[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/CarnEvil.jpg]]
[[caption-width-right:350:The greatest show unearthed!]]

->"When the moon is full and trees are bare.
->Walk though the cemetery if you dare.
->Where skeletons rot and corpses fester.
->Locate the tomb with the skull of a jester.
->Feed him a token all shiny and new.
->It is then that [=CarnEvil=] will return for '''YOU!'''"
->--'''The game's opening narration.'''

A horror-themed light gun game from MidwayGames, ''[=CarnEvil=]'' is about... well, [[ExactlyWhatItSaysOnTheTin an evil carnival]], which is set somewhere in Iowa (if you can believe the opening cutscene). The game starts off with a hayride/ghost tour making its way through a cemetery at night. One of the patrons, [[AllThereInTheManual called Jacob in the manual]], hops off the ride and locates the grave of Professor Ludwig Von Tökkentäkker, which seems normal enough... save for the evil-looking jester statue on it and a token sticking out of a slot on the tombstone. Curious, Jacob takes the token and puts it in the jester's mouth, where it promptly comes alive and nearly chomps his hand off. Next thing Jacob knows, a carnival indeed comes out of the ground and traps him and presumably his tour inside of it with all manner of nasty and bizarre monsters. Luckily, he stumbles across the shooting gallery, which has real shotguns; Jacob and his friend Lisa grab them, and with their hapless friend [[DistressedDamsel Betty]] tagging along, prepare to blast their way out... or die trying.

Released in 1998, ''[=CarnEvil=]'' is considered one of Midway's best arcade games [[note]]though still unreleased on a home console[[/note]], giving ''VideoGame/{{House of the Dead}}'' some competition (both games came out the same year). But what people remember the most about the game is its [[BlackComedy rather surreal and dark humor]], as well as its highly disturbing premise. Definitely not one for the kiddies.

----
!!The game provides the following tropes:

* AdjustableCensorship: The game has four levels of violence.
** Full Gore: The default.
** Red Blood: Prevents you from dismembering enemies, consequently censoring Tokkentaker's death as well.
** Green Blood: [[ExactlyWhatItSaysOnTheTin Turns blood green,]] but it also censors Evil Marie's death, (she starts to fall, then it cuts to the results).
** None: Turns blood into smoke, also removes the flamethrower and acid bath weapons.
** Two unrelated options allow you to replace Junior with Deaddy and/or prevent the Food Court enemies from making [[FlippingTheBird vulgar]] [[{{Mooning}} gestures]].
* AmusementParkOfDoom: Natch.
* AnAxeToGrind: Evil Marie's weapon of choice.
* AristocratsAreEvil: Both Evil Marie, and Professor Ludwig Von Tökkentäkker (of the "would be a NaziNobleman, except he predates the Nazis" variety)
* ArmCannon: Hambone, the midboss of the Haunted House level, has a [[GatlingGood minigun]] attached to his arm.
** [[spoiler: He shows up twice during this level, swapping the minigun for a skull launcher on his second appearance.]]
** And Tökkentäkker plans to [[spoiler:put your brain in the body of gorilla that also has a minigun for an arm.]]
* AttackItsWeakPoint: As the demo screen plainly says, enemies die quicker from head wounds than other types. (This doesn't work on those who actually have life bars.)
* BadSanta: Krampus, the boss of Rickety Town.
* BlackComedy: Most prevalent in the Rickety Town level, but pretty much everywhere.
** In the food court area of Rickety Town, you can dunk one of the Skeleteens into a deep fryer.
** Also in the food court: a sign reading "Burritos as big as your head!" - the implication being that they may actually contain severed heads.
** At the bumper cars: an ad for "RIP" gasoline, patterned after the STP logo, and a "Who Wants an Eyescream Soda?" billboard that depicts a soda topped with an eyeball.
* BlatantLies: The arcade cabinet will assure you that "That isn't a zombie/it's just a silly clown".
* BigBad: Tökkentäkker.
* BigCreepyCrawlies: Various giant insects and worms feature as enemies. The "Museum of the Slightly Curious" in the Freak Show also features and "80 lb. Flea" as an exhibit.
* BodyHorror: Up to {{Splatterhouse}} levels in the Freak Show, but you really should've guessed that.
* BossBanter: Krampus, Eyeclops, Umlaut, and Tokkentaker.
