* BeamMeUpScotty: Peppy's [[MemeticMutation memetic line]] "Do a barrel roll" is present in ''StarFox64'' but it is not constantly spammed throughout the game like most people think. He only says the line about two or three times in the entire game.
* CreatorBacklash: While he doesn't ''hate'' it, Creator/ShigeruMiyamoto has cited the series as getting worse after being developed by other companies.
** Further averted in [[http://ca.ign.com/articles/2012/07/06/miyamoto-discusses-metroid-on-wii-u this article]], where he states that the series is the one he personally wants most on WiiU.
** Dylan Cuthbert from Q-Games plays it straight - he calls out the {{Fandumb}} for [[Main/RuleThirtyFour "liking those furries a little too much."]]
* TheDanza: Bill Grey voiced by Bill Johns in ''[[VideoGame/StarFox64 64]]''.
* DevelopmentHell: Not counting remakes and cancelled projects, the series has only had five games throughout its troubled history which is due in part to the lack of popularity in Japan and having been handled by three different third-party companies.
* ExecutiveMeddling: How ''Star Fox Adventures'' came to be, which began life as an unrelated Nintendo 64 game called ''Dinosaur Planet''. There are two versions of this story, and the one you believe depends upon who you ask and how cynical you feel about modern game design, but both eventually result in the game's development schedule being drawn out past the end of the N64's life cycle and then being pushed to the upcoming UsefulNotes/NintendoGameCube:
** Version 1 holds that while examining preview material for ''Dinosaur Planet'', Shigeru Miyamoto was struck by the similarity of Rare's designs for the protagonist, Sabre (a wolf), to Fox [=McCloud=]. Miyamoto was reportedly so impressed with how the game was turning out that he called up the Rare development team and personally requested that they change the game to include ''Star Fox'' characters, and Rare agreed.
** Version 2 is less amiable, and claims that while ''Dinosaur Planet'' was in development, Nintendo was working on an in-house ''Star Fox'' title of their own, one that used planetary exploration as a game mechanic, but which was also far behind schedule. Nintendo began searching their third-party dev projects for more complete games that could be modified to suit their needs, and upon noticing the similarities between ''Dinosaur Planet'''s character designs and those of ''Star Fox'', pressured Rare to change the game to use the ''Star Fox'' setting and be ready as a launch title for the [=GameCube=]. This caused a split among the Rare leadership, half of whom wanted to obey Nintendo's wishes, and the other half who wanted to continue working on their own original title. The debate dragged on so long that the N64 ceased production, which effectively ended development of ''Dinosaur Planet''. Nintendo's strong-arming in this instance, combined with their low-key promotion of Rare's family-unfriendly ''VideoGame/ConkersBadFurDay'', purportedly caused some bad blood between the two companies, ultimately leading Nintendo to sell their interest in Rare to Microsoft just after ''Adventures'' was released.
** There's also the less popular Version 3, in which the Rare buy-out from Microsoft was actually done much earlier than it was publically announced. Rare was just going to finish ''Dinosaur Planet'' first. Nintendo didn't want Rare to have a brand new franchise to bring to Microsoft, so they pressured Rare to change it to one of their own titles.
** The SNES ''Star Fox'' and ''Star Fox 64'' were no exception to executive meddling. The European versions of the games were renamed Star Wing and Lylat Wars, respectively, because the creators of an 1983 Atari game, coincidentally named "Star Fox", had placed a trademark on the title in Europe, which, despite it never being released due to the failure of the system, it retained the trademark laws several years afterwards. Ironically, the meddling of the series name ended with ''VideoGame/StarFoxAdventures'', it being the first Star Fox game to actually keep its name in Europe.
* FakeBrit: Alesia Glidewell as Krystal in ''[[VideoGame/StarFoxAssault Assault]]'' and ''[[VideoGame/SuperSmashBros Brawl]]''; averted in ''[[VideoGame/StarFoxAdventures Adventures]]'' where her actress, Estelle Ellis, actually ''was'' British.
** Like Wolf, Leon's accent used to sound vaguely British when he appeared in ''VideoGame/StarFox64''. Later games would portray him without one.
