'''Cadash''' is an ArcadeGame made by [[Creator/{{Taito}} Taito Corp.]] in 1989. It is an extremely rare example of {{RPG}} videogame specifically made for the arcade market, and by that we mean that plays almost like ''VideoGame/ZeldaIITheAdventureOfLink'', with a [[PlatformGame platforming]] structure interspersed with all the elements of a typical console RPG.

The plot is generic and bare-bones, but we're speaking of an era when people simply mashed buttons, so it can be justified: the evil Baarogue kidnaps Sarasa, princess of the kingdom of Deerzar, and four heroes (a fighter, a mage, a priestess and a ninja) are asked by the King to save her, defeat Baarogue and rescue the kingdom.

Since this is an early example of videogame RPG, furthermore simplified to appeal to the arcade crowd, there are many typical RPG tropes, as the list below shows.

!!Tropes that can be found in the game:

* AmazingTechnicolorBattlefield: During the final boss battle.
* BallisticBone: The weapon of choice of those blue trolls/ogres in the second continent.
* BlindIdiotTranslation: The name "[[Literature/TheLordOfTheRings Balrog]]" became "Baarogue/Baalogue" in the translation. There are also many mistakes and unusual sentences.
-->Thank you for the important thing!
* BigCreepyCrawlies: The Worm boss (that looks more like a caterpillar), which when defeated gives you the Worm Thread to progress (so it's a silkworm then?) and is encountered again near the end of the game.
* BlobMonster: Slimes, the Black Pudding (a giant slime and the first boss) and its [[PaletteSwap purple]] cousin found much later in the game, which is also poisonous.
* BreakingTheFourthWall: In the PCEngine version, one of the skeletons has this to say when interacted with:
-->Dead men tell no tales.. Unless, of course, they're in a game...
* CallASmeerpARabbit: The gnomes' horses, which are strange bipedal chicken-like creatures... that go "Neigh!" when you approach them.
* {{Cap}}: At level 20, though it's pretty hard to reach. Also, you can't carry more than 60000 gold pieces (65535 in the Genesis version).
* CoOpMultiplayer: Up to four players could join the game, by linking two boards together; in this way, each one of them had to get a different character to play with. The console ports only supported two players, and the SegaGenesis port reduced the player character selection to the Fighter and Mage.
* DemBones: A few skeletons here and there.
* EverythingsWorseWithBees: The second area has a room lined with a whole swarm of wasps. They chase you down relentlessly, they deal a ton of damage for that point in the game, and they poison you too. The orange ones in the third area are even more powerful.
* ExperiencePoints: "(Character Name) has gone into a higher level!"
* FishPerson: After defeating the Kraken, the captive takes you to a pool of water and reveals herself to be a mermaid when she dives in.
* TheGrimReaper: In the catacombs of the fourth continent there are specters modeled after it. They're tough, appear and disappear at will and use a nasty thunderbolt spell.
* HiddenElfVillage: The gnome village in the third continent.
* InexplicableTreasureChests
* InstantAwesomeJustAddNinja: The Ninja is one of the best characters to complete the game with. He needs more XP that the others to gain levels, but other that that he's fast, fairly strong, has the best range with his projectile weapons and can hit enemies behind walls.
* InvincibleMinorMinion: Strange porcupine-like creatures.
* LawOfChromaticSuperiority: The Fighter's best set of armor and weapon is golden.
* ManEatingPlant: The Crawling Kelp boss.
* MedievalEuropeanFantasy: The Ninja sure feels out of place...
* NothingButSkulls: A partial example. The platforms and environment of the catacombs in the [[FourIsDeath fourth]] continent are entirely composed of human remains.
* OneToMillionToOne: One boss is a devilish-looking fire elemental that stands in place in a fire pit. Suddenly it turns into a myriad of indestructible fireballs that bounce all over the place, before reforming himself in the fire pit at the other side of the room.
* OneWingedAngel: When it looks like Baarogue is defeated, he soon turns into a red dragon, that after a few hits sprouts yet another head.
* PigMan: The very first enemies you'll meet.
* ThePlace: "Cadash" is Baarogue's castle, the final dungeon and theater of the final showdown.
* RobeAndWizardHat: The Mage, being a typical mage, dresses like this. He's also got a WizardBeard.
* SaveThePrincess
* SpiritualSuccessor: As noted in the description, it plays very much like ''VideoGame/ZeldaIITheAdventureOfLink'', so much that it seems more like a proper sequel to [[OddballInTheSeries that game]] than succeeding ''[[Franchise/TheLegendOfZelda Zelda]]'' games.
* SquishyWizard: The Mage is the physically weakest among all the characters, both in terms of attack and defense. His spells make up for this, though.
* StalkedByTheBell: The game is timed, and if the timer runs out (and it ''never'' stops), an invincible floating skull appears and pursues the players. The only ways to buy more time are entering the portals that connect the continents, buying the hourglasses in the shops (which give you one minute and increase in cost the more you purchase them), continuing when your ingame remaining time is under 8:00, or using a specific spell from the Priestess.
* StandardStatusEffects: Only one, poison. Can be cured with antidotes or with one specific spell of the Priestess.
* UndergroundMonkey: In full force near the end of the game.
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