[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/conduit-2-box-art-wii_9793.jpg]]

''Conduit 2'' is the sequel to Creator/HighVoltageSoftware's Platform/NintendoWii FirstPersonShooter ''VideoGame/TheConduit''. Once again, the player is Michael Ford, a former Secret Service agent caught in the middle of an AlienInvasion set in the near future. Taking place immediately after the first game, Ford must travel around the world, engage in firefights against dueling alien factions, and try to wrest the fate of the Earth back from the BigBad and his supporters.

New gameplay features include a nonlinear single-player campaign, a larger selection of weapons, individual character classes and attribute enhancements, and split-screen local cooperative and competitive play.

This game is developer High Voltage's attempt at fixing the shortcomings from ''VideoGame/TheConduit''. Instead of making the engine and actual game simultaneously, they focused entirely on the game. Instead of making levels with no planning, they made actual concept art. The [[MookMaker respawning egg sacs]], static cutscenes and [[ScrappyMechanic exploding Drudge mines]] were removed. They toned down the hype, perhaps a bit too much -- Sega chose April 19th as the date for the game's release, the same day as ''VideoGame/Portal2'', ''VideoGame/MortalKombat9'' and ''[[VideoGame/SOCOMUSNavySeals SOCOM]] 4'', and ''Conduit 2'' was released with next to no fanfare. The sites that did review it criticized the game for a short, disjointed single-player campaign and perceived deficiencies in the voice acting, level design and story but praised the multiplayer, which improved upon the original despite it already being the game's strongest point.

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!!''Conduit 2'' provides examples of:

* AirVentPassageway: Played straight in D.C.
* AlienInvasion: The Drudge.
** Played with. [[spoiler:The climax of the first game reveals that the Drudge were grown here on Earth from a captive Prometheus. Adams, however, is also revealed to be an alien.]]
* AmericaSavesTheDay: The ending has [[spoiler:George Washington and Abraham Lincoln in futuristic armor arrive as reinforcements.]]
* AnimalMecha: One of the new enemies is a robotic puma/leopard/tiger.
* AreaOfEffect: Played straight with the Radiation Grenades.
** Played doubly straight with the Reverse Damage Upgrade, which heals you and your allies.
* ArmorIsUseless: Whatever armor you buy for your character model is purely for aesthetics, with the exception of the Heavy Armor, Light Armor, and Helmet upgrades.
** Michael's new armor doesn't seem to actually DO much, really.
*** And yet armor sure seems to help the [[HeavilyArmoredMook Trust Advancers]].
*** Isn't it his new armor that allows him to use the upgrades?
* {{Atlantis}}: This is the main hub in the game.
* AWinnerIsYou: [[VideoGame/BigRigsOverTheRoadRacing "You're Winner!"]]
* BackStab: [[ExactlyWhatItSaysOnTheTin Played straight]].
* BadassNormal: Ford is a OneManArmy who is [[HeartbrokenBadass out for revenge]], [[UnderestimatingBadassery underestimated by his enemies]], and wears CoolShades (although swaps them out with a helmet early on).
* BeatingADeadPlayer: If and when you get killed by a swarm of mites, enjoy the additional cacophony of them beating your dead body to a pulp as the words "Mission Failed" quickly appear letter by letter.
* BeeBeeGun: The Hive Cannon, which now allows targets to be tagged with sticky bait so the bees can home in on it.
* BeethovenWasAnAlienSpy: [[spoiler:John Adams as the BigBad and a former PresidentEvil.]]
* TheBermudaTriangle: The first level takes place on a deep-ocean platform in the middle of the Triangle.
* BigBulkyBomb: The [[IncrediblyObviousBomb pulsing]], [[LostSuperweapon pre-modern]] [[StupidJetpackHitler Nazi nuclear Doomsday]] [[TimeBomb Device]] in D.C. that Prometheus must [[InstantCooldown disable]] [[GoingCritical before it blows]].
