[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/Bioforge_3417.jpg]]

->''"Return the fork, or I'll command it to destroy you!"''

A 1995 ActionAdventure game by Origin Systems.

He wakes up in a cell. He doesn't know who he is. He doesn't remember where he is. He is within the depths of an abandoned sprawling base on a lonely moon; apparently, he is the victim of an insane radical group's cruel experiments, which have turned him into a {{cyborg}} -- a grotesque killing machine.

It is up to him to escape the base, discover the secret of his true identity and the moon, and hopefully get revenge on the MadScientist responsible for his ordeal, Dr. Mastaba.

The game was technologically innovative for its usage of fully-textured 3D models (imagine the first ''Videogame/AloneInTheDark1992'', only with PlayStation quality models), but didn't have great sales, owing perhaps to its very high system requirements and it being advertised as an "InteractiveMovie" (while having little do to with them) just as that genre was losing its popularity.

A LetsPlay of the game [[http://lparchive.org/Bioforge/ is available.]]
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!!This game features examples of:
* AdvancedAncientAcropolis: [[spoiler:The Phyxx base, the last relic of this civilization. ]]
* AmnesiacHero: A pre-requisite for QuestForIdentity.
* AntiAir: The protagonist must shoot down a dropship at close quarters using a large turret gun in the complex's tower.
* ArmCannon: One of Dr. Mastaba's "enhancements" for you.
* ApocalypticLog: Caynan's logbook shows his descend into insanity. According to Dr. Mastaba's notes, [[LampshadeHanging the cyborgization victims after a certain point obsessively write down everything happening to them until they entirely succumb to insanity.]]
* AxCrazy: The victims of the cyborgization process kept becoming this until Mastaba found out how to stop this. The player also has the option of acting AxCrazy themselves, as there are points where you can kill someone even though they pose no threat to you.
* BareFistedMonk: There are firearms in the game (and the [[ImprobableWeaponUser severed arm]]), but for the most part you can complete it beating up all enemies with your hands and feet.
* {{BFG}}: Originally carried by Tumolt.
* BlessedWithSuck: Yes, you're a cyborg, but you're also a deformed freak. [[spoiler: Also, the super ArmCannon that you unlock late in the game is powered by the same batteries that the escape ship needs.]]
* ChickenWalker: The security bots in the corridors.
* CloudCuckooLander: The Prime Paragon's logs spend time in this territory when he's not being TheFundamentalist.
* {{Cyborg}}: The protagonist. And, well, all of Dr. Mastaba's victims.
* DeadlyEuphemism: Where did Dr. Mastaba put his failed past experiments? [[spoiler: "In the lake."]]
* DressingAsTheEnemy: When wearing the enviro suit, the station personnel will leave you alone unless you attack them.
* [[spoiler: EarthShatteringKaboom: The reactor explosion of your base somehow manages to blow up the entire moon.]]
* [[spoiler: EleventhHourSuperpower: Near the end of the game your character acquires the ability to fire a destructive beam out of his wrist.]]
* ElaborateUndergroundBase: complete with hangar bay, cryogenics lab, prison, defense tower, medical experimentation lab. Associated problems include earthquakes and MoleMen tunnelling.
* ElectronicSpeechImpediment: The nurse robot at the beginning of the game experiences this problem when it receives damage.
* EnemyCivilWar: [[spoiler: One reason for the decline of the Phyxx civilization.]]
* EnterSolutionHere: The various security codes (randomized with every game).
* TheFundamentalist: The Prime Paragon, insane leader of the Mondites.
* GoingCritical: Stopping a reactor from meltdown is one of the things you've got to do.
* GravityMaster: The entire race of Phyxx. Their civilization was built upon the mastery of gravity. The upper class lives in low gravity cities where little physical effort is needed, while the worker/soldier class were grown in high gravity environments to make them stronger. HilarityEnsues.
