[[http://www.choiceofgames.com/ Choice Of Games]] is a limited-liability company dedicated to producing high-quality, text-based, multiple-choice, {{Choose Your Own Adventure}}-style games. The games are written in [=Choicescript=], a scripting language which they developed to allow authors to create games with no programming experience.

Unlike many such games, they involve the use of stats, and this combined with the large number of possible pathways adds a good deal of personalization to the games.

Currently, their games include:
* [[http://www.choiceofgames.com/dragon/ Choice of the Dragon]], in which the player is [[ExactlyWhatItSaysOnTheTin a dragon]] in a fantasy world.
* [[http://www.choiceofgames.com/broadsides/ Choice of Broadsides]], a sea and sails adventure in which the player character is the crewmen of a naval ship belonging to a nation suspiciously similar to Britain.
* [[https://www.choiceofgames.com/romance/ Affairs of the Court]], a trilogy of games set in a Latin-esque fantasy world in which the player character is an upper class youth searching for a romantic partner.
** Consists of ''Choice of Romance'', ''Choice of Intrigues'', and '''Til Death Do Us Part''.
* [[http://www.choiceofgames.com/vampire/ Choice of the Vampire]], in which the player is [[ExactlyWhatItSaysOnTheTin a vampire]] in America from 1815 onwards.
** [[https://www.choiceofgames.com/vampire-2-fall-of-memphis/ Choice of Vampire: The Fall of Memphis]], the sequel to the first Choice of Vampire where, this time, you'll be feasting in 1873-1878 Memphis.
* [[http://www.choiceofgames.com/zombies/ Choice of Zombies]], in which the player has to deal with Zombiepocalypse.
* [[http://www.choiceofgames.com/heroes-rise/ Heroes Rise]], in which the player is a newbie {{Superhero}} looking to accrue recognition. Its trope page is [[VideoGame/HeroesRise here]].
** [[https://www.choiceofgames.com/heroes-rise-2-hero-project/ Heroes Rise: The Hero Project]] is the sequel to Heroes Rise. This time, you're thrust into a game show just for heroes. But is there something bigger at work than a simple RealityShow?
** [[https://www.choiceofgames.com/heroes-rise-3-herofall/#utm_medium=web&utm_source=Ourgames Heroes Rise: HeroFall]] is the final in the trilogy and sees you fighting against a corrupt president who wants to stop all heroes.
* [[https://www.choiceofgames.com/star-captain/ Choice of the Star Captain]], in which the player takes the role of a freelance... well, star ship captain and their smarmy AI who get caught in an intergalactic war against the mysterious Blobs.
* [[https://www.choiceofgames.com/kung-fu/ Choice of Kung Fu]], a {{Wuxia}} tale where the player is a monk seeking the right to ask a question of the Dragon Sage.
* [[https://www.choiceofgames.com/fleet/ The Fleet]], in which the player takes command of a fleet fleeing from their captured homeworld, and is charged with bringing back a force capable of liberating it.
* [[https://www.choiceofgames.com/treasure-seekers-of-lady-luck/ Treasure Seekers of Lady Luck]], in which the player joins (or infiltrates) a band of space pirates.
* [[https://www.choiceofgames.com/slammed/ Slammed!]], in which the player is a wrestler on their rise to becoming pro wrestling's biggest star, but it's a journey fraught with hardship and betrayal, both in and out of the ring.
* [[https://www.choiceofgames.com/ninja/ Choice of the Ninja]], in which the player is a ninja village's chosen warrior operating amidst a conflict between two feudal lords.
* [[https://www.choiceofgames.com/orpheus-ruse/ The ORPHEUS Ruse]], in which the player is a psychic spy who can leap from body to body by touch, but when their own body is stolen, they must find the truth before their mind disintegrates.
* [[https://www.choiceofgames.com/showdown-at-willow-creek/ Showdown at Willow Creek]], in which the player is a newcomer to Willow Creek after a rancher's daughter mysteriously disappears.
* [[https://www.choiceofgames.com/reckless-space-pirates/ Reckless Space Pirates]], in which the player is a SpaceStation resident kidnapped by SpacePirates along with a member of a race of StarfishAliens.
* [[https://www.choiceofgames.com/deathless/#utm_medium=web&utm_source=ourgames Choice of the Deathless]], in which you play as an employee in the [[CelestialBureaucracy Varkath Nebuchadnezzar Stone demonic-law firm]]. Climb your way to partner while trying to pay off crushing student loans, negotiating contracts with demons and gods, and navigating infernal inter-office politics.
* [[https://www.choiceofgames.com/rock-star/#utm_medium=web&utm_source=ourgames Choice of the Rock Star]], where you try to make your mark on the rock scene of the mid 1980's.
* [[https://www.choiceofgames.com/nola-is-burning/#utm_medium=web&utm_source=ourgames NOLA is Burning]], where you play a mob enforcer out to save your boss's kidnapped spouse (who you've been seeing behind their back...).
* [[https://www.choiceofgames.com/neighbourhood-necromancer/#utm_medium=web&utm_source=ourgames Neighborhood Necromancer]], where you are a youth living a rather miserable life in a [[AliensInCardiff small English town]], until you find a bone that lets you control the undead...
* [[https://www.choiceofgames.com/mecha-ace/#utm_medium=web&utm_source=ourgames Mecha Ace]], where you play as a [[HumongousMecha Humongous Mecha]] pilot in an interstellar war.
* [[https://www.choiceofgames.com/yetis-parole-officer/#utm_medium=web&utm_source=ourgames Yeti's Parole Officer]], where you play as an officer of the Pan-Galactic Prisons Bureau, charged with keeping notorious galactic criminals like the Yeti, Loch Ness Monster, Chupacabra, and Mothman behind bars on Earth, while maintaining TheMasquerade.
* [[https://www.choiceofgames.com/thieves-gambit-curse-of-the-black-cat Thieves' Gambit: The Curse of the Black Cat]], where you play the world's second great jewel thief, and your goal is to steal a jewel known as the Black Cat, which has never been stolen before but is notorious for its previous owners dying under unfortunate circumstances.
* [[https://www.choiceofgames.com/psy-high/ Psy High]], where you play a high school student who has developed psychic powers along with your friends, and must solve mysteries in your school.
* [[https://www.choiceofgames.com/robots/#utm_medium=web&utm_source=ourgames Choice of Robots]], where you take on the role of a brilliant scientist who makes a revolutionary breakthrough in robotics technology that can change the world.
* [[https://www.choiceofgames.com/hero-of-kendrickstone/#utm_medium=web&utm_source=ourgames The Hero of Kendrickstone]], where you play a novice adventurer trying to make ends meet in the [[MedievalEuropeanFantasy Medieval European Fantasy]] city of Kendrickstone.
* [[https://www.choiceofgames.com/petal-throne/ Choice of the Petal Throne]], in which the player is a new captain in the Prince or Princess's army in a fantasy setting influenced by South American, Middle Eastern, and Indian cultures.
* [[https://www.choiceofgames.com/hollywood-visionary/ Hollywood Visionary]], where you are a movie producer attempting to make your dream project against the backdrop of the FallOfTheStudioSystem and the RedScare.
* [[https://www.choiceofgames.com/its-killing-time It's Killing Time]], in which you are an assassin-for-hire working for a group known as The Syndicate.
* [[https://www.choiceofgames.com/champion-of-the-gods Champion of the Gods]], in which you are chosen by the gods to fulfill a great destiny, and you can choose either to follow their wishes or to rebel against them.

''Choice of Romance'', ''Heroes Rise'', and ''Choice of the Vampire'' have sequel games. Upon completion of the first installment, you will be given a password which should transfer your character over to the new game. [[CuttingOffTheBranches (If you made the right decisions, of course...)]]

The Web site also hosts some user-contributed games, some of which rival the official games in length and quality. These include:
* VideoGame/ApexPatrol
* VideoGame/ZombieExodus
* VideoGame/WayWalkersUniversity
* VideoGame/LifeOfAWizard
* VideoGame/SabresOfInfinity
* VideoGame/TheRace
* VideoGame/ParadoxFactor
* VideoGame/MarineRaider
* [[VideoGame/TinStarChoiceOfGames Tin Star]]
* Planet Quarantine
* VideoGame/TheShadowHorror
* VideoGame/SamuraiOfHyuga


Some of their recent games such as ''Eerie Real Estate Agent'' and ''To the City of the Clouds'' veer away from 'traditional' Choose Your Own Adventure settings and styles.

The [[http://www.choiceofgames.com/blog blog can be found here]]; the [[http://www.choiceofgames.com/forum/ forum can be found here]].

Administrivia/NeedsABetterDescription.
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!!Choice of Games provides examples of the following tropes:

[[foldercontrol]]

[[folder:Tropes Present in Multiple Games]]
* AnythingThatMoves: The King/Queen from ''Choice of Romance''.
** The PC in ''Choice of the Vampire'' will be this unless you expressly play them otherwise.
* BiTheWay: Possible in ''Choice of the Dragon'' and ''Choice of the Vampire'' but not ''Choice of Broadsides'' or ''Choice of Romance''. ''Choice of Romance'' makes sense in that by choosing what gender you are attracted to you choose the gender of your love interests, but ''Choice of Broadsides'' seems to deliberately invoke NoBisexuals - you can only have an affair with Villeneuve if you choose that you don't want to get married because you aren't attracted to the opposite gender. Otherwise, you'll just have a drink together and end up good friends. Explicitly asked and possible in Heroes Rise, though if you choose this option, you are asked a follow up question of what you were last attracted to since this determines the gender of your romantic partner.
* CharacterCustomization: The point of each game.
* ChooseYourOwnAdventure
* TheCutie: Silas, Magdalena/Mateo.
* CuttingOffTheBranches: You get a password at the end of Choice Of Romance to transfer your character over for the sequel, but only if you ended up with [[spoiler: the Queen/King]]!
* DatingSim: All the games (except for ''The Fleet'') involve romantic elements in one way or another but Choice of Romance focuses entirely on this aspect.
* DanceOfRomance: The ball at the end of Choice of Romance. Also possible as part of the romances in ''Choice of Kung Fu''.
* DeadlyDecadentCourt: The entirety of Choice of Romance/Intrigues, and New Orleans in Choice of the Vampire.
* DialogueTree
* GayOption: The programmers actually considered this a pretty important element, and every game with romance elements has one of these. In Choice of the Dragon you can decide which gender you want your mate to be (or if you [[BiTheWay don't care]]), in Choice of Broadsides you can have an affair with Villeneuve, who is always the same gender as you, in Choice of Romance you choose at the outset what gender your love interests will be and that will be the only thing that changes about them, and in Choice of the Vampire there are two main love interests, Clotho and Silas, regardless of what gender you are. (You can also engage in some pseudo-sexual actions with your Dominus and Jesse, both of whom are always male, regardless of your gender.) Choice of Broadsides is especially interesting in that Villeneuve is much more vital to the plot than any of the opposite-sex choices, and their route is arguably the 'main' one.
** This is possible in ''Choice of Kung Fu'', but unlike the other games, gender can get in the way if you don't have sufficient resources (status, honor, or loyalty to a cause) to [[ParentalMarriageVeto convince Daddy to tolerate his son or daughter becoming a "companion."]] TheRival and the [[FantasticFoxes foxgirl]] don't care.
** Black Magic in ''Heroes Rise'', and later Lucky in ''The Hero Project'', both become male or female depending on what you say your character's preference is [[spoiler: but there's also your friend within the hero supervision agency who's always a gay female no matter what. However, if you're '''also''' playing a gay female, near the end of the game it's possible to express an interest]].
* GenderFlip: A rare case of an entire '''genre''' being flipped: In Choice of Broadsides, rather than force the player to play as a male, it's possible to to set an option such that the entirety of both navies (including the player) is staffed with females, thus turning the genre into [[WoodenShipsAndIronMen Wooden Ships And Iron]] '''[[GenderFlip Women]]'''.
** Zhuge Liang from ''RomanceOfTheThreeKingdoms'' gets a genderflip in ''Kung Fu''.
* GrayAndGreyMorality: ''Choice of Intrigues'' is a fairly dark version, where NiceGuysFinishLast, no one's hands are clean, but no one is completely unsympathetic either. ''Choice of Broadsides'', of course, is about sailors fighting for their respective countries' wealth and power, and morality doesn't enter into it.
* GuideDangIt: Due to how Stats can open up (or close off) certain options, this is in full effect.
* HelloInsertNameHere
* HonorBeforeReason: Silas, Gabriel(a).
* InMediasRes: All of their games start out with an action scene (yes, even ''Choice of Romance''). Afterwards, they segue into [[{{Flashback}} flashbacks]] about your childhood that determine your stats.
* LovedINotHonorMore: Silas is ready to leave you for his army and probable heroic death. Also Villeneuve, when he gets his command. This can also be Lu Jin's story, should you [[StarCrossedLovers refuse to back]] [[LaResistance the Blue Scarves]].
* MultipleEndings
* NoBisexuals: You can only get together with Villeneuve in Choice of Broadsides if you state that you aren't attracted to the opposite sex. Also, the first version of Choice of the Vampire enforced this, with the protagonist unable to get together with Silas if they pursued Clotho far enough. Later versions avert this, however.
** In ''Choice of Romance'', you can't be bisexual, though the King/Queen [[AnythingThatMoves is]].
** That said, it is possible to romance Luis de Vega in the third game regardless of the Monarch's gender.
* PoliticallyCorrectHistory: Choice of Romance is set in an alternate fantasy past where gender is irrelevant when it comes to marriage. Choice of Broadsides also uses it unusually - if you choose to play as a female sailor, the game world becomes a completely gender-flipped version of 18th-century Europe, with an all-female Navy.
** Funny thing is, Choice of Broadsides is actually a subversion of this trope, because the gender-flipped world is just as politically incorrect towards men, as the real world once was towards women: men aren't allowed to join the army or the Navy, they are thought to be fit only for nursing babies at home; in romantic affairs, they are courted by females.
* PurelyAestheticGender
* {{Railroading}}: It's a Multiple Choice Game. It's necessary. More specifically, there is no possible way to [[spoiler:still be together with Clotho or Silas in Choice of the Vampire - if you don't break up with them, they ''will'' die.]]
* RomanceSidequest: Present in most games, with ''Choice of Zombies'', ''The Fleet'' and ''Treasure Seekers Of Lady Luck'' as the exceptions. ''Choice of Romance'' doesn't have a romance sidequest, as [[DatingSim romance is the main plot]], but there's a ''second'' romantic subplot in ''Til Death Do Us Part''.
* SecondPersonNarration
* SchrodingersQuestion: Common during the character-building sections. Occasionally occurs in later sections such as [[spoiler: in Heroes Rise on several encounters Black Magic where you determine who they look similar to, what they want out of life, and what kind of style they have. ]]
* StarbucksSkinScale: In ''Choice of the Vampire'', both Clotho and her descendent have ''café au lait'' skin. In ''Heroes Rise'', The Diva is described as having caramel skin.
* StraightGay: As noted above, you can pretty much be whatever gender or sexuality you won't and it won't affect your character one bit. Well, any more than you decide to change them, anyway. Also Villeneuve, and Silas if you pursue him and are male. [[spoiler: Sort of in the case of Fistfull of Heroes Rise since he's in a secret relationship with Monk who is both male and female.]]
* StoryBranching: Nearly all games under the Choice of Games label go with a braided version. Taking different story paths will lead to different and often mutually-exclusive changes to your stats, and may lead to altered outcomes later in the game, but by and large you'll be hitting the same major events in every playthrough. A couple of games have split paths that last for about a chapter or so, but they usually re-merge after that (unless it's the ending, of course).
* WhatTheHellPlayer:
** The games usually go along with you, but sometimes they call you out if you make some cruel choices. For example, in Choice of Broadsides, if you choose to hang the sailors you suspect of mutiny without launching an investigation first you get this:
--> I wonder how you can sleep at night after murdering some innocent sailors.
** In ''Affairs of the Court'', if you ruin the life of Lucio/Lucia de Vega for no reason, and then pick the option that says you found it a thrilling bit of sport, the narration says:
--> I...I don't know what to say. You do realize that you are a monster, don't you?
* WideEyedIdealist: Silas Hope, Gabriel(a) de Mendoza.
[[/folder]]

