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The original game in the long-running BreathOfFire series, released on the SuperNES in April 1993 in Japan and August 1994 for North America. It was later ported out to the GameBoyAdvance in July 2001 in Japan and December 2001 in Europe and North America, with updated {{Character Portrait}}s, a dash button, graphical upgrades on the menu screen and a trade option between games (complete with a few new items as bonus).

Being the first game on the series, its story is not as ambitious as following sequels: Many years ago, the goddess Tyr (Myria) appeared on the world and staged a terrible war among the [[PhysicalGod Dragon Clan]] for [[ForTheEvulz her own amusement]], splitting it into two sides: the Light Dragons and the Dark Dragons. This carried on until a [[TheChosenOne a warrior of the Light Dragons]], together with 7 allies, sealed up the goddess using the six [[PlotCoupon Goddess Keys]].

Cut to many, many years after: The [[TheEmpire Dark Dragon Empire]] has grown in power, and under the leadership of their [[TheEmperor Emperor]] [[BigBad Zog]], they are waging war against the world while searching the keys to release Tyr. The Light Dragons are the first on Zog's hit-list, but they are saved from decimation by the sacrifice of their priest, Sara. Missing ever since, Sara's brother Ryu embarks on a quest to [[IWillFindYou find her]], while gathering allies who are all opposing the Dark Dragons' ambition.

One aspect who's well known about this game is the story behind its localization: At the time {{Capcom}} apparently didn't felt like translating such a heavy text-based game, so they handed localization and distribution duties to [[Creator/SquareEnix Squaresoft]], with Ted Woolsey involved in the translation. This ensured a somewhat decent translation, albeit with random name changes that obscured connections with its sequels and some details regarding its story lost in the transition. It's also the likely reason why the first ''[=BoF=]'' isn't on the VirtualConsole when the sequel is.

Until E3 2014, when Capcom announced the SNES version of Breath of Fire will come to Wii U VirtualConsole, possibly before the end of the year.

Place any character-related tropes on the [[Characters/BreathOfFireI character sheet]].

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!!Provides Examples Of:

* AbsurdlyHighLevelCap: Level 99. You'll probably be around level 40 or so when you reach the VeryDefinitelyFinalDungeon, if you've been grinding and did all the sidequests, and even then you'll be overpowered.
* AbusivePrecursors: The feuding Dragon Clans who brought about the Goddess War.
* AlwaysNight: When it comes to Goddess keys, [[MeaningfulName Bleak]] definitely got the short end of the stick.
** Not that the thieves of Bleak seem to mind at all. In fact, once the Dark Key is taken from the Light Keep and the sun can once again rise on the village, the thieves all seem kind of depressed.
* AmericanKirbyIsHardcore: The American release replaced the anime inspired box art with something vaguely resembling Conan.
* AndNowForSomeoneCompletelyDifferent: Nina is introduced with her going on a quest of her own, accompanied by two [[SpearCarrier guards]]; later on, [[spoiler: Gobi]] splits off from the group to retrieve a PlotCoupon, since at that point, he's the only one who can [[spoiler: breathe underwater]].
* AsteroidsMonster: Inverted by the [=SlimeX=] boss. It starts out as three slime monsters, but when you defeat all three, they [[FusionDance merge]] into one large one.
* BagOfSharing: Whenever the party splits up, you always retain access to the entire inventory. Even while controlling an [[AndNowForSomeoneCompletelyDifferent entirely new character]].
* BeneathTheEarth: The molemen city of Gramor.
* {{Bowdlerise}}: Minor details, mostly concerning the {{Side Quest}}s on Auria: one bar patron's hangover is changed to a '[[AlcoholHic case of the hiccups]]', while a DirtyOldMan's request for a massage is rendered more or less nonsuggestively.
* BrokenBridge: Everywhere! Literal cases includes the bridge following Tantar/Tuntar, the bridge on Guts and the small bridge before Scande. Other examples include a frozen waterfall and an underwater chasm.
