[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/call_of_duty_ghosts_title_card_5622.jpg]]

->"Soldiers stand against their enemies, but ghosts haunt them."

The tenth game in the popular FPS franchise ''VideoGame/CallOfDuty'', ''Ghosts'' brings in a new story with all new characters.

Ten years [[AfterTheEnd in the aftermath]] of an attack caused by turning a United States satellite weapon against the nation, [[FallenStatesOfAmerica much of the country lays in ruins]]. The severe loss of industry, infrastructure, and capital to rebuild has taken the government from one of the most elite nations in the world to third-world status. This results in a weakened military and exposure to invasion, which comes in the form of a collective of South American governments called "The Federation" (the ones who were also responsible for bringing this on the US in the first place). After ten years of occupation by The Federation, what remains of the US special forces are brought together to become the "Ghosts", whose mission is to use whatever means necessary to defend the tattered remains of the US.

!!This game provides examples of:
* ActionGirl: Female soldiers are playable for the first time in multiplayer, not counting VideoGame/NaziZombies. A female astronaut named Kyra Mosley also briefly serves as your combat partner in the prologue mission. After the prologue, though, there are no notable female characters in the story.
* AfterTheEnd: The game takes place in an America with its power shattered by ROG strikes.
* AlienInvasion: Due to the popularity of the "Zombies" gameplay mode in the Treyarch-made ''Call of Duty'' games, Infinity Ward has included a new multiplayer mode in ''Ghosts'' titled "Extinction" where teams of players must defend an area against waves of attacking aliens.
* AlternateHistory: The game takes place in an alternate 21st century where a devastating conflict in the Middle East greatly depleted the world's oil supply and resulted in a global energy crisis. This event gave the oil-rich nations of South America a virtual monopoly on oil, allowing them to form the Federation of the Americas. The Federation would quickly expand until it controlled all of South America, Central America, and the Caribbean. At the start of the game the United States and the Federation are in an uneasy peace, until the Federation decides it wants to add America to its empire.
** AlternateContinuity: ''Ghosts'' is the only ''Call of Duty'' game that explicitly rules out being in the same continuity as the other games in the series[[note]]the timelines of the ''Modern Warfare'' and ''Black Ops'' trilogies -- counting ''World at War'', for which ''Black Ops'' is explicitly a sequel -- don't directly contradict each other, and one of the ''Black Ops'' Intel files ''hints'' at mentioning ''Modern Warfare''[='=]s Captain Price[[/note]].
* ApocalypticLogistics: A minor example. One criticism of the game, mentioned by [[ZeroPunctuation Yahtzee]], was that despite the fact the the United States has been stated to have been devastated by the ODIN attack, it still has enough resources to mount a sizable army with weaponry that looks no worse for wear than pre-ODIN strike.
* ArtisticLicenseGeography:
** Toward the end of the prologue, there's an amazing SceneryGorn shot of San Diego being destroyed by ODIN's projectiles while Elias, Logan, and Hesh are driving away in the truck. However, they're looking down on Downtown from a road on a hillside-- a vantage point that doesn't actually exist in that part of San Diego (at least, not with an unobstructed view of the waterfront). Their neighborhood also seems more in line with neighborhoods like Carmel Mountain and Rancho Bernardo in northern San Diego, many dozen miles away from downtown
** The downtown district looks nothing like its real-world counterpart, either, up to and including the ersatz "Greenway Park", home of the "San Diego Tsunamis". The stadium also looks more like Wrigley Field than the ultra-modern Petco Park.
*** The stadium also has a view of Coronado Bridge that isn't possible where Petco park is really at.
** The Americans somehow managed to sail a submarine into and out of Lake Titicaca (or some other lake deep in the Andean Mountains), a feat which would require the submarine to be able to fly.
* BashBrothers: Literally. The two main protagonists are a pair of brothers who join the U.S. military and eventually the Ghosts following the devastation and occupation of America.