[[folder:Choice of the Dragon]]
* TheBully: Axilmeus, one of your dragon's elder clutchmates, who even as a hatchling always tormented others hoping to take what didn't belong to him. No matter what choice you make as a hatchling, he always succeeds in stealing your golden shield, but [[spoiler:as an adult, you have an opportunity to teach him a lesson after he encroaches on your territory with designs on your treasure hoard.]]
* CurbStompBattle: [[spoiler:When your hatchling-hood enemy Axilmeus reappears as an adult, if you choose a method of dealing with him in which you have a high enough statistic, you can vanquish him very quickly without suffering any injuries.]]
* DragonHoard: In ''Choice of the Dragon'', you play as a dragon and one of your objectives is to acquire and protect a pile of treasure.
* DragonsPreferPrincesses: The player can choose whether their dragon follows this trope or not.
* DumbIsGood: Well, not "good" per se, but in ''Dragon'', Honor and Cunning are mutually exclusive.
* NobleDemon: An Honorable dragon in ''Choice of the Dragon'', especially if they prefer Finesse to Brutality.
* OurDragonsAreDifferent: ''Choice of the Dragon''.
* PersonalityPowers: ''Choice of the Dragon'': A dragon's physical traits are bound to his personality. A brutish and cruel dragon is also a mighty dragon, while a dragon who focuses on PragmaticVillainy (or a NobleDemon) will be swifter and more agile. Honorable dragons are also more skilled in direct combat.
* RomanceSidequest: There is an optional mission in ''Choice of Dragon'' where the player is able to search for a mate. As the player can choose what gender they are looking for, a GayOption is available.
* SweetAndSourGrapes: Early on, an elder dragon drives you away from his lair no matter which of the five choices you make, but you then find a "perfect lair" afterwards.
* VillainProtagonist: In ''Choice of the Dragon'', you're a CardCarryingVillain who kidnaps princesses and defeats knights because that's the dragonly thing to do, though you can play as a NobleDemon if you so choose. The player can be this in any of the others too.
[[/folder]]

[[folder:Choice of Broadsides]]
* BadassInCharge: You, eventually.
* TheCaptain: The protagonist of ''Choice of Broadsides'', eventually.
* ElitesAreMoreGlamorous
* [[spoiler:FightingYourFriend]]: [[spoiler:You will eventually be sent to capture Villenueve, who you may have grown to be a good friend of yours.]]
* GrowOldWithMe: Can happen in ''Choice of Broadsides''.
* HelloSailor: In ''Choice of Broadsides'', you can choose to say that you aren't attracted to the opposite sex. If you do so, the game will note that that sort of thing isn't unusual for navy men or women, but it's not the sort of thing you can generally talk about.
* HonorBeforeReason: Your "Honor" stat, which goes up as you pass by opportunities to be a CombatPragmatist.
* IstanbulNotConstantinople: ''Choice of Broadsides'' is set in the royal navy of Albion (Britain), who is at the time at war with Gaul (France).
* MasterSwordsman: If you have a high "Fighting" skill, your ability with a blade is unparalleled. It even lets you [[spoiler:turn the final fight against Villenueve into a CurbStompBattle]].
* RelationshipValues: If you treat Villeneuve well early in ''Choice of Broadsides'', he/she is [[GayOption a viable romantic interest]] later.
* ScrewTheRulesIHaveConnections: A game mechanic in ''Choice of Broadsides''. Your patronage stat determines just how much leeway the brass gives you if you don't do perfectly.
* ATasteOfTheLash
* [[WoodenShipsAndIronMen Wooden Ships and Iron (Wo)men]]
* WorthyOpponent: How you and Villenueve can regard eachother.
[[/folder]]

[[folder:Affairs of the Court]]
* ActionGirl: A female PC can have a few moments, such as fighting off assassins in the third game.
* AnachronismStew: It's a fantasy world with magic, it also has completely equal opportunities for men and women, gay and straight alike. Otherwise, it appears to be a mash-up of the sixteenth, seventeenth and eighteenth centuries with jousts and masquerades alongside of chamber music and afternoon tea.
* [[spoiler:AndNowYouMustMarryMe: Tomas de Reyes tries to force your character to marry him to secure his position on the throne.]]
* AscendedExtra: In the sequels, de Vega becomes a prominent character and can be either your [[spoiler: friend, lover or enemy]] depending on the choices you make whilst Tomas de Reyes becomes [[spoiler: the BigBad.]] Both were background characters in the first game.
* AntiVillain: [[spoiler:Juanita]] is highly antagonistic to the player character, and [[spoiler:will banish them from court if she gains power]], but they're also one of the most honest, honorable and noble characters in the game, and perhaps the only character who is never involved in anything skeevy, [[spoiler: though her husband might be]].
* BadPowersBadPeople: Any Life Mage who demonstrates enough might to [[MindManipulation control minds]] is an unrepentant asshole at best.
* [[spoiler:BastardBastard: Tomas de Reyes, the one unambiguously evil character in the entire series.]]
* BettyAndVeronica: Torres is your kind but boring Betty and the Monarch is your interesting but dangerous Veronica, de Mendosa is a bit of both.
* BlackAndGrayMorality: '''Til Death Do Us Part'' is a dark mess. Some characters are genuinely evil, but even "good guys" like Mendosa will lie, cheat and murder to save themselves, their loved ones or Iberia, to win power for themselves, or to ensure that this situation can never happen again. The player character may be an exception, but if they are, they'll be the only one and will probably suffer for it.
* BlackMagicianGirl: The PC in ''Choice of Romance'' can be played this way or as a LadyOfBlackMagic, depending on whether she prioritizes charm or intelligence and subtlety. Since FullContactMagic is in use at certain points, this crosses over with MagicKnight.
* TheBusCameBack: de Mendosa just drops off the radar if you don't marry them in the first game, then suddenly re-appears towards the end of the second game.
* [[spoiler:TheCaligula: The Monarch is never exactly a good person, but in Part 3, they go completely off the deep end due to Tomas de Reyes' manipulation, and unless you've behaved perfectly toward them and can both moderate their madness and eliminate the source of the problem, they need to be put down.]]
** [[spoiler:Speaking of which, Tomas de Reyes is an ''[[UpToEleven even bigger]]'' Caligula than the Monarch ever was.]]
* CivilWar:
** If you don't trigger a war with Sahra in ''Choice of Romance'', it's possible that House de Aguilar and their allies will rebel against the crown instead.
** [[spoiler:In one route, you can gather supporters and challenge Juanita's claim to the Iberian throne by force of arms.]]
* TheCoup: Possible in '''Til Death Do Us Part''. [[spoiler: More specifically, ''you'' can murder the Monarch and her closest allies in a palace coup and seize power for yourself.]]
* TheDandy: Given that the protagonist in Choice of Romance was written as though a young lady but can be played as a boy, he rather comes across as this.
* DepravedBisexual: [[spoiler: Augustin(a) and Tomas de Reyes.]]
* DisproportionateRetribution: Augustin(a) develops a liking for this in the third game, [[spoiler:thanks to their SanitySlippage]].
* DoubleStandard: In Iberia, GenderIsNoObject, but the double standards inherent in Renaissance Europe are still there because the plot wouldn't work without them. Here, they're based on age and power dynamics rather than gender; the younger partner is [[MenActWomenAre expected to be beautiful and to be courted by older partners]], and whether fidelity is expected depends on the relative power of the two partners.
* DroppedABridgeOnHim: [[spoiler: In the third episode, if you're exiled from or flee Orovilla while the Monarch is alive, you'll die of a random fever within a year. This doesn't happen if you legitimately receive a country estate.]]
* EnemyMine: To resolve the conflict in ''Choice of Intrigues'', the Monarch will either [[spoiler: declaw House de Aguilar by marrying one of her heirs presumptive to a Sahran prince, or declaw Sahra by marrying that heir to de Aguilar's heir.]]
* TheEvilPrince: [[spoiler:Tomas de Reyes. Possibly the PC, too; there's at least one opportunity per game to secure greater power by murdering the competition.]]
* {{Expy}}: King/Queen Augustin(a) is UsefulNotes/HenryVIII.
** The PC is UsefulNotes/AnneBoleyn--even if male. They may or may not be more successful.
* FantasyCounterpartCulture: Iberia is Spain, and Sahra is Al-Andalus. The de Aguilar family may represent the Crown of Aragon.
* ForcedToWatch: In the third game, [[spoiler:if Juanita is married to the Sahra prince and the Sahrans' part in trying to assassinate the princes was discovered, the Monarch will order that she be ForcedToWatch as their own assassins slaughter the Sahran royal family]].
* GoldenPath: The King/Queen's route in Choice of Romance.
* GoldDigger: Your job in ''Choice of Romance''. You can subvert it by eloping with de Mendosa, but that means you won't be able to go on to Act 2 and 3.
** MealTicket: Torres is pure MealTicket; canonically, in a romance with him/her, you're not in love and it leads to a rather depressing but rich life. The Monarch can also fit here, depending on whether you use them to gain love, money, or power.
* HeirClubForMen: ''Choice of Intrigues'' has a variant. Gender is not an issue due to full equality of the genders in Iberia, but an heir with the proper kind of magical talent is a direct stand-in for having a male heir. A monarch's consort who isn't producing is a consort in trouble.
* TheHerosBirthday: ''Choice of Romance'' begins on this.
* HomosexualReproduction: Part of the setup for ''Choice of Romance'' is that Life Magic allows for people of the same gender to reproduce, thus [[JustifiedTrope justifying]] EternalSexualFreedom.
* HypnoticEyes: [[spoiler: Tomas de Reyes]] main weapon.
* IncorruptiblePurePureness: A difficult state to achieve, and impossible if you consider that you either have to become TheMistress or murder the Consort if you want to continue on to the second game. However, if you do manage it, [[spoiler: you can avoid becoming the Monarch's target in the third game.]]
* InsanityDefense: [[spoiler:If you're caught murdering or attempting to murder Don Felix (and possibly his daughter) in ''Choice of Intrigues'', you can plead insanity or MindManipulation. The first will lead to your banishment if it succeeds, the second will get you off scot-free. You can't do this if it's Juanita or Adelita, however.]]
* IWantMyBelovedToBeHappy: Odd example in Choice of Romance. If you marry Torres, you may still get close enough to the Queen/King to have an affair with her/him. If you do this and choose to tell Torres about it, he/she will reluctantly allow you to, telling you that they never met to force you into a marriage you weren't happy in. You can also attempt this with Mendosa, but they are not receptive to your idea...
* KangarooCourt: There's no such thing as a "fair trial" in Iberia. All trials are politically influenced even if the facts are clear, and if the Monarch knows they won't be able to get a conviction, they won't bother with a trial in the first place.
* KissingCousins: The Duquesa de Aguilar wants to coerce Augustin(a) into marrying her daughter Juanita to her own firstborn son. The Duquesa is the younger sister of Juanita's parent, the former Consort, so Juanita's husband would be her first cousin. [[spoiler: This can happen, but can be avoided.]]
* LadykillerInLove: Implied with the King/Queen in Choice of Romance.
** By the Choice of Intrigues' time, s/he's reverted back to their old ways, though you're still their favorite. [[spoiler:If you can [[GuideDangIt manage to produce]] [[LuckBasedMission a Life Mage child]], or otherwise seriously impress them, they'll fall even more in love with you and give up their cheating ways for good]].
* TheLadysFavour: The protagonist of Choice of Romance can do this for the King/Queen for the jousting competition. Alternately, she can take the Monarch's favor and joust herself.
* LetsWaitAWhile: The protagonist can do this with the King/Queen in ''Choice of Romance''.
* LipstickLesbian: A lesbian PC in ''Choice of Romance'' is ''expected'' to be this; the junior partner is to let herself be courted, rather than trying to impress her suitors herself. You can subvert this if you so choose, however.
* LoveMakesYouDumb: It's very possible for the PC to do ''very stupid'' things out of love.
* LovedINotHonorMore: It's also possible for the PC to decide [[spoiler:that it's their duty to kill the insane Monarch, even if it hurts]].
* LuckBasedMission: There is ''literally'' a one-in-a-hundred chance of producing a Life Mage child if you don't get the elixir. [[GuideDangIt Good luck with that last bit, by the way]].
* MagicAIsMagicA: The abilities of Life, Death and Sahran magic, and the principles of how magic is inherited between generations.
* {{Magitek}}: An important plot point in the third act is de Mendosa's invention of Death Rods, [[DoesThisRemindYouOfAnything an allegory for guns]] that allow commoners with the slightest trace of magic to fight like Death Mage nobility. (S)he's working on Life Rods as well, but they don't appear in the story.
* TheMagocracy: "Noble" and "mage" are synonymous in Iberia.
* MamaBear / PapaWolf: In ''Til Death Do Us Part'', a group of Death Mage assassins will try to kill the PC's sons. The guards will tell the PC to stay in their room; they can promptly say "screw that", run out, and fight the assassins themselves.
** In addition, the King/Queen will be so incensed by this, [[spoiler:when they find proof of the Sahrans' involvement]], they order a bloody massacre of everyone involved.
** Finally, [[spoiler:if the PC is forced to marry Tomas, their son's life being threatened is what snaps them out of their mind control and causes them to stab Tomas InTheBack.]]
* MasculineGirlFeminineBoy: If the Monarch is a woman and the PC is a man, then she's the blunt, hedonistic huntress, while he's the subtle, charming mage.
* MayDecemberRomance: The protagonist and Torres in Choice of Romance can get married, but it will state in canon that you aren't in love.
* MeleeATrois:
** The conflict between Iberia, the borderlords and Sahra. Eventually, [[spoiler: either the de Aguilars or Sahra will form an alliance with the Queen, leaving the other in shambles]].
** [[spoiler: If you launch a coup d'etat while Tomas de Reyes is still alive, Tomas will launch his own bid for power at the same time.]]
* TheMistress: You can become one for the Monarch, if you aren't willing to murder their consort.
* MindManipulation: Can be performed by any sufficiently powerful Life Mage. [[spoiler:Especially Tomas de Reyes.]]
* MoralityChain: The PC is acting as one for the Monarch by the third game. [[spoiler:And if you aren't damn near perfectly [[IncorruptiblePurePureness pure]], they'll turn on you too]].
* MultipleEndings:
** DownerEnding: In the first game, it's [[OffWithHisHead dying]] or failing to secure a betrothal and being sent home in disgrace resulting in your mother marrying you off to a withered old man who smells likes goats. Very rarely happens in the second, but [[spoiler: if you're caught in a conspiracy to commit murder, you can die or be exiled]]. In the third, it's either [[spoiler:losing your sons to assassins, then being assassinated yourself]], or [[spoiler:having to flee the court, never seeing your sons again, and then dying of illness]].
** BittersweetEnding: Lots of them for the third game--in fact, nearly all endings are this. You are either: [[spoiler:burned at the stake but later avenged by your sons; brainwashed and forced into marrying Tomas--who promptly murders nearly everyone you love--and then freed when your sons lead a rebellion ten years later; forced to assassinate the wo/man you (possibly) love to stop their reign of tyranny; or exiled to the far ranges of the nation, but occasionally getting to visit your sons, who still get to take the throne.]] In the first game, marrying Torres, you're not in love and spend a lot of time bored and alone but you are rich and your family's future is secure.
** HappyEnding: If you don't love the Monarch, then the [[spoiler:assassination]] ending becomes this. Eloping with de Mendosa gives you this in the first game, though it also locks you out of playing the sequels.
** GoldenEnding: [[spoiler:You and the Monarch are able to live the rest of your lives in reasonable peace before they die in a hunt, after which you take over as Regent to prepare your son for the throne]]. [[GuideDangIt The game creators themselves have noted that this is by far the hardest ending to get, since there are only two ways to achieve it]]: [[spoiler:[[WhatTheHellHero throwing de Vega/de Mendosa under the bus when rumors of you commiting adultery spread, which causes the Monarch to torture them to death]]]]; or [[spoiler:maintaining IncorruptiblePurePureness by keeping a sky-high Reputation, keeping the Monarch's love, not assassinating]] ''[[spoiler:anyone]]'', [[spoiler:directly or indirectly, and not using the elixir to conceive a Life Mage child]].
* MurderTheHypotenuse: In ''Choice of Romance'', it's an option...
* MyNameIsInigoMontoya: [[spoiler:If you die or are forced to marry Tomas, and if your sons live, they will show up ten years later and announce this.]]
* OffWithHisHead: In the first two games, this is likely to happen to [[=PCs=]] who screw up, or the enemies of those who don't. [[spoiler: In the third game, the Monarch has stopped chopping off heads, and started [[KillItWithFire burning people at the stake]].]]
* OhMyGods: Iberians swear by "the powers of Death and Life."
* PutOnABus: If you choose between Torres and de Mendosa, the other just vanishes from the game (not that there's much game left at this point). If you chose the Monarch, they both vanish.
* RedHerring: Several individuals are set up to look like a threat to your survival and power, but actually are not. [[spoiler: Nobody who the monarch is cavorting with is ever a threat to your personal position.]]
* RichSuitorPoorSuitor: The way marriages work in Choice of Romance, though here it's "rich and boring," "poor and exciting," and "rich, exciting, royal, and already married."
* [[spoiler: RightfulKingReturns]]: [[spoiler: If you die and your son Ricardo doesn't, he'll return ten years later to the throne from whoever took you down. The same thing happens if you're forced to marry Tomas.]]
* SanitySlippage: [[spoiler: In the third game, Augustin(a) goes down the tubes, both from sheer paranoia and their bastard son's mind control.]]
* ShipperOnDeck: Your aunt for you and Torres, your uncle for you and the monarch (neither of them approve of de Mendosa.)
* ShootTheDog: [[spoiler: In Part 3, the most reliable way to save your family and Iberia from Augustin(a)'s madness is to murder them, either by poison or palace coup.]]
* TheSociopath: [[spoiler:Tomas de Reyes.]]
* TheSouthpaw: [[spoiler:Ricardo]] is seen wielding [[spoiler:his]] wand in [[spoiler:his]] left hand during the endings where [[spoiler:he and his brother overthrow the monarch]].
* StalkerWithACrush: Downplayed. The Monarch does not take kindly to you pursuing one of the other suitors, though they limit themselves to a few offensive remarks and neutering the political career of your spouse (should they ''have'' one).
* SuccessionCrisis: The Monarch has no ''legitimate'' [[HeirClubForMen Life Mage heir]], unless you can arrange one yourself. If you can't, then there can be three possible candidates to succeed them when they kick off: their legitimate Death Mage daughter Juanita, their [[BastardBastard illegitimate Life Mage son, Tomas de Reyes]], and your son Ricardo or Antonio (depending on whether or not Antonio is a Life Mage). However, if Antonio is a legitimate Life Mage heir, then this is averted. [[spoiler: It's also averted if you kill off all rival candidates, or simply seize power from the Monarch through a coup d'etat.]]
* TamperingWithFoodAndDrink: A useful tool for getting rid of your enemies, if you have high Subtle.
* TooDumbToLive: In this game, the stupidest thing the PC can do is ''nothing''. In a political, magical world where everyone is willing to lie, cheat, betray, and murder to improve their positions, sitting around on your hands is guaranteed to end in your death.
** Angering the Monarch is always a bad idea.
* TheUnfavorite: Juanita just can't catch a break. Not only does she have the wrong kind of magery to inherit the throne, but she's ''just'' high enough in the succession to be the PC's probable enemy, and her relatives really are plotting against the throne. [[spoiler: She's not guilty of anything, but she's close enough to the fire to be executed if evidence or rumors linking her to the conspiracy can be fabricated.]]
* WarriorPrince: [[spoiler:Your sons, in the endings where they show up, kill the current monarch, and then take the throne with little effort.]]
* WhatHappenedToTheMouse: [[spoiler: de Mendosa disappears from the plot if you side with de Vega.]]
* WideEyedIdealist: de Mendosa is extremely idealistic about improving life in Iberia through political and technological reforms.
** The PC can also be a romantic who dreams of finding true love in the court. If they want to survive, they have to outgrow this ''very'' quickly.
* WomanScorned: Abandon Gabriel(a) for the Queen in Choice of Romance. He/she will trash your reputation throughout the court.
* YourCheatingHeart: It's possible to cheat on the Monarch in the third game. It's not necessarily a good idea, but what kind of player is going to let that stop them?
** The Monarch will also cheat on you, though if you manage to raise their affection score high enough, they'll stop.
** In the first game, you can be married to Torres will pursuing the Monarch.
[[/folder]]

