounds.
* BigNo: More fitting in the DS version: [[spoiler:as Psaro breaks down in grief at Rose's death from her terrible injuries, his last shred of sanity has vanished completely as he turns into WoobieDestroyerOfWorlds. [[AllAccordingToPlan And this is all a part of Aamon's doing.]]]]
* BodyToJewel: The crystal tears of Rose.
* BonusBoss: Foo Yung and Chow Mein.
* {{Bowdlerise}}: The puff-puff room is a fortune-telling room in the DS version. This doesn't really make sense, as the guy in the next room reacts appropriately. You still need to go in alone to do it, and girls can not receive it. The player also has no idea what is going on, even though he has received a fortune before.
* BroughtDownToNormal: [[spoiler:In the DS version, the Marquis de Leon, upon being defeated by the team, reverts to being King Leon... and with a normal accent.]]
* ButThouMust: Irritating example in Alena's Chapter: [[spoiler:You ''have'' to save the [[ConMan con artists]] by paying the ransom.]]
* TheCallKnowsWhereYouLive: [[spoiler:Or at least, ''they find out'' at the start of Chapter Five...]]
* CameBackStrong: The DS and [=PS1=] versions add a sixth chapter in which [[spoiler:Aamon comes BackFromTheDead to get his revenge on the Hero and his/her entire party, while Psaro revives after being apparently killed by the Hero and the entire party has to help him get his revenge on Aamon if they can resurrect Psaro's dead lover Rose]].
* ChildhoodFriendRomance: It's heavily implied from the start that Kiryl/Cristo has a bit of a crush on Alena... and she [[ObliviousToLove doesn't seem to notice]].
* ClearMyName: Late in the game, a thief sets you up to take the blame for his latest heist.
* CombinationAttack: The spell Kazapple, which takes 10 MP from every character in the party to fuel a bolt of super-powerful lightning that obliterates a single enemy.
** This was much more useful in the original, since it made the ArtificialStupidity of your teammates a moot point for that round. In the remakes, you could generally get better results with individual moves, especially since the CombinationAttack would fail if one party member was killed/disabled. The problem is that the game doesn't ''tell'' you it's a CombinationAttack. And if you're in the habit of bringing Ragnar and/or Alena with you, it won't work because they have no MP to contribute to the spell.
* CriticalHitClass: The odds for a critical are 1 in 64; that is, unless you're Alena, who has a 1 in 4 shot, making her perfect for Metal Slime hunting.
* CuteBruiser: Alena.
* DangerousSixteenthBirthday: Guess how old your hero is when their journey starts!
** However, the DS remake has the Hero's foster father mention that she/he is eighteen and almost an adult, so...
* DiscOneNuke: The Cautery sword in Torneko's Chapter. [[spoiler:Money may not carry over between chapters, but equipment does. With a little patience and several trips between his store and hometown, it's possible to stockpile all the extra equipment you might ever need to sell for cash.]]
** The Endor Casino is full of these: The Meteorite Bracer doubles agility. The Spangled Dress has highest defense of the non-ability/elemental armours. Oh, and the Falcon Blade (the top prize in the Endor Casino) is the strongest non-unique item for the 'Hero' in the game. The double hit doesn't carry over if the enemy dies from the first one, but the Meteorite Bracer is great for healing before the enemy kills an injured ally: these items will outclass everything else available for the next handful of gameplay hours (and the bracers' variable bonus means it winds up being used well beyond that.
* DisneyDeath: [[spoiler:Oojam/Orin]] in Chapter 4. However, visiting a certain inn during the next chapter will reveal that [[spoiler:he]] survived.
* DoomedHometown
* DugTooDeep: [[MeaningfulName Mamon]] Mine.
* DummiedOut: The Party Talk feature, which is still in the game code, but was cut so the game could be released quicker. Fan outcry since then forced SquareEnix to not make that mistake with the sequels.
** The [=iOS=] version finally adds it in, with a dedicated button specifically for talking to your party. And they are chatty.
* DyingTown: [[spoiler:Mamon, both in Chapter 4 and Chapter 5.]]
* EverythingsBetterWithPrincesses: That's ''Tsarevna'' Alena to you!
* EvolutionaryLevels
* FairyBattle: During Torneko Taloon's chapter, he sometimes runs into fellow traveling merchants.
* FangThpeak: The Minidemonth talk thith way in the D-Eth version.
