The NERFBrand of foam toys is quite an extensive family.

!Early toy
The Original Nerf Toy was a soft foam ball marketed for it's softness, which made it quite playable indoors without breaking things.

!NERF N-Force
A series of Nerf foam melee weapons, these arms are popular with [=LARPers=] and kids who want cool weapons they can swing around without hurting/breaking things.

* Notable Weapons
** Thunder Fury and Shadow Fury swords: The basic swords of the line up and both are commonly sold as a single product, implying that you could DualWield.
** Vantage Sword: Slightly bigger than the Thunder/Shadow Fury swords and it notably looks much like the [[Franchise/{{TheLegendOfZelda}} Master Sword]].
** Marauder Long Sword: The {{BFS}} of the N-Force line. Because of it's light foam and plastic, it's not uncommon to be able to carry this [[{{OneHandedZweihander}} one handed]] for older users.
** Warlock Axe: AnAxeToGrind for the line.
** Klaw Hatchet: AnAxeToGrind, only in hatchet form.
** Vendetta Double Sword: A DoubleWeapon that allows you to wield it with both blades attached or detach them and DualWield.
** Stonewall Shield and Sword: A combination of LuckilyMyShieldWillProtectMe and KnifeNut. Because of the swords short and small design, it's easy to turn it into a [[{{BayonetYa}} bayonet]] for your blasters.

!Blaster Types
Blasters can be classified by their firing mechanisms.
* Direct Plunger: The most common classic firing mechanism, and also the most basic design. Very popular with modders due to the efficient and powerful design modern Nerf Blasters use.
* Indirect Plunger: A plunger type popularized by a majority of N-Strike blasters, the indirect Plunger is somewhat less efficient due to deadspace inside the plunger chamber, but takes considerably less space.
** Also referred to in the fan community as Reverse Plunger.
* Air Pressure Chamber: A classic blaster mechanism adapted from water blasters like the Super Soaker family, the few Nerf blasters that use air pressure chambers are pump-action.
* Electrical Flywheels: With the N-Strike Barricade, Nerf reintroduced flywheel blasters. Early designs were unreliable due to the potential for unequal torque from horizontal flywheels causing loss of accuracy, something the Barricade eliminated with its ''vertical'' flywheels.
* Electrical Plunger: The Stampede, Vulcan, and Swarmfire possess powerful electrically-driven plungers that can fire in full-auto.
* Bowstrings: A number of Rebelle and planned N-Strike bow blasters a eschew both springs and electrical systems, using string power like crossbows.

!Ball Blasters
One of the earliest Nerf blaster types, Ball Blasters tend towards having a fixed, internalized feed chamber which can be loaded with multiple foam balls. Several notable blasters include the Atom Blaster, the Cyclotron, and the Pulsator.

!Early Dart Blasters
A later adaptation, the early dart blasters tended towards bigger darts and muzzle- or chamber-fed mechanisms, usually powered by springs, although variant blasters that used flywheels or air pressure chambers also exist.

There were several major families of blasters, the Air Tech series, the Action Blasters, and the Airjet Power series.

These are their most successful products, with several categories of darts by size. The Micro Darts survived into later N-strike and Dart Tag blaster lines, while an upcoming rifle blaster might potentially revive the Mega Dart size class.

* Notable blasters
** Big Bad Bow: A Nerf "longbow" design blaster that actually performs more like a crossbow. Uses foam arrow ammo instead of darts.
** Rapid Fire AS-20: A rotary-barrel blaster that evokes a handheld [[GatlingGood Gatling Gun]], this blaster utilizes a pump-action air pressure system to fire its darts. A pressure gauge on the side tells you how much pressure you have pumped into the bladder.
** Magstrike: An Air System blaster that has its own unique clips/magazines, the Magstrike can discharge its entire ammo load in a single burst. Until the advent of the Raider and Alpha Trooper, this blaster was immensely popular in ''LARP/HumansVsZombies''.
** Hornet: An Air System blaster with a vaguely similar design to the Magstrike sans the clip/magazine structure.
** Nitefinder EX-1: Using Micro Darts, with a ''powerful'' single-shot muzzle feed, this is one of the most celebrated classic blasters that has endured for years, being reintroduced with the N-strike series and then modernized for the Elite lineup.
** Titan: A ''rocket launcher'' blaster, the Titan shoots massive foam rockets. Especially noted for being one of the first blasters to feature Tactical Rails, a RIS-style rail system.
** Maverick REV-6: ''the'' Revolver Handcannon of the Nerf family, and the other most-reproduced classic blaster that also featured in the N-Strike lineup. Most infamous for quality control issues with the cylinder advancing mechanism.
** Firefly REV-8: a revolver with glow-in-the-dark darts and integrated LED that simulated muzzle flashes, the Firefly's PowerGlow was replicated in future blasters and the blaster itself enjoyed a time being re-released as a N-Strike blaster.

!Early Disc Blasters
One of the NERF experiments, the earliest disc blasters could not match the performance of their dart blasters.

!N-Strike and the rise of streamlines
In the 2000's, the N-Strike series emerged. while several older blasters made a comeback with the N-Strike branding and colours, the new blasters that were introduced mostly had a more realistic design that resembled ''real'' firearms and had actual magazines and GunAccessories.

Streamline micro darts are the name of the game with many of these new blasters, with their small, narrow rubber heads making them able to fit into the new Clip System Magazines.

