''VideoGame/PlayStationAllStarsBattleRoyale'' trivia.
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* ActingForTwo:
** Armin Shimerman voices Dr. Nefarious, Andrew Ryan, and a Vox Populi mook.
** David W. Collins voices the Announcer and the Negativitron.
** Marc Graue voices Mr. Zurkon and a Vox Populi mook.
** Creator/TomKane voices the ''VideoGame/FatPrincess'' narrator and a Vox Populi mook.
** Marc Silk voices Spike, Specter, Nick (from ''Hot Shots Golf''), and the Gargoyle.
** Creator/UnshoIshizuka voices Heihachi and Andrew Ryan in the Japanese dub.
** Creator/GreyDeLisle voices Carmelita Fox and Hannah (from ''Hot Shots Golf'')
* AllStarCast: Pardoning the pun, the game has Creator/TaraStrong, Creator/JenniferHale, Creator/NolanNorth, Creator/DavidKaye, Creator/StephenFry, and these are only the people connected to the roster, and in the English version. The Japanese version is no slouch either.
* AscendedFanon: A number of sources say that Stephane Cornicard played Sir Dan in the ''Medievil'' franchise, when it was designer Jason Wilson. Stephane plays the character in this game.
* ContentLeak:
** [[https://www.gamesradar.com/report-sony-producing-mascot-fighter-codenamed-title-fight/ Some images]] of the game were leaked prior to the game’s announcement.
** [[https://www.ign.com/articles/2012/06/03/e3-2012-big-daddy-and-drake-in-playstation-all-stars A poll]] on Sony’s Facebook was put out prior to E3 2012 that confirmed Big Daddy and Nathan Drake.
** Subsequently, the entire roster was leaked after a [[https://www.eurogamer.net/articles/2012-07-30-playstation-all-stars-battle-royale-leak-outs-characters-stages datamine]] that took place during one of the betas.
* CreatorBacklash: Director Omar Kendall admitted the "only supers can kill" mechanic was a bad idea, and that he would most certainly ''not'' include it in any theoretical sequel or reboot.
* CrossDressingVoices:
** Ratchet and Daxter in the Japanese dub.
** Spike AKA Kakeru in Japanese and other languages only save for English. This also applies to Specter in the Japanese dub as well.
* DisownedAdaptation: A very mild form, but this [[https://web.archive.org/web/20120913065437/http://www.notenoughshaders.com/2012/09/10/rodney-greenblat-chats-parappa-umjammer-lammy-playstation-all-stars-and-nintendo/ interview with Rodney Greenblat]] ([=PaRappa=] the Rapper's character designer) has him share that he was not exactly thrilled with [=PaRappa's=] first appearance in over ten years being in a fighting game where he can potentially use rocket launchers and guns, but he's still glad the guy got a chance to come back.
* EarlyDraftTieIn: The ''VideoGame/BioShockInfinite'' content in ''All-Stars'' is primarily based off pre-release footage. Specifically, the [[VideoGame/{{Uncharted}} Stowaways]] stage features a Vox Populi blimp with the words "OUR VOICE WILL BE HEARD" painted on the side; said blimp appeared in E3 trailers for ''Infinite'' but is nowhere to be seen in the final game.
* ExecutiveMeddling: Sony demanded that character selection choices be based primarily on franchises that have had or will have major releases around the time of the game's development, which resulted in fighters such as the ''VideoGame/DmCDevilMayCry'' version of Dante and ''VideoGame/Killzone2''[='=]s Colonel Mael Radec.
* FakeBrit: Creator/TomKane as the Fat Princess Narrator, being pretty much the only example in the game. Every other character has a voice coming from that character's homeland (aside of alien or otherworldly characters, anyway).
* FollowTheLeader: Though it has other inspirations, the primary one is ''VideoGame/SuperSmashBros'', thanks to it being the only major example of a PlatformFighter at the time. [=SuperBot=] took feedback from ''Brawl'' players invited into the office, as well as beta testers via a thread on Smashboards, a hardcore and competitive ''Smash'' community website.
* MarthDebutedInSmashBros:
** This version of Spike has a design and weapons based on his appearance in ''Ape Escape: Million Monkeys'', which [[NoExportForYou never got an English release]].