* FanNickname: A "[[SuperNintendoEntertainmentSystem snesser]]" is one of a dwindling number of fans who prefers SNES ''Star Fox'' or ''Star Fox 2'' over ''Star Fox 64'' or the other games that followed.
* FranchiseKiller: ''[[VideoGame/StarFoxAdventures Adventures]]'' broke the [[BrokenBase base]], and ''[[VideoGame/StarFoxCommand Command]]'' came close to outright killing it, 3DS remake nonwithstanding. The series was thought dead until Miyamoto revealed a new installment was in preparation for the Wii U at E3 2014.
* InspirationForTheWork: Miyamoto was a big fan of the ''Series/{{Thunderbirds}}'' series and that's why the character's mouths open and close so fast, they're supposed to be puppets. Miyamoto even admitted in an interview once that he secretly wanted to do a Star Fox TV show with the Thunderbirds team.
* KillerApp: The original game showcased the Super FX chip, which was necessary for its 3D graphics (the SuperNintendo was nowhere strong enough to do the necessary math calculations, so the chip handled that). The N64 version was the first major console game to feature force feedback vibration (other companies tried minor attempts, but it was Nintendo that really got it right and pushed it on the populace). This game also had extensive voice acting for a cartridge-based game, [[TechnologyMarchesOn a massive technical achievement of its time]].
* NamesTheSame: James McCloud is not to be confused with the character from ''[[VideoGame/{{F-Zero}} F-Zero X]]'', though that character is a blatant {{Expy}}/ShoutOut to this one.
* TheOtherDarrin: The entire cast in every game, most notable in the English voice cast, but the Japanese voices aren't exactly free from this.
** Shinobu Satouchi originally voiced Fox [=McCloud=] and Leon Powalski in ''Star Fox 64''. In ''Assault'', however, he continued to voice only Leon, as Fox was then voiced by Kenji Nojima. Similarly, Hisao Egawa originally voiced Wolf O'Donnell and Falco Lombardi in ''Star Fox 64''. In ''Assault'', he gives Wolf to Mahito Oba. In ''Star Fox 64 3D'', everyone was recast.
** Bound to happen with Pigma's Japanese voice, after the tragic [[DrivenToSuicide death]] of Creator/DaisukeGori.
** The English version of ''Star Fox 64 3D'' subverts this. Mike West (Fox and James [=McCloud=]), Lyssa Browne (Slippy and Katt) and Ja Green (Leon and additional voices) reprise their roles from the N64 original. Everyone else was recast however, which didn't go well for some fans.
* ShrugOfGod:
** In regards to the [[ArtificialLimbs metal legs]] the Star Fox crew sport, despite many people trying to justify their existence as helping the pilots deal with the G-force or that they are augmented specifically for field work, Miyamoto admits outright the only reason Star Fox pilots have metal legs was because he wanted them to appear a bit more human, and otherwise they are only there for RuleOfCool.
** "Do a barrel roll!" has become infamous for [[YouKeepUsingThatWord using the incorrect term]], in that the move the pilots are performing is actually an ''Aileron Roll''. Miyamoto confirms its addition was due directly to {{Woolseyism}}, when the game was first being translated the English team suggested the term "Barrel Roll" which made Miyamoto think of ''VideoGame/DonkeyKong'' (since the titular ape would use barrels to attack) and fell in love with the name, so it stuck. In Japan, the move was just called "rolling".
* TalkingToHimself: In ''[[VideoGame/StarFox64 64]]'' and ''[[VideoGame/StarFoxAssault Assault]]'', Fox and James (the Aparoid-absorbed memories of him in the latter game, anyway) are portrayed by the same voice actors, Mike West and Jim Walker (per each game, respectively).
* {{Vaporware}}: The sequel to the SNES Star Fox, ''Star Fox 2'', eventually cancelled and to give way to ''Star Fox 64''. Although there are [=ROMs=] that contain the unfinished game...
* WhatCouldHaveBeen: General Scales was intended to have a full boss battle, but that didn't happen due to [[ScrewedByTheLawyers Rare being sold to Microsoft]].