* BuriedAlive: The ghouls in the Haunted House stage ''try'' to do this to Jacob right before [[BossBattle Evil Marie]] shows up, but he manages to climb out of the grave before they can.
* CaptainErsatz: Hambone, an enemy you fight [[spoiler: twice]] in the Haunted House, looks an awful lot like [[Franchise/FridayThe13th another notorious serial killer with a hockey mask...]]
** Evil Marie looks like an Marie Antoinette, if she was crossed with a StringyHairedGhostGirl that had AnAxeToGrind.
* CardCarryingVillain: Uh, the place is called "CarnEvil", so pretty much all of them. In fact, Evil Marie seem pretty ''proud'' to have that name when she introduces herself.
* ChekhovsGun: The spider monkeys you let loose about halfway through the Freak Show level come back later.
* CircusOfFear: The final level.
* ClothingDamage: Evil Marie (the boss of the Haunted House level) loses clothing as you continue to damage her until she's down to nothing but her underwear.
* CombatSadomasochist: The enemies in the second half of the Freak Show level
* CoolAirship / ZeppelinsFromAnotherWorld: The FinalBoss battle with [[BigBad Tökkentäkker]] takes place on top of a dirigible.
* CowardlyBoss: Tökkentäkker periodically [[TeleportSpam teleports away in a puff of smoke]], causing your character(s) to chase after him to a new part of his CoolAirship.
* DayOldLegend: The Trope seems backwards. Despite the fact that Jacob is drawn to the grave by an old legend about an evil carnival, a lot of it seems to have been based on ''very'' modern carnivals, including things like a tilt-o-whirl and a Food Court.
* DemBones: Skeletons appear, of course. The ones working in the Rickety Town food court even bleed.
* TheDeadHaveEyes
* DistressedDamsel: Betty, Jacob and Lisa's friend, who you have to avoid shooting. Most of the time, the monsters are chasing her, and a few scenes suggest they caught her for the moment (showing her in a cage or in stocks), and a few bizarre scenes show her in the next car on the same carnival ride you're on, barely scared at all.
* DoesThisRemindYouOfAnything: Evil Marie screams quite, er... "[[OrgasmicCombat suggestively]]"... when she's [[FreudWasRight IMPALED]] on a tombstone.
* TheDragon: Umlaut to Tökkentäkker.
* EnemyMime: Zombie mimes show up in the Big Top level. They're harmless, except for possibly wasting your bullets.
* EnfanteTerrible: Boss of the Freak Show level. [[TheDevTeamThinksOfEverything The developers, considering that]] ([[BlackComedy even by this game's standards]]) some arcade owners would find this too disturbing, have an option [[{{Bowdlerization}} to replace him]] [[KillerTeddyBear with a teddy bear]].
* ExcusePlot: Well, a teenager is curious about this old story so he goes to the cemetery - dragging his girlfriend along - and then conjures this place up because ''he's curious''. That's the whole excuse for him to beat the hell out of zombies. (In fact, bringing his girlfriend is just an excuse for her to appear from time to time for something to ''avoid'' hitting.)
* ExpositionFairy: Umlaut at the start of every stage, giving the player a cute little poem about what they're in for. [[spoiler:He's also the second-to-last boss.]]
* EyesDoNotBelongThere: Eyeclops, in addition to having a [[{{Cyclops}} single eye]] on [[MultipleHeadCase each of his two heads]], has five more in his chest and arms.
* FakeDifficulty: On occasion, enemies can hurt you even if they aren't onscreen, making it look like you're taking damage from nowhere.
** PixelHunt: When you encounter a swarm of bats in the Haunted House stage, only one will actually attack you, but figuring out which one is nearly impossible. The same applies to Junior/Deaddy's barf attack.
** TrialAndErrorGameplay: Some enemies land a hit on you seconds after they appear.
* FangsAreEvil: Evil Marie has some rather long pointy teeth.
* {{Foreshadowing}}: In the Haunted House level, when the player goes inside, you can see a portrait of a young girl holding an axe covered with blood. [[spoiler: Take a guess who is at the end of the level.]]
* FragileSpeedster: As expected, [[spoiler: Umlaut during his boss battle.]]
* GagBoobs: Evil Marie. The dissonance that results when this is coupled [[BoomHeadshot with her half-blown-off face]] is [[BlackComedy both hilarious]] [[{{Squick}} and disturbing.]]
