* BigNameFan: He regrets not having ''VideoGame/NiGHTSIntoDreams'' as part of his creative portfolio.
* ExecutiveMeddling: He wanted only pre-existing characters in ''VideoGame/PaperMarioStickerStar'', resulting in a [[ExcusePlot bare-bones plot]][[note]]while, of course, the Super/Mario series never had much plot, all of the ''Paper Mario'' games (or even Mario [=RPGs=], for that matter) had very well written ones[[/note]] and a lack of partners[[note]]and otherwise original characters, except for Kersti, a few Toads, and three of the bosses (though only one had a personality)[[/note]], which the game was at one point set to return to. [[TheyChangedItNowItSucks Fans]] [[BrokenBase were not amused]].
** He's actually been simplifying games since ''TheLegendOfZeldaFourSwordsAdventures'', which was supposed to be a prequel to ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link To The Past]]'' until Miyamoto said it distracted from gameplay. His staff called it "[[FlippingTheTable uphending the tea table]]"
** ''Link's Crossbow Training'' was planned to be a full-fledged game that would be to ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' what ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' is to ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''... But guess what happened?
* TropeNamer: When he compared video games to rock and roll, [[TheNewRockAndRoll he named a trope.]]