** LikeFatherLikeSon[=/=][[spoiler:PursuingParentalPerils]]: Their father is also a commanding officer in the U.S. military and a key leader in the resistance against the Federation. [[spoiler: He's also the leader of the Ghosts]].
* BetterToDieThanBeKilled: [[spoiler:During the invasion of Venezuela 12 years before the main campaign, General Almagro orders a rocket strike against a nearby dam, flooding the city and dealing heavy casualties to both his own forces and the invading American army.]]
* BigBad: Rorke
* BiggerBad: The leader of the Federation is mentioned a few times in the collectible intel items, but is never seen or referred to by name in the game. Rorke seems to hold him in great respect, though, indicating he's a pretty dangerous dude.
* BittersweetEnding: [[spoiler:The Federation forces are in full retreat and their [=LOKI=] kinetic weapons platform has been taken over by American forces, but Rourke is still alive and he has captured Logan (who he intends to torture and turn into a fellow Ghost-killer).]]
* BlackAndWhiteMorality: The Federation are explicitly genocidal savages who, inexplicably, incorporate a number of resurrected YellowPeril tropes including "exotic Amazonian torture methods" and [[ManchurianAgent Manchurian agents]]. One of the first things we see Federation soldiers doing is executing civilians in the first level. Meanwhile, the Ghosts are, well, standard [=COD=] protagonists, even being less morally ambiguous than the SAS/Task Force 141 from ''ModernWarfare''.
** Most telling is what both sides do when they [[spoiler: commandeer their enemy's [[KillSat orbiting Kill Sats]]. The Federation launches kinetic rods at American cities, killing 27 million innocent people in a matter of minutes. They were targeting additional cities for destruction when Mosley and Baker destroyed the ODIN satellite, it's implied they were ready and willing to glass EVERY major city in North America. No military targets are ever mentioned. In contrast, when the Americans take control of LOKI, they only attack Federation military forces directly engaged in combat with them at sea or in the middle of the desert.]]
* BlackDudeDiesFirst: [[spoiler: The first Ghost to die happens to be [[TokenMinority the one black]] Ghost (Ajax).]]
* BreakoutCharacter: While he's not personally in this game, Ghost from ''Modern Warfare 2'' was popular enough that the creators saw fit to model the entire unit after him.
* ButThouMust: [[spoiler:During the flashback mission in Caracas, you have no choice but to let Rorke fall to his apparent death.]] The game even goes as far as to give you a QTE prompt to let him die!
* CallBack / ShoutOut: The masks of the Ghosts are a modified version of the mask worn by Modern Warfare 2's Ghost. In addition, the dog's name is Riley, named after Ghost's real name (Simon Riley).
** [[spoiler:A Black Ops leader being brainwashed into going rogue harkens back to ''VideoGame/CallOfDutyBlackOps''.]]
** The player also had to defend an aircraft carrier against being boarded in ''VideoGame/CallOfDutyBlackOps2''.
* CanineCompanion: The Ghosts are aided by a military working dog named Riley. In some parts of the game you will even take control of Riley. Riley is also available as a killstreak reward in multiplayer.
* ColonyDrop: The cataclysm that wrecked the United States was caused by the Federation hacking a kinetic weapons satellite and having it fire at major cities.
* CrapsackWorld: Oooh, boy. When your game starts off with a government KillSat being used to destroy the entire southern United States, killing millions and destroying all infrastructure in a matter of seconds, you can guess that you're probably in for this. What's more, it's implied that the world is even ''more'' crapsack then we see, what with [[NoodleIncident the entire Middle East being wiped off the map by some war]] and the ensuing collapse of major superpowers caused by the immense loss of oil.