* Notable blasters:
** Blazing Bow: A seeming replacement for the Big Bad Bow, the Blazing Bow has a fiery paintjob and also uses the same foam arrow ammunition. It was marketed under the N-Strike branding.
** Reflex EX-1: Also known as the Eliminator, this little Nerf Derringer uses a reverse plunger mechanism and was the smallest blaster until the Secret Strike and the Jolt. Also the smallest blaster to use a reverse plunger mechanism.
** Elements EX-6: Essentially a Nitefinder with more dart-holder slots under-muzzle, the Elements blaster comes with a Red Light Sight and a Telescopic Sight.
** Scout EX-3: A blaster that was originally designed to be used as an attachment to the Titan AS-V1 as part of the Unity Power System, it is a sleek pistol that is somewhat related to the Nitefinder in design and is modeled very much like a real handgun.
** Recon CS-6: The mainline blaster of N-Strike and the most prominent, the Recon is a modular semi-automatic/machine pistol with a slide, and features the Clip System magazine and customizable Tactical Rail system. It also commonly ships with a barrel extension with more Tac rails, a detachable stock, and a red-light sight, which allows you to customize it like a SOPMOD SMG.
** Longshot CS-6: The first Sniper Rifle of the N-Strike family, the Longshot was a powerful blaster with a direct plunger system and a barrel extension that could be used separately as a holdout single-shot pistol.
** Secret Strike AS-1: A genuinely compact micro-blaster, the Secret Strike utilizes a gas pressure chamber instead of a spring-driven plunger, making it more discreet and stealthy than any other N-strike blaster.
** Longstrike CS-6: The second Sniper Rifle, the Longstrike has some design elements taken from several famous rifles including the Accuracy International Artic Warfare. It has a stock that is usually not removeable once attached, and a detachable barrel extension, and its fixed shoulder stock can hold 2 extra 6-dart Clip System magazines.
** Vulcan EBF-25: THE belt-fed man-portable Nerf Machine Gun, the Vulcan boasts a electrically-powered fire rate just above 3 darts perf second, as well as the ability to fire single shots manually. Produces a distressingly realistically loud clatter from the bolt mechanism when fired on full auto.
** Raider CS-35: A pump-action semi-auto shotgun, the Raider introduces the massive 35-dart drum magazine as well as semi-automatic Slam Fire.
** Deploy CS-6: A collapsible pump-action shotgun-like blaster which folds up for easier carrying/concealment.
** Spectre REV-5: An evolution of the revolver form factor, the Spectre sports a greatly-improved baseline performance over the Maverick, as well as superior reliability. They also introduced the detachable Folding Stock.
** Barrel Break IX-2: modeled after a double-barreled shotgun, the Barrel Break evokes the ''Lupara'' sawn-off shotgun. One of the few rare breech-loading blasters that do not use magazines.
** Alpha Trooper CS-18: A slimmer cousin to the Raider, the Alpha Trooper features the same Slam Fire mechanism and packs an 18-dart drum magazine. It is very popular with players of ''LARP/HumansVsZombies''.
** Stampede ECS: Sitting squarely between the Vulcan and the Recon in terms of size/firepower, the Stampede is the first true carbine/assault rifle of the Nerf Blasters. Featuring an always-electrically-powered firing mechanism, the Stampede ships with a forward grip that can expand into a bipod, three 18-dart extended magazines, and a clip-on Ballistic Shield. Amusingly, it can even malfunction in a manner evocative of gas-piston carbines like the Kalashnikov family!
** Jolt EX-1: AKA the [[Film/MenInBlack Noisy Cricket Gun]], the Jolt is the smallest N-Strike blaster, and packs a deceptive amount of power in its direct plunger mechanism.
** Barricade REV-10: A fully electrical ''flywheel'' revolver that can take N-Strike detachable stocks. One of the first blasters to really herald the age of GunsAkimbo blaster play in Nerf, it produces an unmistakeable ominous roar when its flywheels are powered up and spinning.
** Rayven CS-18: A fully electrical flywheel bullpup blaster design that takes cues from the famous real-world p90 SMG, the Rayven comes with a 18-dart magazine that can light up and charge "Firefly tech" luminous darts. Its flywheel motors in stock produce a different whine from the Barricades.
** Switch Shot EX-1: A special variant pistol blaster which was provided with the Nerf N-Strike official video game on the {{Wii}}. A fully-functional pistol blaster in the same vein as the Scout and Nitefinder, you can flip the sighted muzzle guard down and remove the barrel and plunger block assembly to make room for a Wiimote, allowing you to use the blaster's receiver and grip as a Wiimote gun-controller shell. It comes with a red lensed sight that lets you see hidden messages and [[AttackItsWeakPoint enemy weak spots]] in the game.

!Dart Tag
Dart Tag Blasters are the main non-N-Strike blaster family of Nerf dart blasters. A number of them lack Tactical Rails, and they are all designed to use the velcro-headed Tagger Darts. Older Dart Tag blasters are red or green with orange highlights, while the later post-2011 models are all a darker yellow over grey, with bright orange muzzles.

* Notable blasters:
** Strikefire: a blaster notable for having ''inverted'' Tactical Rails, it can be mounted on other blasters.
** Furyfire: a pump-action 10-shooter Revolver/Shotgun hybrid blaster, the Furyfire is significantly longer than a Maverick and more reliable.
** Sharp Shot: A 2012 Dart Tag blaster that is similar to the Scout IX-3.
** Speedload 6: A 2012 Blaster design with an integrated banana magazine and a slot feed. Somewhat like a Recon, only with Slam Fire.
** Quick 16: A 2012 Blaster design like the Speedload 6, this blaster is extremely evocative of the Raider CS-35.
** Swarmfire: An electrically-powered full-auto 2012 Blaster with 20 rotating barrels and a sizeable stock.
** Speedswarm: Another electrically-powered automatic, this blaster is the pistol or SMG counterpart to the Swarmfire and has 10 barrels.
** Snapfire 8: The full-manual double-action 8-shooter revolver cousin of the Swarmfire and Speedswarm, the Snapfire features an adjustable spring for variable power. Its powerful spring mechanism gives it considerable trigger pull distance and resistance versus most other dart blasters.

Vortex Blasters, introduced in 2012, are Nerf's latest attempt at resurrecting the old Disc Blaster designs with improved engineering. Utilizing torsion-spring launching mechanisms instead of the breech-and-plunger designs of a bulk of the N-Strike series, Vortex Blasters ditch the semi-realistic look and instead aim for a sleek futuristic blaster design. The oblong barrels give them a pesudo-raygun design, and their primarily green/black or white/dark grey shells with bright vermillion highlights make them stand out.

Many Vortex Blasters can use the same kind of detachable shoulder stocks as N-Strike blasters, and most of them possess Tactical Rails and can use the same scopes, grips, and tripods/bipods.

Vortex Blasters utilize the XLR (Extra Long Range) Discs as ammunition. These foam discs have a hollow plastic core that helps improve their aerodynamics and keeps them light and durable. They are fairly accurate as ammunition, and skillful players can make use of the curve at the end of the disc's flight path to make trick shots.

* Notable blasters:
** Proton: A single-shooter disc pistol that fills the role of the Nitefinder of the lineup. Small but powerful.
** Vigilon: A disc pistol with an integrated magazine with a 5-disc capacity.
** Praxis: A pump-action disc blaster that uses magazines. Comes with a detachable shoulder stock and a 10-disc magazine.
** Lumitron: Similar to the Praxis but packaged with glow-in-the-dark disks and a battery powered magazine that charges said disks with lights. Not unlike the Rayven's darts and clips.
** Nitron: An electrically-powered disc blaster that uses magazines and has an integrated shoulder stock. Comes with [[ an electrically-powered scope]] and a 20-disc magazine.
** Pyragon: A disc blaster that comes with a 40-disc drum magazine and can use detachable stocks. It can be fired both with pump-action and slam-fire.
** Diatron: A unique disc pistol that can shoot 2 discs at once, it possesses an integrated drop-down magazine and can load 10 discs. Often compared to the Rough Cut Elite Blaster.
** [[ Revonix 360]] ([[ Nerf Hub article]]): A slam-fire disc blaster released in the latter half of 2013, with an integrated revolving disc drum magazine that can load 30 disks at once. It sports a pistol-gripped slamfire handle in a fashion similar to the N-Strike Raider and Elite Rampage.

!N-Strike Elite
N-Strike Elite is the evolution/successor to the N-Strike lineup that retains the tacticool semirealistic blaster style. Most of the blasters in this lineup are either updates to existing blasters with improved power, or recoloured blasters rebranded and reproduced for modern play. Most Elites are available in a blue/white/black colouration with bright orange muzzles and highlights.