[[folder:Choice of the Vampire]]
* BoyMeetsGhoul: Choice of the Vampire.
* BreakHisHeartToSaveHim: [[spoiler:You have to do this to Clotho and Silas if you want them to live. Otherwise, they die.]]
* CharacterCustomization: There's a ''lot'' in this game; you have a say in your race, religion (or lack of), creativity, political views (both mortal and undead), romance, favorite type of human to eat...
* DeadManWriting: [[spoiler:If Clotho is killed by your Dominus]], you can find a letter in [[spoiler:her]] remains detailing how [[spoiler:she]] knew this was coming, and asking you not to blame yourself.
* ForegoneConclusion: You become a vampire, Vicksburg goes under siege, and [[TitleDrop Memphis falls]].
* FragileFlower: Samantha Withers cries quite easily.
* FunetikAksent: Often used in ''Choice of the Vampire''.
* HollywoodAtheist: In ''Choice of the Vampire'', the choices necessary to reduce your level of superstition generally involve openly mocking religion. You can be quiet about your lack of belief, but the stat won't go down as far that way.
* HypnoticEyes: Some vampires possess the ability to use these. You can learn how to do it yourself.
* [[IHateYouVampireDad I Hate You Vampire Dominus]]: It's possible to turn on him at the start of the game and kill him out of hate for what he did to you.
* InterspeciesRomance
* {{Irony}}: In ''Choice of the Vampire'', you decide that [[TheSiege Vicksburg]] is a good place to wait out the [[UsefulNotes/TheAmericanCivilWar squabbles between slave and free states]]. [[ForegoneConclusion It is not.]]
* JerkWithAHeartOfGold: Jesse is an asshole, no doubt, but if [[spoiler:Clotho is killed by your Dominus]], and if you're on decent terms with him, he'll try, in his own rough way, to comfort you.
* LesbianVampire
* LoverNotAFighter: Though faithful to his principles, army is not for the meek Silas.
* MayflyDecemberRomance
* MeaningfulName: Silas '''Hope'''.
* OptionalSexualEncounter: If you have a good enough relationship with him, you and Jesse can participate in a "[[IsThatWhatTheyreCallingItNow thrilling hunt]]" during ''The Fall of Memphis''.
* OurVampiresAreDifferent: ''Choice of the Vampire'' actually fits in pretty well with the standard modern vampires - they can't go out in sunlight, must drink blood to live, and can have some supernatural powers. Whether they're affected by holy symbols depends on their own beliefs.
* ParanormalRomance
* ReassignedToAntarctica: Samantha Withers.
* ScaryBlackMan: Apollo Carothers seems like one at first glance, though he's quite amiable and kind unless you get on his bad side. By the end of The Fall of Memphis, though, he's rather more unstable.
* SickeninglySweethearts: You and Silas.
* SinisterMinister: You can be as evil as possible and still not only be a priest, but fervorous in your devotion to god.
* UselessUsefulSkill: Unfortunately, things like "technology" and "lore" seem to have little purpose at all in the game.
* UndyingLoyalty: It's possible to cultivate this in several people, depending on your actions, including Jesse, Samantha, and Estefania.
* VoluntaryShapeshifting: Another power you can learn.
[[/folder]]

[[folder:Choice of Zombies]]
* ActionSurvivor: The protagonist in ''Choice of Zombies'' can develop into this, along with a hint of BloodKnight depending on choices.
* ActionGirl: If the protagonist is female. Also, the companions will all be female, although not all of them is this trope.
** DarkActionGirl: The female protagonist can be sort of this. Especially if she treats the other companions in very nasty way, love doing [[KickTheDog Kick The Dog]] moments, and killing zombie more for their own satisfaction than saving other people! [[spoiler:[[UpToEleven Up To Eleven]] if you even choose to burn down the church which is full of non-infected humans.]]
*** [[spoiler:Implied with Anita, with some shades of [[FauxActionGirl Faux Action Girl]].]]
* BadAss: Brian/Bonnie played this trope very straight. The protagonist can be one, too, of course. The other companions are not so fit for this, yet they have their own exceptional role.
** BadAssGrandpa: Brian.
** NeverMessWithGranny: Bonnie.
** BadAssAndChildDuo: If you only managed to save Kayden in the end.
** BadAssBookworm: Chris/Carrie, sort of. They have some zombie knowledge from various sources, one of which is zombie video games.
** BackToBackBadasses: Hard to tell, but during the horde in finale, it can be assumed the protagonist is doing this with Brian/Bonnie. Only if you choose the route to take them as your companion, of course. For the other route, it's harder to tell if the protagonist is doing this with the other characters in that moment, where they choose the route to take Michael/Michelle and/or Lev/Lisa instead, since none of them are straight Bad Ass.
* [[spoiler:BiTheWay: Anita, the refugees leader in church. She's heavily implied to had sex (perhaps outercourse sex and without naked... possibly) with Justin/Jennifer.... OR, if Justin/Jennifer and Kayden are not present, she will target on you (the protagonist). You can turn her down, though, and fortunately won't affect your survival.]]
* [[spoiler:BigBadWannabe: Anita.]]
** [[spoiler:TheDragon: Laura, to Anita.]]
** [[spoiler:TheBrute: Luke.]]
* BloodKnight: Brian/Bonnie are obviously this. The protagonist can be one, too!
* [[spoiler:BuryYourGays: If you choose to kill Anita, either by electrocuting her, or knocked her unconcious and then burn down her church while she's still inside.]]
* CrazySurvivalist: Brian/Bonnie, sort of, for a very good reason. They have some shades of GreatWhiteHunter, too, though.
* DyingMomentOfAwesome: One of the better ways to end up in Zombies, staying behind to fight the zombies alone after you get bitten and giving the rest of your group a chance to get away, as they promise that everyone in the world that comes after the Zombiepocalyse will know your name.
* DrJerk: Michael/Michelle is pretty much this trope. Thankfully, he/she has [[HiddenHeartofGold Hidden Heart of Gold]].
* FauxActionGirl: Lisa, who is very smart in setting traps for many zombies, but still needs to be rescued when being directly confronted by a single zombie.
* TheFriendNobodyLikes and TheLoad: Justin/Jennifer, unsurprisingly. In fact, his/her special role is only telling the protagonist about the exact location of [[GadgeteerGenius Lev/Lisa]], or [[BadAssBookworm Chris/Carrie]] in alternate route, so you can save them.
* GadgeteerGenius: Lev, or Lisa in female version.
* GunsInChurch: If you choose church as the shelter.
** ChurchMilitant: Implied.
* FiveManBand
** TheLeader: The protagonist.
** TheLancer: Michael/Michelle/Brian/Bonnie, they're first adult character to join you, regardless of the route (not counting Kayden who is a kid). Also, they are very often giving some advice during survival, despite how Jerkass they are.
** TheSmartGuy: Lev/Lisa/Chris/Carrie, obviously.
** TheChick: Justin/Jennifer
** TagalongKid: Kayden, both version, the only child in your group. Interestingly, s/he is more useful than Justin/Jennifer who is an adult.
* JerkAss: Michael (or Michelle in female version), and also Brian/Bonnie in alternate route. Unsurprisingly, the protagonist can be this one, too.
** JerkWithAHeartOfGold: But if you know how to deal with them, it'll be revealed that they're actually this.
** JerkAssHasAPoint: Michael/Michelle/Brian/Bonnie are actually pretty often (if not always) showing this. [[spoiler:Especially if they're concerning things about [[TheLoad Justin/Jennifer]] See [[CrowningMomentOfAwesome Crowning Moment of Awesome above]].]]
* KatanasAreJustBetter: Hidden weapon. Can only be used once, unfortunately.
* KickTheDog: [[spoiler:The protagonist can do this, to an extreme, towards [[TheLoad Justin/Jennifer]] by throwing him/her to the horde of zombies. Doing so will cause your companion lose their faith on you, naturally.]] Ironically, [[JerkAss Michael/Michelle/Brian/Bonnie]] are hardly have this moment.
* PetTheDog: The said jerkass characters are naturally have this moment of their own, though perhaps only if you know how to deal with them in right way. The protagonist can have some, such as being nice toward the kid Kayden, and/or later comforting Justin/Jennifer when he/she feels very stressed by the situation.
** Anita has this moment, too, especially towards Justin/Jennifer (see [[BiTheWay Bi The Way]] above, though). The old lady Laura is also very nice towards Kayden.
* [[ZombieApocalypse Zombiepocalypse]]: Choice of Zombies.
[[/folder]]

[[folder:Heroes Rise]]
-->''See VideoGame/HeroesRise''
[[/folder]]

[[folder:To the City of the Clouds]]
[[/folder]]

[[folder:Eerie Estate Agent]]
[[/folder]]

[[folder:Choice of the Star Captain]]
* DeadpanSnarker: Lloyd the computer, and the PC has the option to be one too.
* HumansAreBastards: Or at least [[spoiler: Strat-Comm are bastards, they staged a war to harvest dead Blobs as a power source. The rest of humanity didn't really know about it.]]
* ServileSnarker: Technically Lloyd as he's your computer, thus is either your property or your servant, whichever way you want to look at it.
* WrenchWench: Gressle the mechanic, who upgrades your ship.
* YouNoTakeCandle: The Blobs' attempts at speaking English.
[[/folder]]

