Green bookworm Lex, the mascot of the previous PopCap game ''VideoGame/{{Bookworm}}'', is back for more word-creating action in ''Bookworm Adventures'', but with [[RPGElements RPG-style combat]] added to the mix.

Lex's adventures begin with a quest: save [[DistressedDamsel Cassandra the oracle]], who has been kidnapped by an unknown evil. With the aid of Professor Codex's magic pen, he jumps into the books of the Great Library to search for her, defeating enemies along the way with words created from a 4x4 grid of letters. The longer the words, the more powerful Lex's attacks are.

As Lex progresses through each book chapter (ten per book), the monsters (in the first book, Oedipus Lex, based on ClassicalMythology, with the second, Arabian Knight, of ''Literature/ArabianNights'' and the third, Lexonomicon, of GothicHorror) get more difficult, with a boss fight at the end of every chapter. Fortunately, Lex also becomes stronger; he occasionally levels up in HP, attack, or defense and obtains a nifty treasure at the end of every chapter with various beneficial effects. Additionally, every book has optional {{minigame}}s, unlocked once Lex has completed a certain number of chapters, that can be played for prizes.

The plot also thickens the further Lex seems to get in his quest; while it's fairly linear and relatively simplistic compared to pure [=RPGs=], each book adds one or two twists to it and the resulting plot is a bit more complex than you would expect of a game with a bookworm as the main character.

Of course, ''Bookworm'''s major appeal is the word making, and ''Bookworm Adventures'' upholds that tradition very, very much with bonus sparkly gem tiles and much better chances to piece together 10+ words. A free trial and/or purchase of the game is available [[http://www.popcap.com/games/bookwormadventures here]].

A sequel, Bookworm Adventures Volume 2 was released in 2009. The three books in this installment are Fractured Fairytales (which interestingly includes Alice in Wonderland), The Monkey King (based on ChineseMythology), and Astounding Planet (based on ScienceFiction). It also differs in adding companions that perform a beneficial action every four turns.

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!!'''This game contains the tropes:'''

* AbnormalLimbRotationRange: Polyphemus can apparently move his arms in a complete circle.
* ActionGirl: The mysterious assassin encountered at the beginning of ''Arabian Knight''.
** The fallen huntress hero from ''Lexonomicon''.
* AliensStealCattle: There's one who drops a cow on Lex in ''Volume 2''.
* AlliterativeName: Among others, the malicious magistrate who (indirectly) points Lex towards Dracula.
* AncientGrome: ''Oedipus Lex'', otherwise based on Greek myth, contains references to Hercules (should be Heracles).
* AncientTomb: The Tomb of the Ancients.
* AndIMustScream: [[spoiler: Codex is trapped inside the Magic Pen itself at the end of the first game.]]
* AnimatedArmor: Maladin apparently has some for sale.
* ArsonMurderAndJaywalking: From ''Volume 2'':
-->The tailless tiger of Wushan was feared by all, peasant and king alike. It ran fast, so fast, and was considered weird by most observers.
* ArtEvolution: ''Volume 2'' uses a more cartoonlike style than its predecessor.
* AstralFinale: ''Astounding Planet'', the final book of ''Volume 2''.
* AwesomeButImpractical: In general, any treasure you have to go of of your way to use (''Volume 2'' has fewer of these).
* AwesomeYetPractical: You ''might'' want to hoard some of the more powerful gem tiles for boss battles, but there's no harm in putting a couple of the lower-ranked ones into your words as long-enough words will automatically give you more gem tiles. Likewise, treasures that boost gem effects (the Scimitar of Justice in the original and the Gumdrop Necklace/Collapsible Iron Rod in ''Volume 2'') work ''really'' well.
* BadFuture: In ''Volume 2''.
* BadassBookworm: Lex, in the most literal form ever.
* BadassCrew: Lex & his companions in ''Volume 2''.
