Amea (the title character) is a little girl who lives with her worm-monster friend Argos and two boys named Valde and Mish in the midst of a pristine, natural, and tranquil if exotic forest. Suddenly, as she explores her forest home, she runs into the gruesome sight of mutilated corpses overlooked by [[HumanoidAbomination a very tall, dark figure]] speaking her name. Amea wakes from this vision in a mysterious house as a grown woman who remembers nothing about herself other than what she has just seen.

In this house, she meets a man named Garrik who is suffering from the same amnesiac condition and who apprises her of what little he knows of the mysterious and deadly town they're currently in. Garrik goes out to explore rather abruptly; almost as soon as he is gone, a zombie starts attacking Amea inside the house. Grabbing a nearby sword and dispatching the creature, Amea goes out to search for answers to her forgotten past and the situation she now finds herself in.

''Amea'' is an ActionAdventure [[WebGames flash game]] made by Creator/{{Godlimations}} with horror elements. The game can be found [[http://armorgames.com/play/10487/amea here]].

!! ''Amea'' contains examples of:
* ActionGirl: Amea, natch. Just look at the page picture.
* AllJustADream: When the player gets killed.
* AmnesiacLover: Amea to Valde.
* AttackOfThe50FootWhatever: [[spoiler:Mish has... certainly grown since he was initially seen in the opening flashback.]]
* BadassLongcoat: [[spoiler:Present day Mish weats a brown duster trench coat and even a matching NiceHat.]]
* BigfootSasquatchAndYeti: The main enemies in the second area. A giant two-headed one serves as a the boss there.
* BoringButPractical: Yes, you can chain combos and knock down enemies... or you could just wait behind an impenetrable shield and poke your sword into them until they die.
* TheCameo: Zombie Inglor!
* CastFromHitPoints: Offense spells cause recoil damage, presumably due to backlash. This can be negated by wearing gloves.
* CentralTheme: Running away from the world's problems by hiding behind false truths isn't the answer. No matter how bad the world may be, it is better to walk boldy into the future instead of sacrificing you free will and sense of self for false happiness.
* CharacterTitle
* DarkFantasy
* DarkIsNotEvil
* DefectorFromDecadence: [[spoiler:Mish chose to reject the Eye's "gift" and fled. Unfortunately, by the time Amea reunites with him, he's become an AxCrazy monstrosity that she's forced to put down.]]
* EldritchAbomination: [[spoiler:The Master Eye]]
** HumanoidAbomination: The trench coat thing seen in the opening dream [[spoiler:revealed to be Mish]].
* EvilCounterpart: [[spoiler:Undrea]] and [[spoiler:Valde]] to Amea.
* ExpositionBreak: [[InfoDump A rather lengthy example]] before and after [[spoiler: the battle with Mish.]]
* EyeScream: [[spoiler:The cultists gouge out their eyes and replace them with new ones to get the "true sight." Escaping cult control means gouging out the new eyes as well.]]
* FishPeople: Mish, judging from his blue skin, Valde calling him "fish-lips," and [[spoiler:keeping a fish tank in one of the rooms in the house right above his Infested Dungeon]].
* {{Gorn}}: The body parts really fly in this game.
* GameBreakingBug: It is possible, in area 2, to head to the left instead of the right after defeating the boss. If that happens, and you take the elevator... You can't get back down.
* HeroAntagonist: Inglor at first, and [[spoiler:Mish]]
* {{Homage}}: The pause menu is a huge one to ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* IAmAHumanitarian: [[spoiler: Mish]].
* ImpaledWithExtremePrejudice: [[spoiler:Garrik]].
* InsistentTerminology: [[spoiler:The Master Eye refuses to admit that his followers are essentially his slaves, instead insisting that they are his "children".]]
* InTheHood: Hoods are used to lengthen Amea's health bar. Turns out to be a case of LazyArtist--[[spoiler:she doesn't need a new character portrait after she gouges her own eyes out]].
* LaserGuidedAmnesia
* [[spoiler: LightIsNotGood]]
* MagicKnight: Amea.
* {{Metroidvania}}: One of the more linear ones.
* NinjaZombiePirateRobot: Reanimated pirate skeletons are found in the beginning area, for no adequately-explained reason.
* ParentalAbandonment: [[spoiler:The reason Amea had initially joined the Cult of the Eye.]]
* PathOfInspiration
* PeninsulaOfPowerLeveling: The central stairs of Olwren contains high-experience enemies, who can be killed two or three at a time to LevelGrind very quickly.
* PoorCommunicationKills: Inglor, you could have saved us a lot of time if you'd explained a few things before trying to gouge out Amea's eyes . . .
* RoadCone: Inglor apparently ''failed'' to find his cure before being zombified. To his credit, he's actually managed to retain his sentience, and [[spoiler:the ending implies Amea may know someone who can help him.]]
* RPGElements: Skill Points are gained by killing enough enemies, which can be invested into spells and passive powers.
* ShoutOut: At the end of the game, Amea says that she knows somebody who [[spoiler:can help cure Inglor's zombie curse.]] While she can't remember his exact name, it's obvious that she's referring to [[VideoGame/TheTrappedTrilogy Dan McNeely.]] Also, the way that he's mentioned (IE, [[SmugSnake "A real snake" and a "Smug bastard"]]) seems like a reference to the trope itself.
** The Master sounds a lot like [[{{Starcraft}} the Overmind.]]
* ShutUpHannibal: [[spoiler:Amea to Valde and the Eye itself.]]
* SummonMagic: Used to summon Argos, the flying worm thing.