Elite Micro Darts are the official new ammo type for most Elite Blasters, although existing Streamline darts from the N-Strike lineup are still usable. Elite Darts have a much shorter dart post and slightly thicker foam than the older N-Strike streamlines, getting them better seals and making them lighter and easier to fire; they are also less prone to fishtailing. 2014 also heralded the introduction of Elite Suction Darts, a new breed of Suction darts that had slimmer heads so they could be fed into Clip System magazines; due to the increased muzzle velocity of the Elite blasters, Elite Suctions need to bleed off some of their flight speed before they can stick to things.

A number of MEGA series Elite blasters use the bigger Elite Mega Dart instead, a larger dart with foam walls about as thick/thin as the smaller Elite Darts, capped with a soft and thin rubber head similar to the older Sonic Micro and Whistler darts.

* Notable Elite blasters:
** Retaliator: An updated Recon with Slam Fire that comes with a 12-dart extended magazine and a SOPMOD kit-like selection of GunAccessories.
** Rampage: An updated Raider with a 25-dart drum magazine.
** Hail-fire: An all-new Electrically-Powered Flywheel semi-automatic blaster, the Hailfire sports 8 Magazine slots arranged in a rotary carousel, allowing you to lock on a ''lot'' of ammunition for extended battles. An Advance Handle atop the blaster helps you with easier handling of the blaster's sizeable mass and lets you advance the carousel as you deplete your magazines. The Hailfire's engine and flywheel have been examined by modders and pronounced more reliable and durable than other standard flywheel blasters.
** Strongarm REV-6: A revolver with several improvements in its design, it also sports Slam Fire. Unlike the Spectre or Maverick, it advances its cylinder ''after each shot'', and has a different seal mechanism more in line with the Dart Tag Swarmfire's revolving turret assembly. Has been received very well as a proper successor to the Maverick with the worst of the old revolver's flaws addressed and fixed.
** Firestrike: An updated Nitefinder with a sleeker design and a separate trigger for the integrated red light sight. The butt of its pistol grip has a spur to let you dual wield this blaster and still be able to prime them between shots effectively. As of late 2014 Hasbro has released the Firestrike in the "newer" Elite colouration with a dark yellow shell instead of a blue one.
** Stryfe: The OFFICIAL answer to all the Nerf Modders who cut apart their Barricades to modify them for using Clip System magazines, Stryfes are electrically-powered Flywheel semi-auto SMG blasters. Extremely popular with players of ''LARP/HumansVsZombies'', who tend to tape up the magazine sensor to prevent mechanical fault when using the massive extended mags and drum mags.
*** [[ Stryfe Mission Kit]]: A SOPMOD styled Stryfe package with the Stockade ammo holder stock, and the Retaliator's barrel extension and assault grip. Includes an 18-dart Clip System magazine with the ammo to match.
** Rough Cut 2x4: A pump-action shotgun blaster, the Rough Cut has 8 muzzle-fed barrels and can shoot them off 2 at a time.
** Elite Triad EX-3: a unique twist to the Jolt, the Triad has 3 barrels and its air restrictor is designed to only allow one dart to be fired at a time. Its barrel assembly is considerably bulkier, but it's still much smaller than the majority of Elite blasters.
** [[ Elite Rapidstrike CS-18]]: A 2013 blaster design, this [[ electrically-powered, flywheel-driven, full-auto carbine/assault rifle blaster]] evokes the [[{{Film/Aliens}} Pulse Rifle]] in its design. The Battery Sled slots in under the barrel, providing a mass counterbalance to the rear-mounted motor that drives this blaster. A sneak preview showed this blaster firing at a rate of 3.6 darts/second.
*** [[ Video: Rapidstrike in action with Over-volting mod]]
*** [[ Reddit: Internals and videos of the Rapidstrike]]. Examination reveals that the dart pusher assembly uses a worm-and-wheel gear array.
** [[ Elite Spectre REV-5]] - Released first in Asia, the Elite Spectre is a complete overhaul of its N-Strike predecessor, featuring an improved air restrictor seal mechanism that has been adapted from the Elite Strongarm. Like the original Spectre, it has a detachable folding stock and a barrel extension that cosmetically resembles a suppressor.
** [[ SharpFire]]: A modular pistol blaster with a ''unique'' detachable stock and a removeable barrel extension, the [=SharpFire=] looks remarkably like a target pistol. The detachable stock can hold additional darts. Interestingly, for a late 2014/early 2015 blaster, the [=Sharpfire=] is marketed simply as 'N-strike' without the Elite branding.
** [[ Nerf Slingstrike]]: a small blaster straddling the line between a slingshot and a pistol bow, the Slingstrike uses an elastic string instead of a spring or electrical flywheels.
** The Elite [=XD=] series, which are packaged under the standard Elite banner. They are differentiated by the advertised range being up to 90 feet, as opposed to the 75 foot range of standard Elite blasters.
*** [[ Elite NERF Cam ECS-12]] [[ ECS-12]]: A rifle-shaped electrically powered blaster that eats ''lots'' of batteries (one set for the built-in guncam, one set for the electrical motor). The current prototype is a semi-automatic blaster, like the Demolisher; camera is currently 0.3 megapixels and records at 20fps.
*** [[ Elite Demolisher 2-in-1]]: A 2014 blaster modeled like a Kalashnikov or a HK-5, with a ''real'' integrated underbarrel ''grenade launcher'', M203 style, that uses a new foam grenade projectile. Ships with a curved "banana" Clip System magazine with a capacity of 10 and and fires Elite Micro darts semi-automatically using an electrical motor system (4 AA batteries), and possesses a detachable stock that can hold one more Grenade. Ships with two MEGA Dart Technology grenades that are unique to the blaster. Unlike the 2013 Elite blasters the Demolisher ships in Yellow with a White stripe, evocative of the older non-Elite N-Strike Blasters, although the yellow colouration is closer to the 2010 Dart Tag blasters.
*** [[ Elite Rhino-Fire]]: A double-barreled fully automatic Nerf machine gun. Unlike the Vulcan, which runs a traditional direct-plunger belt feed with a clattering bolt and the option of manual action operation, the Rhino-Fire is fully electrically-operated, running a set of motorised dart pushers and flywheels on 6 D cells. [[ The twin barrels will move when firing alternately]]. Due to its shape, it has separate feed mechanisms, and ships with a pair of 25-dart drum magazine plus 50 darts, as well as a tripod like the one that the Vulcan has.
*** Stockade: An updated Barricade electrical semi-auto revolver with a detachable stock that can hold 10 more darts.
*** [[ Crossbolt Blaster]]: A Clip System blaster that uses a crossbow-style string action instead of springs or flywheels. Has a bullpup layout.
*** Rereleases of the Stryfe, Strongarm, Firestrike, and Retaliator with the colors being a blue-on-white instead of a white-on-blue appearance.
** [[ Elite Dual-Strike]]: A unique blaster that holds up to three Elite darts and three MEGA darts, a selector switch allows you to change which darts are being fired. However since the plunger is designed for firing Elite darts, the power of the MEGA darts is lower than what most MEGA blasters fire at.
** Elite Hyperfire: A fully automatic flywheel blaster that fires ''even faster'' than the Rapidstrike, comes with a twenty-five dart drum.
* Notable MEGA blasters:
** [[ Elite MEGA Centurion]]: An ''[[{{BFG}} Anti-Materiel Rifle]]'' blaster design released in Fall 2013, the Centurion is slated to be one of the longest new blaster designs with its massive 150cm body length from stock to barrel. Features a ''long'' plunger draw, a bipod, and is slated to use a larger Elite Mega Dart as opposed to other standard Elite blasters that use streamlined Elite Micro Darts. Due to the complexity of the internals, careless use of the blaster's boltsled mech may damage your MEGA darts upon misfeeds.
*** [[ Popsci article on the Centurion]]
*** [[ Centurion Internals]] - Note the massive plunger tube and reverse plunger mechanism.
** [[ Elite MEGA Magnus]]: A powerful contender for the HandCannon of all Nerf handguns, the Magnus has an integrated magazine and can hold 2 darts while chambering a 3rd at the same time. Keep in mind this pistol ''chambers the same kind of Mega Dart'' as the Centurion, and is marketed has having a maximum effective range of 85 feet. Rereleased as an [=XD=] blaster with 90 foot range.
*** [[ Magnus versus the N-Strike Recon, with SOPMOD stock attached]]
*** [[ Chamber open, slide pulled back. Note that the plunger draw is equal the length of the MEGA Dart and the Plunger Tube is the same depth as the same]]
** [[ MEGA Thunderbow]]: A multi-barreled bow blaster that chambers multiple MEGA Darts at once.
** Elite MEGA [[ Cyclone Shock]] ([[ Amazon page]]): a six-shooter revolver that chambers MEGA Darts. Advertised as an [=XD=] blaster.
** [[ Elite MEGA RotoFury]]: A ''ten-dart'' revolver blaster that is pumped by a fore-grip and the first to support slam-fire.
** [[ MEGA BigShock]]: A compact dart blaster that is essentially an upscaled Jolt that is chambered for MEGA darts.
** Elite MEGA Mastodon: A flywheel powered ChainsawGripBFG that holds ''twenty four darts'' in a massive drum, fully automatic.