** The worst would have to be arriving at the Big Bad's lair, Scande...only to find that the [[BrokenBridge one working elevator]] is broken. Mind you, the Dark Dragons can simply fly up to Zog's tower if they wish, but it's still conspicuous how they don't just fix it themselves.
* BuildLikeAnEgyptian: The desert tomb of Krypt.
* ButThouMust: ''Repeatedly!''
* TheCameo: One can spot [[StreetFighter Chun-Li]] in one thief's act in Bleak. There are also [[VideoGame/GhostsNGoblins Arthur]] pictures hanging inside houses.
* CanonForeigner: Both manga adaptations add a good number of characters, most notably Bo's entire family in ''The Dragon Warrior'' and the [[BigBad Ice Dragon Clan]] in ''Princess of the Wings''.
** CanonImmigrant: The two {{n|oNameGiven}}ameless guards on the game were given names in the GBA port, taken from two characters from ''Princess of the Wings'', Sieg and Raifel.
* CaveBehindTheFalls: The waterfall in Spring Town.
* ChainOfDeals: Several instances through the game, particularly the Auria arc: You need a ship, and a rich man offers to let you use his if you can get his daughter out of a safe. The master thief who could open the lock is in the ImpassableDesert, and someone who has the item needed to enter it wants a Gold Bar in exchange. After [[LevelGrinding grinding]] and running conveniently placed sidequests for enough money to buy one, you cross the desert and find that the thief in question is in a dungeon surrounded by quicksand that can only be crossed with a magic flute, which the locals agree to give you after you resolve their problem with a monster. That resolves ''half'' of the chain...
* ChekhovsGunman: Two instances: the robed guy who keeps popping up to help the party [[spoiler:is revealed to be Jade, helping you overthrow Zog]], while in Tunlan [[spoiler:the Nina look-alike ends up being Nina after time travel shenanigans.]]
* ChekhovsSkill: [[spoiler: The Wyndians' flying ability, which becomes the GlobalAirship.]]
* ComicBookAdaptation: Two, under the subtitles ''The Dragon Warrior'' and ''Princess of The Wing''. There's also an SpinOff pseudo-sequel, ''Breath of Fire Part 2 Little Adventurer'', which stars the children of Ryu/Nina and Bo.
* CompressedAdaptation: ''The Dragon Warrior'' manga adaptation, which crams most of the game's main plot into 6 chapters, leaving out several events while meshing together others. Most notably, the existence of the Four Devas (Jade's QuirkyMinibossSquad) is mentioned, but only one out of the 4 (Mote/Sigmund) makes an actual appearance.
* CreepyChild: Tyr's initial form. The concept art takes it to ridiculous extremes...
* DegradedBoss: Usually the less important ones (Gremlin, [=PincherX=], the three dragon tests, [=SlimeX=]...)
* DesperationAttack: When low on health, the characters will speed up their attacks.
* DidYouJustPunchOutCthulhu: ..did the party save Ox from near death by ''kicking the crap outta death itself''!?
* DiscOneNuke: The Earth Key can be used to deal 30 damage to all enemies once per turn. While insignificant later on, it out-damages your warriors when you first get it and can end most fights in one round.
** Once you get Karn, you can get the Flame Rapier (a weapon for Nina) in the Winlan basement. Using it as an item will do 90 damage to a single enemy.
* DoomedHometown: Drogen (Dragnier), right in the prologue. Also a case of the Doom not actually hitting: while the town is majorly damaged in the prologue, it's still standing, and the residents survive.
* DoorToBefore: Most early dungeons have these, only unlockable using a party member's skill, most of the time [[MasterOfUnlocking Karn's]].
