[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/ArmyMen.jpg]]
[[caption-width-right:250:Real combat; plastic men.]]

->A world exists that's quite different from our own. There, a battle rages out of control. A battle between good and evil...Green and Tan.\\
--Intro to '''Army Men: Sarge's Heroes'''

''Army Men'' was a popular series of VideoGames by the now defunct Creator/The3DOCompany, about a war among several factions of plastic Army Men. The game was inspired by the developers' childhood memories of playing with miniature Army Men. The series lasted from 1998 to 2003, when 3DO went bankrupt. Many fans of the series laud the initial games' more "family oriented" take on the shooter genre. After Army Men: Air Attack, the brand started suffering from lower quality sequels and spinoffs (let's not talk about a [[VideoGame/PortalRunner certain game starring Sarge's girlfriend]]). Since 3DO went under in 2003, various other companies have since tried to make games based on the Army Men brand.
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!!This series has examples of:
* AcePilot: Captain William Blade.
* AerosolFlamethrower: An aerosol is one of the weapons you can get in the second game.
* ApocalypticLog: The Colonel's final report before losing contact in Sector [=C-4=] in the second game.
* BareYourMidriff: Vikki does this with her outfit in all her game appearances.
* BigBad: General Plastro for most of the series.
** Major Mylar for ''Army Men 2''.
** The alien leader in ''Toys in Space''.
** Colonel Blintz in the [=RTS=] game.
** Lord Malice in ''Sarge's War''.
* BigGood: Colonel Grimm.
* BlackBestFriend: Riff, to Sarge.
* BottomlessMagazines: Most of the games tend to give your starting weapon infinite ammo, sometimes with a drawback (the M16 in the [=PS1=] ''Sarge's Heroes 2'' will {{overheat|ing}} when fired too much) and sometimes with an ammo-guzzling upgrade available (the BAR in the original two games, which trades the infinite ammo for a much higher rate of fire).
* CardCarryingVillain: Plastro, lampshaded all throughout.
--> '''Sarge:''' Plastro! Why don't you drop that gun and face me like a man?\\
'''Plastro:''' Because I'm the bad guy, that's why!\\
...\\
'''Plastro:''' Burn it all, starting with [Bridgette's] blasted Blue homeland. \\
'''Vikki:''' Plastro! How could you? \\
'''Plastro:''' Well, somebody's not paying attention. ''I'm the '''bad guy!'''''
* ColorCodedForYourConvenience: Every faction across the series. The four most common are Green being good guys, Tan being evil, Gray being, well, gray (in some games they're allied with the Greens, in others they're against everyone), and Blue being spies, typically allied with the Tans.
* CommandAndConquerEconomy: In the [=RTS=] of course.
* CrosshairAware: Due to engine limitations in ''Sarge's Heroes'' multiplayer, every player can see everyone else's aiming reticule for mortars and grenades.
* DarkerAndEdgier: Sarge's War, to a large extent. Sometimes borders on parody of the gritty war hero type film.
** LighterAndSofter: Sarge's Heroes.
* DeathFromAbove: One of the power-ups invoked from time to time.
-->'''Sarge:''' This is Sarge, I need an air strike, over.
* DownerEnding: Army Men: Sarge's War was pretty much this for the whole series.
* DumbMuscle: Thick.
* EveryHelicopterIsAHuey: The Huey is treated as the generic helicopter in most of the series. ''Air Tactics'' does move you into a Black Hawk by the 5th mission and then a Cobra by the final levels. ''Air Attack'' applies this to the player's side (Tan helicopters are almost universally Cobras instead), and has the player move on to a Chinook early on, then a Super Stallion, and finally an Apache as the InfinityPlusOneSword.
* FaceHeelTurn: Colonel Blintz in the RTS after quite literally losing his mind.
* FreezeRay: Tina Tomorrow's and the rest of the space valkyrie's weapons in ''Toys In Space'', there's even a truck that fires freezing mortars.
* FrickinLaserBeams: The aliens in ''Toys In Space'', Sarge can even find a laser rifle, an upgrade to the autorifle and vulcan gun.
* FollowTheLeader: ''Portal Runner'' pretty much only exists because people still cared about [[Franchise/TombRaider Lara Croft]] way back when.
* GatlingGood: The space valkyrie minigunner in ''Toys In Space''.
* GettingCrapPastTheRadar: One of the outtakes after beating ''Sarge's Heroes'' on hard.
--> '''Sarge''' to '''Vikki''': Alright, you go through the portal, then I'll [[{{AccidentalInnuendo}} blow it]]!\\
[Vikki and the recording crew start laughing before Sarge realizes what he had said]
* HeKnowsAboutTimedHits: Common in many of the boot camp/flight school missions across the series. The most noticeable one is in ''Air Tactics'' for the PC, [[{{SarcasmMode}} because all helicopters have a mouse and keyboard]].
