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''Bugs Bunny: Rabbit Rampage'' is a ''WesternAnimation/LooneyTunes'' PlatformGame released for the [[Platform/SuperNintendoEntertainmentSystem Super NES]] in 1993 in Japan and in 1994 everywhere else. Loosely based on the [[WesternAnimation/RabbitRampage 1955 cartoon of the same name]].

It stars WesternAnimation/BugsBunny, traveling through levels representing different types of Looney Tunes: Bugs fighting WesternAnimation/ElmerFudd in the wintery woods from ''WesternAnimation/DuckRabbitDuck'', the bull fight from ''WesternAnimation/BullyForBugs'', and many more.

Many of the game's mechanics play on Looney Tunes tropes, or just cartoon tropes in general. Bugs, for instance, starts every level by being drawn by a pencil (much like in the cartoon this game's named after) and is erased when he dies. In addition, items Bugs collects and can use to help him are based on common Looney Tunes items, such as pies he can throw as weapons, carrots that restore health (which is represented by a long carrot meter, with hits being represented by bites taken out of it), and a "Bugs Was Here" sign that acts as a checkpoint wherever you place it.

!!This game provides examples of:
* AcmeProducts: Naturally, for a Looney Tunes game. One level even takes place in the ACME factory (naturally, Bugs' foe in this level is ACME's number-one customer, [[WesternAnimation/WileECoyoteAndTheRoadRunner Wile E. Coyote]]).
* AdaptationalVillainy: The Goofy Gophers, generally nice to a fault, attack Bugs in the first level. Red Hot Ryder is an enemy in the second level.
* AnvilOnHead: Unsurprisingly, in the fight against Toro the Bull, you can use these yourself to stun him. Earlier, in the second level, if you trick Hiawatha into stepping on a bullseye, he will get flattened by this. While Level 13 has obstacles that ''you'' will need to watch out for.
* ArtCourse: In Final Showdown, the final battle against [[spoiler:WesternAnimation/DaffyDuck]] takes place on an animator's table, where Bugs has to destroy various paint cans and tubes while battling [[spoiler:Daffy]]'s various incarnations.
* AttractiveBentGender: Yep, Bugs manages to pull this one in an end-of-level sequence.
* BigBad: [[spoiler:Daffy Duck.]] Foreshadowed at the very beginning of the game as, right before Bugs is rudely awakened, [[spoiler:you can hear Daffy's trademark "woo-hoo!" laugh.]]
* BigBoosHaunt: Level 13 takes place in a haunted house, with black cats, storm clouds, falling horses, cats who saw holes in floors, and WesternAnimation/{{Sylvester|TheCatAndTweetyBird}} driving a train serving as enemies.
* BigEater: The Tasmanian Devil - which naturally backfires when Bugs leaves out [[StuffBlowingUp turkeys made out of lit TNT]] for him.
* BullfightBoss: The third level is a recreation of ''WesternAnimation/BullyForBugs''. The wrestler from ''WesternAnimation/BunnyHugged'' is fought similarly. On a lesser case, Taz (as you don't inflict direct damage to him).
* TheCameo: In Level 400 and Round 42.759 3/8, the audience members include WesternAnimation/PorkyPig, WesternAnimation/FoghornLeghorn, Henery Hawk, Miss Prissy, Marc Antony, Pussyfoot, Playboy Penguin, Sam Sheepdog, Beaky Buzzard, Junyer Bear, Sylvester, Wile E. Coyote, the Road Runner, Taz, WesternAnimation/SpeedyGonzales, Hippety Hopper, [[WesternAnimation/OneFroggyEvening Michigan J. Frog]], and WesternAnimation/PepeLePew.
* CheckPoint: The rather rare "Bugs Was Here" signs.
* CirclingSaw: Level 13 is lousy with black cats, and holes sawed in the floor by the cats are all over the place. While most are a one-way trip to a BottomlessPit, Bugs can use some of them to take shortcuts.
* DecadeDissonance: The game has Bugs erratically travel from the wild west to a fairy-tale land, to outer space, and then later to an industrial factory.
* EternalEngine: Level [really long math formula] takes place in an ACME factory. Here, Bugs has to deal with robot enemies, smashing pistons, and Wile E. Coyote, who serves as the end-of-level boss.
* EverythingTryingToKillYou: Gophers dropping acorns on your head, the Big Bad Wolf blowing bricks at you, ''random trains driving through haunted houses (with a certain bad ol' putty tat at the controls)'', and much more. However, there is an explanation for this at the end...
* ExtremityExtremist: Bugs' offensive skills when without a convenient {{Acme Product|s}}? A mighty kick.
* FingerInABarrel: After defeating Elmer Fudd in Level 1.1, Bugs finishes him off by sticking his finger in his rifle, causing it to blast Elmer in the face.
* ForcedTransformation: In Level 1.3, if Witch Hazel zaps Bugs with her magic dust, she will briefly turn him into Michigan J. Frog.
* GingerbreadHouse: One inhabited by Witch Hazel is present in Level 1.3. Hansel and Gretel can be seen eating its roof.
* GroundPound: By pressing the action button after pressing the jump button, Bugs can butt-stomp his enemies.
* IdiosyncraticEpisodeNaming: Or, rather, numbering, starting with "1.1," followed by "2.1," and then "400." It only gets stranger from there.
