An early TacticalShooter using the ''VideoGame/{{Marathon}} 2'' engine that came out for PC and AppleMacintosh in 1997. Though obscure today, the game was one of the first {{first person shooter}}s that took place in a realistic modern military-based environment and was likely the first to have the player command a fire team of [=NPCs=].

The game pitted the player as a [[SemperFi USMC]] Force Recon sergeant leading a fire team of U.S. Marines to deal with terrorist threats. Today the game is an example of abandonware and can be downloaded from several sites.

Of particular note is that the creator of ''Damage Incorporated'', Richard Rouse, is also the project head and writer of the upcoming ''VideoGame/{{Rainbow Six}} Patriots'', a video game with a very similar premise.

Not to be confused with ''ComicBook/DamageControl'', a MarvelComics company that repairs damage caused by superhero battles.

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The game features examples of:
* AbnormalAmmo/TrickBullet: Many of the firearms in game are capable of firing incendiary, armor piercing, explosive, and even acidic ammunition.
* ActionBomb: The low level members of the Seekers of Desu.
* ArtificialStupidity: Your teammates will often fail to keep their trigger fingers in check if you or another teammate will come between their sights and an enemy.
* ArtisticLicenseMilitary: Unfortunately, and to be expected in a game developed before the internet was commonly used for research, this shows up plenty of times in regards to the US Marine Corps and in weaponry. The developers as much as said they were just [[TheCoconutEffect going along with the general expectation of the things instead of going for accuracy]]. For example:
** The term "Soldier" is used interchangeably with Marine.
** The "M9 handgun" is actually a Beretta [=92SB=], an older model than the Beretta [=92FS=] that the M9 pistol is based on.
** The [=M16A2=] in game appears to be an [=M16A1=] according to the weapon in hand sprites and its full auto trigger group. Although the [=M16A2=] in the player's hands has an [=M203=] grenade launcher mounted on it, it is invisible when the player wields it. The M203 is however, visible on the [=M16A2s=] wielded by the Minute Militia enemies.
** The [=MP5=] in game is supposedly an [=MP5N/MP5A3=] and looks like one when on the ground or in the hands of anyone except for you, much the same as the [=M16A2=]. Then it turns into a hybrid between and [=MP5N=] and a [=MP5K=]. The rear sights are all wrong, too.
** The [=SMAW=] rocket launcher in game has a tremendous amount of recoil, although due to their design, shoulder fired rockets have no recoil.
** The hand grenades used in game, the [=Mk2=], is a [[WorldWarII WWII]] era handgrenade that was phased out of US military service back in the 1960s. During the 1990s, when the game was made and set, as well as today, the [=M67=] is the hand grenade used by the US military.
** The combat knife appears to be the bayonet to an [=L85=] assault rifle, a British designed weapon that has never been used by the USMC or any other branch of the US military for that matter. Why the combat knife doesn't resemble an iconic USMC Ka-Bar knife or the M9 bayonet for the M16 is unknown.
* ArmsDealer: Graziano-Fellini Limited.
* AsTheGoodBookSays: Preacher is quite fond of quoting scripture.
* AxCrazy: Carnage
* BadAssCrew: Damage Incorporated.
* BadassBookworm: Vidiot is sort of an example of the "nerd" type; he's a squeaky voiced geek who loves to play video games, but he's also a trained Marine Rifleman who can put the hurt on your foes as well as anyone else.
* BadassPreacher: Preacher.
* BigBad: Jeremiah.
* BombDisposal: The whole point of the second and fifth chapters.
* CrazySurvivalist: The Militias of Nebraska.
* CoolGuns: The [=M16A2=], mentioned on the page, clearly counts, being both extremely accurate and powerful, as well as capable of mounting a M203 grenade launcher on it.
* Cult / ReligionOfEvil: The Seekers of Desu.
* DeadpanSnarker: Banzai to a tee.
* DifficultySpike: The game starts becoming very hard very fast on the fourth chapter.
* DoNotRunWithAGun: Averted with the Marines in game; they can fire when moving, same as you can.