* FashionableAsymmetry: The Female Hero's outfit has only one glove, sleeve, and pant leg (though the Male Hero has no such asymmetry), Nara/Meena wears a dress covering only one shoulder and arm, Psaro's outfit is also asymmetrical, and Ragnar has only one shoulder armor pauldron.
* [[spoiler:FixFic: This is the point of Chapter 6.]]
* FloatingContinent: Zenithia.
* {{Foreshadowing}}: The Prelude chapter in the remakes is practically ''made'' of this.
* ForTheEvulz: Averted. This may actually be the first one of the first video games ever where this is not the primary motivation of the BigBad.
* FortuneTeller: Meena/Nara. One of her more useful weapons is a deck of [[TarotMotifs Tarot Cards]].
* FunetikAksent: The DS translation uses different dialects for different regions of the world.
* GettingCrapPastTheRadar: Between the {{Stripperiffic}} female outfits (which Torneko [[FanDisservice threatens to wear]]), the heavily implied sex between Torneko and his wife, the female hot spring bather who comments on the size of your breasts if you're female [[spoiler:(they're small)]], and a, umm... certain quote you may get if you have Kiryl look in a mirror. There's a girl in a bar (that's only open at night) in Lassiez Fayre, and if you talk to her in a group she'll say "Oh là là! Ze entourage? I'm not zat kind of girl, monsieur! You most come alone." There's also a priest in Femiscyra (Which is an all-female castle) who will say "I'm the only man who lives in this entire castle, you know. Well, the only real man, that is. Huh huh huh. Jealous, are you? So you're one of those 'modern' women, eh?" It's positively amazing that the DS translation managed to get an E10+.
* GodIsFlawed: The BigGood of the game, the Zenith Dragon, is responsible for a remarkable amount of suffering thanks to a particularly cruel enforcement of Zenithian law. [[spoiler:The Hero is the love child of a forbidden union between a Zenithian woman and a human woodcutter. After he/she is born, the Zenith Dragon smites the father with lightning and forces the mother to return to Zenithia and abandon her child. The woodcutter's father ends up a broken and bitter old man, and neither he nor your mother recognize you (or vice versa) when you meet them later in the game.]] While the story gives you all the pieces to put this together, no one calls him out on it.
** GodIsInept: The Dragon God also turns out to be almost completely powerless to do anything to stop the villain except to provide a weak NPC to tag along and to give the hero a convenient (but unnecessary) lift once he's defeated the main villain.
* GratuitousForeignLanguage: The DS remake sees a fair amount of Russian and French sprinkled into the dialogue. The French translation (which can be accessed using the North American version and changing the system's language to French) replaces the French with English.
* GuestStarPartyMember: Aside from the chosen, a few others pass through their lives here and there. Some can even be met after their respective leaves!
* HeelFaceTurn: [[spoiler:The final boss! But only in the [[UpdatedRerelease DS/PS1 version's]] new 6th chapter.]]
* HelloInsertNameHere: Name and ''gender'', for Solo/Sofia.
* HeroicMime: The Hero, naturally.
* HeroicSacrifice: [[spoiler:Eliza (Celia in the NES version) uses her [[VoluntaryShapeshifting magic]] to take her best friend's form and die in their stead, tricking the enemy into believing they just killed TheChosenOne.]]
** In Chapter 4, [[spoiler:after Marquis de Leon strikes down the girls, they're forced to break out of jail, at which point Balzack sends the guards after them. Orin throws himself at them and dies fighting them off, giving Maya and Meena time to escape.]]
* HeroSecretService: The entire point of the game is to create one.
* HisNameIs: [[spoiler:After defeating the Marquis de Leon, when you talk to Nun the Wiser in a shrine near Havre Leon, she almost reveals Estark's name before she suddenly chokes up and dies.]]
* HopelessBossFight: Marquis de Leon in Chapter 4. [[spoiler:You get your rematch in Chapter 5.]]
* HumansAreTheRealMonsters: The villain's motive revolves around this, thanks to human greed. Also, humans apparently mostly wiped out the elves near Strathbaile and aren't on good terms with the dwarves either.
* HyperactiveSprite
* HyperspaceArsenal: The BagOfSharing.
* AnIcePerson: Borya/Brey specializes in ice-based magic, like "Crack" and "Crackle".
* IdiotHair: Take a wild guess and look at his official artwork.
* ImpassableDesert: The desert near Casabranca\Branka.
* ImprobableWeaponUser: The Astraea's Abacus, one of Torneko's weapon choices.