* BagOfSpilling: To a certain extent; Lex loses levels and most of his treasures in the sequel (as well as a ten-of-each potion limit), but retains the ability to use gem tiles. However, several treasures in the sequel have functions nearly identical to some from the original.
* BigBad: [[spoiler:[[TreacherousAdvisor Professor Codex]]]] in the first game and [[spoiler:[[Literature/NineteenEightyFour Bigger Brother]]]] in the second.
* [[spoiler:BigBrotherIsWatching: The BigBad of ''Volume 2''.]]
* BigNo: Lex does this three times: when [[spoiler:Codex]] kidnaps Cassandra, when he [[spoiler:correctly]] refuses to believe Cassandra & Codex have died & when he realizes [[EarthAllAlong he's on Earth]].
* BizarreBazaar: The Bazaar of the Bizarre, where Lex reencounters Maladin.
* BlandNameProduct: Wikipedia Galactica.
* BlobMonster: Several are encountered.
* BookBurning: {{Handwave}}d by [[spoiler: Bigger Brother]] in ''Volume 2'':
-->We do not burn. We extract. We tear the living story from each page and [[spoiler: feed it to our Engine]]. There will be no word, dream or leap of heart that is not ours.
* BossBattle: Once per chapter.
* BossOnlyLevel: Three in the first game (the Hydra, the Sphinx and [[spoiler:Codex]]) and four in the second (the Caterpillar, the Monkey King, the Dancebots and [[spoiler:the Machine]]).
* BowtiesAreCool: Lex's red bowtie of course.
* BubblegloopSwamp[=/=]SwampsAreEvil: The Lernean Swamp & the Quagmire, both from the original.
* ButterflyOfDoom: A boss in ''Volume 2''.
* {{Cap}}: ''Volume 2'' adds a ten-of-each-potion limit.
* CarnivoreConfusion: [[spoiler: A DoubleSubversion; Codex, a bird, is a TreacherousAdvisor to Lex, a worm.]]
* CassandraTruth: Dracula makes an allusion to [[spoiler:Codex's evil nature]]. Lex, of course, has none of it.
* CharacterTitle: ''The Monkey King'', the second book of ''Volume 2''.
* TheChosenOne: Lex is revealed to be this near the end of the first game.
* ContinuityNod: Two of these in ''Volume 2'' - Codex's magic pen is even more of a PlotDevice than in the first game, and the book enumeration continues, starting with "book 4".
* CreativeClosingCredits: In both games, the credits are the names of the people involved in making the game being attacked by (and then defeating) various enemies from the game. The first game even has music especially for the credits (''Volume 2'' doesn't, but the ''Astounding Planet'' main theme works surprisingly well in this regard).
* CreepyCemetery: The Graveyard of Lost Hopes.
* CunningLinguist: Polyphemus.
* DeathIsASlapOnTheWrist: When Lex dies, he's merely transported back to the beginning of the chapter he died in. The game says that you lose the potions you used, but you'd have lost them anyway even if you had survived ([[CaptainObvious them having been used, after all]]). Plus, you don't lose experience ''and'' you get the opportunity to replay minigames to win additional potions and/or gem tiles if you're far enough in the book, which means that you can deliberately throw the boss fight in a late chapter of a book, play the minigames to get more potions and gem tiles, then go back to that chapter and defeat all enemies for more experience, and even throw the boss fight ''again'' to stock up on more potions and experience. When you die, Cassandra (Mother Goose in ''Volume 2'') even says that "dying is a minor setback".
* DefeatEqualsFriendship: The Monkey King and [[spoiler:Skeletrox]].
* DemBones: Dracula has an army of skeletal warriors.
* DidYouJustPunchOutCthulhu: [[spoiler: Lex defeats TheGrimReaper.]]
* {{Dracula}}: The [[spoiler:alleged]] BigBad of the first game.
* DragonsUpTheYinYang: ''The Monkey King''.
* {{Dystopia}}: Near the end of ''Volume 2''.