* GravityScrew: There is a room [[spoiler:deep in the alien ruins]] where you're stuck in orbit around an object in the middle.
* GrenadeHotPotato: At one point, a marine chucks a grenade into the room you're in. (A grenade with a ridiculously long fuse.) Return to sender.
* HeelFaceTurn: Caynan, one of the Mondite guards. Unfortunately, it didn't turn out well for him and he was made into a test subject himself.
* [[spoiler:HigherTechSpecies]]: [[spoiler:The Phyxx]].
* HumanPopsicle: [[spoiler:Well, an "alien popsicle". The few surviving Phyxx are crygenically frozen.]]
* IdentityAmnesia: ''Bioforge'' is but one of many stories to kick off with this trope.
* ImprobableWeaponUser / GrievousHarmWithABody: The fight right at the beginning of the game, where you beat up an AxCrazy psychopath with his own severed limb. All while shouting that you have no wish to harm him.
* MachineWorship: The Mondite movement. A quite powerful terrorist organization who believes firmly in transhumanism, and won't stop at anything to "evolve" humanity.
* MadScientist: Doctor Mastaba.
* ManaMeter: Your battery meter, used to regenerate health and to power your built-in gun.
* PhlebotinumRebel: You, and (somewhat) Dane, at least.
* PlayingWithSyringes
* ProHumanTranshuman: Dr. Mastaba hoped that you would succumb to TranshumanTreachery after he upgraded (and deformed) you, but instead made you into a vengeful PhlebotinumRebel.
* ProtagonistWithoutAPast: [[spoiler:There are several possible identities, from common bandits to noble captains -- depending on your behavior throughout the game, one of them turns out to be your own.]]
* PuzzleBoss: [[spoiler: There are two or three of these. Though you must engage in actual combat with the cyber-raptor, you can't beat it until you knock it onto the DilatingDoor on the floor and open door, dropping it into a cryo tank where it will fight with another unbeatable monster serving as a BeefGate. Later on there is another acid-dwelling monster that you must blow up with a missile from a crashed dropship.]]
* QuestForIdentity: One of the points of the game.
* RecoilBoost: The aforementioned GravityScrew room forces you to use this.
* SeeYouInHell: "I'm sure I'll be joining you and your men in hell very shortly." [[spoiler:(referring to the imminent explosion of a nuclear reactor nearby.)]]
* SequelHook: [[spoiler: Dr. Escher survived and captured, with Dr. Mastaba gloating that she will be his next test subject.]] But alas, all hope for a sequel/expansion was [[OrphanedSeries long since gone]].
* SerendipityWritesThePlot: The programmers couldn't make fluid lifelike animations, so you're a half-machine rather than a human. The game couldn't handle too many characters on-screen at once, so the base you're in is almost completely abandoned due to a disaster, and all of the fights are one on one.
* ShaggyDogStory: [[spoiler: The hero learns his past identity, but concludes that it doesn't matter, as - [[BecomingTheMask by this point]] - he can never be that person again.]]
* ShoutOut: The two dropships are named Roenick and Chelios. Jeremy Roenick and Chris Chelios were both players with the Chicago Blackhawks in 1995 when the game was made.
* SpritePolygonMix: Flat backgrounds, 3D objects, like in ''Videogame/AloneInTheDark1992''.
* StrappedToAnOperatingTable: Happens to Dane, the hero in the opening cutscene, and presumably all of Dr. Mastaba's other victims.
* [[spoiler: TheUnfought: Dr. Mastaba got away scott free.]]
* TranshumanTreachery: Dr. Mastaba was ''hoping'' this trope would result with his victims.
* UnwillingRoboticisation: All the victims of Dr. Mastaba.
* UnwinnableByMistake: Draining the sweet, sweet alien battery you got from [[spoiler: the first alien leader]] too much (either by healing or firing your arm cannon), and you will not have enough power to charge up [[spoiler: your escape vehicle.]]
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