* AscendedFanon[=/=]IKnewIt: The methods that have been constantly brought up by fans for common infantry to kill Jedi (actually using fully automatic fire, shotguns, shooting them with something bigger than small arms, abandoning MookChivalry) are the most effective way to kill the generic Jedi in campaign mode. Even these might not be enough, which is why there's the merry tactic of switching to a heavy trooper, taking out a landmine, and smacking the Jedi in the face with it.
* DevelopmentHell: ''Battlefront III'' went through quite a bit of this, in spite of both titles in the ''Battlefront'' series being the most financially successful ''Star Wars'' games made up until that point. Free Radical's ''Battlefront III'' was a mostly finished beta, but went unreleased after the developer working on it was bought out. Then [=LucasArts=] tried making a TechDemoGame to lead into ''III''... Which got cancelled once Disney bought ''Star Wars''. [=LucasArts=] was then closed, seemingly ending the prospect of another ''Battlefront'' game. The ''Star Wars'' game rights were given to Creator/ElectronicArts, which left a lot of fans unhappy until they remembered that they own [[HopeSpringsEternal DICE]], the company that made the ''Battlefield'' games upon which the ''Battlefront'' franchise is based. It was then announced at E3 2013 that the game (simply retitled ''Battlefront'') was in production, with early gameplay footage revealed at E3 2014 and a release date set for 2015.
* SequelGap: DICE's ''Battlefront'', the first official installment in the series in years (not counting spin-offs), is slated to come out in November 2015 - a ''decade'' after the release of ''Battlefront II''.
* StreisandEffect: EA released an alpha for the 2015 game that was intended to be completely private. This backfired '''spectacularly''' when people uploaded footage of the game on various video websites, regardless of the NDA. More leaks popped up as soon as EA tried shutting existing leaks down. Luckily, the alpha was pretty solid, barring a few GoodBadBugs.