* GiantSpider: Here and there in the Haunted House level.
* GoForTheEye: The mini-boss in the Freak Show level, appropriately dubbed Eyeclops. He has one eye in each of his two heads, three in his chest, and one in each arm.
** Note that in other cases EyesAreUnbreakable, [[HowMuchMoreCanHeTake even if the face/head around them]] [[{{Gorn}} has been reduced to the consistency of hamburger or half blown off.]]
* {{Gorn}}: Very, VERY bloody game. It's from the company that made ''MortalKombat'', after all.
* HarmlessVillain: The mimes in the Big Top stage, seeing as a mime wouldn't be able to actually touch you, after all.
* HauntedHouse: One of the stages is based off a dark house ride version of one.
* {{Homage}}: The miniboss Hambone is a throwback to the SlasherFilm genre, [[CaptainErsatz ESPECIALLY]] ''Franchise/FridayThe13th''. [[spoiler:His reappearance later in the level as "Hambone the Revenge" is a throwback [[{{Sequelitis}} to their MANY sequels]].]]
* HighClassGlass: Tökkentäkker
* HostageSpiritLink: Every so often, [[DistressedDamsel Betty]] will pop up, and you have to avoid shooting her. Shooting her anyway costs you some of your life.
* HoistByHisOwnPetard: How does BigBad Tökkentäkker bite the dust? [[spoiler:He gets [[ChunkySalsaRule turned into red mulch]] by one of the propellers on his own Zeppelin!]] The game even repeats the scene a few times, because it's oh so satisfying to finally kill him.
* HollywoodAcid: One of the pick-ups you can get is an "acid gun", and it melts enemies to sludge--complete with a hissing sound.
* ImpaledWithExtremePrejudice: The eventual fate of Evil Marie, [[ThatOneBoss provided you haven't run out of quarters yet]].
* IncendiaryExponent: Some of the ghouls in the Haunted House level are on fire for no reason.
* {{Jerkass}} / {{Troll}}: Umlaut.
* JumpScare: Pretty omnipresent, albeit this sort of thing is to be expected in a rail shooter.
* KillerTeddyBear: Deaddy, a giant teddy bear that can be substituted for Junior as the Freak Show boss.
* LargeHam: Umlaut...isn't a fan of subtlety. Neither is Tökkentäkker.
* LateToThePunchline: Umlaut's introduction to the Freak Show level insinuates that [[spoiler: you're a freak]]. It takes a second. [[spoiler:Although [[MindScrew he could be just screwing with you]], [[{{Troll}} as usual]]. Or he's [[ImpliedDeathThreat implying]] [[FateWorseThanDeath what'll become of you]] [[NoHoldsBarredBeatdown once the freaks get through]] — he makes a similar implication in the intro to the final stage.]]
* LightGunGame
* LiterallyShatteredLives: How [[spoiler:Umlaut]] dies. He even wails, "AAAGH! I'm 'SHATTERED!!''
* LudicrousGibs: All over the damn place.
** And ludicrous indeed. Skeletons bleed. SKELETONS!
* LyricalDissonance: The song [[http://www.youtube.com/watch?v=g3gI1Uuk7gM "Big Bunyan Ride"]] is a jaunty logging tune about your imminent death.
* MacrossMissileMassacre: Fittingly for a ringmaster, Tökkentäkker's DesperationAttack near the end of the FinalBoss battle is to launch an endless stream of fireworks at your face.
* MeaningfulName: Tökkentäkker. Refers to both the token required to summon him and the endless amount of tokens you need to "give him" to beat the game.
* MonsterClown: The last stage, the Big Top, is chock full of these - big and small.
* MorallyAmbiguousDoctorate: ''Professor'' von Tökkentäkker? What the heck could he teach?!
** All the atrocities and stitched-up horrors in CarnEvil seem to indicate he Majored in [[EvilutionaryBiologist Biology]], Minored in [[MalevolentArchitecture Civil Engineering]], and took Honors courses in [[AxCrazy Batshit Insanity]].
* NiceJobBreakingItHero: You're the one who puts in the token and starts the whole mess. [[spoiler: ''Twice''.]]
* PerpetualExpression: The "Smilin' Bob" enemy in the Rickety Town level (just after Big Bunyan Ride and during the bumper cars). He ''always'' smiles. '''ALWAYS'''.