!NERF Zombie Strike
A Nerf blaster subline due for a 2013 release, this blaster line has a motif revolving around a ZombieApocalypse. May be marketed directly at the ''LARP/HumansVsZombies'' Nerf sub-fanbase. Has a unique Z logo. There's also the Z.E.D. Squad sub-line that releases previous blasters in Zombie Strike fashion. [[ More announcements on new blasters and toys in the lineup]]. 2015 introduces the Biosquad Zombie Repellent Blasters, which are hybrid blasters that incorporate Super Soaker pump action technology to fire both darts and water or Zombie Repellent, which is Silly String.

* Notable Blasters:
** [[ Hammer Shot]] ([[ Article from SGnerf]]): A 5-shooter revolver with the same basic design, Hammer-action thumb-lever, and shell structure as its sister blaster, the Rebelle Sweet Revenge. Its pistol grip is moulded to simulate wood with tape wrapped around it.
** [[ Sledgefire]]: A break-action Shotgun which can chamber and fire 3 darts at once. It has a fixed stock with integrated ammo holder, and uses shot-shells to hold the darts in threes. Like the N-Strike Barrel Break, it is modeled after a SawnOffShotgun, although it is a single-barreled broomhandled stock design rather than the Barrel Break's double-barreled ''Lupara'' styling.
*** [[ German early preview of the Sledgefire with English subs]]. Note that the break-action lever appears to be a refined version of what was used in the Barrel Break, and that darts must be seated snugly in the shotshells for the best seal and power.
** [[ Crossfire]]: A pistol-bow blaster with a brown grip and green body. Fires Micro Darts. Performance-wise this blaster handles like half a Rough Cut blaster in a crossbow shell.
** [[ Fusefire]]: A Vortex-esque Disc blaster pistol with Firefly Tech allowing it to shoot glowing XLR Disc Ammo.
** [[ Sidestrike]]: A Dart Blaster pistol that comes with a holster, which is also compatible with the Elite Firestrike. This pistol blaster is often compared not only to the Firestrike, but to the older N-strike Scout pistol blaster, due to the similar semi-realistic handgun-shaped bodywork. Like the Firestrike this blaster has a spur in the handle that facilitates easier reloads when dual-wielding.
** [[ Zombie Strike Blade]]: A foam ''sword'' taken straight out of the old-school Nerf N-Force foam melee weapons catalogue.
** [[ Ripshot]]: A Vortex tech Disc Pistol with an integrated ammo holder.
** [[ Ricochet]]: A ''small'' Vortex tech Disc Pistol.
** [[ Slingfire]]: A lever-action blaster with a Clip System magazine feed. Fires Elite Micro Darts. Due to its design, it can be fired and reloaded one-handed, although the placement of the magfeed means you can only do this with the 6-dart Clip System magazines.
** [[ Doublestrike]]: A double-barreled pistol blaster modeled after the Derringer.
** [[ Flipfury]]: a revolver blaster with ''two'' six-dart cylinders that can be flipped around, making for a total of 12 consecutive shots before reloading is needed. This blaster legitimises the old "multi-cyclinder" mods made for the original Maverick REV-6. Performance-wise the Flipfury is on par with the Strongarm it was based on.
** Zombie Strike [[ Doominator]]: A large multi-cylinder revolver blaster that is modeled after a GrenadeLauncher, it possesses the capacity to load up to 24 Elite Darts at once and has a larger secondary trigger to switch between cylinders in a fashion similar to the Flipfury. [[ Worth noting]] that the green fore-grip can be unscrewed and attached to the bottom or either side of the pump-action slide.
** [[ Biosquad ZR-100 Eraser]]: A hybrid pistol blaster with the ability to fire both Elite Darts and "Zombie Repellent" or water at once. Biosquad Blasters have a Super Soaker-styled underbarrel pump action and no visible spring plunger system, suggesting that they use the same air pressure chamber to launch both darts and water.
** [[ Biosquad ZR-800 Abolisher]]: A larger hybrid water-and-dart blaster that can chamber several darts in its muzzles at once.
** [[ Z.E.D. Squad Longshot CS-12]]: A re-release of the old Longshot from the original N-Strike line. It does not have the bi-pod legs or the front attached barrel extension/EmergencyWeapon. On the one hand, it is a straight-up vintage Longshot, complete with 2001-era N-Strike internals. On the other hand, it is a ''pristine'' vintage blaster that is perfectly suited for modders to tune up and transform into something powerful. plus it ships with 12 darts and a 12-dart Clip System Mag, like the one that comes with the Retaliator.
** [[ Z.E.D Squad Clear Shot]]: A re-release of the Dart Tag Stormfire with a scope from the Super Soaker Shotblast.
** [[ Z.E.D Squad MEGA Magnus 2-Pack]]: A version of the N-Strike Elite MEGA Magnus, one orange, one blue and comes with Zombie Strike MEGA darts.

