[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/aodk_cover.jpg]]
Developed for the Platform/NeoGeo by Creator/{{ADK}}, ''Aggressors of Dark Kombat'' (often abbreviated as ''AODK'') is a 1994 {{fighting game}} set in a semi-isometric view, resembling a BeatEmUp, allowing players to move in eight directions as well as picking up weapons and using them. The game offers 8 playable characters, with one of them being Kotaro Fuuma from another ADK series, ''VideoGame/WorldHeroes.'' The game's three button control scheme of punch, kick and jump is also reminiscent of beat 'em ups.

The game only appeared on arcades, as well as the Neo-Geo AES and Neo-Geo CD. But many years after [[Creator/{{SNK}} SNK Playmore]] bought ADK properties after its bankruptcy in 2003, this game came back to the consoles as part of the 5-game compilation ''ADK Tamashii'' for Platform/PlayStation2 in 2008 and later on Platform/PlayStationNetwork in 2015. Characters from the game have also appeared in various SNK games after they bought ADK, especially Kisarah Westfield in ''VideoGame/NeoGeoBattleColiseum'' and in the ''[[DatingSim Days of Memories]]'' series.

Despite the name, it has nothing to do with the ''Franchise/MortalKombat'' series.

!!This game provides examples of:
* AnimeHair: Joe Kusanagi's hair is styled upwards. Right before his finishing move, he combs his hair.
* ArcadePerfectPort: The Neo-Geo AES version, being on the same hardware as its arcade counterpart.
* AssistCharacter: Joe has one for his Crazy Meter super move, MiniMook Katsuo. Also, an unknown male in Kisarah's Jealousy Bomber.
* ColorMotif: Joe (orange) and Goh (blue), also Fuuma (red).
* ComebackMechanic: When you're grabbed, you can escape and grapple the opponent back. Sadly the CPU [[TheComputerIsACheatingBastard also can do this]], and does it a ''lot''.
* ChildhoodMarriagePromise: Kisarah goes after Joe because, as children, he promised to date her. And now she's willing to fight him, if that means she'll get him to keep it. [[spoiler:She succeeds only in her own ending and in ''NGBC'', making this ending {{canon}}.]]
* {{Crossover}}: [[VideoGame/WorldHeroes Kotaro Fuuma]] is one of the game's characters. [[spoiler:Turns out his time machine had broken.]] Additionally, the characters of this game appear in ''ADK World'', an ADK crossover game similar to Creator/{{Capcom}}'s ''Capcom World'' series, and characters from this game also appear in the CardBattleGame ''[[VideoGame/SNKVsCapcomCardFightersClash SNK vs. Capcom: Card Fighters DS]]'' as part of SNK's side.
* DamnYouMuscleMemory: Tapping the punch or kick button results in a weak attack whereas pressing and holding it triggers a stronger attack, a system also used in the earlier VideoGame/WorldHeroes games. Even if one is used to those, since up and down are used for movement rather than jumping or ducking, jumping is done via the third button.
* FinishingMove: Your character can perform a OneHitKill once your opponent's life meter has its last layer remaining and your [[ManaMeter Crazy Meter]] is full. A finishing move will fail if the timer runs out while the finishing move is being performed.
* FreeFloorFighting: You can move around freely around the stage like a BeatEmUp, and similarly there's a dedicated jump button.
* FunWithAcronyms: The Western title of the game is meant to [[PunnyName spell out ADK]], rather than being a take on ''Franchise/MortalKombat'' (though it wasn't really coincidental, given that ''MK'' was all the rage back then). Though in reality the game really abbreviates to ''AODK''.
* HiddenSupplies: During the battle, a crowd member can toss a weapon to the stage to be used by any of the fighters.
* IKnowMaddenKombat: Bobby fights using a basketball.
* KickThemWhileTheyAreDown: There are certain moves you can do to hit the opponent while they're down.
* KidAppealCharacter: Bobby Nelson, a basketball playing child, is one of the combatants.
* LifeMeter: Four layers per fighter. You can ''slightly'' [[HealThyself get some back]] with every attack landed on your opponent.
* LostInTranslation: Leonhalt, a German guy who talks in GratuitousSpanish.
* MarketBasedTitle: Released in Japan as ''Tsukai [[{{CAPSLOCK}} GANGAN]] Koushinkyoku''[[note]]''Thrilling Intense March'' in Japanese[[/note]], usually shortened to "GANGAN".
* MirrorMatch: One of the matches is a mirror match, possibly due to the small roster.
* MultipleLifeBars: Each fighter gets four life bars: blue, green, yellow, and orange in order of lowering health. When a fighter is down to his or her orange life bar, he or she is vulnerable to a FinishingMove that does a OneHitKill.
* NotJustATournament: Most of the roster have their own objectives to fulfill and rivals to fight.
* OneHitKill: A FinishingMove is one of these, but can only be performed when the opponent is down to his or her last life bar and your crazy meter is full. These finishing moves will fail if the time expires before they are completed.
* PutOnABus: With the exception of Kisarah, all the other characters save Fuuma have yet to appear again as a playable character rather than [[DemotedToExtra a cameo]].
* RedBaron: Every character their own nickname InUniverse. Yes, even Fuuma (who also has another one in ''VideoGame/WorldHeroes'').
* TheRival: Joe and Goh are the most obvious with their JapaneseDelinquent motif and their opposite colored clothing, but almost everyone's final stage is against a rival they are looking for.
* RivalFinalBoss: Having no BigBad or a greater menace, the FinalBoss is TheRival for several of the characters. Other characters have story-related reasons for being other characters' final bosses.
* TheSmurfettePrinciple: Kisarah Westfield, the only female fighter in the game.
* SpinOff: Of ''VideoGame/WorldHeroes''.
* VibrantOrange: Joe wears orange attire and is a cocky martial artist who seeks worthy challenges.
* VictoryQuote: Every character have specific quotes against all characters, included [[MirrorMatch theirself]].
* VomitIndiscretionShot: Like in ''VideoGame/StreetFighterII'', certain low attacks, particularly punches, have a chance of making a character vomit when landed, The taller the character is, the more likely its bound to happen.
* WrestlerInAllOfUs: Every character has a special throw.
* YouDontLookLikeYou: Fuuma's appearance and moves here differ a lot from ''VideoGame/WorldHeroes''.
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