* NoBudget: According to developer Tez Okano, the game cost "100th of ''VideoGame/{{Shenmue}}''"[[note]]This was also a joke on how much money Shenmue was taking up, with its budget rumoured to be $70 million, making it the most expensive game ever made at the time[[/note]] and was developed mostly in secret over two years. When its sale was approved, Creator/{{Sega}} gave him a $200 marketing budget, of which half was used by Okano to buy himself a wrestling mask. Appearing at games stores in disguise, he was able to get enough buzz going to spur online orders and eventually a retail release.
* NoExportForYou: This game never made it outside of Japan.
* RealitySubtext: The game is a deranged SelfParody of how Sega was losing their one-sided rivalry against Sony and the stress it was causing the staff. Unfortunately, the 'saving the company' part never really came to pass...
* SwanSong: While not the last game released on the Dreamcast that was developed and published by Sega (that would be ''[[VideoGame/PuyoPuyo Puyo Puyo Fever]] in 2004''), nor the last officially licenced game on the Dreamcast (that honor goes to ''Karous'' in 2007), it is among the final games released on the console and, as such, represents the point where Sega decided to go balls-to-the-wall weird and do whatever they wanted in their waning days as a console manufacturer.
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