* DubNameChange: Mostly due to space restrictions and [[{{Woolseyism}} Square's handling of the translation]]. Only among main characters, we have Bo/Gilliam, Ox/Builder, Karn/Danc, Bleu/Deis, Gobi/Manillo, Cerl/Carla, Zog/Zorgon, Jade/Judas and Tyr/Myria. Most of the towns and enemies are also affected.
* DummiedOut: Two notable examples include the Nanai Bar (who's off-limits during normal gameplay due to [[BrokenBridge guards blocking off the entrance]]) and the [=DrWarp=] (a development item that allows transportation to any location on the game, including within cutscenes and unfinished areas).
* EasyAmnesia: Being a [[ReallySevenHundredYearsOld ancient and powerful]] wizard, this serves as the excuse for Bleu's low-level: she's forgotten most of her spells during her millenia-long ConvenientComa. This also [[spoiler:plays a part late in the story with Nina]].
* EndlessWinter: The town of Spring is in one thanks to Sky Tower, the SkyKey, and Mote.
* EvilTowerOfOminousness: Zog's throne room at Scande. Also, the [[CaptainObvious Goddess Tower]].
* FarSideIsland: Upon [[StuffBlowingUp blowing up]] the Dark Dragon ship and jumping overboard, the whole party is marooned on this. And the only way out is to pay Gobi [[AdamSmithHatesYourGuts 1000000 GP]].
** [[CutsceneIncompetence Despite the fact that Nina can cast]] [[WarpWhistle Warp.]]
* FiveBadBand:
** BiggerBad: Tyr
** TheBigBad: Zog
** TheDragon: Jade [[spoiler:([[TheStarscream at first]])]]
** EvilGenius: Both Cort ([[MadScientist Alchemically speaking]]) and Mote ([[PsychicPower psychologically speaking]])
** TheBrute: Goda
** DarkChick: Cerl [[spoiler:(until her change of heart)]]
* FiveManBand:
** TheHero: Ryu
** TheLancer: Bo
** TheSmartGuy: Deis/Bleu
** TheBigGuy: Ox
** TheChick: Nina
* FlyingSeafoodSpecial: At first they appear underwater, so it's not so rare...but when they start coming out on dry land, well...
* TheGoomba: Nine times out of ten, your first random battle from leaving Drogon at the beginning of the game will be up against a blue Slime with an HP of 12, and Ryu at Level 1 can defeat each Slime with one attack. Later on, the party may encounter a gold version of the Slime with ten times the HP. Although the P.Bugs have 8 HP, they are more annoying as they may poison a party member.
* GottaCatchThemAll: The Goddess Keys. Nabbing one will result in a triumphant ItemGet.
* GreatOffscreenWar
* GreenAesop: A group of faeries has a young boy locked in their forest for cutting down trees. Helping him works as an Optional SideQuest to rack up some money.
* TheGrimReaper: Three {{Mini Boss}}es: Morte, Mortea and Morteo, the latter of which is named {{Shinigami}} in the original.
* GuestStarPartyMember: The two guards (later named Sieg and Rai) who escort Nina during her solo time, and the third one (Enon) who guides Ryu afterwards.
* GuideDangIt: To get Ryu's dragon forms, there are certain items which are required. The game makes no effort in telling you which ones, let alone where they are.
* HealerSignsOnEarly: While you have to go through Camlon castle and the dungeon of Nanai before you get a party member, the second party member that joins is Nina, who is the games best healer. An interesting twist happens in that she doesn't join the party at first: She is controlled by the player, and Ryu is removed.
* HealingSpring: Drinking off these restores everything.
* HPToOne[=/=]ChekhovsSkill: The Dragon Heart song that you learn in Tunlan is a song that damages dragons and reduces Ryu's HP to 1. It could be useful later. [[spoiler: Like against Zog, or Sara.]]
* IHaveYourWife: The Dark Dragons kidnapped all women on Ox's hometown to force the men into building them a weapon.
* IKnowYoureInThereSomewhereFight: The battle with [[spoiler: Sara]], now BrainwashedAndCrazy.