!NERF Rebelle
A [[ recently-announced series of Nerf blasters aimed at female Nerf fans]], the [[ Rebelle]] series of blasters is primarily in white, pink, and purple, and most of the blasters announced for launch are comparatively sleeker, more curved, and otherwise less "tacticool" than the typical N-Strike or Vortex blaster. Several blasters are planned to be released with alternate decal patterns such as the Vine and Phoenix designs, and decoratively decal'd darts are available in packs. There's also a sub-line known as Secrets and Spies that have blasters with special darts on which you can write messages with an invisible ink marker and is only revealed by a red decoder tube or various red parts on the blaster. Another sub-line known as the Super Stripes which has blasters in a black and white stripe pattern alongside the collectible darts it comes with, as the name implies.

* Notable blasters:
** [[ Rebelle Heartbreaker Bow]]: A Bow Blaster which appears to take its form from the classic Nerf Big Bad Bow. The Heartbreaker shoots Micro Darts and appears to be made to appeal to girls who enjoyed Film/TheHungerGames.
** [[ Rebelle Guardian Crossbow]] ([[ More pics from My Last Dart]]): A pump-action bow blaster that features a rotating 6-shot revolver turret inside the barrel assembly and a shoulder stock.
** [[ Rebelle Pink Crush Mini Crossbow]]: A compact pistol-bowgun blaster with ammo storage built into its arms. Appears to use a similar plunger to the Nitefinder and Firestrike.
** Rebelle Power Pair: A set of compact pistol blasters with Jolt-like proportions, each can load 2 darts at a time.
** [[ Rebelle Sweet Revenge]]: A 5-shooter revolver, this unique blaster has a ''hammer-action'' priming lever you can pull with your thumb. Currently sold in a kit with Vision Gear protective goggles and a holster.
** [[ Rebelle Super Stripes Rapid Glow]]: A smooth, curved-body blaster akin to the Retaliator, the Rapid Glow comes with a Firefly Tech Clip System magazine that can 'charge up' luminous darts.
** [[ Rebelle Super Stripes Five-by-five]]: A rebranded Sweet Revenge revolver-type hammer action blaster.
** [[ Rebelle Super Stripes Wild Glam]]: A sleek small pistol blaster that takes its cues from blasters like the Elite Firestrike and the Zombie Strike Sidestrike, the Wild Glam comes with a custom-built holster, Vision Gear safety goggles, and a mini-bandolier for carrying more ammo.
** [[ Rebelle Secrets and Spies Agent Bow]]: A unique bow blaster from the Secrets and Spies sub-line that shoots its own foam-tipped arrows via a silicone-based bowstring. Has an integrated red 'dot' LED sight and secret messages can be written on the fletching of the arrows.
** [[ Rebelle Secrets and Spies Diamondista]]: A small, pistol sized crossbow that uses the strings to actually propel the darts instead of being there for show like on the Crossfire Bow or Guardian Crossbow that use regular plungers.
** [[ Rebelle Secrets and Spies Messenger]]: A mix of the Triad EX-3 and Firestrike. It's notable in which it's shooting with higher velocities than other similar blasters so far.
** [[ Rebelle Secrets and Spies Rapid Red]]: Similar to the Stryfe in which it is a semi-automatic flywheel blaster. Comes with a unique eighteen dart clip that has a transparent red side in which dart messages can be read.
** [[!Nerf_Rebelle_Spylight_blaster.jpg Rebelle Secrets and Spies Spylight]]: Similar to the Strongarm in function and capacity but the turret is front loaded like the Sweet Revenge/[=HammerShot=]. Comes with a red light tactical rail accessory.

!NERF Modulus
The [[ NERF N-Strike Modulus ECS-10 Blaster]] is a 2015 N-strike series blaster with more support for GunAccessories than most recent blasters, featuring a level of customization that only blasters like the Stryfe and Retaliator can hope to match. So far there are three blasters and four packs worth of accessories. [[ Here's]] a neat physical flow chart showing all of the possible accessories so far.
* The [[ Modulus]] itself includes a Targeting Scope, a Storage Stock that can store an additional clip, a Drop Grip and a Dual-Rail Barrel that uniquely allows another barrel extension to be attached to the front of it
* The [[ Stealth Ops. Upgrade Kit]] converts the otherwise assault rifle-like Modulus into a maneuverable, close range blaster with a Red Dot Sight, a Folding Grip and a Proximity Barrel resembling a [[HollywoodSilencer silencer]] or muzzle-brake.
* The [[ Long Range Upgrade Kit]] turns the blaster into a SniperRifle with a Distance Scope, Folding Bi-pod and a Long Range Barrel.
* The [[ Strike & Defend Upgrade Kit]] throws in both a [[LuckilyMyShieldWillProtectMe Blast Shield]] and a [[EmergencyWeapon Blaster Stock with a Jolt-like one-shot blaster built into it]].
* The [[ Flip-Clip Upgrade Kit]] is pretty much two twelve-dart clips clamped together, allowing a quick reload.
* The Close Combat Upgrade kit includes the equivalent of a hilted [[BayonetYa bayonet]] that can attach to a blaster via a tactical rail and two "Stunners", simple foam projectiles that are thrown. There are also attachment clips for holding the Stunners on your blaster.
* Modulus [[ Ion Fire]]: A small dart-chambering blaster that includes a small barrel and a four dart ammo holder.
* Modulus [[ Recon MK. II]]: As the name implies, this blaster is an updated version of the old N-Strike Recon (and by extension, the Elite Retaliator), includes a six dart clip, a barrel with an underslung rail and a simple stock.
* Modulus Tri-Strike: A Three-in-one blaster, the blaster itself is a bolt operated blaster like the Longstrike but the barrel attachment chambers four MEGA darts that are fired sequentially with a pump grip like the Demolisher's launcher while a tactical rail attached missile launcher is linked to a stock that is pulled back then slammed forward to fire said missile. The missile launcher can be slotted into the stock itself to make it a standalone blaster.

!NERF [=DoomLands=] 2169
A new line with a [[AfterTheEnd post-apocalyptic]] [[ColonyDrop asteroid impact]] theme to it. The line features yellow, black tipped streamlines similar to the Elite Rayven Stinger, clear parts that allow you to see internal mechanisms and has an otherwise scrapped-together look.
* Notable Products:
** [=DoomLands=] 2169 [[ Lawbringer]]: A twelve-dart revolver rifle that uses the same priming mechanism as the [=HammerShot=] or the Sweet Revenge. It's built in stock also holds an additional twelve darts.
** [=DoomLands=] 2169 [[ Vagabond]]: A six-dart revolver with a SawedOffShotgun look. The cylinder doesn't pop out but it allows you to easily slot in darts from the side. In other words, it's a pump-action Strongarm.
** [=DoomLands=] 2169 [[ Persuader]]: Similar in appearance and function to the Zombie Strike [=DoubleStrike=] but hold twice as many darts.
** [=DoomLands=] 2169 [[ Swift Justice]]: A foam machete in the [=DoomLands=] theme.
** [=DoomLands=] 2169 [[ Vigilance]]: A hatchet that keeps with the theme.
** [=DoomLands=] 2169 Double-Dealer: A pump action blaster that loads a clip on both sides like the Rampage, both barrels fire with every pull of the trigger. It seems to be unreliable firing standard Elite darts, suffering occasional jams and shredding the darts.