* DayOfTheJackboot: Unlike most examples of InvadedStatesOfAmerica, an alliance of South American states establishing themselves as a global superpower and invading the United States is a more realistic scenario than, say, [[ChinaTakesOverTheWorld China]] or [[VideoGame/{{Homefront}} North Korea]] [[note]]China's relationship with the United States is more of an EnemyMine relationship where they are so economically dependent on each other that it is implausible for China to militarily invade the United States *yet.* And North Korea is laughingly poor economically and militarily; even China, North Korean's ally, is turning against them for their recent nuclear weapons program. And this doesn't even factor in the logistical nightmare of transporting an invasion force large enough to threaten the US across the Pacific Ocean[[/note]]. This is because, according to WordOfGod, South America is known to have a rich variety of natural resources, and this isn't far from TruthInTelevision in countries such as Brazil. [[note]]Venezuela, a country known to politically hate the United States thanks to Hugo Chavez and his continuing popularity post-mortem, and a long-standing history of bad blood between most of South America and old Cold War mentality propping up dictatorships, would have been close to Brazil with their petroleum reserves, but poor government management prevented this country from being so.[[/note]]
* DeathByNewberyMedal: [[spoiler: Averted in the case of Riley the dog. He is injured by enemy gunfire and evacuated by helicopter.]]
* DenserAndWackier: The DLC packs for ''Ghosts'' have added a number of rather whimsical special characters to the multiplayer modes, including [[Franchise/{{Halloween}} Michael Myers]], [[Franchise/{{Predator}} The Predator]], ghost pirates, and a revolver dual-wielding Mexican mariachi with the ability to turn killed enemies into clones of himself. As Infinity Ward's previous entries in the series have generally stuck to a "hard realism" edge, this seems to be them trying to show that, yes, they actually do have a sense of humor too.
* DoomedHometown: The beginning of the game, where the Walker's home town (San Diego) gets bombarded by the Federations attack.
* EleventhHourSuperpower: At the beginning of the final mission, you can get a Chain [=SAW=] off the body of a dead Fed soldier (it's ''really'' easy to miss). It's the only time in the single-player campaign that you can obtain that weapon, which is the closest the campaign has to a portable minigun.
* TheEmpire: The Federation (no, not that [[TheFederation Federation]]) is a ruthless, militaristic superpower based in South America whose goals seem to be nothing short of controlling the entire western hemisphere. To accomplish this they are quite willing to use torture, brainwashing, attacks against civilians, and weapons of mass destruction.
* ElitesAreMoreGlamorous: The Ghosts are made up of former Tier One (i.e. the most elite of the elite, like Delta Force and [=SEAL=] Team Six) United States Special Operations soldiers.
* FallenStatesOfAmerica: The United States is no longer a superpower, just another country in the world. Its economy is in tatters, its towns and cities in ruins, and its military has deteriorated to the point where any remaining special forces are insurgents.
** InvadedStatesOfAmerica: The actual scenario of this game is not ChinaTakesOverTheWorld nor North Korea occupying America, but rather an alliance of South American states where UsefulNotes/{{Venezuela}} is the leader.
** Interestingly, the US's military strength is quite remarkable for a devastated country, as late in the game they still have the ability to [[spoiler: launch a full-out assault on Federation facilities in the Atacama Desert while also sending astronaut commandos into space to take over the Fed's own KillSat.]] Although to generals do tell you unhelpfully that they are putting in most of their remaining hardware (and their last aircraft carrier) into this attack, so don't muck it up.
*** It seems like most of the United States is still intact, while the Federation occupies California, Arizona, New Mexico, and parts of Texas. It can probably be assumed that the remainder of the United States has gone into "Total War" mode like they did in World War II: where the entire nation's resources have been mobilized for the war effort and all non-essential activities have been curtailed.