** Though [[WhatDoesThisButtonDo he has no idea how to actually do that]] until [[JustInTime 10 seconds before it goes off]], much to Michael's despair.
--> "[[FromBadToWorse ...it's not gettin' better, Prometheus!]]"
* BlandNameProduct: There are vending machines for Orange Soda brand orange soda.
* BondOneLiner: Lots.
* BoomHeadshot: Headshots deal one-hit kills as usual. In fact, they are the only way to kill those terrifying, armored Trust Advancers.
* BrainUploading: Prometheus.
-->"Aren't you a disembodied alien in a ball?!"
* BugWar
* BulletCatch: One of the game's new weapons is the Aegis gun, which has the ability to suspend incoming bullets in a force-field, then [[CatchAndReturn fire them back at opponents]].
* CleavageWindow: Andromeda's full-body armor covers everything except her face... and the tops of her breasts.
* ClothesMakeTheSuperman: Mentioned almost straight in one of the campaign achievements, right after Michael Ford obtains his [[PoweredArmor Destroyer armor]].
* ColorCodedForYourConvenience: In the single player campaign, friendly aliens appear a different color than enemy aliens and some enemies (notably the mites) are distinguishable by their differing colors. Online, team matches have a Red Team and a Blue Team, and some maps have an indicated Red Side and Blue Side. Even in free-for-all.
* ConcealmentEqualsCover: Hiding behind that knocked over table, halved bookcase, or knocked over soda machine will totally protect you from bullets, [[EnergyWeapon plasma, radiation]] and explosions.
* ConceptArtGallery: Comes with the Gamestop-exclusive Limited Edition of the game.
* CosmeticAward: Subverted, as achievements and medals always award you with either experience points, credits, or both.
* ConspiracyKitchenSink
* CopyAndPasteEnvironments:
** The Washington D.C level seems to be an excuse to recycle assets from the first game. Overall though, it's greately reduced compared to the first game.
** There's also three levels that are clearly repurposed multiplayer maps. Thankfully, two are optional and one just serves as an arena for a boss battle.
** Lampshaded in the Siberia level: Ford asks himself if he's seen this hallway before, and Prometheus responds that [[TakeThatUs architects often repeat structures in a building to save money.]]
*** Then he goes on to state that [[LeaningOnTheFourthWall developers often copy the practice in videogames.]]
* CrosshairAware: Whenever you're being tuned by an enemy's Phase Rifle.
* {{Cyborg}}: Trust forces now include cyborg soldiers, who rest in recharging chambers.
* DarkerAndEdgier: Arguably more than [[VideoGame/TheConduit the original]] -- one of the first things Michael learns is that his [[HeartbrokenBadass family was killed]] with everyone else in Washington D.C. On the other hand, the campy one-liners and IndecisiveParody suggest High Voltage is making fun of DarkerAndEdgier shooters.
* DeathByIrony: In the campaign, where Michael travels to China to save [[spoiler:Emperor Li]] from [[spoiler:Adams]], only to end up having to kill [[spoiler:him]] in self defense.
* DenserAndWackier: ''VideoGame/TheConduit'' was a first person shooter about a shadowy organization called The Trust, trying to usurp control of the United States government, and the invasion of Washington D.C. by an alien race known as the Drudge, where the main character is a surly, no nonsense government agent. ''VideoGame/Conduit2'' is a globe-hopping adventure, visiting locations ranging from Siberia to {{Atlantis}}, shooting not only humans and aliens, but at one point a giant sea monster, while the protagonist has become a wise guy voiced by Creator/JonStJohn. To drive the point home, the game concludes with a cutscene where [[spoiler:the protagonist travels to the moon, where Abraham Lincoln and George Washington step out of a portal wearing power armour]].
* DieChairDie: Plenty of boxes and [[EveryCarIsAPinto cars to shoot up]].
* DisintegratorRay: To a lesser extent, as whatever energy weapon you use must be the one to fire the kill shot to actually have the effect.
