%% As much hatedom as this game has, PLEASE! Don't engage in Complaining About Shows You Don't Like.
%% That goes against the focus of this wiki. Thank you.
[[caption-width-right:300:So ''[[VideoGame/CapcomVsWhatever Capcom vs...Capcom?]]'']]

In 2002, Capcom began development on ''Capcom Fighting All-Stars.'' All-Stars was a 3D fighting crossover that featured characters from games like ''VideoGame/StreetFighterII'', ''VideoGame/{{Darkstalkers}}'', ''VideoGame/{{Final Fight}}'', ''VideoGame/{{Rival Schools}}'' and several [[OriginalGeneration new characters]]. In 2003, the game received limited beta tests in London and Japan. Unfortunately, it crashed right into the PolygonCeiling, and the game was canceled that year.

However, Capcom decided to do what they could to salvage the remains of All-Stars, and released ''Capcom Fighting Evolution'' (a.k.a. ''Capcom Fighting Jam'' in Japan and Europe), in 2004. It is a MassivelyMultiplayerCrossover between some of Creator/{{Capcom}}'s popular fighting game series, including ''VideoGame/StreetFighterII'', ''VideoGame/StreetFighterIII'', ''VideoGame/StreetFighterAlpha'' and ''VideoGame/{{Darkstalkers}}'', and the obscure, arcade-only ''VideoGame/RedEarth''.

Unlike All-Stars, Evolution is completely 2D. It dropped most of All-Stars' original characters, with the lone exception of a mysterious schoolgirl named Ingrid. Each franchise gets four characters, with Pyron from ''VideoGame/{{Darkstalkers}}'' serving as the final boss. The game operates on a semi-tag system while players can't swap in and out during a battle, they can change to their alternate character after a round.

All characters fight using the rules from the games they came from - the ''VideoGame/StreetFighterII'' characters use the single [[LimitBreak Super Move]] meter from ''Super Street Fighter II'', the ''VideoGame/{{Darkstalkers}}'' characters have the stacking Super Move meters, and so on. In the typical fashion of Capcom crossover games, there is no overarching storyline, although each character does have their own ending cutscene.