*** The game explains that the Odin crew managed to scuttle the satellite before it could target additional US cities. However, they were too late to save the American Southwest. The United States as a whole is still intact, but its power has been vastly reduced.
* FinalSolution: 12 years before the main campaign, the leader of the Federation, General Almagro, ordered the execution or imprisonment of all U.S.-born individuals in Federation territory. Naturally, this action drew the wrath of the United States, who sent an invasion force to Venezuela for the purpose of eliminating Almagro. Although the U.S. succeeded in killing Almagro, it did not stop the Federation's aggressive expansionism.
* ForcedToWatch: Logan & Hesh [[spoiler: are bound and helpless as Rorke murders their father right in front of them.]]
* ForWantOfANail: If the U.S. astronauts managed to successfully fend off against the South American Federation SpaceMarines from using the kinetic weapons satellite against the United States, then United States's economy wouldn't be in shambles. Unfortunately, the Federation forces did succeed their objectives, and Hugo Chavez's dream of destroying America came true.
* {{Foreshadowing}}: Throughout your confrontations with Rorke, he wants Logan alive for his own purposes. [[spoiler: He gets him and begins subjecting him to the same torture methods Rorke was brainwashed with]]
* TheGeneralissimo: The previous leader of the Federation was General Almagro, implying that the Federation is a military dictatorship.
* GenreSavvy: [[DynamicEntry Door breaching]] is nothing new for the "Modern Military Shooter" FPS sub-genre, and this game is no exception as you perform it a few times. Except for the one time when as soon as you place the charge on the door, Merrick shoves you away because the enemy ''immediately begins shooting through the door and disables the charge.''
* HeroicMime: Much like previous ''Call of Duty'' games by Infinity Ward, the player character in ''Ghosts'' never speaks.
* HeroKiller: Rorke, "The Ghost Killer", the main antagonist of the game. He's been tasked with wiping out the Ghosts, and he's pretty damn good at it. [[spoiler: After all, he used to be their most dangerous member. And he manages to kill Elias.]]
* {{Homage}}: A few players have noted that ''Ghosts'' has several similarities to ''Film/StarWars''. Both feature good guys fighting for freedom against an explicitly evil empire (the Federation), Rourke is a former hero has fallen to the dark side similar to Darth Vader, and Elias Walker fills the role of Obi-Wan Kenobi. The game even has its own Death Star subsitutes in the form of kinetic weapons satellites.
** Another notable one, yet still quite easy to miss, is the mission were Logan and Keegan must launch a portable missile/torpedo while underwater in order to destroy an advanced warship. The weakspot? A thermal exhaust port.
** Not to mention that most Federation soldiers wear masks or face-concealing helmets, making them quite Stormtrooper-ish. Hell, one mission even has the Ghosts infiltrating a Federation facility by dressing up as Fed soldiers, similar to Luke and Han disguising themselves as Stormtroopers in ''A New Hope.''
** [[spoiler:Plus, it's apparent from the ending that Rorke is intent on turning Logan into somebody just like himself: a Federation-loyal Ghost-killer. Just like how Darth Vader attempted to turn Luke to the dark side.]]
** The start of the battle to capture the Federation Space station is remarkably similar to the space battle in Moonraker
* IllKillYou: Hesh [[spoiler: completely flips out when Rorke murders Elias Walker]].
* InformedAttribute: For being described as basically a PhysicalGod, Rorke is never showing actually doing anything out of the ordinary in combat. The only fights he's shown winning have the other combatant tied to a chair helpless, and kicking a barely-conscious soldier in the face, so he comes off as no different than any other soldier. [[FridgeBrilliance Then again when the Ghosts are known for being a group that kills large quantities of people while not being seen, it kinda makes sense.]]