** Same with [[BodyHorror Flap-Jack]]. ''[[MultipleHeadCase Both sides of him.]]''
* PlayingWithFire: One of your potential upgrades is a flame thrower.
* PoirotSpeak: [[TheVonTropeFamily von]] [[BigBad Tökkentäkker]] peppers his EnemyChatter with GratuitousGerman, especially [[OneManArmy when you mow through his]] [[DemBones Skeleton]] Mooks.
--> [[SurroundedByIdiots Dumpkopf! Scwheinenhund!!!]] ("Idiot! Pig-dog!")
** He also lets out things like "[[OhCrap Ach du lieber!]]" if you whittle him down to certain segments of his health.
* RhymesOnADime: Umlaut, before every stage.
* SayMyName: All of the bosses, except Hambone and Junior, are announced to the player. Of these, Eyeclops and Evil Marie introduce themselves when they appear, Tökkentäkker appears on a giant video screen when you reach the center ring of the Big Top, and Umlaut gets called out to the fight (Tökkentäkker: "Umlaut! Get him!")
* ShootTheBullet: A lot of enemies throw projectiles at you, especially in the Rickety Town stage. You can use your own weapon to deflect them.
* ShoutOut: The Museum of the Slightly Curious from the Freak Show level features a caveman from ''Trog!'' encased in a block of ice. You can see it in [[http://www.youtube.com/watch?v=lD-d8_DTrJE this video]] at about 1:54.
* SoundtrackDissonance: A happy, wonderful Christmas jingle is played during the Slay Ride portions of Rickety Town.
* StepfordSmiler: The Smilin' Bob and Flap-Jack enemies never stop smiling, even if they've barely got a face left to smile with.
* TakeThat: Yeah, it's ''probably'' a coincidence that the zombie dinosaurs in Rickety Town that you're supposed to shoot into bloody pieces look like ''Series/BarneyTheDinosaur''... [[SarcasmMode Probably...]]
* TitleDrop: "Welcome to, CARNEVIL!"
* TooDumbToLive: Jacob, who not only decides to tempt fate by bringing the carnival up in the first place, [[spoiler: but decides to ''do it again'' after you win.]]
** [[DistressedDamsel Betty]], for running around in your crossfire while not even trying to help you fight the monsters. Even worse, she sometimes gets ''very'' close to a PowerUp that you only have a few seconds to aim for. [[spoiler: That said, even ''she'' knows Jacob's the bigger idiot for putting both of them through that mess, and has the common sense [[DontTouchThatYouIdiot to try to tell him NOT to do it]] '''[[OhNoNotAgain AGAIN]]'''.]]
** There are some scenes that suggest she's ''trying'' to help. For example, there's a torture chamber in the Freak Show where she slams the door of an iron maiden, trapping a zombie inside. Unfortunately, that only means she's ''really'' in your way when you try to shoot at three other zombies.
* WasntThatFun: [[NintendoHard If you have enough quarters to beat the game]], the epilogue will have Jacob [[spoiler: [[OhNoNotAgain put the token in again]] while [[DistressedDamsel Betty]] [[DontTouchThatYouIdiot screams for him to stop]]]].
** [[spoiler: Then again, since you killed everything ''in'' the carnival, including Tökkentäkker and Umlaut, the place may not be as dangerous now...]]
*** [[spoiler: That's assuming everything stays dead once it starts up again. The grave that starts the carnival up is Tokkentakker's, which means he was already dead before the game started.]]
* WhatHappenedToTheMouse: The game starts with Jacob, Lisa, and Betty dragged into the evil carnival, but Lisa is only present if a second player is playing. Where she is otherwise is unknown.
* YesMan: Umlaut to Tökkentäkker, if the graffiti in the "Big Top" level (presumably left by his fellow {{Mooks}}) is to believed.
* ZeppelinsFromAnotherWorld: The last part of the last level is a zeppelin. It's basically from the afterlife.
* ZeroPercentApprovalRating: It's pretty easy to hate Umlaut, what with his high-pitched voice, mocking poems before each level, and snide comments during your fight with him. Turns out he's not exactly popular InUniverse: In the final level, [[CrowningMomentofFunny there's a chalkboard with "Umlaut is a Kiss-Ass" scrawled on it, presumably by the other]] {{Mooks}}.

----