[[quoteright:207: [[HordeOfAlienLocusts http://static.tvtropes.org/pmwiki/pub/images/chimerabeast_5402.gif]]]]
[[caption-width-right:207:[[VillainProtagonist You]].]]

''Chimera Beast'' is a HorizontalScrollingShooter ArcadeGame developed by C.P. Brain in 1993 for Creator/{{Jaleco}}, but never released except as a prototype.

''Chimera Beast'' takes place on a planet which is described as distant and Earth-like. The planet is overrun by evil creatures known as [[HordeOfAlienLocusts Eaters]], capable of eating other [[MegaManning creatures and acquiring their abilities or characteristics]]. The [[VillainProtagonist player controls one of these Eaters]] and progresses through the game by means of evolution, consuming microscopic organisms in the first stage, fish in the second, and so on. When the player's creature gets big enough to take on humanity, the goal of the game is revealed. The planet's humans have developed space travel, which the player must thwart, so as not to give the Eaters a means of escaping the planet. There are two possible endings: one in which the player is able to stop the Eaters from escaping the planet, and one in which the Eaters do escape and, we are told, will [[TheEndOfTheWorldAsWeKnowIt eventually make their way to Earth]].

The chief innovation of Chimera Beast is its power-up system. Instead of collecting gun upgrades as in most games of this genre, the player's Eater enhances itself by [[MegaManning eating other creatures and assuming their abilities and defenses]]. Instead of simply having various types of projectile weaponry, the game attempts to make these new abilities as varied as possible. Consuming a crustacean might give the player's Eater a hard protective shell, for example, while an insectoid creature might offer a poisonous tail instead. The game even includes the ability to use cancer as a weapon.

Another difference from typical shooter mechanics is that the player's Eater does not die after being hit. It has a life bar, which can be charged by consuming enemies. It is even possible to eat enough to charge the life bar past its starting position, creating a larger Eater which is not only more powerful but can take more damage as well.

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!! This video-game provides examples of:

* AllYourPowersCombined: The Final Boss is a [[spoiler:bigger, meaner, [[SpikesOfVillainy spikier]] version of your character.]] It has many of the abilities you could obtain (namely your regular shot, laser, homing eyes, cancer bombs, and homing bug missile), except stronger.
* AlwaysChaoticEvil: The OpeningScroll calls the Eaters "the most purely evil and dangerous of all known life forms."
* AmazingTechnicolorBattlefield: [[spoiler:The Final Duel, in the center of a nuclear blast.]]
* ApocalypseHow: Your Eater performs a Class X to many planets if you beat the final boss. Before this, it's a Class 5 when you destroy the planet's nuclear generator.
* AsteroidsMonster: The single-eyed cells will split into two when attacked.
* AttackDrone: One of the evolutions you could obtain give you organic attack drones.
* AttackItsWeakPoint: Almost all the bosses.
** The first boss, [[DualBoss two]] lampreys, could only be damaged when its head was open.
** The second boss, a squid with an elastic head, was vulnerable in the eye.
** The third boss, a giant killer bird, was exposed to damage when it opened its mouth to fire out rings.
** The fourth boss, a crocodile-like reptile, was weak in its open mouth... when it surfaced to attack.
** The sixth boss, a nuclear reactor, was weak in the "nucleus" spot.
** The final boss was weak in all of its red "eyespots"; killing all of them would defeat it.
* AwesomeYetPractical: Your "eat" move is this. Not only does it do a lot of damage, it also restores health for you and cancels out enemy projectiles. Plus, your score at the end of a level depends on how many times you hit the enemies with it.
* TheBadGuyWins: [[spoiler:Technically, both ways. The "Bad Ending" has the VillainProtagonist kill off the solar system. The "Good Ending" has you killed by the FinalBoss, and this leads to a win for the ecosystem you were trying to destroy.]]
* BattleshipRaid: The FinalBoss is a mini version of sorts. It has multiple targetable parts, five "eyes", and two horns. In order to defeat it, you had to destroy all its eyes. Destroying the horns would prevent it from using its lightning attack.
* BewareMyStingerTail: One of the things your Eater could obtain was a stinger tail with ''dual'' spikes. Charging up your attack when you had a "poison tail" would act as a smart bomb.
* BigEater: Justified, as your Eater needs to well, eat to survive and evolve. Also, if your Eater eats enough, it becomes a literal [[IncrediblyLamePun Big Eater]].
* BittersweetEnding: The "Good Ending". [[spoiler:Your Eater is defeated and the rest soon die out. But hey, you stopped a potential Class X-2 apocalypse!]]
* BossArenaUrgency: During the fifth boss fight, the lava in the room will rise, making it harder to avoid the boss' attacks.
* BossVulnerability: The lion-boar hybrid is Always Vulnerable, the two lampreys, giant bird, and alien crocodile are Wait Them Out + AttackItsWeakPoint, and the rest are standard attack the weak point.
* BreathWeapon: Your Eater's regular attack. Better to eat the opponent, though, as it did more damage and could replenish your health.
* ChargedAttack: Your regular attack could be charged by holding down the button. Depending on the tail you have, the shot would be different. If your Eater evolved to get the "eyes" ability, you would also fire a circle of them out as {{Homing Projectile}}s.
* CollapsingCeilingBoss: The boss of Mammals causes lava rocks to rain on you whenever it jumps onto a wall.
* CollisionDamage: Played straight.
* ConceptArt: A huge number of them [[http://arcadeheroes.com/2013/07/03/discovering-jalecos-unreleased-chimera-beast/ here]].
* CriticalExistenceFailure: Averted. Your Eater becomes small and scrawny if it takes too much damage, and a few more hits from enemies will kill it.
* DownerEnding: The "Bad Ending".
* DualBoss: The first boss of the "Microbes" stage are a pair of lamprey-like organisms.
* TheEndOfTheWorldAsWeKnowIt: The Bad Ending has your Eater do this to the planet he was on, and go on doing the same to other planets, eventually reaching Earth...
* EnemyToAllLivingThings: The Eaters, due to eating anything that moves and some things that don't.
* EverythingsSquishierWithCephalopods: The second boss, a squid with an extendable head.
* EvilIsVisceral: [[VillainProtagonist Your character]], who looks like a mass of flesh if anything.
* ExtraEyes: Some of the enemies have this characteristic, even creatures like jellyfish. [[JustifiedTrope Justified]], because the game takes place on a distant planet from Earth.
** Your Eater can develop these and fire them out as a ChargedAttack in the form of {{Homing Projectile}}s.
* ExtremeOmnivore: The Eaters.
* EyeScream: This is how you beat the FinalBoss, by destroying all of its four eyes. This can involve shooting them, stabbing them with your tail, or the most gruesome- ''eating them out''.
* FeatheredFiend: The third boss, a giant bird.
* FoodChainOfEvil: Within the Eaters, no less. In the final stage, the regular Mooks are smaller Eaters of different varieties which you can eat, and the FinalBoss is a KingMook Eater that's higher up on the food chain than you.
* GiantSquid: The second boss, in proportion to your eater at least.
* GoForTheEye: The weakpoints of the GiantSquid and the FinalBoss. Of course, the FinalBoss has ''four'' of them.
* HitboxDissonance: Your Eater's weak point is the head and body. However, attacks that touch your tail or arms/legs are nullified.
* HoistByHisOwnPetard: The "Good" ending.