[[folder:The Fleet]]
* DeathFromAbove: The initial enemy attack on your homeworld involves many pod-like ships appearing in orbit and wiping out whole cities with deadly beams.
* FeaturelessProtagonist: In ''The Fleet'', you're just the Fleet Captain. Not ''quite'' a NonEntityGeneral, as you can become directly involved in personal combat or captured at some points.
* GondorCallsForAid: Your job in ''The Fleet'' is to bring the Alliance to reclaim your homeworld.
* NumberTwo: Lieutenant Demian is loyal but decidedly anti-Alliance and [[spoiler:will turn on you after the enemy is defeated in an attempt to strike at the Alliance, if you're not anti-Alliance as well]].
* SpaceWhale: You encounter a bunch of space-dwelling creatures that begin to eat at your ships. Depending on how decisively you fight them off, they may come back later.
* WeAreStrugglingTogether: In ''The Fleet'', the members of your fleet hate TheAlliance even more than they hate the invading aliens who have taken over your homeworld.
** Not only that, but the civilians are for the Alliance, which may cause a rift between them and the military personnel.
* YouAreInCommandNow: As Admiral Kalla's fleet is getting pounded by the enemy, he gives command of the remaining ships (minus a small squadron) over to you, promotes you to Fleet Captain, and tells you to get out, protecting the civilian ships, and find allies.
[[/folder]]

[[folder:Choice of Kung Fu]]
* ArmourIsUseless: In Choice of Kung Fu when duelling against the western heavily armoured knights, it's very easy to turn the enemy's armour into a disadvantage.
* ArrangedMarriage: In ''Choice of Kung Fu'', most of the possible romances are begun by meeting the boy or girl's father and being introduced to their child, and the marriage is expressly for the purpose of securing a political alliance or (for the farmer) to ensure that his family will be provided for. However, this isn't a forced marriage, and the partner must be courted and give their consent as well. In addition, should you meet the requirements, a father will allow the protagonist to court [[GayOption their child of the same sex]] as a "companion," though the irregularity of the situation is noted.
* AscendToAHigherPlaneOfExistence: [[spoiler: If you ask the Dragon Sage the right question, you will become the next Dragon Sage.]]
* CaptainErsatz: Zhuge Miao from ''Kung Fu'' is a gender-flip of [[RomanceOfTheThreeKingdoms Zhuge Liang]].
* FantasticFoxes: Feng from ''Choice of Kung Fu'' is a fox spirit.
* {{Flight}}: For most of the game, flight relies on WireFu empowered by chi and magic, but there is a way to gain the power to fly unconditionally.
* TheFourGods: In ''Choice of Kung Fu'', the challenge where you lift the cauldron sears your wrists with two brands; either [[TigerVersusDragon the tiger and the dragon]] or the tortoise and the phoenix.
* HeirToTheDojo: If you particularly impress [[spoiler: Zhuge Miao, you can be adopted as the heir to the Zhuge family and style of kung fu, abandoning your previous family and martial style.]]
* LaResistance: The Blue Scarves, although in an unusual variation of this trope, instead of rebelling against the Empire for abusing its power, they are rebelling because they feel the Emperor is doing ''nothing'' with the Empire's strength, even as foreigners invade and drive citizens from their livelihoods.
* MasterApprenticeChain: A complex example, because there are a lot of sifus in this story and it's common to learn from more than one. Zhuge Miao trained Master Shen, who then trains you. Then you're sent to learn directly from Zhuge Miao, and after that you take on students of your own, possibly including [[spoiler: Sun An]].
* MaybeMagicMaybeMundane: While there's a lot of open magic in the game, the existence of immortals still fits this trope. Among others, Zhuge Miao and Sun An are both rumored to be immortals, but according to Zhuge Miao, even she won't live forever (though she is LongLived), and Sun An is an open question. Of course, there's also spirits and the Dragon Sage, but they don't really count. [[spoiler: You can, however, become an immortal for real in one ending.]]
* MindGameShip: InUniverse in ''Choice of Kung Fu''. One of the possible romance options is Feng, the nine-tailed fox spirit, who is playing tricks on you from your first meeting, [[spoiler: and continues to do so even if she becomes your lover]].
* MundaneWish: In ''Choice of Kung Fu'', one of the questions you can ask the Dragon Sage is "Why do kites fly?"
* TheRival: Lu Jin is your rival in your martial arts order, but is an unusual example because you can befriend him/her early (Lu Jin's gender is randomized each time you play a new game) if you share his/her political views and if you express approval instead of resignation at being teamed up with Lu Jin on a mission.
** Later in the story, you get another rival, [[spoiler:Sun An, a wandering hero, who challenges your school to test your worthiness. He can be befriended like Lu Jin if you beat him and then invite him on as a teacher in the school.]]
* SupernaturalMartialArts: The Magic stat in ''Choice of Kung Fu'' combines [[WireFu flight]] and KiAttacks with more straightforward magic, such as divination and command over the forces of nature. It's all part of the same thing.
* TheThreeTrials: To advance in the Order, you eventually need to pass at least two out of three trials: [[spoiler:making it through a room full of attacking monks, carrying an urn full of hot coals to the river, and retrieving and interpreting a scroll from behind a waterfall]].
* TricksterMentor: Feng, the [[FantasticFoxes nine-tailed fox]] in ''Choice of Kung Fu'' is screwing with your head from the very beginning, but she's quite helpful if you can match wits with her. [[spoiler: Also a StealthMentor. It's her purpose to test monks and lure them away from enlightenment, but succeeding in the tests builds character.]]
* {{Wuxia}}: Choice of Kung Fu. One possible character is someone who was a ''xia'' before they joined the Order.
[[/folder]]

[[folder:Treasure Seekers of Lady Luck]]
* CuteMute: Taloo from Treasure Seekers.
* PettingZooPeople: Shelou from Treasure Seekers is the bird variant.
* PlantPerson: Thisi from Treasure Seekers
* PlotArmor: wherever you are when your spaceship suffers a crash, '''you''' will be the only survivor rescued by the ''Lady Luck''.
* RagtagBunchOfMisfits: The ''Lady Luck''s crew.
[[/folder]]

[[folder:Slammed!]]
* ActionGirl: If the PC is one, then loads of them will pop up. Even if she isn't, there will still be some of these.
* {{Adorkable}}: Ecstasy tends to babble when s/he gets nervous, leading to many moments of this.
* AlwaysSomeoneBetter: The PC can consider themselves as having always been stuck in [[TheAce JJ's]] shadow.
* AsYouKnow: A number of industry-related terms are given explanations for non-wrestling fans, though this doesn't enter the dialogue itself.
* BatmanGambit: [[spoiler:JJ eventually reveals that the reason they betrayed you was because they ''wanted'' you to get angry, so the two of you could finally have an all-out, guilt-free match.]]
* BitchInSheepsClothing: [[spoiler: JJ and Griss/Giana, who pose as your friends and then stab you in the back]]. Though [[spoiler:the former is just trying to act out a BatmanGambit, and the other is just being dragged along for the ride]].
* CareerEndingInjury: Usually what triggers the game overs.
* CharlieBrownFromOuttaTown: [[spoiler:After you're (genuinely) fired, you rejoin the GWA under a mask.]]
* {{Clingy Jealous Girl}}: If a female PC romances Ecstasy, She'll mention to Sam later that he's "The Jealous type." The female version shows signs of this as well.
* ConsummateProfessional: One way to play the PC is as a wrestler who doesn't care for attention or looking good, just doing their job and getting the money.
* CouldHaveAvoidedThisPlot: How players might react to TheReveal about why [[spoiler: JJ framed you]].
* CruelToBeKind: [[spoiler:This is what Super Horns thinks he/she's doing by betraying Solitary and pushing him off the scaffold before he can grab the title belt; Super Horns is convinced that Solitary has "spinal stenosis", a disease caused by damage to the spine that can lead to paralysis if left untreated, but Solitary refuses to let a doctor examine him for the disease, so Super Horns thinks if Solitary no longer has a title to defend, Solitary would have no choice but to get examined.]]
* DeadpanSnarker: The PC and JJ, which usually leads to SnarkToSnarkCombat.
* {{Determinator}}: Despite being ''massively'' unsuited to wrestling, Ecstasy won't give up trying [[spoiler:and can even place in the final two of the RealityShow if you help them]], which is noted to be their greatest asset. When you ask them about it, they'll say they're doing it as a sort of homage to their birth dad.
* DrowningMySorrows: It's telling how bad the PC's HeroicBSOD is that they can drop their "no drinking" policy to do this.
* EtTuBrute: This happens twice:
** First, [[spoiler:JJ betrays you by getting you fired from the GWA by having Griss/Giana plant an illegal drug in your bag, and sabotaging a mandatory drug test to motivate the promoters to search your bag.]]
** Second, [[spoiler:in the Ladders and Scaffolds match with you, JJ, Solitary, and Super Horns vs. Paul Prototype and his Lawgivers, just as Solitary is about to grab the belt, Super Horns betrays him by pushing him off the scaffold.]]
* FaceHeelTurn / HeelFaceTurn: During [[spoiler:your comeback]], you can pull one of this as part of your {{Kayfabe}}.
* FrameUp: [[spoiler: JJ frames you for illegal drug use, resulting in your firing and subsequent HeroicBSOD.]]
* GambitPileup: It's a mess, and not just under {{kayfabe}} either.
* GuileHero: A possible way to win the final challenge on the RealityShow portion is to [[spoiler: get Ecstasy to sing instructions, which drown out the instructions given by the opposing team's manager]].
* HarpoDoesSomethingFunny: After [[spoiler: your return to the GWA and subsequent unmasking]], Alex Dobbs doesn't even try to script your storyline, though she'll interfere if you don't create any hot angles for her to work with. All she cares about is that you play your part with complete commitment. [[invoked]]
* HeroicBSOD: A ''six-month long one'' occurs [[spoiler:after the PC gets betrayed and ruined by their supposed best friend]].
* ItsAllMyFault: The PC never really talks about it, but it's clear they blame themselves heavily for the car accident that seriously wounded JJ.
* {{Kayfabe}}: Exists, and with the integration of shootfighting into the GWA, ''all'' the lines between reality and kayfabe are getting tangled. How strictly you keep kayfabe is up to you.
* LetsWaitAwhile: Non-sexual example; Ecstasy will ask you this the first time you pursue them, because they aren't ready for a relationship. [[WillTheyOrWontThey Later, the PC can do the same to]] ''[[WillTheyOrWontThey them]]'' for the same reason.
* LoveInterest: Three of them--JJ, Ecstasy, and Madeline Rio. The former is always the same gender as you and thus a GayOption, Ecstasy is always the gender you're interested in, and Madeline Rio is always female.
* LoveTriangle: Can be booked at one point under {{Kayfabe}}. You're expected to play along; how real it gets is up to you.
* ManipulativeBastard (possibly MagnificentBastard): [[spoiler:JJ and Alex]].
* MasculineGirlFeminineBoy: If the PC is female and Ecstasy male, this trope comes into play, with her being the athletic wrestler and him being the charming singer.
* MeanCharacterNiceActor: If you play a heel in the arena but don't bring the {{Kayfabe}} into your real life.
** The earliest example would be a little boy approaching for an autograph - if you decide to say "Screw Kayfabe!" and give him one, you also prompt him to tell people that you were horrible to him.
* ObfuscatingDisability: [[spoiler: Alex Dobbs was kicked in the head as a child as part of a storyline, and no one outside of the upper-echelons of the GWA know for certain that it's an act]].
* PoliticallyIncorrectVillain: Paul Prototype is a misogynistic asshole and the only unambiguous (non-kayfabe) villain in the game.
* PurelyAestheticGender: Averted. Most of the wrestling world doesn't care about your sex, but Paul Prototype is a StrawMisogynist, and this becomes a plot point at one point.
* {{Revenge}}: This is [[spoiler:seemingly]] why [[spoiler:JJ betrays the PC]]... after which the PC can choose to get some revenge of their own.
* ShoutOut: So, '''so''' many [[ShownTheirWork to the world of wrestling storylines]].
** A possible line during your unmasking is "It was me, [[spoiler: JJ]]! It was me all along!"[[note]]This was the line used during the ShockingSwerve of [=McMahon=] revealing he was behind the Ministry of Darkness angle in the '90s[[/note]]
** One of the long-runners has [[Wrestler/TripleH three H's in his name]], but is also said [[Wrestling/HulkHogan to be pushing retirement age]].
** The achievement for sustaining a CareerEndingInjury by [[spoiler: getting thrown off a scaffold]] is "[[Wrestling/JimRoss Bah Gawd!]]"
** The achievement "[[TheatricsOfPain Sell Like It's 2005]]" is a reference to the infamous match between [[Wrestling/ShawnMichaels Shawn Michaels]] and [[Wrestling/HulkHogan Hulk Hogan]] at Summerslam 2005, which currently provides the page quote for WrestlingPsychology.
** Other achievements that double as shout outs include [[Wrestling/EddieGuerrero Lie, Cheat, Steal]], [[Wrestling/JohnCena PlayerWinsLOL]], [[Wrestling/BretHart Excellence of Execution]], [[Wrestling/CMPunk Pipe Bomber, Best in the World]], [[Wrestling/DeanAmbrose Dirty Deeds]], [[Wrestling/RandyOrton Legend Killer]], [[Wrestling/AdrianNeville Gravity Forgot]], [[Wrestling/ChrisJericho Break the Wall Down, 1,005 Holds]], [[Wrestling/RingOfHonor Code of Honor]], [[Wrestling/VickieGuerrero Ex-cuuuuse Me]], [[Wrestling/MarkHenry World's Strongest]], [[Wrestling/ShawnMichaels Heartbroken Kid]], and [[Wrestling/BrockLesnar The Beast]].
* ShownTheirWork: The game is filled with industry terms and, as evidenced above, shout-outs to famous wrestling storylines.
* StepfordSmiler: Ecstasy tends to cover up their insecurities and sadness with a big smile. [[spoiler:They'll even try to do so if you gently turn their advances down.]]
* StraightGay: Solitary is gay, but there aren't any hints of it in his behavior, fitting this trope. It's only mentioned briefly during an overview of his career, a blink-and-you'll-miss-it line if you successfully earn a title match with Solitary by grabbing the belt during the Ladders and Scaffolds match, as a blog post will report that Paul Prototype will accuse Solitary and Alex Dobbs (who is a woman) of being in bed with each other "literally, despite Solitary's known orientation".
* TheTeetotaler: The PC has a strict "no drinking" policy, after their drinking and driving resulted in an accident that mangled one of their friends' legs and emotionally scarred another.
* TrainingFromHell: Part of an off-screen bit where the PC trains with Sagramore in preparation for [[spoiler: their return to the GWA as a CharlieBrownFromOuttaTown]].
* UnskilledButStrong: Having a high Strength and low Technique. Inversely, it's also possible to be...
** WeakButSkilled
* UnusualEuphemism: Promoter Vinnie Gaider's most prominent idiosyncracy is his use of wresting terms in place of curses.
--> "What for clothesline's sake are you still doing here?!"
* WhatHappenedToTheMouse: [[spoiler:Griss/Giana vanishes from the story after they help betray you.]]
* WillTheyOrWontThey: Part of Ecstasy's romance line is how you're both interested in a relationship but never have the right time for one, leading to this.
* WrestlingFamily: The Atuas, a real (InUniverse) family of wrestlers (though Griss/Giana isn't a wrestler, but remains important to the plot).
* WorkedShoot: The GWA has begun including shootfighting in their lineup to mix things up, but except for the championship (''always'' a shootfight), whether a fight is a work or a shoot is kept under the tightest secrecy. One fight is both at once: a fight that starts as a work, then goes shoot, and switches back to a work.
* WouldHitAGirl: If you choose to play as a female PC, most of your opponents will be gender-swapped to female as well. However, if you choose to [[spoiler:refuse Paul Prototype's deal and go for the championship instead of settling things with your rival, the final fight will be against either the reigning champion Solitary or Prototype himself, both of whom are always male, and they will not hold back on account of the PC's gender.]]
* XanatosGambit: [[spoiler: Alex Dobbs' response to Paul's coup d'etat is to run with it, since it's not her ass on the line. If Paul wins, then she gets rid of Solitary; if he loses, she loses nothing, and she has another champion lined up to challenge Solitary's reign. She even points that you and JJ are also not at risk, but in this case she's incorrect.]]
* XanatosSpeedChess: In a world where only half the storylines are planned out, Alex' greatest strength is her ability to simply roll with events and take advantage of opportunities.
* YouFightLikeACow: Your "promo" skill is (among other things) your ability to taunt opponents.
[[/folder]]