* ImmortalityImmorality: Tunlan's queen was charmed by Zog into giving the Goddess key in her possession with the prospect of eternal youth.
** It is also the ambition of the [[EvilSorcerer Wizard]] from Karma Tower.
* ImpossiblyCoolWealth: The town of Auria is literally paved with gold, due to its proximity to the Light Key.
* IncredibleShrinkingMan: Cort shrinks your entire party to the size of mice. Luckily, there are ''real'' mice in the area who are pleased to help Ryu.
* InnSecurity: Played with in Bleak's Inn. Being a [[ThievesGuild town of thieves]], it's rather suspicious that it's totally free. If you decide to stay, you'll wake up with your savings stolen. Buying an special item on Auria will catch the Inn owner on the act, who will pay you to avoid any further problems.
* InvincibleHero: Agni makes any battle, up to and including the final boss, practically impossible to lose. The best strategy for the final boss is to cast the Agni transformation and then use Auto-Battle, only using a Cure if you run low on health.
* IrrelevantImportance: You can't really dispose of any "key" item, even if those are totally useless afterwards.
** You can deposit some of them in the bank, however, if you need to free some inventory space.
* JourneyToTheCenterOfTheMind: Mote's stitch is to capture his targets into a dreamworld of his creation. He does this twice (once to Mogu, later to the whole party), and it eventually leads to a BattleInTheCenterOfTheMind.
* LateCharacterSyndrome: Mogu comes out quite late on the story, and since he has very little redeeming qualities he tends to be stuck on the back.
* MacGuffinDeliveryService: [[spoiler: Sara, now under Jade's mind control, tricks you into forking over ''all'' of the Goddess Keys]].
* MerchantCity: Prima, UnderwaterCity home of the ProudMerchantRace.
* MistakenForSpies
* MockGuffin: The anticlimatic 'Book of Thieves' hidden in Krypt's basement. The logic being: if he's made it that far, Karn is ''already'' the world's greatest thief, and therefore doesn't need a handbook.
* MysteriousInformant: The nameless, cloaked man who periodically shows up whenever your party hits a BrokenBridge. [[spoiler: It's Jade in disguise]].
* MultipleEndings: Starts out the trend. Two endings, depending on [[spoiler:if you get the last dragon form and use it on the last boss.]]
* NamedAfterSomebodyFamous: Mote's japanese name, in reference to Sigmund Freud.
** Another one counts also as a PropheticName and BilingualBonus in Japan: [[spoiler: Jade's original name Judas, in that he'll betray Zog.]]
** If you live in a town called [[NightOfTheLivingDead Romero]], don't be surprised if zombies come out at night, just sayin'.
* NoobCave: Camlon Castle.
* OminousFloatingCastle / TheVeryDefinitelyFinalDungeon: Obelisk.
* OurFounder: Camlon is the very first [[AdventureTowns Adventure Town]] Ryu visits. When he returns after Nina's character arc in Karma, the populace have erected a statue of Ryu in the square.
* PaletteSwap: Like the Slime mentioned above, enemies from the random battles encountered early in the game may re-appear later-on in different colours, and more tougher than their cousins.
* PeninsulaOfPowerLeveling: The island where Pagoda is found.
* PlanetOfHats: Most of the tribes are overspecialized in one job: Gobi's clan is a ProudMerchantRace, Ox's clan is a [[TheBlacksmith tribe of blacksmiths]], Bo's clan is a [[TheHunter hunting clan]], etc...
* PlayingBothSides: [[spoiler: Jade]].
* PlotCouponThatDoesSomething: Out of the six Goddess Keys, only 3 can be used in-game: the Light and Dark Key switches daytime/nightime, and the Earth Key mimics an earthquake attack. The Time Key isn't usable in battle, but [[spoiler: when Nina uses it, she undergoes her PlotRelevantAgeUp.]]