** Also, Meena's [[TarotMotifs Silver Tarot Cards]].
* IndyEscape: In Chapter 3, Torneko gets chased by a rolling boulder in his search for the Steel Strongbox/Iron Safe. Fortunately, he has to make the boulder fall into a pit, forming a bridge so he can move on. In the NES version, the boulder moves very slow, which can be easier for Torneko to run faster; the DS version, however, has the boulder move pretty fast, and almost at the same speed as Torneko. Be careful, though: if he gets run over, it's a NonstandardGameOver.
** It might be in the NES version, but it's definitely not (or at the least, conditional) in the DS version; the boulder actually comes to a '''full stop''' if you walk up to it while it's rolling (it'll keep moving once you get out of the way). You can't walk past it, though, so it still forces you to keep going downward until you can get out of its path completely.
* InevitableTournament: One of Alena's goals.
* IntentionalEngrishForFunny: Part of the Russian accents in the second chapter.
* JokeCharacter: Torneko. Once you have the full party, he becomes more useful for what he can do outside your party (appraisal and treasure finding) rather than in combat. In Chapter 5, he begins doing random goofing-off much like the Jesters of ''VideoGame/DragonQuestIII''. Unlike the Jesters, however, Torneko's goofing-off ''nearly always'' results in something beneficial. However, he may occasionally stare off into space or scare off metal slime types.
** LethalJokeCharacter: Some of Torneko's "goofing-off" actions include [[VideoGameStealing stealing items from the enemy]] (being the only way in the game to do so), performing a leg sweep to nullify some of the enemy's turns, calling in an army of fellow merchants he's befriended in his travels (who proceed to beat up on the enemy for a few rounds), covering an enemy's mouth to prevent spellcasting, and tripping. (Yes, tripping. His weapon somehow lands a critical hit on the enemy in the process.) The only thing keeping this power in check is that, again, these goof-offs are completely random.
*** LethalJokeWeapon: Meena's Silver Tarot Cards were lethal to enemies and allies in the original. In the DS game, they favor your party much more. (Use them three times in the same battle, however, and they will always yield the Fool, casting Whack on your whole party).
* JustAStupidAccent: The GratuitousForeignLanguage use and PoirotSpeak are about all you're going to get that isn't from the language you're playing the game in.
* LadyLand: The Queendom of [[WonderWoman Femiscyra (Gardenbur in the NES version)]], filled to the brim with AmazonianBeauties.
* LazyBackup: Thankfully averted here. If your current party is wiped out, and you have your wagon with you, the reserve party members will all leap out to carry on the fight. You can even then switch out some of them for the dead bodies and revive them. Especially notable because the treasure at the end of a sidequest dungeon is [[WhatKindOfLamePowerIsHeartAnyway the Baron's Bugle/Horn, which lets you summon your wagon to an outdoor area where you couldn't normally take it]]. [[HeartIsAnAwesomePower Like the cliff where you fight the last boss!]]
* LighthousePoint: About halfway through the game. The heroes have to clear the ghosts out of it.
* [[spoiler:LoveRedeems: Psaro the Manslayer in Chapter 6.]]
* TheManBehindTheMan: [[spoiler:Aamon, Psaro's [[TheDragon right-hand man]], is revealed to have been secretly manipulating him in the bonus chapter.]]
** [[spoiler:It was actually revealed in the original NES. To whit: Aamon (then known as Radimvice) reveals just before his fight that he was behind the abduction of Rosa/Rose. [[ShootTheMessenger Then you kill him.]] Of course, there was no bonus chapter back then, so WHY he did this is never revealed. However, it's fairly well stated that since the purpose was to shatter Psaro's MoralityChain, one could take the original version comment as Aamon revealing he was dissatisfied with his boss having some morals and wanted to force him into pure evil, which apparently worked.]]
* ManualLeaderAIParty: The game uses this as of Chapter 5, with the hero as the only directly controllable character.
* MarathonBoss: [[spoiler:Psaro the Manslayer, the last boss of the original NES game / Chapter 5. While originally having [[DiscOneFinalBoss Estark's]] appearance, Psaro doesn't go down nearly as easily; he mutates throughout the battle and assumes a total of a whopping seven forms before being defeated.]]
* MinigameZone: The casinos. [[spoiler: Maya/Mara even gets {{sidetracked|ByTheGoldSaucer}} by one during the fifth chapter.]]
* MythologyGag: Ragnar's last name is a [[NameMcAdjective McVersion]] of his original Japanese name, Ryan. Similarly, Torneko's surname was the name given to him in the NES translation.