* KillSat: Plays a major role in the story. The United States has the Orbital Defense Initiative ([=ODIN=] for short), which is taken over by Federation astronauts at the start of the game and used to destroy Los Angeles, San Diego, Phoenix, Houston, and Miami (causing an estimated 27 million casualties). The station is scuttled by surviving American astronauts before it can destroy any more cities. [[spoiler:Later in the game it's found that the Federation are building their own killsat called [=LOKI=]. During the final mission [=LOKI=] is successfully hijacked by a team of American astronauts, who use the rods within to deal heavy damage to Federation land and sea forces.]]
** KineticWeaponsAreJustBetter: Unlike the usual kind of KillSat found in fiction, this one didn't shoot laser beams.
* LaResistance: The Ghosts are this, composing for former U.S. Special Operation Forces
* LaserGuidedKarma: [[spoiler:At the beginning of the game, the Federation hijacks the United States' [=ODIN=] killsat to destroy several American cities and soften the country up for an invasion. At the end of the game the United States hijacks the Federation's [=LOKI=] killsat and uses it to devastating effect against the Federation's army and navy.]]
* LatinLand: The antagonists of the game are a coalition of South American states who devastated the U.S. using a kinetic weapon, and then invaded and occupied the crippled country.
* MeaningfulName: Perhaps unintentional; "HESH" was the designation for the "High-Explosive Squash Head" cannon round, a projectile which flattened itself on the outside hull of a tank before exploding, causing the inner surface to peel off as shrapnel and killing the crew inside. Logan's brother is so badass he is capable of ''killing tanks''.
** The Shuttle that brings the Federation forces to ODIN at the start of the game is called Daedalus which is possibly in reference to the ODIN satellite bringing misfortune onto its creator much like Daedalus' invention did to him.
* [[spoiler: MentorOccupationalHazard: Elias Walker, the main protagonists' father[=/=]commanding officer, gets executed by the BigBad about halfway through the game.]]
* NextSundayAD: ''Ghosts'' and ''[[VideoGame/CallOfDutyBlackOps2 Black Ops 2]]'' both take place in roughly the same future time period. However, while ''Black Ops 2'' had many explicitly Sci-Fi technologies, almost all of the weapons and equipment seen in ''Ghosts'' are modern real-world gear, with the major exception of the orbital kinetic strike satellites. Justified in that being bombed into the stone age has restricted U.S. tech growth, while the Federation is an upstart nation that has had a lot of catching up to do in a very short period of time.
* NiceJobBreakingItHero:
** During the defense of Santa Monica, Logan takes control of drone A-10 fighters at several points in order to keep attacking Federation soldiers at bay. However, on one run, the drone he's controlling gets shot down and it crashes into drone control, effectively causing Santa Monica's defenses to collapse.
** At the end of the game, Hesh decides to go after Rorke alone instead of waiting for the rest of the Ghosts to catch up to them. Not only does this not accomplish anything, but it also gets [[spoiler: Logan captured by Rorke and set up to be brainwashed.]]
* NoOntologicalInertia: Averted. It turns out that 12 years ago, the Ghosts assassinated the leader of the Federation, General Almagro. Obviously, this did not cause the Federation to collapse like they thought it would.
* SceneryGorn: All over the place, just to drive home the nature of the CrapsackWorld the Ghosts live in. Also, very conspicously, after someone calls in a K.E.M. on the Strikezone multiplayer map.
* [[spoiler:SequelHook: The Federation is forced into full retreat, but Rorke is still alive and has managed to capture Logan, and plans to brainwash him the exact same way the Federation had done to him.]]
* ShoutOut: The Ghost mask in the briefings look like [[VideoGame/KnightsOfTheOldRepublic Darth Nihilus's]] mask.