[[ A 2015 lineup]] of all-new blasters that return to foam ball-type ammunition, RIVAL blasters are intended to have more power and accuracy than the typical Micro Dart blaster, one of the main reasons being that the ammo has golf ball dimples on them that decreases air resistance, allowing them to fly straighter, farther and harder. The toyline will include protective face masks, and have magazines sold independently of the blasters.
* Notable blasters:
** NERF RIVAL ZEUS MXV-1200 Blaster: An electrically-powered RIVAL blaster.
** NERF RIVAL APOLLO XV-700 Blaster: A slide-action RIVAL Blaster.
** NERF RIVAL Khaos MXVI-4000: A fully-automatic blaster that uses a massive 40 ball clip

!Cross-Promotional Products
Since the 90's, Hasbro has collaborated with other licenses for promotion starting since the [[Franchise/BatMan Batarang Blaster]] and including other licenses such as ''Franchise/StarWars'' and various {{Creator/Marvel}} franchises.
* Notable blasters:
** ''[[Film/TheForceAwakens Star Wars Episode VII]]'' [[ First Order Stormtrooper Blaster]]: A small pistol sized blaster that comes with three red darts and an attachable sight.
** ''[[Film/TheForceAwakens Star Wars Episode VII]]'' [[ First Order Stormtrooper Deluxe Blaster]]: The blaster is pretty much a re-shelled Rampage. It includes a white twelve-dart clip, twelve red darts to fill it, a small scope and a stock.
** ''[[Film/TheForceAwakens Star Wars Episode VII]]'' [[,fl_progressive,q_80,w_800/1414592121191739970.jpg Chewbacca Bow Caster]]: A blaster that uses the band to launch darts like the Crossbolt and Diamondista. It comes with a scope that's completely non-functional, an attachable ammo holder and five green darts which is worth noting as Chewie's bow caster shoots red bolts in the movies but various ''Franchise/StarWars'' games (''VideoGame/DarkForcesSaga'' and ''VideoGame/StarWarsBattleFront'' for example) have the bow caster shoot green bolts instead.

!GunAccessories: Pimp my Gun
Nerf N-strike heralded the introduction of gun mods, a natural fit for the semi-realistic designs. Many related accessories were produced by Creator/{{Hasbro}} for the Vortex blasters as well as the Super Soaker water blasters.

* '''Tactical Rails''' are like the actual RIS, allowing you to lock on a variety of scopes, grips, bipods, and ammo holders. Tactical Rail kit:
** Flip-up sights: 1 variant comes shipped with the Recon CS-6, and another variant is provided by the Longstrike CS-6.
** Red Light Sight (Light Beam unit): 1 is provided with the Recon CS-6 and the Elite Retaliator. These have additional Tactical Rails on top.
** Green Light Sight (Tactical Light): 1 ships with a special edition of the Barrel Break IX-2.
** "Telescopic" Sight: Provided by the Elements IX-6 blaster kit. Does not actually have any focusing lenses, but it DOES have an additional Tactical Rail on top.
** Red Dot Sight/ Pinpoint sight: A rare sight that was distributed in limited quantities in several promotions in Singapore, this sight is essentially a Reflex Sight.
** Bipod/Tactical Foregrip: Comes with the Stampede ECS. The bipod part retracts inside the foregrip and can be released with the touch of a button.
** Assault Grip: A simple foregrip that is provided with the Elite Retaliator and Elite Stryfe Mission Kit.
** Ballistic Shield: Comes with the Stampede ECS.
** Centerfire Tech Electronic Scope: A scope that was provided with the Vortex Nitron. Features 3 LED-lit trapezoids to help you line up your shots.
** Super Soaker Shot Blast Scope: From the 2011 Super Soaker toyline, this scope is about as useful as the Telescopic Sight and is Nerf-compatible.
** Ammo holder: Several variants exist, from the Barrel Break's dart holder to the Rebelle Heartbreaker's own dart holder.
** AR (AugmentedReality) Attachment, or Mission Central App Cradle: A tac-rail accessory that can hold an Apple [=iPhone=] for AR games. Now available in Rebelle colours.
** Elite MEGA Centurion Bi-pod: This sniper rifle's bipod is a detachable bipod meant to be mounted underbarrel. Its legs can be swept forwards or backwards.
** Switch Shot Sight: A red plastic lens-sight, this was meant to be used with the N-Strike {{Wii}} title for revealing hidden messages and [[AttackItsWeakPoint enemy weak spots]] in-game.
** Modulus Targeting Scope: A small scope that comes with the Modulus ECS-10 itself, easily resembling an ACOG or ELCAN sight.
** Modulus Red Dot Sight: Provided with the Modulus Stealth Ops. Upgrade Kit, essentially the same as the previous pinpoint sight(s), albeit easier and cheaper to obtain. The "holographic" laser is pointed lower on the sight itself and aligning it with the crosshair angles your blaster, presumably to make it easier to arc your shots over a longer distance
** Modulus Distance Scope: Comes with the Modulus Long Range Upgrade Kit, a SniperRifle scope notably larger than the other Modulus scope. It doesn't contain plastic faux-lenses like the Longshot scope and instead has a front and rear sight inside that you align, which can be a [[CursedWithAwesome blessing in disguise]] as it doesn't distort or get smudged.
** Modulus Drop Grip: A simple fore-grip like the Retaliator assault grip but more smooth and ergonomic.
** Modulus Folding Grip: Part of the Stealth Ops. Upgrade Kit that has the ability to fold backwards similar to the H&K [=MP7=]'s fore-grip.
** Modulus Folding Bi-pod: Packaged with the Long Range Upgrade Kit in which it functions similar to the Centurion's own bi-pod, however it only folds one way.
** Modulus Blast Shield: Comes with the Strike & Defend Upgrade Kit and functions similar to the Stampede's shield although it's smaller and has the ability to be folded down.
* '''Barrel Extensions''' lock onto the barrel via a twist-and-lock mechanism, and provide a minor accuracy boost.
** Recon Barrel: The Recon's relatively squat barrel extension provides above- and under- barrel Tactical Rails.
*** Retaliator Barrel: The Elite colored version that comes with the Retaliator or the Stryfe Mission Kit.
** Spectre Barrel: The Spectre's barrel extension is designed to resemble a silencer, but it does not provide suppression. Also packaged with the Elite Spectre in the respective colors.
** Longstrike Barrel: The Longstrike's lengthy barrel extension provides Tactical Rails like the Recon's does, and it provides a fair amount of accuracy due to its length.
** Longshot front blaster: The Longshot CS-6's barrel extension is a blaster in itself. While not very powerful, it has inspired modders to create blaster integrations, Master Key style.
** Modulus Dual-Rail Barrel: The barrel attachment that comes with the Modulus ECS-10 itself, it uniquely has it's own barrel attachment point at the front, allowing another barrel extension along with it's over and under tactical rails.
** Modulus Proximity Barrel: Comes with the Modulus Stealth Ops. Upgrade Kit that cosmetically resembles a silencer or muzzle-brake similar to the Spectre's silencer.
** Modulus Long Range Barrel: Comes with the Modulus Long Range Upgrade Kit with a SniperRifle appeal.
* '''Detachable Stocks''' come in several configurations, and some of them have unique benefits.
** Recon Stock: A thin stock, it has a slot to hold a single 6-dart Clip System magazine.
** Raider Stock: An adjustable stock. Very popular with modders for permanent integration in the Power Stock mods. A similar stock was released with the Super Soaker Shot Blast.
** Spectre Stock: A foldable stock that can be folded aside for convenience. Like the 'suppressor', it's also found with the Elite Spectre in the Elite colors
** Stockade stock: This stock provides room to hold 10 more darts. It's also found with the Stryfe Mission Kit.
** Super Soaker Lightningstorm stock: A very sturdy thin white stock with a lightning bolt motif.
** Retaliator stock: A short and compact shoulder stock, its form makes it unable to attach to the Vortex Pyragon.
** Vortex Praxis stock: A similar thin design to the Recon Stock, the Praxis's stock is unable to hold ammo or magazines.
** Demolisher Stock: Has a slot in it to hold another "grenade" for the Demolisher's underbarrel launcher.
** Modulus Storage Stock: Comes with the Modulus itself and can store a clip similar to the Recon stock but the design allows any clip to be stored, [[MoreDakka even the Raider drum]].
** Modulus Blaster Stock: Packaged with the Modulus Strike & Defend Upgrade Kit that contains a [[EmergencyWeapon Jolt-like one-shot blaster]] built into it. It's also the first stock to feature it's own tactical rail.
* '''Other''' accessories are available as well.
** Quick-Flip Clip Accessory: A plastic clamp that lets you "jungle up" your Clip System magazines. Is sold with some mags and ammo.
*** The Modulus Flip-Clip Upgrade Kit is similar and jungles up two twelve-dart clips together.
** Ammo Bandolier: Designed to hold 4 CS Mags and 12 single darts.
** Tactical Vest: a child-sized vest designed to hold more mags and ammo. Comes with 2 CS mags and some streamline darts.
** Ammo Bag kit: Commonly sold with a bunch of Tagger darts.
** Ammo Box kit: Modeled after a realistic ammunition box, this kit is usually sold with large amounts of streamlines.
** Vision Gear: Nerf's own in-house protective goggles, child-sized. Protect your eyes!
** Dart Tag Vest: A soft vest with some padding and a Velcro layer to help Dart Tag darts stick to it.
** Decorative Darts: Collect them all!
*** Camo-patterned darts are a popular thing. The N-Strike Elite series brings this deco to the newer, slightly thicker Elite darts.
*** Firefly Tech luminous darts work well with most blasters, and are sometimes sold independant of the Lumitron, Firefly, and Rayven.
*** Rebelle Decorative Dart Pack: A set of Elite-class darts in feminine colours with decorative patterns painted on. Typically available in purple, pink, black, and teal.
*** Zombie Strike darts: Bright green darts that are very visible and have a distinct Z insignia painted on the side. They don't glow unless you get the Firefly tech variants.

