Brave Frontier is an online RPG developed by Gumi Asia where you can collect units, fuse them with others and evolve into better ones.

You play as a summoner chosen by the Lucius' Gate to defeat the Four Fallen Gods, starting with the fallen creator, Maxwell. Having up to five units (with one more from your friend), you battle against a series of monsters as you travel through each world. You slowly gather monsters and resources such as Zel and Karma to slowly build your own army of mighty summons.

It is currently available on mobile operating systems, Android and iOS. You may download it from [[https://itunes.apple.com/ca/app/brave-frontier/id694609161?mt=8 Apple Store]], [[https://play.google.com/store/apps/details?id=sg.gumi.bravefrontier Google Market]] or [[http://www.amazon.com/gumi-Brave-Frontier/dp/B00HY5QKHQ/ref=sr_1_14?s=mobile-apps&ie=UTF8&qid=1391181849&sr=1-14&keywords=brave+frontier Kindle Fire]].

* AIRoulette: You don't get to control your team in the Arena, and most characters have only a 60% chance of using their Brave Burst skills when they become available. This gives the computer-controlled team a fighting chance, but also leads to many frustrating moments.
* AprilFoolsDay: In 2014, there was a special dungeon that opened up that involved Burny and Friends (who are pretty much the weakest enemies in the game) taking over the Adventurer's Prairie. If you completed said dungeon for the first time, you would get a special Sphere. But the dungeon was anything but easy, seeing as how Burny and friends kept attacking you multiple times and pretty much had the health of a powerful boss.
* AreaOfEffect: Although most units have Brave Burst affecting the entire side, most bosses are able to damage their entire opponents at once. This also especially applies to some of them whole Brave Burst involves healing or supporting their team instead.
* AscendedMeme: Previously, Burny was blamed for the servers' overload. And then a special dungeon was added, dedicated to it and its friends.
* {{Bishonen}}: Most male human characters fall into this trope.
** Surprisingly enough, the commercials from the Japanese version seems to deliberately avoid this trope. Behold, [[http://www.youtube.com/watch?v=GXtsA_xTjNI Vargas]] and [[http://www.youtube.com/watch?v=2vLO6bYPnPM Mega]].
* BonusBoss: The trial bosses are this. Winning against them gives you a PurposefullyOverpowered unit, or at least compared to their current levels.
* BonusDungeon:
** Technically, the entirety of Cordelica ''was'' this, but now you need to finish it in order to unlock Lizeria, then the Agni Region.
** Defeating each of the final bosses of the entire set of quests ([[spoiler:Maxwell, Grantos, Cardes, Defense System, Zevalhua, Afla Dilith, Eriole and Tesla, and Lucius]]) opens up one. All of them grant a gem when cleared, but the first two ([[spoiler:Skramya and Grand Jelly]]) will net you a Burst Frog, and all others after ([[spoiler:Valmodora, Lagzal, Verdute, Ordas Derva, Garnes, and WST-1096]]) reward extremely rare Sphere Frogs.
** The Grand Gaia Chronicles dungeons, which includes three quest levels based on the lore of a set of units (Including the Six Heroes, the Saviors of Palmyna, and Kikuri and Sefia so far) that rewards [[InfinityPlusOneSword very powerful spheres.]]
* BribingYourWayToVictory: In the form of Gems, which you buy with real money, and are used for such things as recharging your gameplay energy, acquiring rare summons and instantly reviving all your fallen summons in the middle of battle. Needless to say, players who can afford to pay for gems enjoy a great advantage over those who can't. It ''is'' possible to acquire gems for free in-game, but these come very few and far between.
* ChainmailBikini: Angel and Archangel.
* ClassChangeLevelReset: All units that can evolve, but played literally with the human characters.
%% * CompetitiveBalance: Each units, on an individual basis, has a different Type affecting it stats growth, eventually resulting in them being like the following equivalents:
%% ** JackOfAllStats: Lord
%% ** GlassCannon: Breaker
%% ** StoneWall: Guardian
%% ** MightyGlacier: Anima
%% ** SquishyWizard: Oracle
* ColorCodedElements: For starters, all units have their icons' borders colored accordingly. Otherwise, some of them have matching coloured clothes to their respective elements, if it's not themselves being colored.
** FireIsRed
** WaterIsBlue
** YellowLightningBlueLightning: Mainly yellow for the lightning element, but several lightning element units have both yellow and blue in their designs.
** GreenThumb: The Earth element is colored green. Justified as the element is plant based in nature, rather than being DishingOutDirt.
