[[quoteright:260:http://static.tvtropes.org/pmwiki/pub/images/Doremi_Fantasy_6488.jpg]]

''Doremi Fantasy: Milon's Heart-Pounding Big Adventure'' (''Milon no [=DokiDoki=] Daibouken'') is a game released only on the UsefulNotes/SuperFamicom in Japan, made by HudsonSoft in 1996. The game is a sequel to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''. It was later released on the UsefulNotes/{{Wii}} via Virtual Console in Japan, Europe and North America (under the "import" category) in 2008. There is also a fan translation of the game, titled ''Doremi Fantasy: Milon's Quest''.

Basically, the story is that Milon was playing in the forest, when suddenly an evil demon named Amon kidnapped Milon's fairy friend, Alis, and took the music in the land with him. It's up to Milon to go after Amon, defeat his minions, and get the music and Alis back.

You can find an english version online [[http://www.snesfun.com/game.php?id=1806 here]].

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!!'''This game provides examples of:'''

* AnAxeToGrind: The boss from World 4 uses two axes as her main weapons.
* {{Balloonacy}}: Done with ''bubble gum'', no less! The balloon gum item will save you from an otherwise lethal fall by turning into a balloon and lifting you into the air.
* BubbleGun: A much more useful one than in its predecessor.
* TheCameo: White Bomberman and Black Bomberman appear in the intro to Candy World.
* GoombaStomp: Milon's jump attack just momentarily stuns enemies and he can use them as platforms.
* HitPoints: Milon can get a total of 3 hit points by collecting clothes. Getting hit with the green outfit on puts you down to blue, then to red, and getting hit while wearing the red outfit is death.
* {{Jerkass}}: While most of the villains could qualify, special mention has to go to the fifth boss, Mighty Snowcone. After defeating him he reveals that [[spoiler: he's not even one of Amon's henchmen, he was just blocking your way for the Hell of it]].
* JumpPhysics: It wouldn't be a platformer without them.
* KidHero: Milon, of course.
* LawOfOneHundred: Collecting 100 musical notes gives Milon an extra life. When continuously collecting them, they multiply (i.e. 1x to 2x and so on).
* LighterAndSofter: Compared to ''[[VideoGame/MilonsSecretCastle Milon's Secret Castle]]''.
* NintendoHard: Just as much so as [[VideoGame/MilonsSecretCastle its predecessor]], though thankfully this time it's honestly hard without the first game's FakeDifficulty.
* OneWingedAngel: Amon, who goes from a big, fat green creature to a humanoid demon.
* SceneryPorn: This game has a simplistic, yet quite appealing cartoonish art style that gives a different charm for each colorful world in the game (World 2 in particular).
* ShoutOut:
** The sixth boss is a [[{{Kirby}} a moon and a sun, which seems like an expy of a certain boss duo.]]
** Amon's first form looks an ''awful lot'' like Majin Buu from ''Anime/DragonBallZ'', only without the antenna (or maybe it's just obscured by his crown?) and colored green instead of pink. (Notably, he does flash pink when taking damage.)
** Possibly unintentional, Milon's green outfit is slightly reminiscent of Link from ''Franchise/TheLegendOfZelda''.
* ShowsDamage: The fourth world boss slowly gains a more frog-like appearance as she takes damage, finally turning into a frog completely when defeated.
* TurnsRed: The Penguin Present boss that separates the ToyTime half of World 7 from Amon's OminousFloatingCastle. At half health it ditches the bow and changes its facial expression, and becomes much faster and spits out more fireballs as it jumps.
* VideoGameSettings
** TheLostWoods: World 1, Journey Forest.
** LevelAte: World 2, Candy World.
** BandLand: World 3, Concert Hall.
** UnderTheSea: World 4, Fairy Village, with a mix of GreenHillZone.
** SlippySlideyIceWorld: World 5, Ice World.
** HailfirePeaks: World 6, Fire Peak, is a combination of LethalLavaLand and DeathMountain.
** ToyTime: World 7, Toy Town.
** OminousFloatingCastle: World 7 Part 2, Amon's Castle.

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