[[folder:Choice of the Ninja]]
* AndTheAdventureContinues: [[spoiler:At the end of a successful playthrough, assuming you didn't switch sides, Lord Matsuya is defeated and Lord Sano's interests are protected. However, General Araki escapes during the final fight and takes his loyal samurai with him, planning a rebellion, so the story ends with Lord Sano tasking you with another job, that of tracking General Araki down and stopping him.]]
* BigGood: Lord Sano is a more gray example, as technically your ninja village is only supporting him because he's the village's patron, but ultimately you do find out that Lord Sano is a far kinder and more reasonable man than his enemy, Lord Matsuya.
* BigBad: Lord Matsuya is a more gray example, as technically he's only your ninja village's enemy because he's against the village's patron, but ultimately you do find out that Lord Matsuya is a nastier person than Lord Sano.
* ConservationOfNinjutsu: It depends on how you play. If you play a martial arts-oriented ninja, you can curb-stomp the enemies you face, but if you focus mostly on stealth and still get involved in fights, the fights are a lot more even and can turn against you.
* CoDragons: Lord Matsuya, the BigBad, is backed up by General Araki, [[spoiler:who killed Maki's parents and is rumored to be getting supernatural help]], and by [[spoiler:your childhood friend Kaoru, who can optionally persuade the player to switch sides and become another Dragon to Lord Matsuya]].
* EtTuBrute: [[spoiler:You can optionally turn on Lord Sano and your allies and join Lord Matsuya.]]
* HeelFaceTurn: [[spoiler:Subverted. If you character still has feelings for your childhood friend Kaoru, then during the last mission, you get a dialogue option to try to persuade Kaoru to join your side. Kaoru considers it briefly, looking as if in pain, but ultimately refuses and fights you anyway.]]
* HighlyVisibleNinja: You can optionally play like this if you constantly fight every enemy instead of trying to hide or turn invisible.
* InstantAwesomeJustAddNinja
* {{Ninja}}
* NinjaBrat: After you rescue Lord Sano's son Ryousei, you impress Ryousei so much that he wants to be a ninja when he grows up.
* NotCheatingUnlessYouGetCaught: At the very beginning of the game, your ninja character and all your classmates are put through a "final exam" consisting of finding one of ten hidden coins (which would fail at least half the class, as there are twenty students including you) and then putting that coin into a pot without getting caught. You're allowed to fight people for a coin, lie to teachers and use illusions to get away, etc., the only thing that would disqualify you is if a teacher outright catches you putting the coin into the pot.
* PayEvilUntoEvil: Maki wants to do this to [[spoiler:General Araki, who killed her parents]], and [[spoiler:Lady Sano, Lord Sano's wife, will ask you to kill Lord Matsuya since Lord Sano is too noble to do it.]] It's up to you if you wish to follow this trope yourself.
* RomanceSidequest: You can optionally romance [[spoiler:your childhood friend Kaoru, who is simultaneously both a straight option ''and'' a GayOption, because you pick both your gender and Kaoru's gender.]]
* StockNinjaWeaponry: But not as much as you might think, as most of the fights involve martial arts or swords.
* TrueCompanions: Your classmates Maki and Kenta, each of whom accompanies you on a mission, and both of them will accompany you on the last mission [[spoiler:where, optionally, you can subvert the trope by betraying them if you think Lord Matsuya's on the "winning side".]]
[[/folder]]

[[folder:Showdown at Willow Creek]]
* {{Cowboy}}
* CowboysAndIndians: Played straight or subverted, depending on whether your player character dislikes the Utes as much as some of the townsfolk, or whether your player character sympathizes with the Utes instead.
* DrivingQuestion: The plot is driven by the mystery of Victoria Frye's disappearance: did she leave on her own, or was she kidnapped? And if she was kidnapped, by whom?
* GayCowboy: You can play one, if you choose a love interest who's the same gender as your character.
* HookerWithAHeartOfGold: Summer Rain, one of the possible love interests for the player character. She's actually called a "soiled dove" in the game itself, but this is a euphemism for "prostitute", as the nickname is a reference to the [[http://en.wikipedia.org/wiki/Soiled_Dove_Plea Soiled Dove Plea]].
* TheRival: Deputy Winslow, who you have to work alongside to solve the case but behaves like he should run the investigation.
* RomanceSidequest: And like many Choice of Games games, the romance options are available regardless of what gender your player character is.
[[/folder]]

[[folder:Reckless Space Pirates]]
* TheCaptain: Captain Zoa is a 60-something woman who kidnaps prospective crew members and forces them to prove their usefulness and loyalty. She is the only one who can keep Krantic in line.
* TheCracker: If your Hacking skill is high enough, you can solve many problems if you're near a console.
* EvilCannotComprehendGood: Captain Zoa does not understand altruism, compassion, or [[LackOfEmpathy emotions of any sort]].
* FutureSlang: "Groundsiders" are people who live on planets, "Shippers" are [[ExactlyWhatItSaysOnTheTin people who live on ships]], and "Stashies" are people who live on space stations. An old saying is mentioned a few times: "Stashies lazy, Shippers crazy".
* HappilyAdopted: [[spoiler:Zeeber]] in one of the endings.
* ImprovisedWeapon:
** The Medusae yell at one of the pirates, resulting in the pirate being hit by a nonlethal electrical discharge. Once they figure this out, they start yelling at the pirates as a means of defending themselves.
** You can grab a needle from a medi-bed at one point to use as an improvised weapon.
** [[spoiler: You can hack the speechbox to mimick the Medusans' shouts.]]
* InsanityDefense: [[spoiler: If your Empathy is low and your Infamy is high, and you are taken into IHP custody, the sentencing committee will decide that you've been contaminated by living on a pirate ship and sentence you to Groundside rehabilitation.]]
* [[HeavyWorlder Lightworlder]]: Ny-bat is from a human colony where gravity is 3/4 of Earth norm. S/he is tall and lanky with all features stretched out. However, s/he is far from being weak and is the best hand-to-hand combatant on the ship.
* MegaCorp: "Spider" is a Medusa conglomerate that has a monopoly on vermite trade with outsiders.
* TheMetricSystemIsHereToStay: A variation. Shippies and Stashies don't use "minutes" and "hours", preferring to keep everything in multiples of 10. So, their equivalent of minutes would be "kiloseconds" (1000 seconds = 16 minutes 40 seconds). Groundsiders still use the old-fashioned time units.
* OrganicTechnology: The Medusae are masters of this, and their "vermite" substance, capable of altering its shape and density on command is highly valuable to human ships and stations, as they can quickly seal hull breaches.
* ParentalSubstitute: Gao may become this in some endings.
* SpaceIsCold: Averted and lampshaded. If you opt to escape your cell by going outside the ship, you will muse that such things as boiling blood and instant frostbite that Groundsiders think are the first thing to be afraid of are not a concern for a short spacewalk without a suit. It's the lack of pressure and oxygen. You must breathe out before attempting such a spacewalk.
* SpacePirates: Your kidnappers.
* StarfishAliens: The so-called "Medusae" are a race of fungus-looking aliens who communicate by electrical discharges in their highly-moist atmosphere. They are frequently referred to as "Mushrooms".
* TortureTechnician: Krantic is a sadist who loves to inflict pain on others even when torture doesn't provide useful results.
* TranslatorMicrobes: The speechbox allows humans to communicate with the Medusae, although the translation has a feel of somebody running it through Google Translate (i.e. you still have to guess at the meaning, as grammar is terrible).
[[/folder]]

[[folder:Choice of the Deathless]]
* AerithAndBob: There are names like Damian Stone and Ashleigh Wakefield mixed with names like Cassoway Chen and Golan Varkath.
** It's there for the preset PC names, too. You can make names like Jamie Shepard or Ailing Cavendish.
* AmoralAttorney: Your law firm can be extremely ruthless in its dealings and especially its internal politics, and there are plenty of chances for you to act out this trope. [[spoiler: Varkath barely comprehends the ''concept'' of morality.]]
* BackFromTheDead: Can happen to the PC more than once.
* BadassBookworm: Your PC can easily become this if they have a high enough craft skill.
* BadassBureaucrat: Everyone. Manipulating the rules of a contract is an even more powerful weapon than magical combat.
* BelligerentSexualTension: The PC and Wakefield have BST that takes several ''years'' to resolve, going back to their college days.
* BlackMagic: As Nebuchadnezzar points out, the Craft is very cruel. The fact that it's powered by sold souls that are [[EnergyEconomy traded as currency]] is just the start.
* BloodMagic: Blood is used to sign [[MagicallyBindingContract Magically Binding Contracts]].
* CelestialBureaucracy
* CrusadingLawyer: Cassoway Chen and possibly the PC.
* TheDarkArts: Craft.
* DealWithTheDevil: Contracts between humans and demons. Which, of course, require lawyers to sort out.
* DemBones: Skeletal undead are apparently fairly common, but special mention goes to Golan Varkath. Unnervingly, he wears a painted leather mask with glass eyes. [[spoiler:You can also be turned into a skeleton if you're injured too severely in the final battle.]]
* DidYouJustPunchOutCthulhu:
** With enough stats, you can depose a goddess. This is a StealthPun; you're actually ''taking a deposition'' from her...but it's a harrowing mental battle on par with the ''other'' kind of "deposing a goddess."
** [[spoiler: The final battle allows you to defeat John Smith, an EldritchAbomination with limitless power due to a broken contract. You can do it yourself, or call on allies to do it. Golan Varkath's method of defeating him particularly exemplifies this trope.]]
* EnergyEconomy: The currency of this world is "thaums," which are a measure of soulstuff. Used both for the Craft and as currency.
* EvilCounterpart[=/=]ShadowArchetype: You can conduct a meeting with a mirror image of yourself that just feels ''wrong'' inside the Demon Embassy.
* FriendsWithBenefits: Possible with Chen and Vega, with room for a RelationshipUpgrade.
** Wakefield claims that their relationship with the PC is this, if you chose to drop the big L word during their IUhYouToo moment. Though it's quickly obvious to both parties that they don't really mean it.
* GlassEye: Nebuchadnezzar has one.
* GreatOffscreenWar: The God Wars, from which much of the planet is still recovering.
* [[GentlemanSnarker Gentleman]][=/=][[GentlemanSnarker Lady Snarker]]: Ashleigh Wakefield. S/he is almost constantly sarcastic and superior while being polished, dignified, and dressed to the nines.
* HowWeGotHere: The game begins with the PC facing off against the BigBad and having their body and mind shattered into pieces. It then flashes back to the PC's early days in the firm and works its way forward as the PC tries to piece him/herself back together.
* HumanoidAbomination: John Smith, a major client of Varkath Nebuchadnezzar Stone. [[spoiler: Until the end where he switches to his real form.]]
* IUhYouToo: All of your love interests give statements to this effect during their confession scene. You can chose to respond in kind, or outright say you love them back.
* TheLegionsOfHell: Aren't really bad sorts, just [[EldritchAbomination completely inimical to the laws of physics in our universe and vice versa]].
* LoopholeAbuse: It's primarily your job to prevent these. Unless it's your job to commit them; being a lawyer puts you on either side of it.
* ManInWhite[=/=]WomanInWhite: Wakefield has a penchant for wearing very light colored clothing, and wears an all white suit while attending your PC's workshop. Though their choice of dress in said chapter becomes very ironic when [[spoiler: they suffer from DemonicPossession.]]
* MundaneMadeAwesome: Courtroom drama (admittedly rather awesome even in its unrefined form) that involves magical battles, in a world where you can ''really'' sell your soul if you get into a bad contract.
* MyLifeFlashedBeforeMyEyes: When the PC's body and mind are shattered, he/she has to review his/her memories over the years in order to piece him/herself back together.
* NaiveNewcomer: Cassoway is very new to the lawyering business and makes several mistakes that could prove disastrous for her or the firm. You get to choose whether to help her out or stand by and let her take the fall.
* NearDeathExperience
* ObviouslyEvil: John Smith. ''Everyone'' can tell that he's up to no good, but he's a valuable client, so...
* OccultLawFirm: Varkath Nebuchadnezzar Stone, where the PC, Chen, Ngabe, and Vega are employed. There's also Kelethres Albrecht & Ao, the law firm where Wakefield works.
* {{Pride}}: The goddess Ajaia is well aware of how powerful she is. So powerful that she doesn't think she needs a lawyer to represent her at her deposition.
* PsychicPowers: Craft can function this way.
* ReallyGetsAround: If your PC plays their cards right, it's possible to sleep with all three potential love interests on the same playthrough.
* RescueRomance: You have to save Wakefield from [[spoiler:demonic possession]] while keeping him/her in one piece in order to romance him/her.
* ScarsAreForever: In this business, your body's as much at risk as your soul. Multiple characters have injuries or lost body parts, or can lose part of themselves over the course of the game. That includes you.
* SesquipedalianLoquaciousness: Wakefield and, occasionally, the PC. This naturally leads to...
* SophisticatedAsHell: The PC moreso than Wakefield, who cusses about once or twice the entire game.
* SurprisinglyEliteCannonFodder: [[spoiler:On the mission to depose the goddess, you're not supposed to win, you're supposed to make your firm look weak so she doesn't retain counsel. That doesn't mean you can't actually win it.]]
* TripleShifter: Working for a law firm does not leave much time for sleep. That goes double if you live in a bad part of town, because you have to spend more time commuting when you could be sleeping.
* {{Tsundere}}: Wakefield is very Type A. Their EstablishingCharacterMoment is sweeping into your house, insulting you, and then asking you out for dinner--[[BlatantLies just to catch up on old times, of course]]. This continues all the way right up to your RelationshipUpgrade.
-->'''Wakefield:''' Above all else is the question of whether you do or should trust the obviously pseudonymous Mister Smith.
-->'''PlayerCharacter:''' Oh, gods. You're actually worried about me.
-->'''Wakefield:''' [[BlatantLies Certainly not. I have a classmate's modicum of concern for your welfare.]]
* VideoGameCaringPotential: If want to play as a CrusadingLawyer, you're going to do a lot of this. The most noticeable example is after you discover that the firm was outright expecting you to [[spoiler: lose the case against Ajaia.]] With this information in mind, you can chose to either offer her a chance to get counsel by referring her to Wakefield, or outright leak your battleplans to her so she's on more even footing. Playing this way nets you a lot more opportunities for your PC in the endgame.
* VideoGameCrueltyPotential: If you're going down the AmoralAttorney route, there ''lots'' of opportunities to be a total jerk in the story. If you wish, you can join Stone's slow smear campaign of Vega just to suck up to him, outright force you demon pro-bono client to return to the demon world with his parents, completely ignore [[spoiler:Wakefield's DemonicPossession]] and double cross a goddess in order to get the upper hand in a case. And that's not even taking into account all the mean dialogue choices you can pick...
[[/folder]]

