[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/rsz_barnyardblast.png]]
[[caption-width-right:250:[[SeanConneryIsAboutToShootYou A pig is about to shoot you]]]]
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'''''Barnyard Blast: Swine of the Night''''' is an action platformer for the Platform/NintendoDS made by Sanuk Games.

The game consists of six stages worth of platforming and blasting enemies to pieces. The premise is that the (anthropomorphic) piglet Cliffy Belmart has gone playing in the local dark and forbidden castle of doom, tossing toilet paper to and fro, and this has angered some evil entities. They proceed to kidnap him. Robert Belmart, his father, then sets off on a journey through six stages of horror-themed platforming action to rescue his son.

He gets to use a pistol, a shotgun, a whip, and dynamite as his weapons. The pistol is weak but has unlimited ammo; the shotgun fires a strong but short-range burst (a bit strange for being a shotgun) with limited ammo, the whip runs off special weapon ammo (blue hearts), and dynamite is lobbed and has a delayed explosion for a lot of damage but is also limited. Robert also picks up ability cards from stage bosses, which that let him recover HP from blue hearts, spend blue hearts for stronger attacks, run faster, jump higher, or other abilities.

The game is a pretty transparent reference to the ''Franchise/{{Castlevania}}'' games, particularly the older ones which were straightforward platformers rather than the more famous and more recent {{castletroid}}s. In addition, it fully means to {{lampshade}} various videogame tropes, and does so quite shamelessly, with famous zany videogame quotes popping up all over the place. And just look at the names of the six levels:
* A Night Walk in the Graveyard
* The Ancient Castle Ruled by Darkness
* The Swamp Full of Disgusting Creepy-Crawlies
* The Volcano BBQ
* The Forest in the Way
* The Castle of Intolerable Pain
...yeah.

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!!This game shows examples of:

* AdvancingBossOfDoom: The plant / T-Rex hybrid boss will continuously chase Robert throughout the stage, necessitating him to continue running while shooting back. It does momentarily stop a few times to use it's BulletSeed attack, at which point it becomes vulnerable for a short while before the chase continues.
* BigRedDevil: The Ruler of the Ancient Castle more or less resembles the classical depictions of Satan, right to his huge horns, hooves for legs, PlayingWithFire powers, and himself being red all over.
* BossRush: A small one in the last level, where you fight two bosses back-to-back: [[spoiler:the hailfire dog and the giant flying eye, which also happened to be the bosses of the other castle level in the game]]. Fortunately, you now have access to more ability cards.
* BottomlessMagazines: Robert's default pistol never seem to run out of ammunition.
%%* ClownCarGrave
* ElementalEmbodiment: The underground levels, besides having lava and fireballs as hazards, also contain living flames which can shoot fireballs at Robert.
* ExcusePlot: The entire premise of the game, which is just for players to kick all sorts of ass as ''an andromorphic pig''.
* FunnyAnimal: Robert, Cliffy, and the rest of their family.
* GoddamnedBats: The winged eyes, which actualy behave kinda like the dreaded "Castlevania birds".
* {{Hellhound}}: There's a two-headed Cerberus boss in the game, who, curiously enough, can spit both [[AnIcePerson ice]] and fire simultaneously, one from each head, as it's main attacks.
* TheGrimReaper: Being inspired directly by the ''Franchise/{{Castlevania}}'' series, the reaper himself shows up as a boss near the end. It's worth noting that this incarnation of the reaper ''doesn't'' have his usual SinisterScythe, and instead attacks with a ''red'' LaserSword.
* LampshadeHanging: Everything. ''Everything.'' From Robert's wife asking him to pick up milk along the way, before the first level, to Robert commenting that his son has no taste for dramatic monologues.
** Robert clearly states that he'd rather go on a dangerous mission himself rather than notifying the authorities of his missing son, even though that would be a much safer and more sensible alternative.
** Robert complains that there is a forest in the way between him and the final level. Then the TitleCard of the next level shows up, calling it... The Forest in the Way.
* LethalLavaLand: In the underground caverns, where fireballs spews out from lava streams and Robert must make his way across via jumping on platforms. Landing in the lava and he's roast pork!
* LostAesop: Presented as a lampshading. Cliffy learned a lesson from this whole ordeal, a lesson about toilet paper and evil things.
* ManEatingPlant: The giant green {{Planimal}} TRexpy with an Audrey-like head full of fangs, who will spend the whole battle trying to chomp on Robert. It can also release BulletSeed projectiles that rolls from one side of the screen to another.
* MediumAwareness: Demonstrated by Robert before he corrects himself after referring to "the last level".
* MonsterMash: Actually, this game surprisingly averted this trope. With the stock horror and platformer settings you'd think you'd get some classic monsters, but most of the monsters in this game are actually unique to the game.
* NamesToRunAwayFromReallyFast: The Ancient Castle Ruled by Darkness.
* NintendoHard: Don't let the silliness fool you; the game is ''hard''.
* {{Oculothorax}}: Some of the lesser enemies are floating eyeballs with wings. There's also a ''giant'' KingMook eyeball monster.
* PapaWolf: Robert, who goes on a killing spree against the forces of evil for his kid, Cliffy.
* PigMan: Robert and his family are andromorphic pigs.
* PumpkinPerson: One of the recurring enemy types are pumpkin-headed undead. There's also a variant whose head is an ''eggplant''.
* RecurringBoss: The two-headed Cerberus is fought thrice, in different levels.
* ShortRangeShotgun: Robert's shotgun could barely cover ten meters ahead of him, but it does devastating damage on bosses when it scores a hit.
* ShoutOut: To many games, including ''Mega Man 2'', ''Franchise/SuperMarioBros'', ''VideoGame/ZeroWing'', and others, mainly in the form of quotes. But most of all, to the ''Franchise/{{Castlevania}}'' series:
** "Belmart".
** The "slayer" whip. And more subtly, hearts that power weapons.
** The entrances to both castles.
** [[ClownCarGrave Endless zombies in graveyards]] and buildings. Though the way the graveyards are set up makes them more like ''VideoGame/GhostsNGoblins'''s version.
** The epilogue, which speaks of this tale having to repeat itself in about a hundred years. (The ''Castlevania'' series canon says that Dracula rises once every century, shortly before the turn of the century.)
* SkullForAHead: The skull demon boss in the graveyard whose head is just a skull. Despite the rest of his body looking organic.
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