[[quoteright:224:http://static.tvtropes.org/pmwiki/pub/images/Amidar_3904.gif]]

''Amidar'' is a 1981 ArcadeGame by {{Konami}}, licensed in the United States by Creator/SternElectronics. It's a cross between ''{{Pac-Man}}'', ''{{Qix}}'', and a Japanese lot-drawing game called Amidakuji. (Other video games featuring Amidakuji boards include ''VideoGame/PsychoFox'', ''VideoGame/DecapAttack'' and ''VideoGame/SuperMonkeyBall 2''.)

You play either an ape or a paint roller, depending on the level. You run around an Amidakuji board, a grid with regular vertical lines and irregular horizontal lines. You fill in areas of the screen, as in ''Qix'', but the areas are predefined rectangles. Headhunters or pigs wander around, taking every turn as per Amidakuji rules, except for one called the Tracer which patrols the perimeter for a while and then chases you around. Fill in the corner rectangles, and the [[InvincibilityPowerUp enemies become killable for a few moments]], as in ''Pac-Man''. In between levels is a BonusRound where you make your way from the top of the screen to a bonus at the bottom, following Amidakuji rules.

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!!''Amidar'' provides examples of:

* AttractMode
* BonusRound
* CollisionDamage
* EndlessGame
* EscapeSequence: When the Tracer starts chasing you.
* FollowTheLeader: ''Pepper II'' (the latter got some recognition on the ColecoVision.)
* GameLevel: Alternating between an ape being chased by headhunters, and a paint roller being chased by pigs.
* GameOver
* TheGoldenAgeOfVideoGames
* Instant180DegreeTurn
* InvincibilityPowerUp: Filling in the corner rectangles.
* NoPlotNoProblem
* OneHitPointWonder
* PaletteSwap: Normal enemies and the Tracer.
* PuzzleGame
* ScoringPoints
* SpaceFillingPath: ''QBert'' style.
* VideoGameLives: Three.
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