** PurpleIsTheNewBlack: To represent darkness.
* {{Crossover}}:
** The Battle Maidens, the Soul Bound Saga Units, and 2 of the 3 Christmas Units are all borrowed directly from ''Puzzle Trooper'', another mobile game developed by Gumi Inc. They're given different names, but otherwise remain identical their ''Puzzle Trooper'' counterparts.
** Currently has three in the Japanese version, the first with [[{{VideoGame/SaGa}} Emperor's SaGa]] (which is a case of NoExportForYou), and the second one with {{VideoGame/Deemo}}, but has also shown up in Brave Frontier Global. A third crossover with Music/{{Vocaloid}} has also shown up in both versions of the game.
* CoolOldGuy: Most prominent with Lorand, Grahdens and later, Darvanshel. All of them are very cool and hit ''hard''.
* CuteMonsterGirl: Lilin, Succubus, and Nyx.
* DiscOneNuke: Recruiting a friend with much higher level can give you a huge advantage early on. This effect is lessened since your friend unit have a cooldown, so you can't have that overpowered unit doing everything for you.
** Cranked UpToEleven with the release of 7 Star units, where Selena can solo ''nearly everything'' if she has her Extra Skill from the Lexida sphere, namely the first two Trials and Vargas' Grand Gaia Chronicles.
* ElementalHair: Generally downplayed for most human units, where their hair color matches their respective elements.
* ElementalPowers: Each units can have one of the following six elements:
** PlayingWithFire
** MakingASplash
*** AnIcePerson: Most Water Elemental Units have ice motifs on them, be it in their title, part of their decoration or part of their attack animation.
** ShockAndAwe
** GreenThumb: The Earth Element is actually this. Its Japanese name is translated to "Wood".
*** BlowYouAway: For Earth units not having an attacking Brave Burst, its enemy counterparts have Whirlwind as its Brave Burst instead.
*** DishingOutDirt: The impression the English Translation gives.
** LightEmUp
** CastingAShadow
* ElementalRockPaperScissors: Where Fire beats Earth, Earth beats Thunder, Thunder beats Water and Water beats Fire. Light and Dark do damage to each other.
* EvolutionaryLevels: Most units are able to evolve at least once. It cost Zel and certain other units to do that, though.
* FourElementEnsemble: Fire, Water, Earth and Thunder forms a variant of this ensemble, where they are related through an [[ElementalRockPaperScissors elemental wheel]].
* FourIsDeath: Where the number 4 refers to the number of Fallen Gods who would destroy the entire Grand Gaia.
* GettingCrapPastTheRadar: Pikeman Lance's Acquired Quote:
-->'''Pikeman Lance:''' [[FreudWasRight Do you like my pike? Alright, I'll let you see it, but just this once...]]
* GradualRegeneration: Some unit's Brave Burst allows regeneration for HP. Without them, your unit may alternatively regenerate the HP as well as their BB themselves through Heart and Battle Crystals respectively. They are produced from occasionally attacking enemies.
* HeroesPreferSwords
** Four of The Six Heroes wield swords as their WeaponsOfChoice, and one of the two who didn't use a sword ended up with a forked lance that looks more like a sword.
** Only two of out of the six Elemental Heroes use one each, though another is equipped with a DoubleWeapon.
** Half of the members of Saviors of Palmyna also use swords.
** Zigzagged among the Sibyl Sisters, where each sides have one of the members using swords in battle. However, both sides were originally saving humans before one of them doing a FaceHeelTurn.
* InfinityPlusOneSword
** The Summoner's Research Lab gives you a nerfed version of the boss you just beat, and they tend to be on the higher end of the power spectrum. So far, in the Global version, there's Karl, Grahdens, Maxwell, and Cardes, with Zevallhua coming soon.
** The Grand Gaia Chronicles give you a powerful sphere after clearing a set of three difficult dungeons. The first six sets give you spheres based on the weapons of the Six Heroes. The Palmyna set gives you a sphere based on the armor worn by the leader of the Saviors of Palmyna unit batch.
* TheJuggernaut:
** The final boss of the first region, Mistral, is called "Juggernaut" during the fight.
** One of the Summoner Ranks in the Arena is named after this, after winning and gaining that much Battle Points.
* LimitBreak: The Overdrive and Ultimate Brave Burst mechanics for 7 star units.
* LoadsAndLoadsOfCharacters
* LuckBasedMission: Since whether or not a defeated enemy gets added to your collection is based entirely on chance, any venture in which your goal is to acquire a specific unit inevitably becomes this. It gets especially grating in cases where getting the monster you're looking for to even show up at all is in ''itself'' a Luck-Based Mission, since the order of enemy formations that appear in the various dungeons is also completely random. Basically, you'll get what you want when you want it if the game happens to be in a good mood.
