''Dillon's Rolling Western'' is an ActionAdventure and TowerDefense mixture game developed by Vanpool (who also made VideoGame/FreshlyPickedTinglesRosyRupeeland) for Nintendo and available as a downloadable game for the Nintendo3DS. Things aren't looking good in TheWildWest: weird rock monsters called Grocks recently started emerging from the ground to raid the local livestock, and the current defenses are not enough to stop them. It's up to the player character, an armadillo ranger named Dillon, to protect villages with towers and hand-to-grock fighting while gathering resources to fortify the village gates, increase the livestock population, and gather money to upgrade towers and weaponry.

A sequel called ''Dillon's Rolling Western: The Last Ranger'' is also available.
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!!This game provides examples of:

* ActuallyFourMooks: All enemies look like a giant version of themselves on the map, but upon entering combat they become a crowd.
* AntiFrustrationFeatures: Failing to protect the village will kick you back to the start of the level's three-day cycle, but the amount of starting cash you're allowed will go up and give you a better chance of winning next time.
* AntiPoopSocking: Occasionally after you decide to continue with the game. Though considering that one day alone can last more than half an hour, this is justified.
* BadassBiker: The Motogrocks, which are [[FragileSpeedster very quick on the map but nothing special in combat]].
* BanditMook: The Snaggrocks, which pop out of the ground, steal some of your money, and try to make a break for it. Even in combat their main concern is to evade you and try to run away instead of attacking.
* BattleCry: The monsters always give a collective bellow twice before starting an assault, turning the sky red in the process.
* CallARabbitASmeerp: The livestock, called Scrogs, look very much like pigs. The game notes early on, however, that this is a portmanteau of "scruffle hogs."
** CallAHitPointASmeerp: Scrogs are your town's equivalent to Hit Points.
* ChestMonster: The Veggrock and Red Veggrock disguise themselves as scruffles, and running into them triggers a battle.
* DeathIsASlapOnTheWrist: Running out of health only makes you lose time; you don't "lose" unless the Grocks raid all the village's scrogs. Even then, you're compensated with the level's cap on starting money being raised.
* DoesNotLikeSpam: If the player purchases dinner at the end of a day, Dillon sometimes leaves behind some food that appears to be onions.
* DungeonBypass: Some Grocks can get past reinforced doors without breaking them down, but the Springgrocks can also jump cliffs and go straight to villages.
* EverythingsNuttierWithSquirrels: Russ, even though he is [[IAmNotWeasel often mistaken for a mouse]].
* FogOfWar: You have to build watchtowers or turrets to see the monsters' position on the minimap.
* GiantMook: They also count as [[FlunkyBoss Flunky Bosses]].
* TheGoomba: Weakgrocks, which take [[OneHitPointWonder one hit to die]] and are not threatening at all.
* HeavilyArmoredMook: Maskgrocks and Helmgrocks. The first one can be attacked from behind, the second one needs a dig to get its helmet removed.
* HeroicMime: [[LampshadeHanging Lampshaded]] by Dillon's assistant, who says at the beginning of the game that boulders are more talkative than him.
* IncendiaryExponent: Diggrocks, Magmagrocks and Vulcangrocks. They do massive damage to wooden towers due to their fire-based nature.
* ItemGet
* KungFuProofMook: In later levels weaker Grocks start wearing protective masks that make normal attacks useless and must be removed or circumvented. Another enemy called a Magmagrock [[IncendiaryExponent is made of fresh magma]] and must be extinguished before it can be attacked.
* LostTechnology: People are struggling to find adequate defense measures, but the levels are littered with ancient columns, defense walls and fast-travel catapults made by the {{Precursors}}, along with ancient ruins full of gems and HeartPieces.
* MissionPackSequel: ''The Last Ranger''
* NoHeroDiscount: Sure, you're protecting the village, but you still have to pay for medicines and explosives!
* NonstandardGameOver: [[spoiler: Fail to beat the Ultimogrock when it reaches the city and the entire city gets swallowed!]]
* PinataEnemy: All enemies drop somewhat valuable loot, but the gold Grocks just walk around the map without even trying to attack anything, and their loot is worth a lot of money.
* RockMonster: The Grocks.
* RollingAttack: Used as the main method of moving on the level map and the primary attack in battles, in addition to activating certain ancient devices.
* ShockwaveStomp: Boss Grocks use this to attack, as well as summon flunkies.
* ShoutOut:
** Rolling around the map is very reminescent of the Goron transformation in ''VideoGame/TheLegendOfZeldaMajorasMask''.
** Opening the hidden temples and the treasure chests use a SuspiciouslySimilarSong version of the "you solved a puzzle" and "you found an object" tunes from the same series. One of the treasures found in ancient ruins is even heart pieces.
** Then there is [[spoiler: King Ron]], who is a shout out to both ''VideoGame/DonkeyKong'' and ''Film/KingKong''.
* SideQuest: In every level you have three optional requests from locals. Be sure to fulfill them if you accept them, or they'll demand a refund! Completing all three will also give you an extra star upon level completion.
* [[spoiler: TakingYouWithMe: After you destroy the Ultimogrock, it will fly into the air and self destruct as a last ditch effort to kill Dillon. However, it fails to even scratch him.]]
* TimeLimitBoss: Fail to destroy a Megagrock before its timer expires and it will shoot down all your towers!
** [[spoiler: Each time you damage the Ultimogrock enough, it falls down for about 2 minutes. You then have that amount of time to kill its crystal inside before it gets back up again.]]
* TheWestern: With spades of LethalLavaLand in the second half of the game.