* EnemyCivilWar: Enemies of different factions will attack each other.
-->"Sweet! Now they're fighting each other!"
* EnergyWeapon: The Carbonizer [=Mk16=]. Totally travels at the speed of light, so you don't have to do any leading.
* EveryBulletIsATracer
* EpicFail: Spoken straight by Michael.
* FacelessGoons: Every enemy in the game has a mask or helmet of some sort. Even if you [[BoomHeadshot shoot said helmet off]].
* [[spoiler: GainaxEnding: [[https://www.youtube.com/watch?feature=player_embedded&v=CpmMzfphZNE Oh my, yes.]]]]
* GameBreakingBug: The game initially shipped with a potentially fatal bug that occurs more than halfway into the first level, in which Ford can get stranded on a balcony of the oil rig after activating the third primer, making the game UnintentionallyUnwinnable [[EpicFail from the start]]. The only way the bug could be fixed was to connect your Wii to the internet to [[EverythingIsOnline download some patches that fixed the issue]]. Unfortunately, with online support for this game gone, your only hope of continuing may be to import a save that got past the first level, but if you have a Wii mini, that's out of the question. Your last resort would be to keep restarting the level by deleting and creating a new file until the bug doesn't happen.
* GrimyWater: In China, Prometheus warns Ford that the water isn't exactly water...and ''it'll [[BottomlessPits kill you instantly if you fall in]]''.
* GunAccessories: Averted. Weapons can't be customized at all.
** Although they do have plenty of preloaded SecondaryFire functions.
* HeroicBSOD: [[spoiler: When Prometheus sacrifices himself in order to give Michael's Destroyer armor the power to stop Adams.]]
** Also, TakeUpMySword, which is basically the reason for Michael wearing the Destroyer armor in the first place.
* HistoricalHilarity: The game ends with ends with [[spoiler:Abraham Lincoln and George Washington]] stepping out of a portal wearing PowerArmor, announcing they're "here to help," with the alien invasion.
* HostilePrecipitation and ThunderboltsAndLightning is the name of game in the Oil Rig level.
* HumanoidAliens
** InsectoidAliens: The Drudge, who now come in even more exotic and bizarre varieties.
** LizardFolk: [[spoiler:John Adams and the other members of his faction.]]
* IdiosyncraticDifficultyLevels: Like the prequel, difficulty levels are named after the five levels of the Homeland Security Advisory System: Low, Guarded, Elevated, High, and Severe.
* InGameTV: Subverted. There are radio shows, but no [=TVs=].
* InstantDeathBullet: The [=HVS45=] handgun.
* IKEAWeaponry: The Phase Rifle and Carbonizer [=Mk16=] (though only in animation), definitely the Widowmaker turret.
* IllKillYou: Said straight from Michael, after Adams tells him that his family and everyone else in D.C. is dead.
* IndecisiveParody: High Voltage claimed that the game is supposed to be "tongue-in-cheek", and portions the game are clearly taking the piss (Ford's VideoGame/DukeNukem-esque dialogue for instance), but other parts of the game are done completely seriously (like the conspiracy objects), and still others are ambiguous (the ending). High Voltage later admiited that they had a much more serious story planned, but the huge amount of cutscenes required and the reaction people had towards the original heavy-handed storyline meant that they rewrote the entire script at the last minute.
* InfiniteFlashlight: In the metro of D.C.
* InfinityPlusOneSword: The Dark Star, which can only be found upon completing the game.
* InsecurityCamera: Present In Katarina's fortress, in Siberia.
* {{Invisibility}}: Capable with the AR-C Eclipse's secondary.
* LaResistance: The Free Drudge, who aid Mr. Ford [[spoiler:against Adams' plans.]]
* LargeHam: Ford's lines are delivered in the most over-the-top manner possible.
* LateArrivalSpoiler: The first game revealed that the real villain is John Adams, and that Prometheus becomes Michael Ford's ally, among other things.