* EarthAllAlong: Near the beginning of ''Astounding Planet'' in ''Volume 2''.
* EgomaniacHunter: One of the centaurs.
* EverythingTryingToKillYou: There are a lot of things that want our green hero dead.
* EvilChef: One of the troglocks in ''Volume 2''.
* EvilPlan: [[spoiler:Professor Codex appears to be happy to help Lex rescue Cassandra, but it turns out that he had reasons of his own to help Lex make it through all the books, as detailed above in The Reveal.]] Also, the entire events of the second game are a plot to [[spoiler:create a StableTimeLoop assuring Bigger Brother power.]]
* FarEast: ''The Monkey King''.
* FeatherFingers: Codex often uses these.
* FeatheredFiend: Several birds are encountered as enemies ([[spoiler:Codex]] being the most notable).
* FinalBoss: [[spoiler:Professor Codex]] in the first game and [[spoiler:the Rift Engine]] in the second.
* FireIceLightning: The game seems to consider these (plus poison) as the main elements.
* FishPeople: The Creature.
* ForcedTutorial: The prologue in ''Volume 2''.
* ForgedByTheGods: Hephaestus gives Lex his gem tiles.
* FracturedFairytale: Basically the name of ''Volume 2'''s first book.
* FrankensteinsMonster: Lex defeats him, mistaking him for Dracula.
* GameFace: The witch in ''Volume 2'' has a more grotesque face when attacking.
* GenieInABottle: A plot point in the first game.
* GettingCrapPastTheRadar: It's perhaps the only [=E10+=] rated game in which a BlobMonster with a southern accent exclaims "Now that there's a fine can of whoopass!". [[MakesJustAsMuchSenseInContext Then again, maybe it's the only video game at all with that.]]
* TheGrimReaper: He [[spoiler:falsely]] claims to Lex that Cassandra & Codex have died.
* GuiltBasedGaming: The "Do you want to quit?" dialog box shows a sad-eyed Lex saying "Don't leave me!" and asks you if you can really refuse a cute face like that.
* {{Hellhound}}: Cerberus.
* TheHero: Lex.
* HeroicBSOD[=/=]DespairEventHorizon: Happens to Lex in the first game when he believes that Cassandra and Professor Codex are dead, after seeing their [[spoiler:fake]] graves. It's even reflected in his sprite, where he has a panicked/sad expression on his face.
* HistoricalDomainCharacter: Creator/HGWells in the sequel.
* HoistByHisOwnPetard: Polydamas, technically.
** A bookburner in the sequel is set on fire.
** A sword swallower gets stabbed with his own swords.
** A pirate's head is blown off with his own cannon.
* InsideAComputerSystem: ''Volume 2'' has a ''Literature/{{Neuromancer}}''- inspired chapter called "Virtually a World".
* InventoryManagementPuzzle: Lex can only carry three treasures at a time (two treasures & a companion in ''Volume 2''). The total number of treasures is eighteen (thirteen with six companions in ''Volume 2'').
* JustifiedTutorial: The first few chapters are essentially Cassandra sending psychic visions to teach Lex the basics of gameplay.
** Volume 2's tutorial is Lex doing morning training.
* KamehameHadoken: Lex at the very end of the first game (although it comes out his mouth, considering he doesn't have hands).
* LastOfHisKind: The manticore claims to be this.
* LivingMacGuffin: Cassandra in the first game.
** As it turns out, [[spoiler: the Magic Pen can talk]].
* LoadingScreen: When loading a world, there are humorous little loading phrases such as "Animating things" and "Dividing by 0". Also when the game starts up, there are letter tiles spelling out "Loading" that Lex chomps through. This concept may reference the game's predecessor, Bookworm.
* LoadsAndLoadsOfCharacters: Most of them enemies.
* LooksLikeOrlok: Dracula.
* MadScientistLaboratory: Dr. Frankenstein's castle.
* TheMedic: Mother Goose in ''Volume 2'' (in terms of giving potions) and Cheshire Cat (for healing status ailments).