!! Roster
* Representing ''VideoGame/StreetFighterII'': Ryu, Guile, Zangief and M. Bison
* Representing ''VideoGame/StreetFighterIII'': Alex, Chun-Li, Urien, and Yun
* Representing ''VideoGame/StreetFighterAlpha'': Rose, Sakura, Karin, and Guy
* Representing ''VideoGame/{{Darkstalkers}}'': Demitri, Felicia, Anakaris, and Jedah
* Representing ''VideoGame/RedEarth'': Leo, Hauzer, Hydron (Nool) and Kenji (Mukuro)
* [[OriginalGeneration Original character]]: Ingrid
* Bosses: [[VideoGame/{{Darkstalkers}} Pyron]] and [[VideoGame/StreetFighterAlpha Shin Akuma]]
!Tropes used in this game:
* AllJustADream: Zangief's ending.
* TheCameo: Many Capcom classic characters appear in the game, in both the backgrounds and endings, such as:
** [[VideoGame/{{Darkstalkers}} Jon Talbain]] in Ryu's ending.
** [[VideoGame/FinalFight Mike Haggar]] in Alex's ending.
** [[VideoGame/StreetFighterIII Gill]] (who gets beaten down) [[VideoGame/StreetFighterII Sagat, Vega, Balrog]] and the [[VideoGame/StreetFighterAlpha Bison dolls]] in M. Bison's ending.
** [[VideoGame/{{Darkstalkers}} Morrigan]] in Demitri's ending.
** [[{{Beat}} *breath*]] [[VideoGame/StreetFighterII Ken, Dhalsim]], [[VideoGame/StreetFighterAlpha Charlie]], [[VideoGame/StreetFighterIII Dudley, Sean]], [[VideoGame/RedEarth Mai Ling]], [[VideoGame/{{Darkstalkers}} Hsien-Ko, B.B.Hood, Rikuo and Victor]] in Pyron's ending.
** [[RunningGag *deeper breath*]] [[VideoGame/StreetFighterII Cammy]], [[VideoGame/StreetFighterIII Ibuki, Elena, Effie]], [[VideoGame/StreetFighterAlpha R. Mika]], [[VideoGame/StarGladiator June, Ele]], [[VideoGame/RivalSchools Hinata, Natsu, Akira, Tiffany, Yurika]], [[VideoGame/PowerStone Ayame, Rouge]], [[VideoGame/DarkStalkers Lilith, Q-Bee]], [[VideoGame/{{Strider}} Tong Poo]] and [[VideoGame/BattleCircuit Yellow Iris]] in Felicia's ending.
** [[VideoGame/StreetFighterAlpha Dan]] (who gets beaten down) and [[Comicbook/StreetFighter Kei]] in Sakura's ending.
** [[VideoGame/RedEarth Tessa, Blade and Mai Ling]] in Leo's ending.
** [[Franchise/DevilMayCry Dante]] in Jedah's ending.
** [[VideoGame/StreetFighterIII Yang]] in Yun's ending.
** [[VideoGame/StreetFighterIII Makoto]], [[VideoGame/FinalFight Maki]] and [[VideoGame/StreetFighterII E. Honda]] in the background of the Japanese street stage (alongside the aforementioned Dan and Ibuki).
** There were also other background cameos, like Ken, Cammy, Sean, [[VideoGame/FinalFight Cody]], [[VideoGame/StreetFighterII Dee Jay, T. Hawk]], [[VideoGame/StreetFighterI Birdie]], [[VideoGame/StreetFighterAlpha Charlie]] and [[VideoGame/StreetFighterIII Hugo and Q]] in the New York stage, and [[VideoGame/StreetFighterI Sagat and Adon]] in the Myanmar stage.
* EasterEgg: Using all punch buttons when performing Demitri's Midnight Bliss can result in alternate transformations for some characters: for example, Alex turns into Patricia (the daughter of his mentor Tom) instead of a female version of himself, while Chun-Li is transformed into her chibi ''Pocket Fighter'' form as opposed to donning her ''Alpha''-era attire.
* GoryDiscretionShot: Demitri's [[GenderBender Midnight Bliss]] takes this form instead: as opposed to visibly sucking the transformed fighter dry, he simply waves his cape over them before cutting to black and dashing backwards with the opponent collapsed and turned back to normal.
* LazyArtist:
** The Darkstalkers characters, sans Demitri, are STILL using their 1994 sprites.
** The game suffers from the same problem as ''[[VideoGame/MarvelVsCapcom2 Marvel vs. Capcom 2]]'' and ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]'' in that regard. The use of more recent and higher quality sprites for certain characters (such as Ryu and M. Bison's redone sprites from ''VideoGame/{{Capcom Vs SNK|Millennium Fight 2000}}'') makes the older ones from the early-to-mid '90s look even more jarring by comparison. Zangief has a baffling situation: he reuses ''Alpha''-era sprites which to be fair he has used in many other crossovers, but had his face redrawn.
** Not to mention the low-res backgrounds with very little animation.
* MassiveMultiplayerCrossover[=/=]DreamMatchGame: What this is supposed to be, given the characters are imported into the game complete with mechanics and attributes that are also pulled from their respective games (so ''Alpha'' characters can use Custom Combos and Alpha Counters while ''III'' characters can Parry attacks). The back of the box even promises the characters will play just like they did in the games they were imported from. However the underbelly is wholly based on the engine of ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'' so the actual hit detection and combo physics reside entirely within that game's gameplay (plus characters like Ryu and Guile use their ''[=CvS2=]'' sprites, which basically ensures they can't play precisely as they did in ''Street Fighter II'').
** Notably, despite making her debut in ''Street Fighter II'', Chun-Li here represents ''III'', complete with re-using her sprites from said games as opposed to her [=CVS2=] ones despite Ryu and M. Bison using theirs.
* NoPlotNoProblem: ''Capcom Fighting All-Stars'' actually was supposed to have a plot but when that game got scrapped and ''Capcom Fighting Evolution'' was conceived to replace it, they didn't write a story to go with that.
* ShoutOut: Rose's ending has her imprisoning [[spoiler:Pyron]] in a card, pretty much like [[Manga/CardCaptorSakura Sakura]] (well, not the Street Fighter by that name, though).
** Ryu's Midnight Bliss is the little Indian girl with the milk jug he bumped into in the SF2 anime movie.
* TheWorfEffect: [[VideoGame/StreetFighterIII Gill]] gets beaten down in M. Bison's ending.