* NamesToRunAwayFromReallyFast: 'Psaro the Manslayer' (or 'Necrosaro' in the NES version).
* NiceHat: Alena's headgear may be simplistic compared to other examples, but it's still a darn big hat.
** Kiryl's hat is even more awesome.
* NiceJobBreakingItHero: It's implied that [[spoiler:the thugs who kidnap and murder Rose only got into her tower because ''you'' figured out the defenses and defeated her guardian. Way to shatter that MoralityChain, team.]]
** Are we sure [[spoiler:Aamon]] wouldn't have figured out how to do this on his own so that he could [[spoiler:sic those thugs on her]]?
** A better example would be Alena [[spoiler:handing over the Armlet of Transmutation/Golden Bracelet to those thugs]].
* NiceJobBreakingItHerod: Since the villains know TheChosenOne is currently growing up ''somewhere'' in the world, they specifically target children. When Ragnar investigates the disappearing children in Strathbaile (Izmit in the NES version), he learns about this plot and sets out to find the Chosen One, eventually discovering that he's one of their destined companions.
** Also the bit with the hero's DoomedHometown.
* NintendoHard: Psaro the Manslayer / Necrosaro has ''seven forms'' if you count each HP milestone. There's his initial body, after losing one arm, after losing both arms, after losing his head where he'll then turn his body into a head, then he grows both arms back, then the legs get stronger, and then another head on top of his first head.
** And by that stretch, [[spoiler:[[TrueFinalBoss Aamon in the PS1/DS version]]]] is actually worse than Psaro in terms of difficulty. At least he only gets 4 forms instead of 7. The last form is actually the worst: powerful breath attacks, and he uses an attack that debuts in ''VideoGame/DragonQuestVI'': [[ThatOneAttack Magic Burst / MegaMagic]], and coupled with debuffs... yeah... Good luck, you'll need it.
* PoirotSpeak: Where the aforementioned Russian and French generally comes into play.
* PsychicDreamsForEveryone: During Chapter 5, everyone who sleeps at the Strathbaile/Izmit Inn gets these.
* PungeonMaster: Healie can't speak a single sentence without inserting a slime-based pun or twelve. Even if he's in human form.
* PurelyAestheticGender: For Solo/Sofia only.
** Although Sofia gets [[GameFavoredGender female-only gear]], which can be very defense-friendly early on.
* RebelliousPrincess: Alena is a ''perfect'' example of this -- in fact, she's the Ur-Example for ''VideoGame/DragonQuest''!
* RealMenWearPink: Ragnar's ''rocking'' that pink armor.
* ReportsOfMyDeathWereGreatlyExaggerated: When Solo/Sofia first visits the town of Casabranca/Branca (and Endor), many people s/he talks to keep acting as if [[spoiler:s/he were killed by foes rather than Eliza/Celia, as if Solo/Sofia [[UnPerson never existed at all]]]]!
* RoyalWe: The King of Canalot talks this way in the DS version, using capitalization of the first person plural, of course.
* SaveThePrincess: In Alena's chapter, [[spoiler:the 'princess' you have to save is a fake. Pretending to be Alena herself, in fact.]]
** [[spoiler:Alena also saves Princess Veronica (Mia in the NES version) from having to marry Psaro the Manslayer.]]
*** [[spoiler:Well, he bows out on his own. [[KillAllHumans Of course]] [[MoralityChain he wasn't interested]].]]
** Inverted. In Soviet Zamoksva, [[BadassPrincess princess saves you]]!
* ShoutOut[=/=]NamedAfterSomebodyFamous: In the DS version, the imposter "princess" is named Anya, after the "imposter" princess of the 1997 film ''WesternAnimation/{{Anastasia}}'', which is kind of odd, given that the film was based on the events of the imposter named "[[http://en.wikipedia.org/wiki/Anna_Anderson Anna Anderson]]", whose DNA testing revealed that she was not the actual Russian grand-duchess [[http://en.wikipedia.org/wiki/Grand_Duchess_Anastasia_Nikolaevna_of_Russia Anastasia Nicholaevna Romanov]].
* SiblingYinYang: Meena/Nara is more level-headed and focused than her vibrant and outgoing sister Maya/Mara.
* SixthRanger: [[spoiler:Psaro the Manslayer in the DS remake.]]
* SpritePolygonMix
* SquishyWizard: Borya/Brey. Maya/Mara and Meena/Nara also qualify, in more ways than one.