* HailfirePeaks: Level 1.1 has elements of both SlippySlideyIceWorld and TheLostWoods, as it takes place in a wintry forest.
* JungleJapes: Level 9.1 takes place in Tasmania, where Bugs must evade Taz the Tasmanian Devil.
* LogoJoke: When you start up the game, a paintbrush paints in the Sunsoft logo.
* TheLostWoods:
** Level 1.1 takes place in a wintry forest, combining this trope with SlippySlideyIceWorld.
** Level 1.3 takes place in a fairy-tale esque forest, with TheBigBadWolf, the Three Little Pigs, and Witch Hazel as enemies. The boss of this stage is Yosemite Sam riding the Sneezing Dragon from ''WesternAnimation/KnightyKnightBugs''.
* MythologyGag: To numerous ''WesternAnimation/LooneyTunes'' cartoons.
** Level 1.1: The iconic "hunting trilogy", ''WesternAnimation/RabbitFire''/''WesternAnimation/RabbitSeasoning''/''WesternAnimation/DuckRabbitDuck'' (Elmer is the boss), and ''WesternAnimation/TheHecklingHare'' (Willoughby is an enemy).
** Level 2.1: ''WesternAnimation/DripAlongDaffy'' (setting, and Nasty Canasta is the boss), ''WesternAnimation/BuckarooBugs'' (Red Hot Ryder is an enemy) and ''WesternAnimation/HiawathasRabbitHunt'' (Hiawatha is an enemy).
** Level 400: ''WesternAnimation/BullyForBugs'' (Toro the bull is the only enemy)
** Level 1.3: ''WesternAnimation/TheWindblownHare'' (the three little pigs and the big bad wolf), ''WesternAnimation/BewitchedBunny'' (Hansel & Gretel are seen in the background, plus Witch Hazel herself) and ''WesternAnimation/KnightyKnightBugs'' (Yosemite Sam in knight armor is the boss)
** Level 2001: Any of the Marvin the Martian shorts, especially ''Hare-way to the Stars'', given not only the presence of Instant Martians, but also Marvin's obvious gold/green color scheme as opposed to his usual green/red color scheme.
** Level 9.1: Any of the Tazmanian Devil shorts, though specifically ''WesternAnimation/BedevilledRabbit'' with its "wild turkey surprises" and when Bugs dresses in drag.
** Level [really long math formula]: Any of the Wile E. Coyote shorts.
** Level 42.759 3/8: ''WesternAnimation/BunnyHugged'' (The Crusher is the only enemy)
** Final Showdown: ''WesternAnimation/RabbitRampage'', [[spoiler:''WesternAnimation/RobinHoodDaffy'', ''WesternAnimation/DuckDodgersInTheTwentyFourthAndAHalfCentury'', and ''WesternAnimation/DripAlongDaffy'']].
** Ending Credits: [[spoiler:At the very end of the credits, the CreditsGag from ''WesternAnimation/TheOldGreyHare'', where the "That's All Folks!" card shakes at the end of the cartoon (or game, in this case)]].
* NotHisSled: [[spoiler:Daffy Duck is the main villain of the game instead of Elmer Fudd, the instigator of the original short of the same name]].
* OneHitKill:
** Being stomped by the Instant Martians if they've shot you with their shrink guns.
** Being SquashedFlat by the pistons in the ACME factory.
** [[spoiler:Duck Dodgers']] ray gun kills you in one shot if you get hit.
* PieInTheFace: One of the two regular attacks (a kick being the other). A pie item, allowing it to be flung to distant enemies, is also present.
* ProductionForeshadowing: One of your opponents in the final boss fight is [[spoiler:WesternAnimation/{{Duck Dodgers|InTheTwentyFourthAndAHalfCentury}}, the star of Sunsoft's next ''WesternAnimation/LooneyTunes'' game, ''VideoGame/DaffyDuckTheMarvinMissions''.]]
* RageAgainstTheAuthor: Somewhat similar to the cartoon this game's named after, the final villain turns out to be [[spoiler:Daffy Duck, who is responsible for "drawing" the game you had to play through (though Elmer Fudd was the animator in the original short).]]
* ResurrectiveImmortality: [[spoiler:You can go ahead and beat Daffy as many times as you want in the final boss battle, but if you don't take out the art supplies littering the stage, he'll just keep coming back for more.]]
* ShoutOut: The black cat enemies in Level 13 resemble the title character from Creator/TexAvery's ''WesternAnimation/BadLuckBlackie''.
* ShrinkRay: In Level 2001, the Instant Martians can use this to shrink Bugs, but [[HoistByHisOwnPetard he can turn the tables on them by playing a mirror in front of them]].
* SpaceZone: Level 2001 takes place in outer space. Bugs must make his way through a fleet of spaceships, while avoiding the Instant Martians and red [[Franchise/SuperMarioBros Bob-omb]] lookalikes.
* ThirteenIsUnlucky: Level 13, the semi-final level. It takes place in a haunted house, where you are constantly assaulted by unexplained falling objects and moving trains, not to mention all the black cats roaming about.
* TrademarkFavoriteFood: As always, carrots for Bugs, which give him (and measure!) his health.
* WholePlotReference: To ''Rabbit Rampage'', the ''WesternAnimation/LooneyTunes'' sequel to ''WesternAnimation/DuckAmuck''. [[spoiler:Unlike the original short, ''Daffy'' is the one causing Bugs' problems.]]
* WhosLaughingNow: The animator turns out to be [[spoiler:Daffy Duck, getting revenge for Bugs trolling him in ''Duck Amuck'']].
* TheWildWest: Level 2.1 takes place in a saloon, with Red Hot Ryder, Hiawatha, and Root Beer Vendors as enemies. The boss of this stage is Nasty Canasta.
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