* HeroicComedicSociopath: A downplayed example when Sarge finds powerful weaponry and delivers an almost EvilLaugh and a remark anticipating wanton destruction.
* KillEmAll: Sarge's War. [[spoiler: Every major character in the series except for Sarge himself is dead by the end of the game. However, it is implied that Lord Malice either re-built the characters and had the clones waiting in life pods at the end, or actually kidnapped them before hand and replaced them with clones purely for Sarge's benefit to make him suffer, and had the actual characters themselves locked in stasis in the life pods.]]
* KillItWithFire: Not surprisingly, the most damaging non-heavy weapon in every game is the flamethrower.
* LanternJawOfJustice: Sarge. As ever, lampshaded in the PlayStation versions' cutscenes.
--> '''Plastro:''' Well, well, well, if it isn't Sergeant Hawk. How very nice of you and your jaw to join us.
* ManOnFire: Each game allows you to melt your enemies with the flamethrower.
* MoreDakka: One of the fastest firing units in the series is the space valkyrie minigunner in ''Toys In Space''.
** The original games had the BAR as an upgrade to your default weapon, which at least doubled the firing rate.
* MythologyGag: ''Sarge's Heroes 2'' features multiple ''VideoGame/BattleTanx: Global Assault''-branded objects in real-world levels and cutscenes.
* PublicDomainSoundtrack: Much of the second game's soundtrack uses many popular songs such as ''Ride of the Valkyries'' and ''Spring Song''.
* PyroManiac: Scorch, from ''Sarge's Heroes''. In his flavor text, it say he sleeps in a box of matches.
* RagtagBunchOfMisfits: Bravo Company in ''Sarge's Heroes''.
* TheRedStapler: This game is based on generic one-colored army men plastic toys.
* RuleOfFunny: Hard to avoid when the whole game is about miniature toys trying to kill each other.
** ''Air Attack'', for example, has a level where one of your bases is being torn apart... by ''ants''. And to dispatch them, you have to drop cherry bombs on their anthills. Another mission has as its first goal winching a 12 V battery to power a toy train loaded with Green supplies; the next mission is about chasing RC bomb cars. And to unlock the final chopper, you need to gather its construction pieces, which come in ''gunpla''-like packaging.
* SergeantRock: Sarge, when he's not out there acting as a OneManArmy.
* SequelHook: The first Army Men game (and 3D, for that matter) ends with Sarge [=M.I.A.=] after discovering the portal that had led into the human world, opening up to where part of Army Men II takes place there.
* ShoutOut - Pretty much a staple of the series later in it's run, both in level names and even villains.
** It was doing it as far back as the second game, where one two part mission was just one big shout out to Film/ApocalypseNow.
* SolarPoweredMagnifyingGlass: This appears as a super weapon in some games. Due to the fact that all units are either little plastic men or (rarely) bugs, it works fairly well.
** ''Air Attack'' has one level where Plastro got himself a magnifying glass and uses it to wreck havoc on Green bases. Watch out for the sun beam!
* SlidingScaleOfSillinessVsSeriousness: The series is silly for most of the time. The ''World War'' games, on the other hand, are dead serious.
* {{Spinoff}}: See ''VideoGame/PortalRunner''.
* TheManyDeathsOfYou: The second game, ''Toys In Space'' and ''World War'' featured various failure cut-scenes, complete with "You Lose" in army stencil font. Many of these tend to be horrific, especially the hospital scene in the second game. It should be noted that it isn't actually Sarge in these cut-scenes but just a generic soldier (excluding the grave scene).
* ThoseWackyNazis: The Tan Nation is often portrayed as a heavily {{Flanderized}} version of Nazi Germany.
* TisOnlyABulletInTheBrain: Played realistically (for plastic anyways) in the RTS, Colonel Blintz received a [[BodyHorror disfiguring]] head wound and it resulted in his FaceHeelTurn to Tan.
* VideoGameFlamethrowersSuck: Completely averted. What do you think happens to little plastic army men who're exposed to flame? The answer: awesome happens.
* VideoGameRemake: ''Army Men 3D'' on the PS1 is a remake of the first ''Army Men''.
* VillainousBreakdown: Plastro tends to suffer these, especially at the end of ''Toys In Space'' when Sarge stopped the alien leader.
* WhyAmITicking: The M-60 firecrackers in Army Men II.
* YouRequireMoreVespeneGas: Plastic in the RTS, and power, which is oddly treated as a gathered/stored resource instead of being produced and consumed by buildings like in ''VideoGame/CommandAndConquer''.
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