[[folder: Choice of the Rock Star]]
* [[AnnoyingYoungerSibling Annoying Older Sibling]]: Your player character's brother, Casper, but it's possible for your character to be close to him anyway. [[spoiler:If you have a close relationship with him and ask him to split the cost to get into the Battle of the Bands, he'll reveal he has spare cash and ''pay the entire cost'', since you've been so awesome about the whole band thing.]]
* ButThouMust: A very minor example, but when choosing your character's gender, if you pick the "alien from the planet Rocktopia" option, the narration says for the sake of argument that you're assuming a human form and have forgotten life on Rocktopia, and then asks you to pick male or female.
* ConsummateProfessional: You can play as this if you have a high Role Model stat and constantly keep practicing and rehearsing.
* HappilyMarried: [[spoiler:One possible ending, if you agree to support Layla/Marq Gold's goals. This will cause a break-up of your band, but you later have children and start a happy and successful rock-and-roll-family.]]
* [[HoistByHisOwnPetard Hoist By Your Own Petard]]: If you choose, as a child, to skip out on your birthday party to go on a joyride because you think the party will be boring and you don't like the classical instrument your parents had you play, you later get grounded and sent to your room without any cake or presents--and one of the presents was to be a ''record player'', something your player character badly wanted.
* {{Sellout}}: Some people will express fears that you've become this if you [[spoiler:sign on to Joey Greenback's company.]]
* SexDrugsAndRockAndRoll: Sort of. You can either play a hard-partying lifestyle (although it's mostly the "alcohol" type of party) with a high Bad Influence stat, or avert the trope and concentrate on high-quality music with a high Role Model stat.
* ShoutOut: When asked to select your character's gender, you can either pick male, female, non-gendered, or alien from the planet Rocktopia. The non-gendered option is labeled "Bowie", and choosing it has the narration compare you to Ziggy Stardust.
* TheRockStar: Your goal as the player character is to become this.
* YokoOhNo: InUniverse. [[spoiler:If you sign on to Joey Greenback's company, he helps you start dating Layla/Marq Gold, whose gender and first name are determined by the gender your character is interested in. Layla/Marq is a very creative artist, who even makes his/her own music, but eventually he/she will ask you to place one of his/her songs on your album. If you agree, this can cause a break-up of the band. You can compromise by having Layla/Marq do backup vocals instead, but this will later lock you out of a possible marriage as Layla/Marq will leave later.]]
[[/folder]]

[[folder: Neighborhood Necromancer]]
* TheBully: The three Kendall kids, and they go even further than most examples of this trope as they attack ''an off-duty soldier'' [[spoiler:and kill him]].
* {{Jerkass}}: As part of the premise, many of the people in your player character's hometown are this. A woman cuts in front of you in the haircut line, you're overcharged for a soda while buying fish suppers for your father, etc. You can play as one yourself if you play a character with a high Corruption stat.
* FriendlyNeighborhoodVampire: [[spoiler:If you invite the vampire who visits later into your home, he turns out to be this (you even get to choose his name, since your character doesn't know the Transylanian Saxon necessary to pronounce his real one). You can ask him a couple of questions about vampires, and he can even help you get past the gate of The Base, though only as far as that.]]
* SeenItAll: [[spoiler:The police officer PC [=McMurdo=], who's seen some strange things in his day, but considers them all vulnerable to good old-fashioned police work, which he explains to you if you bolt from him if he investigates your house.]]
* TakeThat: [[spoiler:You can ask the visiting vampire what he thinks of pop culture's portrayal of vampires. He likes Bela Lugosi and Christopher Lee's portrayals, cannot understand "that lady" who writes sparkly grumpy teenage vampires who cannot communicate (he is referring to, and insulting, Stephanie Meyers and the ''Twilight'' novels), and he finds the ''Buffy'' franchise to be very funny and sad, though he thinks they got vampires confused with ''The Incredible Hulk''. And finally he says Joss Whedon is a vampire himself.]]
* TheReasonYouSuckSpeech: Or rather, The Reason Your Shop Sucks Speech in this case. If you command the dead to take revenge on the fish and chips shop, and if you win, then instead of killing them you have the option of lecturing them on all the ways their shop sucks and could improve.
* WhatTheHellHero: After your first day commanding the dead, you'll get a minor one from [[spoiler:the ''bean nighe'', or "banshee" as she lets you call her, since you've been commanding the dead without seeing to their hygiene. She gives you another one later, for not letting the skeletons relax on the Day of the Dead despite them putting aside the afterlife to work for you for free.]]
* WhosLaughingNow: Part of the premise. You're a kid in a suburb full of rather unpleasant people; then, circumstances give you the ability to command the dead and possibly take revenge.
[[/folder]]

[[folder: Mecha Ace]]
* AceCustom: You and Hawkins both start with customized versions of standard-issue mecha before possibly upgrading to [[SuperPrototype Super Prototypes]].
* AcePilot: You. You start the game with 60 confirmed kills, and go up to 63 before you need to make any choices.
* AntiFrustrationFeature: Unlike other titles from the company, this one has various Checkpoint saves to allow players to more easily explore the branching storylines.
* AlwaysFemale / AlwaysMale: The player can either randomize the genders of any love interests or choose each major character's gender, but Captain Baelyn is always female, while her former classmate Star Marshal Nicholas Steele and Doctor William Chatham are always male. [[spoiler:If you're captured by the enemy near the end, the interrogator seeking information from you is also always male.]]
* AudienceSurrogate: Watanabe if you choose to spend time with him/her (in Mecha Ace, genders of major characters are either randomized or chosen by the player) when not in battle, as your player character can explain basics to him/her such as when it's necessary to follow rules and what is done with casual clothing while in military service.
* BloodKnight: Commandant Hawkins definitely, with a side order of SpiritedCompetitor. Ensign Asadi also fits [[spoiler:at least at first glance.]]
* BottomlessMagazines: Averted - the game makes a point of detailing when the Lance-group needs to refuel or resupply on ammunition.
* TheChainsOfCommanding: You can definitely play it this way. [[spoiler: Ensign Asadi gets hit by this pretty hard after he/she nearly gets the squad killed during his/her first command.]]
* CharClone: Commandant Hawkins is the mysterious blond masked rival, though their color scheme is blue instead of red.
* CompetitiveBalance: Depending on which stat you raise the most, your ideal fighting style will be a little different:
** CloseRangeCombatant: With a high Piloting stat, which makes you faster and improves your melee skills, you'll be better at winning melee skirmishes up close.
** LongRangeFighter: With a high Perception stat, which makes it easier to detect enemies and improves your ranged skills, you'll be better at ranged combat, sniping enemies from afar.
** StoneWall: With a high Willpower stat, you'll be able to take more hits and keep your cool under fire, which can later open up strategies such as charging into the middle of enemies and marking targets for the ''Caliburn'' to fire missiles at [[spoiler:although, word of warning, a high Willpower build has no reliable way of retrieving the prototype early on without losing a member of your lance, so Willpower is more useful later than it is early]].
** LethalJokeCharacter: With a high Presence stat, you're better able to lead the members of your lance, but your combat skills won't be ideal...''however'', having a high Presence also increases your persuasive skills, allowing you to outright ''skip'' some battles.
* DirtyCoward: Commandant Hawkins will accuse you of being this, although not in exact words, if you flee from your first encounter with him/her and/or if in your second encounter you have your lances fight Hawkins instead of you.
** [[spoiler:You can flee from the final battle for Crown Station, but doing this gets you a bad ending, as you've left your fellows to die and left the rebellion to fall, and your character ends up spending his/her days drinking in a bar, filled with regrets.]]
* DownerEnding: No matter what choices you make, no matter how many people die, most of the endings are at least bittersweet. However, if you [[spoiler: side with Hawkins and self-destruct the Lightbringer]], you and your love interest end up as hard, joyless pirates with no real future, and the protagonist bitterly reflects that the philosophy they followed was deeply wrong.
* EarnYourHappyEnding: It takes a lot of work and a very specific character build, but if you make the right choices it is possible for your entire squad, [[spoiler: the millions of civilians aboard Crown Station]], and every other named character to survive.
* EnergyWeapon: Both sides have access to [[LaserBlade Plasma Cutters]], but [=CoDEC=] has a monopoly on long-range particle rifles. They're also developing the particle storm rifle, which allows for BeamSpam from a single mech. Unusually, {{The Empire}}'s [[SharpenedToASingleAtom monomolecular]] hand weapons are considered superior to ordinary beam weapons in single combat, mostly due to the extremely fine control and rapid cutting power they bring to the table.
* EscortMission: [[MultipleChoicePast One of the backstory options]] has you rising to fame after pulling off the escort mission from Hell: singledhandedly defending around a dozen fleeing civilian transports from three enemy lances, with each lance consisting of around seven units.
* ExcitedTitleTwoPartEpisodeName: Chapters are titled in this matter, much like mecha anime episodes.
* FlawedPrototype: The Lionheart has some very buggy piloting software that chokes when the Lionheart goes to full speed, and fixing that means installing [[PowerLimiter limiters]] that make it move as slowly as a mook mech.
* {{Foreshadowing}}: In your first battle with them, Hawkins makes a point of mentioning your 'lion's heart'. Now take guess of what the codename for that shiny new prototype you've liberated is...
* FunWithAcronyms: TheFederation is properly known as the Coalition of Democratic Extrasolar Colonies, or [=CoDEC=] for short.
* GenderBlenderName: For most of the characters whose gender can be chosen or randomized, while their surnames remain the same, their "given names" change depending on whether they're male or female. But in Commandant Hawkins' case, whether they're a man or a woman, their given name will always be Camille.
* GetAHoldOfYourselfMan: You can do this to [[spoiler: Watanabe]], and even get an achievement for it.
* GrandTheftPrototype: Multiple cases, ''starting'' with stealing one of your side's prototypes ''back'' from the Empire. Oh, and the achievement for hijacking said prototype mid-fight is actually ''called'' GrandTheftPrototype.
* GreyAndGrayMorality: While TheEmpire is a corrupt, stagnant monolith kept in line with fear, secret police, and brute force, and TheFederation are the [[LaResistance scrappy underdog fighting for democracy and progress]], the Imperial Navy has a strong tradition of "honorable" conduct that [=CoDEC=] doesn't always share, and a Warrior player can repeatedly commit what essentially amount to war crimes without even a slap on the wrist from his or her superiors.
* HeroicBSOD: Early on, you're required to select one of four weaknesses to make your character imperfect (which, in stat terms, will reduce one of your stats to 1). One of the choices is "Combat shakes", which causes your character's teeth to grind and hands to freeze at the controls due to the stress of constant war, and to demonstrate the weakness right away, you have a heroic BSOD as an enemy mech is about to fight you, requiring Asadi to shoot it down to rescue you.
* HonorBeforeReason: A fatal flaw of the Imperials, as "dishonorable" tactics such as flanking and ambushes are considered beneath them.
* HumongousMecha: Do we really need to spell it out?
* JackOfAllStats: Of the three starting mechs, the aging-but-reliable Pictus is the most versatile and performs well for characters whose builds haven't focused on either Piloting, the close combat stat, or Perception, the most important ranged combat stat.
** MasterOfNone: However, it is thoroughly outclassed when up against Commandant Hawkins's AceCustom duelist mech.
* MacrossMissileMassacre: Play your cards right and you can send a send heavy missiles from the Caliburn in Hawkins' direction during your second battle with him/her. The achievement is even called "Itano Circus" in the code.
* NecessaryDrawback: Early on, during a battle, you're required to select from one of four weaknesses that causes you to falter, requiring your team to bail you out. This is a gameplay element to reduce one of your stats to make up for an earlier choice that increased one of them. The weaknesses you can choose are being outmaneuvered by a superior pilot (reduces your Piloting), being blindsided by an enemy you didn't detect (reduces your Perception), losing the ability to command the others (reduces your Presence), or the "combat shakes" (reduces your Willpower).
* PrecisionFStrike: If you use a convoluted argument to talk Hawkins into retreating instead of getting into a second duel.
-->'''Asadi:''' "Boss? What the fuck just happened?"
* SadisticChoice: During the Battle of Crown Station, once [[spoiler: the Lightbringer comes online]]. The Lieutenant Commander must choose between saving ten million innocent people aboard Crown Station, or the retreating battlefleet, including, potentially, his or her love interest.
* ShoutOut: The game is absolutely studded with shout-outs.
** The aforementioned GoldenEnding? The achievement for it is called [[Series/DoctorWho "Just]] [[EverybodyLives this Once."]]
** [[spoiler: Watanabe]] quotes Amuro Ray word for word if you BrightSlap him/her.
** [[spoiler: If you save Crown Station from destruction]] you get the achievement [[PacificRim "Apocalypse: Cancelled".]]
** An achievement for painting your mech red? "The Red Comet."
** If you romance your bridge controller, you get an achievement called [[Anime/RebuildOfEvangelion "I will (not) abandon you..."]]
** Maxed your melee combat skill? The achievement for that is [[VideoGame/SuperRobotWars "The Sword that Cleaves Evil"]].
** Complete the game with a single gender cast? [[Anime/MobileSuitGundam0083StardustMemory (Wo)Men of Destiny.]]
** One of the achievements is titled "[[Anime/MobileSuitGundamZZ Anime Ja Nai!]]"
** One of the default names you can give your character is [[YoshiyukiTomino Yoshiyuki Tomino]].
** Your character's ID begins with "[[Anime/MobileSuitGundam RX-782]]".
** If you max out your player character's ranged combat capabilities, you'll earn an achivement called "The White Death". While the White Death is the nickname of Demar Griffe from ''After War Gundam X'', that character actually specializes in using a "beam knife"; the achievement title is a better shout-out to UsefulNotes/SimoHayha, the real-life Finnish marksman also known as the "White Death".
** The achievement name for the DownerEnding is "[[https://youtu.be/ZIwzRkjn86w ...On a Halifax Pier]]".
** Another pair of default names are [[TabletopGame/BattleTech Alexander and Natasha Kerensky.]]
** Having a high reputation nets the achievement "[[Anime/TengenToppaGurrenLagann Who the Hell...]]"[[note]]Do you think '''we are'''!?[[/note]]
* SlasherSmile: At one point, [[spoiler:Commandant Hawkins]] is described as giving a "grim slash" that is "predatory, intimidating, and nothing like a smile."
* StandardSciFiHistory: It fits the broad outline of the earliest parts of the timeline, though TheEmpire is actually a degraded [[OneNationUnderCopyright corporate]]-[[ObstructiveBureaucrat bureaucratic]] entity that has degenerated into a stagnant feudal entity, and TheFederation is starting to emerge as a way to derail it into something more in line with a RealRobotGenre setting.
* StarbucksSkinScale: Asadi is described as having "skin the colour of milk tea".
* SuperPrototype: The Lionheart [[spoiler:and the Roland on the imperial side.]] However, the concept is also sporked when its designer points out that they can just make more Lionheart units if you get shot down.
* TalkingTheMonsterToDeath: Gather the right information and have the right stats, and it's possible to skip the a number of fights with Hawkins. [[spoiler: The first involves playing on his or her [[BloodKnight nature]], talking about how you've been on patrol for days and are so tired you won't give him/her the fight s/he wants. The second involves either demonstrating that his/her philosophy is deeply flawed or telling him/her that you love them and don't want to see them like this. The latter, obviously, is only possible if you're in a romance with them.]]
* WorthyOpponent: Commandant Hawkins sees you this way. Can become FriendlyEnemy and outright FoeYay if you play your cards right.
* YouOweMe: If you're out-maneuvered by an enemy pilot during the first battle, Asadi will quip this after they bail you out.
[[/folder]]