!Aftermarket Modding: More Power, More range
While Hasbro officially discourages and recommends against modification of Nerf Blasters, that does not stop the mature fans from breaking out the duct tape and Tim Taylor inside. All proper Nerf fangroups practice safety in their modding, and try to keep the power/pain output of their blaster mods to a minimum.
* Classic plunger blaster mods
** Velcro Everywhere: a ''very'' common trend with ''LARP/HumansVsZombies'' players is to employ lots of velcro for holding on to everything, from blasters to Clip System magazines. This also allows players to wear Velcro-based tactical harnesses and hook everything up.
** Plunger Padding: An essential mod for blasters with beefed-up springs and removed air restrictors, to cushion the plunger against damage and muffle the plunger slightly.
** Body Stuffing/Suppression: To minimize the noise from the internals, you can fill in the deadspace inside a blaster's body and cushion the internals with padding where they touch/rest against the shell. Such stuffing can also be used to alter the mass balance of a blaster to make it either easier to handle or improve accuracy by making it more capable of absorbing recoil from the spring and minimizing vibration.
** Multi-cylinder systems: the Maverick and Strongarm lent themselves well to modders who made them capable of holding even more six-dart cylinders than normal, a trick Hasbro would legitimately assimilate into the toyline with the Zombie Strike Flipfury.
** Spring Upgrade: The most common basic mod for Nerd blasters. Aftermarket Springs can be purchased/fabricated/ordered with additional power.
** Air Restrictor Removal: Pretty much all Nerf Blasters have air restrictors/regulators to prevent damage from dry-firing and the regulate air pressure, but they also put a cap on the maximum output of blasters. Many modders take the restrictors out to boost the pressure output. '''Warning''': This mod can reduce the lifespan of the plunger assembly, especially if aftermarket springs are involved.
** Rebarreling: A common next-stage mod, this involves replacing the barrel/muzzle of the blaster entirely. Often done to get a better seal/fit for the darts to get more efficient usage of the air pressure.
** Custom Breeches: Clip System magazine blasters are sometimes taken to the next level with custom-fabricated breech assemblies , often cast in polycarbon, aluminium, or brass. '''Legal Warning''': some countries, like Singapore and Australia, forbid the importing of brass breeches because they are too distressingly similar to ''real'' firearm breech assemblies (although polycarbon boltsled assemblies have managed to pass legal and be imported without any fuss). Some groups, like Orange Mod Works, make and sell custom total breech/spring/trigger catch total internal modkits.
*** Closed Breeches: a more intensive mod that requires metalworking and precision machining to fit perfectly, the closed breech greatly improves the air seal in the barrel and breech assembly, making the existing plunger more effective at driving the darts.
*** [[ Angel Breech]] ([[ Video example]], [[ an adaptation of the design by SGnerf]]): A specific variant of closed breech that was originally designed for the N-Strike Longshot CS-6.
* Vortex Blaster mods
** Torsion Spring: The spring in the Vortex blasters is often a unique shape, and so if you want to customize this part, you'll need to have it fabricated.
** More Power: As with the Electrical Blaster Mods detailed below, the electrical Vortex Blasters can be modded accordingly.
* Air Pressure System Mods
** Bigger pressure chambers, custom regulators: The most obvious way to beef up an Air System blaster is to give it new guts capable of holding more air at a higher pressure. Remember to check for airtight seals for maximum efficiency.
** [=CO2=] tank modding: With a proper regulator, fitting a [=CO2=] tank to the blaster's assembly gives you to equivalent of a battery pack for air system blasters.
* Electrical Blaster Mods
** Battery packs: Self-explanatory. This involves rewiring the blaster to take Lithium cells instead of the typical alkalines. The ''LARP/HumansVsZombies'' modders used to ''love'' the Trustfire brand lithium cells, but have since moved on to even better brands.
** Secondary Trigger Switches: A feature [[ThrowItIn canonized by Hasbro in the Elite Blasters]], this involves rewiring the power switch to a secondary trigger on the grip. Older versions of this mod in the Barricade REV-10 involved the [[DummiedOut unused]] switch under the trigger, which was positioned like the Nitefinder's half-pull red light sight switch.
** Rewiring: As some modders use a lot more power in their electrical blaster mods than stock, they often need to replace the wiring with thicker, better-quality ones to support the increased load. They also do this to rework the internal circuitry of some blasters to eliminate undesired resistance or to make the blaster more power efficient. '''Caution''': take care to wire the electrodes correctly, solder cleanly, and avoid shorting your circuits! It can cause dangerous heat buildup or even ''destroy'' your power cells.
** Over Volting: For most Electrical Blasters, more power means a faster firing rate and/or more shot power. '''Warning''': Stampedes improperly modded in this fashion can misfire uncontrollably like Kalashnikov gas-piston carbines! Furthermore, heat buildup can ''melt'' your blaster.
** Replacement gears: A common thing for modders who find the gears inside the mechanism stripping. More durable materials are very welcome for this, like brass or polycarbon.
** Flywheel mods
*** Flywheel resurfacing: To improve the grip of the flywheels, they can be painted with rubbercoating or given a layer of duct tape. Improves the power and reliability of the flywheels when done correctly.
*** Custom Engines: For better heat efficiency, reduced noise, or improved power, aftermarket engines can be fitted. Some modders love to use the custom engines from Tamiya car kits.
* Custom Ammo