** [[Film/ANewHope "The target is a small thermal exhaust port just below the main port."]]
** Film/{{Apollo 13}} "Talkback is barberpole, go ahead and retract"
** During the defense of the American carrier, there is a brief segment where you can [[SavingPrivateRyan save a crewman named Ryan]].
** The "Devastation" DLC pits the player up against - and lets them ''play as'' - the iconic [[Film/{{Predator}} extraterrestrial hunter with an invisibility cloak and a clicking growl]].
** The SMG[=/=]assault rifle Ripper owes a lot to Anime/GhostInTheShell's Seburo guns.
** The Federation commandos' rescue of Rorke is pulled from [[Film/TheDarkKnightRises]].
* SiblingTeam: The main characters, Hesh and Logan, are brothers that kick ass together.
* SoleSurvivor: According to the Ghosts' origin story, they were originally part of a team of 60 Tier 1 operatives drawn from various different branches of the military that was sent against a vastly numerically superior enemy force in the Middle East. Most of the operatives were wiped out, but a handful of survivors regrouped, slaughtered the enemy force in a RoaringRampageOfRevenge, and became the Ghosts.
* SpaceMarines: Both the United States and the Federation employ the use of armed astronauts in this game. The US astronauts are specially-trained United States Air Force enlisted men and officers who are tasked with operating and defending the [=ODIN=] space station, while the Federation uses their astronauts as a strike team to seize control of the station. [[spoiler: At the end of the game the United States launches their own assault against the Federation's own kinetic weapons satellite to turn it against the Federation]].
* [[spoiler: TheStinger: After getting captured by Rorke, the last thing shown after the credits is of Logan being imprisoned in a hole in the Amazon.]]
* SuperNotDrowningSkills: You end up almost being drowned an astonishing number of times throughout the game. It may be that the writers are trying to use water as a motif for the game or its BigBad, similar to the use of fire in ''Black Ops 2''.
* ThereIsNoKillLikeOverkill: [[spoiler:At the end of the game, Hesh calls down a freakin' ''rod strike'' for the ''sole'' purpose of killing Rourke, and not even it manages to succeed.]]
* ThrowawayCountry: It's mentioned in passing during the prologue that the entire Middle East was utterly incinerated, presumably in some sort of nuclear incident. Specifics are not given (although it's implied this may have been the same conflict where the Ghosts were first created), what's important is that the loss of Middle Eastern oil leads to the collapse of the world's superpowers and the rise of the oil-rich Federation.
* TokenMinority: Ajax is the only black member of the Ghosts.
* TraumaCongaLine: The United States as a whole, in spades. First, a kinetic weapons satellite is used against the United States by Federation forces, then the said Federation use their global superpower and military to invade United States. And it is highly implied they are trying to establish a puppet state in the said United States and make it an OppressiveStatesOfAmerica.
* UnexpectedGameplayChange: Besides the obligatory vehicle sections, ''Ghosts'' mixes things up a bit with an underwater scuba level and a final battle in outer space, apparently drawing inspiration from the James Bond films ''Thunderball'' and '' Moonraker'' respectively.
* VideoGameCrueltyPotential: Some players have found it is possible to summon their dogs and force them to fight each other in impromptu dog fighting rings.
* WhatHappenedToTheMouse: Riley the dog is seen alive and well onboard the U.S.S. Liberator in the mission "All or Nothing", however near the end of the mission the main characters are forced to evacuate the now sinking ship via helicopter with Riley nowhere to be seen. He neither appears nor is mentioned in any of the subsequent missions.
* WholePlotReference: Charismatic antagonist who gets captured, put on a plane, is mocking the protagonists' attempts at doing a HighAltitudeInterrogation and breaks free with the help of his own plane, wires and cuts the plane in half causing the pieces to fall? It's ''Film/TheDarkKnightRises'' intro scene, only with Rorke in the position of Bane.
* WhyDontYouJustShootHim: The entire endgame and [[spoiler:Elias Walker's death]] could have been averted if, when Rorke is first captured, you weren't taking him alive.
** Justified in that he was needed alive by one group and wanted alive by the Ghosts at the time.