* {{Medusa}}: The final boss of ''Oedipus Lex''.
* MineralMacGuffin: You get shiny gem tiles when you form long-enough words, and you can use them in words to make them more powerful and damaging.
* MiniGame: Moxie's Minigame Hut.
* TheMole: [[spoiler:Maladin & Codex.]]
* TheMonolith: The first boss of Astounding Planet in ''Volume 2''.
* MonsterCompendium: The Tome of Knowledge.
* MrExposition: In ''Volume 2'', the Cheshire Cat explains otherwise illogical plot points, such as Lex breathing underwater with the Super Sutra and the spaceship flying itself.
* MultiArmedAndDangerous: Shaitan.
** Although they can't really be used as arms, [[spoiler:Bigger Brother]] in ''Volume 2'' has multiple robotic arms with security cameras at the end.
* {{Mummy}}: In addition to the Tomb of Ages containing plenty, Dracula has apparently employed one as one of his minions.
* NatureSpirit: Several in the first game.
* {{Necromancer}}: An enemy in the first game.
* NewGamePlus: Adventure Replay in ''Volume 2'' gives you access to all treasures & companions from the beginning.
* NiceJobBreakingItHero: [[spoiler:Lex's quest to save Cassandra turns out to only have furthered the Big Bad's plans. Fortunately, he gets a final boss battle to set everything right.]]
** [[spoiler: Happens ''again'' in Volume 2. The reason why Bigger Brother's in control? Because when Lex went back in time to stop all of this, he dropped Codex's magic pen in the past!]]
* NintendoHard: Although one could also say that it simply has a large amount of fake difficulty. Thankfully the developers were at least partly aware of this, see DeathIsASlapOnTheWrist above.
* OurBansheesAreLouder: And for some reason, they're in the Greek pantheon.
* OurGargoylesRock: Two are encountered in the first game.
* OurGhoulsAreCreepier: The first monster Lex encounters in Dracula's castle.
* OurWerewolvesAreDifferent: There's a wereram, a wereboar & a werehawk.
* {{Pirate}}: Lex fights a whole shipful. Amusingly, Sinbad didn't recognize them at first.
* PlotDevice: Prof. Codex's magic pen. More prominent in ''Volume 2''.
* PreAssKickingOneLiner: After fighting ''Volume 1'''s final boss, he asks Lex for his last words. [[spoiler: Lex suggests "hippopotomonstrosesquipedalian", which is sufficient for a final KamehameHadoken.]]
** Best part? [[spoiler: It means 'about or pertaining to very long words'.]]
* {{Prequel}}: According to WordOfGod, the game is this to ''Bookworm''.
* TheReveal: [[spoiler:Lex learns near the end of the game that the Big Bad who kidnapped Cassandra wasn't Dracula but Professor Codex who used his imprisonment of Cassandra (and Dracula's apparent kidnapping of him) to maneuver Lex into fighting the books' monsters and unknowingly breaking the chains of fiction that kept them in the books. Thanks to Lex [[NiceJobBreakingItHero doing such a great job]] with these monsters, Codex can now control them as his minions.]]
* RiddleMeThis: The Sphinx battle consists entirely of this, as the goal is to spell the exact word she wants.
* RiddlingSphinx: See above.
* RPGElements: Most of the major ones are present.
* SadlyMythtaken: For some reason, ''Oedipus Lex'' (based on ClassicalMythology) has krakens (Scandinavia), banshees (Ireland), griffins (Mesopotamia) and manticores (India).
** The basilisk has taken on a variety of forms (including the cockatrice, an avian variant), but a six-legged reptile isn't one of them.
* SequelHook: ''Volume 2'' ends with "For now… The end!", although it's presently unknown whether or not there will be a third installment.
* ShoutOut: [[ThePhantomOfTheOpera There's a phantom interested in musical theater]].