* LightningGun: The Deatomizer [=Mk4=], TPC Launcher, and Carbonizer [=Mk16=].
* LightningBruiser: The Trust Advancers and Drudge Scarabs can move pretty fast when they really want to. The latter of which can take you out in two smacks.
* LivingStatue: The Jade Warriors in China. And they are brutal [[MightyGlacier Mighty Glaciers]] that bring instant death if you're within arm's reach.
* LockedDoor: Played fairly straight in China, albeit with elemental symbols instead of keys.
* LostWorld: The Lost City of Z.
* MagneticWeapons: The Phase Rifle is actually a railgun.
* MonumentalDamage: D.C. has seen better days. Even when you return, they're still blowing the place to hell.
* MookMaker: Conduits and Egg Sacs.
* MuzzleFlashlight: Well, it's there if you need it.
* MythologyGag: Before the game came out, the developers promised abilities you could equip to your loadout like healing teammates in multiplayer with bullets. In the game, there is an upgrade that gives you an extra radiation grenade and makes it so those grenades heal you and your teammates while still damaging your enemies. The description for the upgrade includes the line "Because we couldn't teach the bullets to love".
* NoSidepathsNoExplorationNoFreedom: Averted; the single-player campaign includes a central hub to allow the player to choose the order to play the levels, and multiple routes to each level's objective are available.
* NoBodyLeftBehind
* NobodyPoops: Averted, there's a bathroom on the oil rig in the campaign.
* NoisyGuns
* OrganicTechnology: All the Drudge weapons.
* OhCrap: Played straight right after Michael switches a primer on the Oil Rig, only to have the Leviathan devour that whole corner of the room and [[UnstoppableRage roar at him]].
* OutrunTheFireball: Inverted when Michael must jump out of the way of an [[RunawayTrain oncoming train]] as soon as he gets out of the subway in D.C.
-->Michael: "For once, that's a train that I'm glad to miss!"
-->Prometheus: "Technically, the train missed ''you''.
-->Michael: "...you really know to ruin a good quip, don't you?"
* OurWeaponsWillBeBoxyInTheFuture: Averted. The Carbonizer [=Mk16=]'s very existence is in utter defiance of this trope.
* PainfulTransformation: Let's just say putting on the Destroyer Armor wasn't plain sailing for our hero.
* PermanentlyMissableContent: At the end of the Washington D.C. level, there are a few pickups in the room inside the Smithsonian where you open the tomb statue that [[GuideDangIt you MUST collect before finishing the level]], including the Apple of Discord just outside the tomb, for OneHundredPercentCompletion before you escape to the Conduit while being covered by the Free Drudge. If you explore DC again in free play mode, the level ends immediately just before you reach the tomb statue room, rendering any collectibles there inaccessible.
* PivotalBoss: The Leviathan from the first level of the campaign, a gigantic sea serpent who turns to attack the deep-ocean platform you're on.
* PlayAlongPrisoner: In D.C., Michael Ford walks in on a Trust Soldier interrogating a Free Drudge by the name of Thex. As soon as the soldier notices Michael's presence, he gets his ass kicked by Thex.
* PortalNetwork: The titular Conduit, a network of portals created by aliens.
* PoweredArmor: Ford gets fitted for a set of Destroyer armor, and his ally Andromeda wears a full-body suit. Trust Advancers also wear armor that makes them impervious to everything but headshots.
* ProtectionMission: Michael must protect the Free Drudge a number of times throughout the campaign.
* RageQuit: Unavoidable, but thank goodness the developers had the foresight to install host migration.
* RegeneratingHealth: Present.
* {{Roboteching}}: The Shrieker. Also, the [[BeeBeeGun Hive Cannon,]] but only if the target is tagged with sticky bait first.
* ScaledUp: [[spoiler:Midway through the final showdown with Adams, after you destroy his human form, he then transforms into his true appearance, a bulky and tall lizard-like alien monster, whom you must now battle in the very center of Earth.]]