* StayInTheKitchen: Alena's dad seems to have this attitude at the start of her chapter. Of course, [[YouGoGirl Alena's the strongest physical fighter in the game]], so...
* TalkingInYourSleep: Some people in towns do this at night, which is made even funnier in the DS version (Examples: The king of Parthenia mumbles, "Ah-few... ah-fever-few...", the soldier mumbles, "Cry some rubiezzz...", and one boy in Dunplunderin mumbles, "Arr-phew... arr-phew...").
* ThoseTwoBadGuys: Foo Yung and Chow Mein can be seen as this when they aren't arguing.
* TogetherInDeath: [[spoiler:Played straight with Necrosaro/Psaro and Rosa/Rose in the NES version. The DS and [=PS1=] versions completely subvert this in Chapter 6, however, when Psaro [[CameBackStrong comes back strong]] and the Hero's party brings Rose BackFromTheDead.]]
* {{Tomboy}}: The game explicitly calls Alena this. However, she's ''actually'' more of a straight up ActionGirl.
* TomboyPrincess: Alena.
* TookALevelInBadass: Everyone in the Monster Battle Road series, but most prevalent in [[http://www.youtube.com/watch?v=Ojq9bga0yQA Kiryl's super-attack]]. After [[MythologyGag unsuccessfully spamming Wack and Thwack]], [[BreakingTheFourthWall he stomps the dialog boxes to the floor]] and uses [=DefeatMax=] (Kathwack in the DS remake), a wave of darkness that would make [[VideoGame/FinalFantasyIV Cecil's]] jaw drop.
** This is a MythologyGag dating back to the NES game's legendary ArtificialStupidity. You couldn't turn off the party AI in the original NES version (well, you could, but only by using a Game Genie code that was discovered 15 years after it was released) -- and Kiryl was completely useless in battle, as he'd spam instant Death spells that ''would never work, ever''.
** Aamon gets one in the UpdatedRerelease; it's revealed during his boss fight in both versions that [[spoiler:he's the one that had Rose killed; in the DS bonus chapter, Aamon admits that it was a {{plan}} to become the new King of the Nadiria, which has since succeeded; now Aamon takes Psaro's place as a boss, except [[NintendoHard much harder]].]]
* TragicKeepsake: [[spoiler:Elisa's/Celia's feather cap, in the spot where she died in a HeroicSacrifice for Solo/Sofia.]]
* UglyGuyHotWife: An {{NPC}} complains at the unfairness of Torneko Taloon having such a ridiculously hot wife.
* UnexplainedRecovery: [[spoiler:Aamon and, to a degree, Psaro in Chapter 6.]]
* TheUnfairSex: The Queen of [[LadyLand Femiscyra/Gardenbur]] refers to the hypothetical perpetrator as "him".
* WellIntentionedExtremist: Psaro the Manslayer.
* WhatsAnXLikeYouDoingInAYLikeThis: [[spoiler:Psaro]] says this to the heroine Sofia in the DS version if she speaks to [[spoiler:him]] at the beginning of Chapter 5.
* WithThisHerring:
** {{Justified}} at the start of Alena's chapter, where her father specifically forbids her from fighting and tries to keep her locked up in the castle against her will, so that when she inevitably escapes she has little more than the clothes on her back. Later on, the trope becomes less enforced, as Alena's father is basically forced to accept her, but by that point Alena is so close to her goal she probably figures she can prove she doesn't need it.
** {{Reconstructed}} in Torneko's chapter. Having a wife and son to support alongside a low paying job at a shop, his journey starts with very little in the way of adventuring gear. But you can still work as a shopkeeper after you've started playing, receiving a daily stipend for your work. There's nothing actually preventing you from grinding away until you have enough money to buy the best gear your little podunk town has to offer... except for the fact that doing so is '''incredibly boring'''.
** As for the other heroes... Ragnar is one of the Royal Knights of Burland, but starts with little money and pathetic weapons; this is justified by NPC comments about how times are hard and the King is keeping taxes low so the citizens don't suffer. Maya and Meena are both popular attractions at a traveling show; however, Maya is shown to be ''very bad'' at managing their money.
* YeOldeButcheredeEnglishe: In the DS version, Orifiela and many others at The Azimuth and Zenithia talk in this way, which is a nod to the first two NES ''Dragon Quest'' games.
* YouGoGirl: Alena's entire motivation for her chapter is to prove she can kick seven different kinds of ass.
* YouGottaHaveBlueHair: Your hero has green hair; Maya and Meena have violet hair; Ragnar and Torneko have blue hair...