* {{Mons}}: They are in a form of summons. They may be either collected in a form of defeated enemies or obtained through Honor Summon and are usually used in battles, if not as a fusing or evolving ingredient.
* MutualDisadvantage: Between Light and Dark elements, they are the weakness examples, as their attack deal more damage to each other.
* NoMouth: Most of the human(oid) character designs lack a mouth.
* OutsideContextVillain: [[spoiler: The final bosses of each world (as well as a former special event boss) are not obtainable units. You wouldn't even acquire the few exceptions as themselves, instead getting a mock version]]
* PowerCreep: Units have been gradually getting more and more powerful to the point where the latest batch of Rare Summon units (in Japan) actually surpasses ''Maxwell'' statwise (not leader skill wise though).
* PowerEqualsRarity: It goes from One Star up to Six Stars, but currently there are Seven Star units in the Japanese Brave Frontier; for both new units and older units.
* RainbowSpeak: Shows initially in the tutorial to highlight keys points in the gameplay.
* RuleOfThree: This is how long a StatusBuff or other positive status usually lasts.
* SpecialAttack: In a form of Brave Burst.
* StandardStatusEffect: There are the following Status Ailments in battle:
** StatusAilment
*** DamageIncreasingDebuff: Weakened (Lowers unit's Defence)
*** TheParalyzer: Paralysis
*** UniversalPoison: Poison
*** Silenced: Curse (Prevents use of Brave Burst and its gauge from filling.)
*** Other: Injury (Lowers unit's Attack) and Sickness (Lowers unit's Recovery)
** StatusBuff: Most are not named by any guides, but they include:
*** GradualRegeneration: The Regen status.
*** And increase in Attack, Defence or Recovery.
*** Prevention of the above StatusAilment from happening.
*** Enhancing the unit's attack with additional elemental properties. This allows them to have an elemental advantage to the respective target regardless of their original element.
*** Damage mitigation, which reduces a percentage of damage taken. Becomes crucial when enemies begin using [[DeathOfAThousandCuts attacks with a ridiculous amount of hits]], begin to apply [[ArmorPiercingAttack defense-ignoring buffs on themselves]], and [[FixedDamageAttack fixed damage attacks]] that can kill most units in an instant without this or guarding [[OhCrap (or both)]]
* StockMonsters: With more than 300 units, expect all of them to fit into one of its category, in one way or another. Look up in the Summon Units section in the character page for individual examples.
* SummonMagic: What you're really doing in this game.
* SurplusDamageBonus: Overkilling an enemy increases possible BC drops and has a special point bonus in Frontier Hunter
* TechnicolorToxin: Usually, going with the eastern version, the Poison status is purple in colour, but its symbol shows green bubbles on purple background.
* TurnsRed: Some bosses have their attack raised when their HP is half or less.
* UselessUsefulSpell: Generally, Sickness does not really affect in-game enemies since they don't receive Battle or Heart Crystals when attacking.
* VideoGameSettings:
** BubblegloopSwamp: Mistral's Magutagal Wetlands,
** CaveBehindTheFalls: Cordelica's Ignia Cavern
** DerelictGraveyard: Amdahl's Ghost Ship Legnia
** GreenHillZone: Mistral's Adventurer's Prairie, Lizeria's Erinecht Plains (in its own level)
** IcePalace: Palmyna's Obselion Castle and Aldahlia's Great Temple Eveneze.
** LethalLavaLand: Mistral's Cave of Flames, St. Lamia's Volcano Eldent, Cordelica's Greskya Caves, Encervis' Elsta Crater, Lizeria's Golzo Mountains, Ryvern's Glomore Hollow, Minerva's Cave of Darkness, Lanara's Ulga Lava Cave and Vriksha's Olmond Volcano.
** TheLostWoods: Mistral's Forest of Beasts
** PalmtreePanic: Morgan's Breeze Beach, Agni's Agniria Coast
** ShiftingSandLand: Morgan's Kagan Desert and Aldahlia's Ogurono Desert.
** SlippySlideyIceWorld: Mistral's Egor Snowfield and Egor Mountains, St. Lamia's Sacred Mt. Craylia, Lizeria's Lodan Frozen Lake, Ryvern's Snow Area Khelne, Mirvana's Arvest Snowfield and Vriksha's Rownor Beach.
* YouGottaHaveBlueHair: Most of the human-based units have their hair of bright colours, usually matching their elements. For example, Selena, a water unit, has blue hair.