[[caption-width-right:279:Totally not like ''[[VideoGame/KingsQuestVIIThePrincelessBride King's Quest VII]]]]''

''Curse of Enchantia'' is a classic point-and-click comedy [[AdventureGame adventure game]] from Creator/CoreDesign, better known as creators of ''Franchise/TombRaider''. It is probably best remembered for its often strange design ideas and [[MoonLogicPuzzle nonsensical puzzles]].

The game's story tell of a [[MagicalLand magical land]] of Enchantia, where an [[GodSaveUsFromTheQueen evil witch queen]] wants to be [[OlderThanTheyLook stay young]] for all eternity, but one missing ingredient to cast this spell is [[HumanResources a male child]] from [[AnotherDimension another world]]. The witch creates a [[CoolGate magic portal]] to the 1990s Earth, spots the young Brad, who just happened to come to play UsefulNotes/{{baseball}} with his sister, and immediately incants the [[SummonMagic summoning spell]]. The game begins in a dungeon, from which Brad must [[PrisonBreak escape]] and then find a way to vanquish the witch and [[TrappedInAnotherWorld get back to his own dimension]].

Curse of Enchantia was supposed to be followed by a sequel in which Brad would return to [[SavedForTheSequel destroy the rest of the witches]], but instead it was made into ''Universe'', [[SpiritualSuccessor a similar game with an entirely unrelated plot]].


!!This game also provides examples of:

* AnachronismStew: Lots of very modern things in the otherwise {{Fantasy}} world, especially in the volcanic garbage dump area.
* BuriedAlive: At one point, a MagicMisfire by a mage transports Brad into a coffin in an old grave.
* CombinatorialExplosion: There are a whole mess of items in the game you ''could'' use for multiple tasks, but of course each item is only used for a specific situation. Figuring out the situations themselves (e.g. breaking a fishing rod to make a fire) is another matter.
* DeathIsASlapOnTheWrist: Taken to an extreme - death is not even possible. Anything that would kill the player character in any other game is a mere hindrance that at worst causes AmusingInjuries that Brad instantly recovers from.
* EverythingTryingToKillYou: Subverted. Brad encounters quite a few dangerous things, situations and creatures, but he can't actually die in the game.
* ForTheEvulz: The coven of witches that rules over Enchantia is described as "commiting the most terrible deeds for no reason".
* HoistByHisOwnPetard: The witch queen in the end when she is hit by her spell and then destroyed with her own RingOfPower.
* IceQueen: Quite literally, as the game features also a very Ice Queen-like witch who is living in an IcePalace and has an EjectionSeat in her throne for whatever reason.
* MalevolentArchitecture: The evil queen's castle - complete with PortraitPaintingPeephole, SurpriseSlideStaircase and BookcasePassage.
* MagicVersusScience: During the FinalBattle, including combating a conjured ghost with a vaccum cleaner (WeaponsThatSuck, literally) to prove once and for all that BlackMagic [[IncrediblyLamePun sucks]].
* NoBodyLeftBehind: An unconcious bandit vanishes after being stabbed with his own sword.
* PragmaticHero: Brad's no shy of quite ruthless use of KickThemWhileTheyAreDown.
* SolveTheSoupCans: The game is ''packed'' with these kinds of puzzles. Most of the solutions to the problems you encounter will often turn out to be very arbitrary, even by usual adventure game logic.
* SpinToDeflectStuff: Using a fan as AttackReflector for a ProjectileSpell.
* VainSorceress: Obviously . With HellishPupils and FemmeFatalons and all that.