* PlotRelevantAgeUp: [[spoiler: Nina]]
* RedemptionEqualsDeath: Poor [[spoiler:Cerl.]]
** [[spoiler:Averted if you revisit the site of Cerl's "death"; you'll see that she and Alan have been reverted to childhood via TimeyWimeyBall.]]
** In ''The Dragon Warrior'' manga, [[spoiler:Jade gets one as well]], paired with a TogetherInDeath with [[spoiler:his lover Sara.]]
* SequenceBreaking: After you get Karn, you can open any locked door. [[spoiler: Warp back to Romero and head to Agua, and you can go higher up than you've ever gone before. Search the statues for a powerful dagger and suit of armor. You won't see other gear on this level until the endgame.]]
* ShipLevel: The Dark Dragons' galleon.
* ShoutOut: The leader of the golden city Auria is named Rosewater in the original, from the main character of KurtVonnegut's story "God Bless You, Mr. Rosewater".
** Sieg and Rai on the GBA port can be seen as one too.
** Arguably, but the sprite for the various town chiefs is suspiciously similar to [[VideoGame/MegaManClassic Dr. Wily]].
** The town with the zombies is named [[Creator/GeorgeRomero Romero]]. Can't get more blatant than that.
* ShoutOutThemeNaming: Bo's japanese name is Gilliam, while the son of his tribe's chief is Terry...together they form Creator/TerryGilliam.
* StableTimeLoop: Ryu meets [[spoiler: Nina's future self]] in Tunlan, not realizing it's her. After [[spoiler: Nina gets thrown backward through time, the older Nina promptly rejoins]].
* TakeOverTheWorld: Zog's a rather typical EvilOverlord.
* TheThreeTrials: There are [[RuleOfThree three]] shrines where Ryu is put to a test before having his dragon forms unsealed. [[spoiler:The fourth and final dragon form, interestingly, requires no such trial and is granted instantly.]]
* TimeStandsStill: Cerl places this curse over the town of Carmen.
* TragicMonster: [[spoiler: Sara is later found under Jade's brainwash, and you're forced to kill her.]]
* TrappedInAnotherWorld: The fate of those who piss Mote off.
* TurnsRed: ''Every freaking boss'' has a secondary, '''[[TheComputerIsACheatingBastard invisible]]''' lifebar once the first one is depleted, often twice as large as the original.
* TwoBeingsOneBody: The special ability of Karn is to merge himself with other party members. [[spoiler:Ryu's last dragon form]] also works like this.
* VideoGameGeography: Type 1 "toroid".
** WrapAround
* VoluntaryShapeshifter: Ryu and his dragon morphs, Karn and his FusionDance magic, plus [[spoiler: Gobi and Nina]] get special forms as well as the [[spoiler: GlobalAirship, or underwater ship in Gobi's case]].
* WarWasBeginning: The prologue establishes that the Dark Dragons are bad news.
* WeaksauceWeakness: Though it doesn't seem to affect anyone else in the group, the 'Shock' spell will [[OneHitKill completely annihilate]] Ryu almost 100 percent of the time, unless he is protected from it by Wall (a spell Nina learns that reflects magic attacks). This extends even to his dragon forms
* WeatherControlMachine: The Sky Key and, by extension, the Spyre where it is located.
* WeCanRuleTogether: Jade offers this at one point to the party. [[ButThouMust Even if you accept, you can't do anything but stand still,]] as moving will prompt Jade to ask again, and not moving will prompt him to [[MultiMookMelee sic some monsters]] on you to appease his boredom.
* WretchedHive: Bleak. [[InnSecurity Even the Inn]] isn't safe.
* YokoShimomura: Composed the melody used in Prima, the merchant town.
* YouCantThwartStageOne: [[spoiler: Jade ''is'' going to insert the Keys into the Goddess Tower and release Tyr, like it or not]].
* [[spoiler:YourPrincessIsInAnotherCastle: As if anyone thought Zog would be the end...]]