[[folder: Thieves' Gambit: The Curse of the Black Cat]]
* AlwaysSomeoneBetter: The game's description as well as the prologue mentions that you're the ''second'' greatest thief. So who is the first? Bouchard, your rival, who has never been met in the flesh; all anyone has seen of them is their calling card. They could be a man, a woman, or even a group of people, although since the newspapers call him Maurice Bouchard, there is a strong possibility that he's a guy. You do find out who Bouchard is near the end of the game, and [[spoiler:Bouchard is indeed a guy.]]
* BookDumb: If your character has a low Intellect stat but you still successfully complete the game without getting arrested.
* ClassyCatBurglar: If your character is female and has a high Honor stat.
* GentlemanThief: If your character is male and has a high Honor stat.
* TheHandler: Reg Claythorne, your right-hand man with a British voice, who speaks to you through your earpiece.
* ImpossibleThief: A high Technique or Intellect will of course drastically increase what you can pull off, although in different ways; a high Technique will increase your agility and climbing abilities, and a high Intellect will increase your hacking and security-breaking skills.
* PhantomThief: If your character has a high Stealth stat.
* RefugeInAudacity: If your character has a high Flash stat.
* StupidCrooks: If your character has a low Intellect stat and you get arrested.
* SympatheticInspectorAntagonist: Inspector Marie Leclerc from Interpol's Cultural Property Theft Division, who has made you into one of her special projects and is described as "scarily competent."
[[/folder]]

[[folder:Psy High]]
* AlphaBitch: Mackenzie. You can even choose the reason for the animosity: either it's because she resents you for having more people come to your twelfth birthday party than to hers, because you resent her for being mean to your friend Alison/Andrew as a child, or because, well, you just don't like her.
* AnguishedDeclarationOfLove: [[spoiler:This is how Alison/Andrew, your best friend, confesses their feelings to you.]]
* ArcWords: "Model citizens." [[spoiler: That means "{{brainwashed}} into being a straight-A student."]]
* TheBeautifulGame: If you're playing an athletic character, your character plays soccer as a sport.
* BigBad: [[spoiler:Randall Pierce, the principal.]]
* {{Brainwashed}}: [[spoiler: Mr. Pierce and Ms. Clay are using the Vinculum to brainwash the students. Mr. Pierce is using this for his political ambitions, Ms. Clay honestly believes that making the students into "model citizens" is what's best for them.]]
* {{Clairvoyance}}: Your primary psychic power.
* {{Delinquents}}: One of the four possible love interests, Carla/Carl, has a free-spirited attitude and even [[spoiler:sells drugs]].
* DePower: [[spoiler: The Vinculum's mind control also screws with your powers if it affects you.]]
* TheDragon: [[spoiler:Janet Clay, one of the teachers.]]
* DrugsAreBad: Upon finding out that [[spoiler:Carla/Carl sells drugs]], you can either play this trope straight or not, depending on how your player character feels.
* EldritchLocation: [[spoiler:The Nexus of the Moon, or Nexus for short, a magical tidepool formed when witches tried to get rid of their leftover magic by throwing it in the ocean.]]
* TheExoticDetective: You're a detective with psychic powers.
* FaceHeelTurn: [[spoiler:You have an opportunity to perform one if you personally investigate the detention room; one possible choice is to voluntarily submit to the Vinculum and become a "model citizen". If you do, you can pursue an ending where you help Pierce and Clay with their plans to turn the rest of the class into "model citizens".]]
* [[GentlemanAndAScholar Gentleman Or Lady And A Scholar]]: You can play as this if you have a high Academics stat and a high Altruism stat.
* [[GirlNextDoor Girl Or Boy Next Door]]: Alison/Andrew Faulkner (whose gender and first name are set by the gender your character is interested in).
* GoodParents: The player character's parents are very supportive despite having little money, and are very invested in your player character's future. However, they're totally out of the loop on the game's plot, so you may have to work around them at some point. [[spoiler:It's possible for them to ground you later, but you may or may not deserve it.]]
* HasTwoMommies: Your childhood friend Alison/Andrew has two mothers, both of whom are lawyers, although it's only mentioned briefly.
* HighSchoolDance: Junior prom, the single most important event of the year! [[spoiler: Because Pierce is going to take control of the Nexus during it and turn the junior class into model citizens.]]
* [[ICantBelieveAGuyLikeYouWouldNoticeMe I Can't Believe A Guy Or Girl Like You Would Notice Me]]: This is your player character's reaction if you successfully win over the heart of your longtime crush, Taylor/Tyler (whose gender and first name are set by the gender your character is interested in).
* InsufferableGenius: You can play as this if you have a high Academics stat and a high Selfish stat.
* JerkJock: If you play a character with a high Athletics stat and a high Selfish stat, you can play a character of this type.
* LovableJock: ...or you can play this type, if your character has a high Athletics stat and a high Altruism stat.
* MindControlDevice: [[spoiler:The Vinculum, and once your player character finds out about it, it's also the MacGuffin that drives the larger plot.]]
* NoSocialSkills: Your character is this with a low Social stat.
* PopularityPower: Popularity is a stat in this game that means how well-known you are and how much others like you. If this stat is high, it can help you win allies later.
* TheSocialExpert: Your player character is this with a high Social stat, which determines how well you can talk to and persuade people and how well you can "read" people. Interestingly, in this game, it's a separate statistic from Popularity, which means how well-known you are and how much others like you.
* TheStarscream: [[spoiler: Ms. Clay can sabotage Mr. Pierce to take over the school. She's not a nice person, but she does care about the school for its own sake instead of as a platform to TakeOverTheWorld, making her ALighterShadeOfBlack. She's even a good ending, if you don't object to the whole "model citizens" thing.]]
* StarterVillain: Your very first case has you tracking down the thief who stole Haley's iPhone.
* UnluckyChildhoodFriend: If you romance anyone other than Alison/Andrew, or romance no one.
** VictoriousChildhoodFriend: If you romance Alison/Andrew.
[[/folder]]

[[folder: Choice of Robots]]
''See VideoGame/ChoiceOfRobots''
[[/folder]]

[[folder: The Last Monster Master]]
* BigBadFriend: [[spoiler:Your player character was friends with Alumig as a child, and if you were either an orphan or an outcast Alumig was your ''only'' friend. But he becomes a main villain later.]]
* TheBully: The lanky monster (whose name you can determine) acts like this at first to the small monster and the muscular monster, but you can talk her out of it.
* TheDragon: [[spoiler:Orlich. He thinks he's a (well-intentioned) BigBad, but he got a lot of help from Alumig, and Alumig had plans of his own.]]
* FaceHeelTurn: [[spoiler:At the climax, Alumig attempts to cause two of your monsters to abandon you and join Alumig's cause, it will always be the two monsters who have the least affinity for you. However, it's possible to talk your monsters into remaining with you, and you get an achievement for preventing their turn.]]
* GambitPileup: The last battle is a circus as everyone's attempts to control [[spoiler: the monster army]] crash headlong into one another.
* GuideDangIt: How the ending is determined is not explained outside of the code. [[spoiler: It depends on your Compassion/Discipline meter and on which of four stats you've trained the most.]]
* HelloInsertNameHere: Like all Choice of Games games, you can name your player character, but in a case notable enough to list this trope here, you can name each of the four monsters you train, as well.
* HippieTeacher: You can play as this type of trainer if you have a high Compassion stat.
* InherentInTheSystem: Humans' treatment of monsters is essentially slavery, but the fact is that untamed monsters ''are'' wild and dangerous to humans, and only certain humans have the necessary telepathic ability to communicate with and tame them. [[spoiler: It's possible to build a more equitable society once monsters break their chains. It's also rather easy to screw things up.]]
* LoveTriangle: [[spoiler:Eventually, the horse monster and the muscular monster will develop feelings for each other. If you break them up, the horse monster will hook up with the small monster afterwards, much to the muscular monster's dismay. If you don't break them up, the horse monster and the muscular monster will remain together, much to the small monster's dismay.]]
* RedHerring: [[spoiler:The story begins with you having to calm down a monster named Tansiat from throwing tantrums over frustration with his job. Since your friend Alumig is much more accepting of his position, you're led to believe that Tansiat will become a problem later on. It's actually ''Alumig'' who later turns, after hearing the arguments of the foreign monsters.]]
* SadistTeacher: You can play as this type of trainer if you have a high Discipline stat and a low Respect stat.
* StarterVillain: Your first task is to try to calm down a monster named Tansiat, who is throwing tantrums because he is fed up with his job as Treasure Guardian.
* SternTeacher: You can play as this type of trainer if you have a high Discipline stat and a high Respect stat.
* VillainHasAPoint: [[spoiler: Alumig is trying to free monsters from human rule. While that isn't entirely a good thing, and he ''is'' a JerkAss who's mostly using the cause for his own ambition, he has a point that human treatment of monsters gets oppressive at times.]]
* WellIntentionedExtremist: Late in the story, [[spoiler:Orlich attempts to take over Granaugh and enlist the monsters in his army, reasoning that he needs to do whatever is necessary to fight the Brugarnns.]]
[[/folder]]

[[folder: The Hero of Kendrickstone]]
* AfterTheEnd: 216 years ago, the Flowering Court ruled a magical empire over the lands that are now controlled by the Concordat. Then it vanished, and left behind ruined cities full of monsters and magical treasure.
* BeingGoodSucks: In the endgame, you have to decide how to punish [[spoiler: the captured bandits, who committed hanging-worthy offenses under MindManipulation. The compassionate thing to do is to pardon them all, but the crowd wants them hung and isn't interested in excuses. Freeing them will put a serious tarnish on your name.]]
* BlackAndGrayMorality: The game's villain is a bad man [[spoiler: (using MindManipulation to turn innocents into murderous bandits isn't the behavior of an upstanding citizen)]], but Kendrickstone's elite aren't always nice chums themselves; William of Hallowford is a mafia boss and Isan of Korilandis is an amoral wizard most concerned with his own research. Even Dame Mildred is willing to engage in underhanded behavior to serve the needs of the city, such as [[spoiler: ordering her squire to cooperate with William of Hallowford and break into someone's house to catch a smuggler]].
* CharacterAlignment: Played with. "LawfulGood" and "ChaoticEvil" are available as achievements, and you have two [[KarmaMeter Karma Meters]] for Compassion/Pragmatism and Order/Freedom. However, the game itself avoids passing moral judgment on your actions.
* CourtMage: Isan of Korilandis, a foreign wizard who works for the Duke of Kendrickstone.
* FantasyCounterpartCulture: Korilandis is a counterpart to medieval Mali, ruled by a Mansa and with an economy based on gold and salt.
* GloryHound: You, to a greater or lesser extent. Part of your motivation for adventuring is inevitably going to be fame and glory.
* KeepTheReward: In this game, refusing the reward for a heroic deed is generally not purely altruistic, it's a publicity stunt that earns you fame.
* KnightInShiningArmor: Dame Mildred of Sonnemerci, Knight of Kendrickstone and the only one of the possible {{mentors}} who can be unambiguously called "good." William of Hallowford does make the claim that he and she are NotSoDifferent, though, in that they both enforce order in the city.
* LegitimateBusinessmensSocialClub: William of Hallowford is an honest, upstanding merchant of Kendrickstone who provides, among other services, protection from the city's criminal element. Of course, sometimes his men need to remind everyone why they should buy his writs of protection. Order must be maintained in the city, after all. The achievement for joining his organization is even called "Legitimate Business."
* MoraleMechanic: Good food, fine clothes and quality alcohol keep you in good spirits, which give you a boost to all of your stats. Conversely, if you live like a pauper, all the privations wear down on your ability to get anything done.
* MurderIsTheBestSolution: William of Hallowford's plan for stopping the BigBad starts with "s" and ends with "-litting his throat."
* ShameIfSomethingHappened: The mission in Chapter 5 is undeniably a bit on the skeevy side, and William is not above obliquely threatening to ruin your life if you don't play ball, forcing you to go through with it.
* StandardFantasySetting: Young adventurers go out slaying dragons for gold and glory, using swords and spells. It's a very self-aware one, though.
[[/folder]]

[[folder:Choice of the Petal Throne]]
* AdorablyPrecociousChild: You first meet Rayána, a low-clan cobbler's daughter who nevertheless eagerly applies herself to studying military strategy and who as an adult becomes a potential second-in-command and potential love interest, as a little girl while you are being grilled on how to resist an enemy's "crab" strategy during an exercise.
* AmbitionIsEvil: Inverted if your patron deity is Hrü'ü, for Hrü'ü encourages you to be ambitious and avoid complacency.
* BloodKnight: If your patron deity is Vimúhla, you're encouraged to act like this.
** NobleDemon: However, if your patron deity is Karakán, while you're still encouraged to be a warrior, more emphasis is placed on being honorable.
* ButForMeItWasTuesday: When asked why an assassin's coming after you, you can reply that you "don't have time to enumerate every grievance brought against me by lesser men." This isn't even a sign of ignoble character - Tsolyáni nobility are pretty much expected to act like this.
* GambitPileup: [[spoiler: The mission into the Underworld ruins involves three separate agendas. Your mission is to get the artifact deep in the ruins and bring it back to your Prince. Wave, however, is a spy for Emperor Eternal Splendor, and wants to bring the artifact back to him instead. And then Nirun is under orders to kill you over the vendetta that was mentioned at the beginning of the game, and make sure you don't come out of the ruins with the artifact and the glory that comes with it.]] You can lampshade this if you want.
-->Seriously? Is anyone else actually trying to accomplish this mission?
* GenderBlenderName: Your character always begins the game with the name of "Tiúni", regardless of whether you're male or female, but you're given a different, gender-specific name later on during the naming ceremony.
* TheHedonist: If your patron deity is Dlamélish, you're encouraged to act like this.
* JustFollowingOrders: Encouraged if your patron deity is Hnálla, as Hnálla is considered the supreme deity of stability and values order and conformity.
* KarmaMeter: This game has an unusual variant, as there is a stat called "Noble Action", which increases every time you do something your clan considers noble. The twist is that there are some behaviors that all clans consider noble or ignoble, while other behaviors differ from clan to clan. Jealousy, for example, is considered "ignoble" no matter what clan you're a part of, while some clans will consider conformity to be noble, others consider independence to be noble, etc.
* MeaningfulRename: In this game's world, when young people reach the age of majority, they undergo a "naming ceremony" where they are given both adult names and adult rights and responsibilities to go with them. This applies to your player character as well, who always starts the game as Tiúni but is given a different name later in their naming ceremony.
* NoGoodDeedGoesUnpunished: [[spoiler: If you're commanding from the platform, winning the battle does ''not'' excuse disobeying orders to do so; the chain of command and the status of your commander are more important than something as trivial as saving the battle and capturing the city.]]
* SlidingScaleOfGenderInequality: In general, a "more traditional role for women" still exists, that of the "good clan girl", but a woman can take up the rights and responsibilities of men if she declares herself aridáni at her naming ceremony. Your own player character's two mother figures exemplify both choices: Mama Halé chose the route of the "good clan girl", although she still has a formidable personality, while Dzái named herself aridáni.
* StarterVillain: Your first major obstacle in Choice of the Petal Throne (other than the assassin you face in the tutorial, who you always defeat eventually regardless of choices) is an older youth named Mottán, who's partially responsible for Wave getting himself/herself into debt. Mottán is also a SkippableBoss if, instead of choosing to confront him, you choose to either tell the elders about the debt, or to confront the head of the gambling establishment instead.
* StayInTheKitchen: Inverted if you're playing a female character, as you're made to stay ''out'' of the kitchen rather than in, as it was clear from birth that Dzái expected you to name yourself aridáni, take up the rights and responsibilities of men, and follow her into the army. When given a choice of what to think about this, you can either be pleased at the opportunity for glory, that you would've preferred being a good clan girl, or that you're happy not to be stifled as a good clan girl but aren't so sure about the soldier part.
* [[TeamMom Team Mom or Team Dad]]: If your patron deity is Avánthe, you're encouraged to act like this, with a commitment to justice and a slight dash of OldSchoolChivalry and NatureHero.
* VictoriousChildhoodFriend: Your "clan-cousin" Wave (whose gender you can pick, along with your own) can be this if you romance Wave (it should be noted that "clan-cousins" in this game refers to "other children of the clan", so you and Wave are not actually related).
** UnluckyChildhoodFriend: If you don't romance Wave.
[[/folder]]