* SceneryPorn: The Oil Rig level. High Voltage Software's [=Quantum3=] engine really struts its stuff here.
* TheShangriLa: One of the levels is set in Shangri-La.
* ShortRangeShotgun: Apparent in online multiplayer and splitscreen. Curiously averted in the campaign.
* ShoutOut:
** The beginning of the Siberia Crash level has Ford starting out in a cave with a wall he has to shoot out to get outside, just like how Samus Aran had to shoot several walls out in a cave tunnel to finally enter the arctic Phendrana Drifts on the planet Tallon IV in ''VideoGame/MetroidPrime''. Plus, his Destroyer Armor's visor also seems to resemble that of Samus' combat visor as well.
** When you return to Atlantis after defeating the FinalBoss, you can interact with Andromeda and she can tell you, among other things, that the Conduits are powered by blast processing, a reference to Sega's old ''Franchise/SonicTheHedgehog'' commercials.
* SicklyGreenGlow: Subverted, as radiation always glows orange in the game.
* SincerestFormOfFlattery: Several of the weapons are clearly {{Expy}}s of those from ''VideoGame/{{Resistance}}'' and ''Film/{{District 9}}''
* SpiderTank: One of the bosses.
* SplashDamage: The SMAW, Shrieker, TPC Launcher, Frag Grenades, Deatomizer [=Mk4=] (when fired a charged blast), Warp Pistol (when the blasts ricochet), Strike Rifle (when fired a charged blast), Hive Cannon.
* SplashDamageAbuse: Played straight with the TPC Launcher, Shrieker, and the Frag Grenades.
* SplitScreen, and plenty of it.
* TheStoic: Prometheus. He's certainly far less critical of Michael than he was in the prequel.
* StoryBreadcrumbs
* ThatSatisfyingCrunch: Played straight-on with headshots.
* ThereIsNoKillLikeOverkill: The Dark Star's secondary function, which fires a [[UnrealisticBlackHole black hole]] that essentially acts a mobile SphereOfDestruction, which has an AreaOfEffect that [[CruelAndUnusualDeath sucks in your foes]].
* TrickedOutGloves: The Blinding Powder upgrade.
* TurnsRed: Every boss in the game does this.
* TwentyFourHourArmor: Lampshaded in the Heavy Armor loadout upgrade decription.
-->"Seriously, how do you go to the bathroom in that?"
* TwentyMinutesIntoTheFuture
* UnflinchingFaithInTheBrakes: Subverted. Prometheus insists that the Leviathan is Michael's way off of the oil rig, though he doesn't seem too concerned that it's tearing the rig apart in a murderous fit of rage.
* UnflinchingWalk: Subverted when [[BigBad Adams]] walks calmly into a conduit right before the Leviathan destroys the platform he and his men are on.
* UnwinnableByDesign: Polite example: after activating the penultimate primer on the Trust Platform and heading into the chamber below the one where you found it, you'll notice some explosive barrels. Unfortunately, the developers played a mean trick on you here and made shooting them a trap, because the ensuing explosion will block your only path forward with electrical currents. There is no safe way ahead and you will have to commit suicide, restart from the last checkpoint and make sure you do NOT shoot the barrels next time around.
* VirtualGhost: Prometheus.
* WashingtonDCInvasion: One of the game's levels is a return to Washington D.C., as it's in the middle of a full-blown alien invasion.
* WaveMotionGun: The Leviathan attacks by shooting a massive laser beam from its mouth.
* WilhelmScream: Uttered by a scientist right after the Leviathan destroys a platform.
* YouCantHandleTheParody: "You can't handle the truth!" may be randomly uttered by a Trust Soldier AI.
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-->[[spoiler:'''Michael Ford''': What the...You're-]]
-->[[spoiler:'''Abraham Lincoln''': [[FinishingEachOthersSentence Here to help.]]]]