-->[[spoiler:"...the creature that has created chaos by eating every living thing in its path has finally perished at eating itself!"]]
* HomeworldEvacuation: In the final level, the human remnants attempt to leave the dying planet in a space shuttle. Your job is to prevent them from doing so.
* HordeOfAlienLocusts: The Eaters are a swarm of voracious aliens that consume everything in sight. [[VillainProtagonist You play as one of them.]]
* HyperactiveMetabolism: Eating enemies (or just taking bites out of them) will replenish your health (it does take quite a few bites, though).
* ImprobableWeaponUser: You can use exploding cancer cells as an attack.
* LovecraftianSuperpower: Some of the adaptations, if not the MegaManning method itself, such as projectile eyes and weaponized cancer.
* KillEmAll: The Eaters do this to the world in the Bad ending. They then proceed to move on to other planets to do the same...
* KingMook: The final boss is an evolved Eater who's higher up on the food chain than you and the lesser Eaters you face in the final level.
* MindScrew: The "good ending", where you beat the final boss, is actually the [[DownerEnding Bad Ending]]. The real good ending occurs when [[spoiler:you lose against the final boss and choose not to continue or run out of time against it.]]
** Makes more sense if you consider your charachter a VillainProtagonist [[EvenEvilHasStandards even by the Eaters' standards]]. It has become so powerful and ravenous that he needs more food than the ecosystem can provide. So either [[FailureIsTheOnlyOption it is destroyed, or ends up destroying his own food source]].
* MirrorBoss: Sort of. The final boss is an Eater similar to the player, and utilizes some moves that the player can use.
* MixAndMatchCritters: The boss of Mammals is a green [[KingOfBeasts lion]]-[[FullBoarAction boar]] hybrid.
* MultipleEndings: Depending on whether [[spoiler:you beat the FinalBoss or get a GameOver against it]].
* MutuallyExclusivePowerups: You can only have one type of body, tail, and "side" mutations each.
* NeverSmileAtACrocodile: The fourth boss is an alien crocodile that shot out homing spikes.
* [[NiceJobBreakingItHero Nice Job Breaking It Player]]: If you beat the final boss. Earth gets doomed, along with many other planets.
* [[NoExportForYou No Release For You]]
* OneHitPointWonder: Averted. Your Eater can have up to a maximum of 9 hit points, which can be replenished via eating enemies.
* OpeningScroll: "Far away on a planet similar to Earth, a new life form emerges..."
* PowerCopying: Your Eater gains the characteristics of the enemies it eats. For example, eating a clam enemy will give your Eater a hard shell, eating an energy-shooting enemy will give you lasers, etc.
** TheAssimilator:
-->"a life form that ingests other creatures, absorbs their DNA, and then somehow is able to assume the characteristics of their prey"
** VictorGainsLosersPowers: Oftentimes, you may get a power just when your bite finishes off a foe.
* ReactorBoss: The sixth boss, humanity's nuclear reactor. In a twist, you fight it from the outside.
* [[RealMenWearPink Real Alien Horrors Wear Pink]]
* SecondaryFire: Your Eater's secondary attack was to launch its jaws out, eating weaker enemies and heavily damaging stronger ones. It's the only way to evolve new abilities as well as restore your health, by the way.
* ShockAndAwe: The FinalBoss has a move where his [[SpikesOfVillainy multiple spikes]] fire out electric balls off-screen. Each of them line up at either the top or bottom and then rain down ''[[ThatOneAttack extremely hard-to-avoid]]'' lightning beams. Thankfully, you can soften this move by destroying the spikes.
* SingleUseShield: The Armor adaptations (Shell Armor, Scale Armor) allow you to NoSell two hits before they break off.
* SmartBomb: Your ChargedAttack becomes this if you have any tail except the insect tail.
* SpikesOfVillainy: The FinalBoss has them, and they are used for his ThatOneAttack.
* TitleThemeDrop: The FinalBoss theme is the same as the title theme. [[FridgeBrilliance Perhaps due to the fact that he's a meaner, stronger version of the player character]].
* ToServeMan: In the sixth stage, you get to fight against humanity. You can destroy their vehicles and eat them.
* VideoGameSettings:
** HighAltitudeBattle: The third stage, "Birds", takes place in the sky.
** JungleJapes: The fourth stage, "Reptiles", took place in a jungle with many hard-to-kill [[DemonicSpiders spiders]] and tortoise enemies.
** MouseWorld: Microbes, the first level. Your Eater is microscopically sized at that point, and fights enemies like cells and copepods.
** LethalLavaLand[=/=]UndergroundLevel: The fifth stage, "Mammals", had your Eater venture into a lava cavern, killing lots of armadillos and moles on the way.
** UnderTheSea: The second stage, "Fish", takes place under the sea.
* VillainProtagonist: You play as a diabolical, amoral Eater. The "good" ending that you get when beating the final boss actually says "BAD ENDING", meaning a bad end for humanity.
* WakeUpCallBoss: The second boss, a GiantSquid. The first boss can be easily beaten by spamming your "eat" move on their head, which neutralizes their shots and kills them quickly. The second boss has much more hit points and sprays exploding shots, as well as extending its head to deal CollisionDamage and fire huge spreads of shots from its neck which are hard to avoid.
* WallJump: Used by the boss of Mammals.
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