[[folder:Hollywood Visionary]]
* AdorablyPrecociousChild: Your niece. When she first appears on the studio lot, your character expects her to ask about the movie stars, but she surprises your character by being an expert in filmmaking lingo and technical jargon as well as the more obscure parts of the movie industry, and she spends time trying to be useful and helpful to those around her. Also, if you have a good relationship with her, [[spoiler:she'll spy on Croghan for you to find out if his picture is a rip-off of yours or not.]]
** However, there's one subversion near the end: if you spend enough time with your niece, and you promise her that you can keep a secret, she tells you that she doesn't think she's as precocious and smart as others think she is, since [[spoiler:she can't read unless she really forces herself, and in fact she's only been able to turn in homework because she's been paying a boy in her class to write down what she says (but just writing it down; she still comes up with the answers herself).]]
* AllohistoricalAllusion: Several achievements are awarded for re-creating RealLife films, such as "Master of Suspense" ([[spoiler:get Creator/AlfredHitchcock to direct a horror or suspense film with a celebrity lead]]), "[[Film/SomeLikeItHot Like It Hot]]" ([[spoiler:get Creator/BillyWilder to direct a comedy with a cross-dressing lead]]) and "[[Film/TheTenCommandments Commanding]]" ([[spoiler:get Creator/CecilBDeMille to direct a widescreen religious epic in color]]).
* AlwaysFemale: Your sister Romana, and your niece (the only character whose name is customizable but whose gender is not).
* AlwaysMale: Fish Grundy, Lloyd Croghan, Rep. Jonathan Creed, and Prince Faisal Raqim.
* AnachronismStew: The game is set in TheFifties. Most of the background fluff (UsefulNotes/TheKoreanWar is ongoing, UsefulNotes/TheHollywoodBlacklist is at its height, a Congressional committee is actively rooting out Communist agents, the Paramount Decision has opened the door for independent filmmakers to reach a wide audience of theater-goers) implies a setting in the early fifties, but several of the movies listed in the dossiers of actors and directors were released later in the decade, and your niece at one point makes a reference to ''Series/LeaveItToBeaver'', considered emblematic of TheFifties but not actually broadcast until 1957.
** That said, most hints indicate the game takes place in 1952-53. "Eisenhower's America" is mentioned in such a way as to imply it's a new thing (he was elected on November 4, 1952, and inaugurated on January 20, 1953), the Korean War ended in mid-1953, and [[spoiler: the Academy Awards ceremony in one of the game's possible endings is explicitly said to be the first broadcast on television - which historically was the 25th Academy Awards ceremony, held on March 19, 1953. Oddly, Spencer Tracy, who presents you with your award, was not a presenter at that ceremony in RealLife.]] The Army-[=McCarthy=] hearings of 1954 would precipitate the decline of Communist witch-hunts, making a setting after that point unlikely.
* ArabOilSheikh: Prince Faisal Raqim is an oil sheikh from [[{{Qurac}} a small (and unnamed) country somewhere on the Arabian peninsula]]. Despite being heir to the throne, he's far more interested in the Hollywood social scene, and has made a name for himself as an investor in several film productions.
* BadBoss: Lloyd Croghan, who's callous and inflexible, but also competent [[spoiler: and ultimately fair-minded]].
** You can become one of these if you mistreat your crew (leading to a strike action).
* BiTheWay: You can choose to seduce two of your three potential backers[[note]]the third, your sister Romana, is obviously off-limits[[/note]], Prince Faisal and Greta Garbo, regardless of your own gender - the latter is the only historical figure you can seduce. (Garbo is widely believed to have been bisexual.)
* BlackBestFriend: Fish Grundy.
* BookDumb:
** Your niece, who hates school and would rather spend time on the studio lot. [[spoiler: It's later revealed that this is because she's dyslexic.]]
** The Grip is also this - a genius film technician who didn't graduate high school.
* [[CoolUncle Cool Uncle or Cool Aunt]]: You can be one, for your niece.
* DistantFinale: Two of the game's five endings take place decades after the rest of the game.
* UsefulNotes/FallOfTheStudioSystem: The era in which the game takes place, but fairly early on - all of the Golden Age studios (including RKO, which folded in 1957) are still going concerns, and you can poach their talent.
* FirstGirlWins: The first character whose gender you can select (usually an indication of a LoveInterest in the ''Choice'' games) is the assistant, but the game instead focuses on a LoveTriangle with the Actor and the Grip, keeping your relationship with the assistant platonic. [[spoiler: However, if you don't end up with either the Actor ''or'' the Grip at the premiere, you are presented with an opportunity to start dating the assistant. The achievement for this is even called "You All Along".]]
* GiftedlyBad: You, if you choose to work in the field where your skills are lacking.
* Creator/GretaGarbo: An old friend of your character. You once did her a favor and you have the opportunity to call it in when your studio needs money. As is prominently featured in the game's advertising, one of the ways you can sweet-talk her into giving you more money is to seduce her.
* HypercompetentSidekick: The assistant, who was your personal assistant at Croghan's studio and followed you after you quit. At numerous points in the game, your character makes clear that the assistant's help is basically the only thing allowing the movie to happen.
* LowestCommonDenominator: You can choose for your movie to appeal to these sorts of people. The game's stats counter diplomatically describes such films as "accessible" (in contrast to "intellectual"). However, if you do, you'll lose points with the critics, who aren't afraid to call it lowbrow (or worse). [[invoked]]
* NoCelebritiesWereHarmed: Averted, for the most part - real Hollywood celebrities of the era are featured in the game, and you can even cast them in your movie.
* OnlyOneName: Your assistant is the only character with a customizable name who doesn't have a last name. You can assign first ''and'' last names to yourself, the Actor, and the Grip, but not the assistant. (You can choose your niece's first name, but her last name is always Frazier.)
* SeriouslyScruffy: The assistant.
* ShoutOut: To ''Film/EdWood'' - there's a scene where Creator/OrsonWelles gives you a pep talk very similar to the one he gives Ed Wood in the film.
* SmokingGun: The fire investigation discovers a piece of evidence that the conflagration which nearly brought down your studio was, in fact, arson. [[spoiler: It was a Diego cigar - Croghan's brand - leading you to believe he tried to sabotage your studio, but it turns out he stopped smoking cigars some time before.]]
* StartMyOwn: The game opens with you leaving Lloyd Croghan's studio to start your own, in order to bring your dream project to life.
* ThreeDMovie: Unsurprisingly, as the game takes place in the era of the ''original'' 3D fad, shooting the movie in 3D is an option.
* TitleDrop: One of the default choices for the name of your studio is "Hollywood Visionary".
* TypeCasting: Indulging in this does wonders for the quality of your film's acting. This doesn't work for directors, though - A-list directors will excel at making pretty much any kind of movie, even if you have Creator/AlfredHitchcock direct a romantic comedy or Creator/BillyWilder direct an epic adventure film. [[invoked]]
* RedScare: One of the game's overarching plotlines. You can play as a staunch anti-communist or an unapologetic Red - or anywhere in between. If you're unapologetic or uncooperative enough, you ''will'' be blacklisted.
* WhatHappenedToTheMouse: [[spoiler: Although Croghan is exonerated from arson and industrial sabotage, it's ultimately never revealed who tried to burn down your studio.]]
* {{Workaholic}}: You can be one. [[spoiler: Work too hard and you'll end up having a heart attack.]]
* YouGetWhatYouPayFor: Across the board, "budget" talent is inferior to A-list talent, though usually their weaknesses can be overcome if you make the right choices during production. [[spoiler: But don't scrimp on the film editing - the cheaper the editor, the fewer opportunities you have to alter the film ''and'' the more likely an alteration can backfire.]]
[[/folder]]

[[folder: It's Killing Time]]
* BigBad: [[spoiler:Jenkin Yoshinobu, the father of the woman who killed herself after you killed her boyfriend in Beijing. It was his idea for the Phoenix to hire Boris to destroy his own crew. Depending on your previous choices, after taking revenge on or forgiving Boris, you may or may not have an opportunity to travel to Japan and decapitate Yoshinobu.]]
* TheChessmaster: If you play an assassin with a high Intelligence stat, your character specializes in coming up with clever strategies to pull off your assassinations.
* ColdSniper: You can play as this if you have a high Ranged Weapons stat and a high Ruthlessness or high Discipline stat.
* CulturedBadass: You can play as this if you have a high Intelligence stat, since increasing your intelligence requires a lot of reading of literature, or if you take special enjoyment in the sights and culture of the places you visit.
* GoodOldFisticuffs: If you have a high Strength/Hand-to-Hand stat, your character is better at close-range fighting.
* TheHandler: Usually your boss, Boris, but sometimes it'll be one of your teammates.
* HiredGuns: Your player character, and everyone in The Syndicate.
* [[HitmanWithAHeart Hitman or Hitwoman With A Heart]]: You can play as this if you have a high Righteousness stat.
* [[HolyHitman Holy Hitman or Hitwoman]]: You can play as this if your assassin player character frequently attends church.
* TheMole: Later, it becomes clear that someone in your organization is working against you. There are several clues that the mole is [[spoiler:Miller]], but it turns out [[spoiler:this is a RedHerring.]] The mole actually turns out to be [[spoiler:your handler Boris, who was hired by the Phoenix to destroy his own crew, an offer he accepted both because of the enormous amount of money and because standing up to the Fallen Angels would've been suicide.]]
* MurderInc: The Syndicate, the group your character works for.
* MyGreatestFailure: Your player character eventually has a dream flashback to a previous mission in Beijing (you can resist having this dream the first time, but the second time you have no choice but to dream about it). Played with, as your character did successfully complete the mission and kill your target; the "failure" was [[spoiler:completely accidental collateral damage, as once the target's girlfriend walked in and saw that her boyfriend was dead, she threw herself out the window and killed herself in despair.]]
* OnlyInItForTheMoney: A possible motivation for your player character if he/she doesn't care who he/she kills, as long as the money is good.
* ProfessionalKiller: Your player character, and everyone in The Syndicate.
* PsychoForHire: You can play as this if you have a high Psychotic level, and also to an extent if you have a high Ruthlessness level.
* RedHerring: There are a few clues pointing to the idea that [[spoiler:Miller is working against you. Miller refuses to talk about his past, you find grenades and a Fallen Angels headband in his bag, and he conveniently shows up late after an attack kills many of your teammates citing the reason as needing to check on his niece. As it turns out, while he ''used'' to be a member of the Fallen Angels, he left them when they became too sadistic. Also, while some hoodlums show up late in the story looking for Miller, it's due to an unrelated matter, and Miller has been genuinely on your side the whole time. There ''is'' a traitor in your organization, but it isn't Miller.]]
* RomanceSidequest: A Choice of Games staple. Here, you can potentially pursue a relationship with one of three assassins from a different group, and their names and genders are determined by the gender your character is interested in (however, only one of them will agree to a relationship, depending on which of them you impressed the most when all of you were talking about yourselves, since each has different tastes). Alternatively, if your player character is attracted to women, it's possible to display interest in Marie, a fellow assassin from your own group, or if your player character is attracted to men, you can express interest in Dante, another fellow assassin from your own group. [[spoiler:The leader of the Fallen Angels, the Phoenix, may also try to tempt you into a relationship depending on your choices.]]
* ShoutOut: While in the prologue, your character spots [[WhyDidItHaveToBeSnakes a snake lying nearby]]. If you opt to cover it, you first lay hands on [[Franchise/IndianaJones a beat-up fedora]].
* TalkingYourWayOut: Your character is good at this if you have a high Improvisation stat, although there are a few bluffs that may require Intelligence as well such as [[spoiler:convincing the man with the harpoon gun during the Bora Bora mission to take only some of your money, thinking he's taking all of it.]]
* WeHelpTheHelpless: Your player character can have this as his/her motivation if your player character's motivations center around ridding the world of corrupt bad guys and giving the justice the law sometimes can't provide.
[[/folder]]

[[folder: Champion of the Gods]]
* BecauseDestinySaysSo: In Argossa, destiny is quite real, as people's destinies are controlled by the Weavers. Your character can agree with this state of affairs if you have a high Faithful stat.
* BrutalHonesty: Your character can be this if you have a high Brutal stat and a high Integrity stat.
* CallToAdventure: The first sign of your player character's future greatness is when your village is attacked by a boar, and your character is able to defeat the boar by either great strength, great speed, or great endurance.
* [[TheChiefsDaughter The Chief's Son Or Daughter]]: An inverted example of the usual connotations of this trope, as rather than the child of the chief being a romance option for the protagonist, you're playing as the chief's son or daughter yourself, as your father is the Archon of your village.
* CompetitiveBalance: During the tutorial fight against the boar that attacks your village, you will be asked to choose your character's greatest trait, either in strength, speed, or endurance. Later, you will be asked to choose something you're also slightly good at, which will lead to your remaining stat being your weakest. Depending on your stats, your character can be:
** FragileSpeedster: If your greatest skill is speed, and your weakest is endurance.
** GlassCannon: If your greatest skill is strength, and your weakest is endurance.
** MightyGlacier: If your greatest skill is strength, and your weakest is speed.
** StoneWall: If your greatest skill is endurance, and your weakest is strength.
* FantasyCounterpartCulture: The story takes place in Argossa, a fantasy counterpart of ancient Greece. The gods and goddesses of the setting are also based off the Greek gods and goddesses, though here they have different names.
* [[FarmBoy Farm Boy Or Girl]]: Chara/Chiron, the shepherd's daughter/son, whose name and gender are determined by the gender your character is interested in. They are the first person you can pursue a relationship with, although when your character is informed of your great destiny, you have to leave them with full knowledge that leaving them will mean the end of the relationship [[spoiler:unless you are adamant and insistent enough about not following the gods' will, in which case you can take Chara/Chiron with you on your journey.]]
* {{Pride}}: A low or high amount of pride is represented in this game by Humility and Haughtiness stats.
* ScrewDestiny: Your character can believe in doing this if you have a high Heathen stat.
[[/folder]]
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