!Extinction Mode

A co-op game mode styled on Treyarch's successful Nazi Zombies sub-game. The game focuses on a team of soldiers sent to investigate 'hives' near the ODIN impact site, and starts a series of DLC episodes that completes the story.

Warning: ''Spoiler Alert!''

!!''Story''

'''Point of Contact'''

Set a few weeks after the ODIN Strike on Colorado, the US military receives word of an outbreak of 'aliens' in the blast zone. General 'Godfather' Castle sends an elite team of specialists to investigate the contact site, and contain/ [[NukeEm destroy]] if need be.

'''Nightfall'''

After the Colorado outbreak has been dealt with, Godfather tasks the team, CIF-1, to Alaska; to rescue a scientist (Dr Samantha Cross) who was recruited by Cpt David Archer for a top secret project codenamed Nightfall. In truth, Archer's project was to use the aliens, [[InsistentTerminology (sorry, Cryptids)]] to bio-engineer a new breed of Cryptid and learn how they operated. However, the captive Cryptids escaped, killing almost all that were present, except for Archer, Cross, and a few surviving soldiers.

'''Mayday'''

After securing Cross, Archer was able to obtain a Chinese decommissioned Destroyer, the ''Stormbreaker'', which he planned on using to reach an 'Ark' containing the Cryptid leaders, and planned on using Cross as a beacon due to her ''unique'' gifts. However, Cross became too powerful, and after almost 3 weeks captive, attacked the ship using the Cryptids. Archer issued a Mayday, calling for aid from Godfather, who sent CIF-1 to extract him and eliminate Cross. Cross escaped with help from a massive Cryptid beast – the ‘’Kraken’’, and fled to the Ark, now known to be ‘’Ball’s Pyramid’’.

'''Awakening'''

Archer led the charge towards the Pyramid, but his team were ambushed. With most of his team dead, Archer is approached by Cross, who wants to make a deal with him and Godfather. Archer and Cross head to the main chamber, where they meet the Ancestors, the Cryptid commanders. After losing contact with them, Godfather sends CIF-1 to extract the pair and recover the Cortex, a device capable of combating the Cryptids, created from the autopsied remains of an Ancestor’s brain. CIF-1 fought off wave after wave of Cryptid soldiers, decrypting obelisks and scouring the maze-like pyramid, before finding Archer and Cross in the command room. Cross leaves Archer to die in the pyramid as retribution for his actions towards her, and the five escape the pyramid with the Cortex.

However, their victory pales in comparison to what they have unleashed. [[NiceJobBreakingItHero In firing up the Cortex, they activated every beacon in every Ark across the planet, and in doing so, have inadvertently caused the Extinction of the human race.]] Godfather tells the US President that the only option left at this point is [[GodzillaThreshold ‘’Scorched Earth’’]], and reminds the President that they too had an Ark, [[KillSat waiting right over their heads.]]

'''Exodus'''

As the extinction of humanity commences, CIF-1 fights their way to the Exodus launch site, fending off attacks from Cryptids and even facing off against the Ancestors themselves. Fighting through the obliterated streets of San Francisco, they must recover the 'Cortex' prototype and defend the shuttle from the aerial Cryptids, before it reaches low Earth Orbit.

As the team re-power the generators left by the astronauts in order to power up their superweapon, they learn of the fate of Samantha Cross, and [[spoiler: watch as she heads off into space, leaving CIF-1 to die on the Earth.]]

!!!This game mode provides examples of:

* ActionGirl: Potentially, since you can choose the gender of your soldier. Played straight with Dr Cross.
* AlienInvasion: Of a sort. The cryptids are in fact natives of Earth, so it would be more accurate to call it a subterranean invasion…
* AttackOfThe50FootWhatever: the Breeder in ‘’Nightfall’’ is almost 5 times the size of a human, with legs capable of piercing straight through a soldier’s body armor, skin and bones. The Kraken is a 100ft behemoth with large tentacles capable of producing more cryptids, and also heating up metal to the point it causes severe burns to humans. Both can also take quite a lot of punishment from small arms fire, not so much from autoturrets…
* BigBad: Swings between Cross and Archer from map to map; the former for being a human-cryptid spy, the latter for being a disavowed captain conducting experiments to make a bioweapon.
* BiggerBad: Arguably the Ancestors in the grand scheme of things, as they are bringing about [[TitleDrop the extinction]] of the human race. They can command the different Cryptid species, take an insane amount of damage - comparable to a Breeder or Kraken - and have powerful psychic abilities. And they can form a barrier that negates any damage...
* BittersweetEnding: [[spoiler: CIF-Team 1 is able to activate the Medusa and evacuate the remainder of mankid via Exodus, but they are killed in the process, as well as the POTUS, and nearly all of the human race.]]
* CunningLinguist: Dr Cross, who can speak 28 different languages due to a neurological condition. This makes her a prime candidate for translating alien glyphs.
* DaChief: General ‘’Godfather’’ Castle, and by extension POTUS.
* DeathFromAbove/ KillSat: Implied by Godfather in the Awakening Epilogue, when he mentions that the human race had an Ark of their own, and how the only option left is the ‘’Scorched Earth’’ protocol.
* EnemyMine: Invoked by Archer during the events of Mayday, as he is the only person that has the data Godfather needs to attack the Ancestors, as [[BlatantLies ‘’some careless git’’]] destroyed every other copy.
** Necessary Evil: Quoted word-for-word by Godfather when conversing with POTUS over his decision to recruit Archer over shooting him.
* [[FiveManBand Four Man Band:]] CIF 1, which has [[AnAdventurerIsYou 4 major roles:]]
** [[GunNut Weapon Specialist:]] Highest Damage Output, and can boost damage of allies for a short period of time.
** [[StoneWall Tank:]] Increased health and melee damage, and can become invincible for a short time, while focusing all Cryptid attention on them.
** [[TheSmartGuy Engineer:]] Increased drill armor, and can make traps more efficient. Has the ability to produce an impenetrable forcefield around them.
** [[WhiteMage Medic:]] Increased health regeneration, and revive allies quicker. Has the ability to produce a stasis ring capable of instantly reviving downed allies (but not dead allies).
* GatlingGood: Part of CIF-1’s loadout can include, among other things, a portable HMG turret, and a Death Machine minigun.
* GodzillaThreshold: What occurs during Awakening apparently crosses it, as Godfather and POTUS discuss [[spoiler: Scorched Earth]].
* GrenadeLauncher: You have the option of including a deployable Grenade Launcher armored turret, as well as the War Machine rapid fire launcher.
** The Venom-X acts like a remote-detonated grenade.
* HandicappedBadass: Players, via the use of any of 10 relics. The effects of these are:
** [[PaperTiger Take more damage from Cryptids.]]
** Inflict less damage on Cryptids.
** [[SelfImposedChallenge Pistol-only.]]
** Smaller Wallet (half of maximum cash, and earn less).
** [[BroughtDownToNormal Mortal (no class bonus).]]
** [[RealityEnsues Take fall damage and take more time to regenerate health.]]
** [[MightyGlacier Move slower than normal.]]
** No access to Equalisers and Machines.
** No access to Ammo pickups, Armor, Team boosters or loot boxes.
** Less starting ammo.
* IncendiaryExponent: Incendiary ammunition, which burns on impact, as well as fire traps.
* NoSell: Rhinos and Mammoths, which are massive hulking beasts that charge you and pound you into putty, can take an astonishing amount of punishment before they go down…
** MoreDakka: Unless you are a maxed out Weapon Specialist with an LMG, Armor Piercing Ammo and the appropriate upgrades, in which case they turn into chunky cryptid salsa in about 10 seconds…
* PersonOfMassDestruction: Dr Cross, post Nightfall. [[spoiler: After binding with the Beacon amplifier, she starts to gain psychokinetic abilities, which she uses to attack the crew in their dreams. Once she becomes powerful enough, she breaks out of her cell on the ‘’Stormbreaker’’ and escapes to Bell’s Pyramid.]]
* RedEyesTakeWarning: Almost all of the cryptids have red eyes, bar the Seeders and Scorpions which have yellow eyes instead.
* TurnsRed: When the Kraken does this during the boss battle in Mayday, it gets very powerful, at the cost of its defences; hence it is a signal to start hammering it with everything you have.