[[quoteright:273:http://static.tvtropes.org/pmwiki/pub/images/main_3780.jpg]]
Originally released in 1990 for the GameBoy, ''Balloon Kid'' is a sequel to the NES classic ''VideoGame/BalloonFight''. The player controls a girl named Alice whose goal is to rescue her little brother, who floated away after attaching too many balloons to himself. With two balloons of her own to represent her HitPoints, Alice floats through several stages that scroll from right to left, collecting balloons and avoiding spikes, birds and other enemies.

There also exist a Family Computer port called ''Hello Kitty World'' that replaces all the sprites with those of Sanrio's characters.

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!!This game provides examples of:

* AmericanKirbyIsHardcore: A minor example (and an inversion considering the release order)- the American box art gives Alice a spunky look with GirlishPigtails and sneakers, while the Japanese art depicts her as a baby with a cuter appearance (which seems to match the sprite more closely).
* AutoScrollingLevel: Justified, since Alice is chasing her brother's balloon trail, at least the reason for it moving.
* {{Balloonacy}}: This trope going wrong is pretty much the entire game's plot.
* BalloonBurstingBird: Birds could pop Alice's balloons.
* BigCreepyCrawlies: Prominent in the second and seventh levels.
** EverythingsWorseWithBees: These are particularly prominent
** WallCrawl: The Caterpillars
* BittersweetEnding: After overcoming all sorts of deadly hazards, Alice is finally reunited with her brother. Together they fly back home as the credits roll and the beautiful ending theme plays... and then [[spoiler:a sneaky enemy bumps into Alice, which makes her drop Jim into the sea!]]
* {{Bizarrchitecture}}: The first level has Pencil shaped skyscrapers in the background.
* TheDeadHaveEyes: The flying fish skeletons in the whale have eyes.
* DeathThrows: Enemies hit while invincible, as well as some (presumably)inanimate hazards.
* EverythingTryingToKillYou: Birds, bats, crabs, campfires, walking flames, bears, alligators, penguins, crabs, walruses, and more. They want Alice dead for some reason.
* EternalEngine: The eighth and final stage takes place in a factory.
* FeatheredFiend: The various birds
* FireBalls: Some of them walk and jump even jump.
* FloatingPlatforms: It even has floating buildings!
* FlyingSeafoodSpecial: Fish skeletons in the whale and later penguins!
* GoombaStomp: Useful in boss encounters and against other balloon users.
* HairDecorations: Alice's bow
* InconvenientlyPlacedConveyorBelt: In the factory.
* JumpPhysics: Alice notably jumps pretty high, higher without balloons.
* KidHero: Alice. If one goes by the Japanese depiction, she is also a FearlessInfant.
* LostWoods: The second level takes place inside a forest.
* MiniGame: Every so often, Alice can enter one, where balloons rise from four pipes. The entrance to them is represented by giant game boys.
* NeverSmileAtACrocodile: One of the enemies announced by an audio cue.
* NintendoHard: Watch [[http://www.youtube.com/watch?v=LuAJmZa6b-8 this Let's Play of the Famicom port]], if you want to see Hello Kitty make a grown man cry.
* NostalgiaLevel: Alice can play the endless balloon trip from the first game if the player wants too, music, electricity and all.
* OneUp: In the form of valentine symbols.
* PalmtreePanic: The third stage takes place on a beach. Just watch out for the crabs.
* PinballProjectile: The sparks shot off by the clouds and those released from the robot boss's mouth.
* {{Premiseville}}: Alice's hometown of [[PunnyName Pencilvania]], which has pencil-shaped skyscrapers.
* PressXToDie: Pressing B in midair releases your balloons. If done wrong, you'll crash into [[SuperDrowningSkills the water]].
* RealMenWearPink: Samm wears Pink in the Game Boy Color port.
* RibcageStomach: The fourth stage takes place inside a whale.
* TheRival: Alice's is Samm, whom player two controls in VS Mode.
* ScoringPoints: Same as balloon fight for the most part.
** ScoreScreen: at the end of each level
* SlippySlideyIceWorld: The sixth level takes place on a frozen island, full of water, ice and evil walruses.
* SmashingHallwayTrapsOfDoom: In the factory
* {{Snowlems}}: One attacks by throwing its pale for a hat like a boomerang.
* SpikesOfDoom: Touching these instantly defeats Alice, regardless of health.
* StalactiteSpite: There are enough examples of seemingly inanimate objects that only fall when Alice is under them (Some kind of nut it seems, bones inside a living creature, icicles, giant snowflakes and finally regular stalactites...and rocks)
* SuperDrowningSkills: Falling into the water costs you a life. If a fish (or frog) catches you, it drags you into the water, also costing you a life.
* SuperStar: P Balloons make Alice invincible for a short time and let her knock enemies and hazards off the screen by touching them. Doesn't stop rain clouds from dropping her altitude however.
* TinCanRobot: The final boss.
* UndergroundLevel: The seventh level.
* VideoGameFlight: Same as balloon fight, except sometimes it is beneficial to temporarily turn it off.
* XRaySparks: When Alice gets hit by lightning sparks.
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