** The names of several chapters don't even try to hide which works they were inspired by ([[TheTimeMachine "The Time Device"]] and [[Literature/ASoundOfThunder "The Sound of Lightning"]], to name two of the better examples).
** The final book of the first game is called [[Creator/HPLovecraft Lexonomicon]].
* ShownTheirWork: The sequel's Tome of Knowledge lists the literary inspiration for each enemy.
* TheSmurfettePrinciple: Mother Goose is Lex's only female companion in ''Volume 2''.
* SpiritualSuccessor: ''Bookworm Heroes'', a multiplayer mobile game, can be seen as this.
* StandardSciFiSetting: Astounding Planet from ''Volume 2'' has extraterrestrials, mutants, future humans, robots, time travel, virtual beings and a dystopia.
* StandardStatusEffects: Enemies can poison, stun, petrify, burn, cut, freeze and/or depower Lex, sometimes more than one effect in a single attack. On the other hand, Lex can poison, burn, depower and/or freeze them right back with the right types of gem tiles, cut them with specific treasures, stun them with the right treasure or companion, and purify himself of all negative status effects with a blue potion, crystal tile or a specific companion. Some treasures also protect him from specific effects, but usually not all the time.
* StatusBuff: Drinking a green potion increases the power of Lex's next word-based attack. However, enemies can also power themselves up.
* StealthPun: Frankenstein's Castle is home to a multi-limbed monster named [[SpiderMan Parkerstein]] and [[Creator/ArnoldSchwarzenegger Arnoldstein]] who would "do well in politics". The chapter title also suggests there's [[RockyHorrorPictureShow a light there]].
* SuddenlyVoiced: In a sense. Lex is the only character with a voice we hear (as opposed to being limited to dialog boxes), but it's revealed at the end of ''Volume 2'' that [[spoiler:the Magic Pen]] can talk.
* SupernaturalIsPurple: The fallen wizard hero wears a purple robe.
* SurplusDamageBonus: The game gives extra gem tiles for doing enough surplus damage.
* TalkingAnimal: Every enemy, including animals, gets to spout puns and the like.
* {{Technobabble}}: In ''Volume 2'', Skeletrox is a literal example; [[spoiler:until his defeat]], he actually speaks in programming language (one of his first phrases is "IF Lexworm THEN destroy!").
* TempleOfDoom: Delphi in the first game and Temple Haunt in the second.
* ThereIsNoKillLikeOverkill: After Lex receives Hephaestus's gift, he can gain bonus gem tiles if he finishes off an enemy with a much larger amount of damage than needed.
* TimeTravel: A plot point in ''Volume 2''.
* [[TrappedInTVLand Trapped in Literature Land]]
* [[spoiler:TreacherousAdvisor: Professor Codex.]]
* TrueCompanions: Quite an impressive menagerie over the course of ''Volume 2''.
* TwistEnding: See The Reveal above.
* TyrannosaurusRex: A juvenile & adult are enemies in the sequel.
* {{Uberwald}}: ''Lexonomicon''.
* UnderTheSea: A chapter in ''Volume 2''. Averted as the dynamics are exactly the same as the rest of the game.
** UnderwaterBossBattle: The Dragon King. Again, the dynamics are no different.
* TheVoice: Queen Scheherazade for the vast majority of ''Arabian Knight''.
* TheWatson: Lex.
* WhamLine: "I have seen those names… on tombstones." [[spoiler:Turns out he's wrong, but still.]]
* WhenTreesAttack: The Tree Demon in ''Volume 2''.
* WolfMan: One of the bosses.
* WordsCanBreakMyBones: Every monster defeated by Lex will have to explain to their family and friends that they were beaten like a red-headed stepchild by the words of a bespectacled green worm with a bowtie. And they couldn't even break his glasses!
* WorstWhateverEver: The second-to-last chapter of ''Volume 2'' is called "Worst Dystopia Ever".
* ZeroEffortBoss: [[spoiler:Previous Lex]] in ''Volume 2''.
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