* [[spoiler: FaceHeelTurn: On the third campaign, do not bring Carnage or Ryan with you. They will become outraged at the mission and turn on you and the rest of the fireteam.]]
* DualWielding: Possible with the M9 pistols, the [=MP5N=] submachine guns, and [[SerialEscalation shotguns.]] Also done by a few enemies in game.
* EliteMooks: The Better Tomorrow Shocktroopers.
* ExplodingBarrels: Plenty of exploding objects in game such as propane tanks, powder barrels, and even artillery shells.
* {{Expy}}: Duke is an obvious one of JohnWayne
* FacelessGoons: The White Paladins and the Shocktroopers.
* GasmaskMooks: The Seekers of Desu.
* GlassCannon: The Minute Militia enemies. Weak defense, but carry powerful weaponry.
* GratuitousFrench: Frank, a Cajun Marine, often uses French phrases and words peppered in with English.
* GratuitousJapanese: Banzai, a US Marine of Japanese ancestry, occasionally throws out phrases and insults in Japanese.
* HeroicBSOD: Can happen to some Marines. [[spoiler: Do ''not'' bring Preacher along on any missions which involve the Seekers of Desu; due to the clash between Preacher's and the Seekers' religious belief he'll eventually go AxCrazy, disregard the player's orders, and try to kill all of the Seekers - which will almost always result in his death.]]
* HollywoodNerd: Terminus.
* IdiosyncraticDifficultyLevels: Named after US military operations in the 20th century. Grenada (Very Easy), Desert Storm (Easy), Korea (Normal), World War II (Hard), and Vietnam (Very Hard)
* IKnowMortalKombat: Implied with Vidiot; his dossier says that he blew through the training exercises for Damage Incorporated with the highest scores anyone had seen.
* InsufferableGenius: Terminus again.
* KillItWithFire: The flamethrower and any weapon that can use incendiary ammunition.
* LargeHam: Pretty much everybody.
%%* MightyGlacier: The Better Tomorrow Shocktroopers and the Robotank enemies.
* NintendoHard: A good example, especially in the later chapters.
* OldSoldier: Johansen.
* OneBulletClips: Subverted, you can reload in this game but any rounds in a partially spent magazine will be lost.
* OneManArmy: Heavily subverted. You will die brutally if you attempt to go the later missions without help from your fireteam.
* PatrioticFervor: Ryan, Carnage, and to a lesser extent Duke.
* PoirotSpeak: Frank, quite egregiously so.
* PoliticallyIncorrectVillain: Oh God, the White Paladins. The in-game briefing describes them as being "like the Klu Klux Klan, only more militant."
* PuttingOnTheReich: Definitely the Graziano-Fellini Ltd. Guards and A Better Tomorrow, who all wear uniforms reminiscent of those worn by the SS or other fascist organizations during WWII. The White Paladins are stated to be neo-Nazi like in the briefing, although they just seem to be TheKlan on steroids in game save for a swastika-shaped topiary in one of their strongholds.
* RareGuns: The shotgun in game appears to be a Stevens Model 77E, an obscure 12 gauge pump action shotgun used by South Vietnamese and US forces during the Vietnam War that went out of production long before the game was made. Why the developers chose this particular shotgun instead of the far more common Remington 870 or Mossberg 500 is unknown.
* SemperFi: In spades.
* SergeantRock: The player character.
* ShellShockedVeteran:[[spoiler: Jeremiah]]
* ShoutOut: Plenty, mainly to Vietnam/USMC themed war movies such as Full Metal Jacket, Platoon, and Heartbreak Ridge, as well as to heavy metal songs and bands, especially Metal's lines. The title of the game comes from a Metallica song. Vidiot is fond of spouting references to video games.
* SinisterMinister: Noah Hesa.
* TheSmartGuy: Wagner.
* RaginCajun: Again, Frank is the poster child of this trope.
* RightWingMilitiaFanatic: Most of the domestic enemies in game fall under this. [[spoiler:Subverted in the second mission of the third campaign, where said militia fanatics will not attack the player and will allow him to complete his mission unhindered.]]
* TacticalShooter: One of the earliest examples of one.
* UnusableEnemyEquipment: Averted with a vengeance.
* WhatTheHellHero: The result for letting hostages die or breaking the rules of engagement.