** Stefans: Short, mass-balanced ammo half the length of streamline darts. Require extensive modification to blaster internals before use.
** Weighted-head darts: A common modification for darts. Not accepted in most ''LARP/HumansVsZombies'' games due to safety concerns, although a properly assembled weighted-head dart with a good glue seal and a properly padded tip can be quite useable otherwise.
** Aftermarket darts: A common sight for various reasons like cost/mass difference. Many "brands" of aftermarket darts exist. '''Safety Warning''': Be very careful of darts that have rigid plastic heads instead of soft ones! Those can really sting when fired from modified or Elite blasters.
** Aftermarket Clip System magazines: These exist too. Most commonly seen are rebuilt mags which have been extended, although entirely-original aluminium/brass metal Clip System mags have been seen in some specialist suppliers.
* Blaster conversions: A serious kind of total conversion mod, these kinds of mods dramatically rebuild blasters.
** Pump Actioning: for a variety of N-strike and Elite blasters like the Recon, Retaliator, and Longshot, modders love to add a pump-action grip to these blasters to make them easier to fire off rapidly.
** Singling: Modifying older blasters that fire larger arrows or rockets to fire Micro Darts instead. Watch the air pressure on these things, this mod is highly discouraged by the modding community where some more powerful blasters are concerned.
*** With the Zombie Strike Sledgefire, modders are anticipating making custom shells that pump the pressure of all three chambers into launching a single dart with triple the power.
*** A related phenomenon has emerged for the Centurion, with a mod group producing a kit to convert the Elite Mega Centurion to chamber and fire "standard" Elite Micro darts instead of the larger Mega darts.
** "Absolving": instead of "Singling" certain kinds of powerful blasters, due to the power available, they can be modified with a custom multi-muzzle turret that turns the blaster into a kind of scattergun that pumps out a huge burst of darts at once, spreading their massive pressure output out to reduce it to less dangerous levels.
** Integration: some kinds of blasters are just ''made'' to be built into other blasters as extra firepower. Integration involves cutting down a blaster to turn it into a Master Key-like attachment that can be fitted under a barrel.
*** Some kinds of integrations are made to fit under the N-Strike Barrel Extension attachments and welded/glued/duct-taped in place, so they become removeable from a core blaster by "unscrewing" the barrel attachment they have become a part of. Such attachments may have been inspired by the Longshot's barrel extension frontgun.
*** Other kinds of integrations are designed around the Tactical Rails, and usually use the smaller blasters such as the Jolt or Reflex or Nitefinder as the donor. These are more modular and become like the Strikefire blaster.
*** The more permanent integrations are done to "weld" more powerful blasters like the Swarmfire, Speedswarm, or suchlike as a secondary component of the more massive blasters like the Longshot, Stampede, or Hailfire.
** Minimization: Many blasters are essentially a firing mechanism built into a gun-shaped shell. Minimization involves removing "optional" portions of the blaster's shell to reduce its size and often mass. [[ Sometimes it can be amazing how much minimization can be done to a blaster]].
** Hoppers: Ammo hopper tubes have been developed by canny modders with engineering backgrounds as a natural evolution of rebarreling single-shooters to give them a kind of ammo capacity. Most hoppers are designed to use vacuum action feed to suck darts down the hopper tube and into position in the barrel/muzzle for the next short. Most hoppers are typically designed for use with Streamline Micro darts because of their sleeker body without a bulbous head.
** Power Stock: A special mod to allow for more spring power to be packed into a blaster, Power Stocking involves permanently fusing a "detachable" stock, preferably a Raider stock, to the blaster, and reworking the shell and internals so the spring can use the space inside the stock for more compression and thus more power. This mod usually requires the use of an aftermarket spring.
** Barricade/Stockade conversion for magazines: A very popular mod amongst ''LARP/HumansVsZombies'' players that eventually inspired Hasbro-Nerf to created the Stryfe. This conversion essentially takes the revolver cylinder out and replaces the deadspace with parts from a cannibalized Raider magwell, allowing the rebuilt blaster to take Clip System magazines.
** Ammo Counters: Clip System magazine blasters are known to be modified by some players of ''LARP/HumansVsZombies'' to have electronic ammo counters.
* Custom N-Strike Accessories: A natural consequence of allowing GunAccessories is the option to create your own.
** Integrated blasters: See above mods - You can heavily rebuild/cut down blasters to turn into attachments that can snap on like barrel extension Master Keys, slide onto the rails as emergency firepower, or just combine multiple blasters for more redundant ammo capacity and MoreDakka.
** Custom Lights: A common trend for blasters with integrated lights and for the actual Tactical Rail light units is to replace the low-powered red and green LED lamps with something that has more power (Example: [[ Firestrike blaster with a tactical light integration]]). '''Warning''': Practise good light discipline and safety if using lights above 90 lumen in brightness to avoid eye injuries from glare.
** Laser Sights: As with the custom lights, some modders replace the LED lamps with straight-up aligned lasers. '''Warning''': remember to [[ observe safety precautions]] and discipline as per the laser devices laws (do not [[EyeScream point laser at eyes!]]), and only use low-powered lasers of 3-5 miliwatts or less for sights.