** Since Toro's games rarely see release outside of Japan, his presence in [[VideoGame/StreetFighterXTekken these sorts of fighting games]] has become an example.
** Dante too, unless you count the demo for ''VideoGame/DMCDevilMayCry''.
** Isaac Clarke is an odd version. The ''Franchise/DeadSpace'' franchise was never released in Japan, and despite this, he is still available as DLC over there.
* TheOtherDarrin:
** Sir Dan is voiced by Stephane Cornicard rather then ''Medievil'' designer Jason Wilson.
** Zigzagged with Jak, going from his iconic voicing by Mike Erwin (who reprised the role in ''VideoGame/PlaystationMoveHeroes'' in 2011) back to ''Lost Frontier'' voice actor Josh Keaton (a 2009 title).
** An interesting case with the ''VideoGame/ApeEscape'' characters. Most of them have their voice actors from the UK dubs of the series (making it the first time the voices are used outside of Europe), with the exception being the Professor, with Creator/DanGreen reprising his role from ''Ape Escape 2''.
** Creator/JenniferHale replaces Anna Torv as the voice of [[VideoGame/HeavenlySword Nariko]].
** Outside the roster is Hades, now voiced by Matt Prescott Morton instead of Creator/ClancyBrown. What's odd about this is Clancy being credited as reprising his role as [[VideoGame/JakAndDaxter Baron Praxis]] for the Black Rock Stadium stage (although it appears to be archived audio from his propaganda in his home game).
** Katy Kat is voiced by Charlean Carmon, instead of Michele Burks (her VA in ''[=PaRappa=] 1'' and ''VideoGame/UmJammerLammy'') or Lea Alomar (her VA in ''[=PaRappa=] 2'').
** In the Japanese dubs, we have a majority of the Sly Cooper characters being voiced by their permanent voice actor from the 3rd game and the remastered Japanese versions onwards.
** Also in the Japanese dub, due to the death of [[Creator/DaisukeGori Praxis' voice actor]], it is currently unknown if his old voice clips from Jak 2's Japanese dub was recycled or Praxis' Japanese voice was rerecorded with a new actor altogether.
** Also in Japanese, [[VideoGame/ApeEscape the Professor]] no longer has veteran seiyuu [[Creator/JojiYanami Jouji Yanami]] voicing him, and instead has Creator/HideyukiUmezu doing the job.
* RealSongThemeTune:
** [[https://www.youtube.com/watch?v=VKzWLUQizz8 Genesis]] by Music/{{Justice|Band}} is the track used in all but the character-specific trailers.
** The attract trailer uses [[https://www.youtube.com/watch?v=j0h2u87JwyA "Finale"]] by Madeon. Interestingly, it sounds similar to the main menu theme in the game.
* RoleReprise: Superbot went through a lot of effort to get as many of the original voice actors back and it shows. In addition to Dred Foxx reprising [[VideoGame/ParappaTheRapper PaRappa]], most of the cast from the series ([[TheOtherDarrin except Katy Kat]]) returned as well, namely Armstead Christian as PJ, Ryu Watabe as Chop Chop Master Onion, and noticeably Kenya Hathaway as Sunny Funny, who hadn't voiced the character since ''VideoGame/UmJammerLammy''. Most if not all of the Japanese voice actors from the crossed series' respectively scarce Japanese dubs also reprise in this game.
* ScrewedByTheNetwork: Due to the studio being new and unproven, many publishers refused to license their characters to Sony, most notably Creator/SquareEnix and Creator/{{Activision}} who were asked for any characters from ''Franchise/FinalFantasy'', Lara Croft, ''Franchise/SpyroTheDragon'' or even VideoGame/CrashBandicoot (all of them very iconic of the original Platform/PlayStation era), with both companies asking for high prices or pushing characters Superbot wasn't interested in. This was the reason why the final roster ended up including characters that didn't have any particular relationship with the [=PlayStation=] brand such as the reboot Dante (Classic Dante has three [=PS2=] exclusive titles, whereas ''[=DmC=]'' was a multiplatform reboot), [[VideoGame/BioShock Big Daddy]] (arguably more associated with the Platform/Xbox360, given the first game's status as a KillerApp for it), [[VideoGame/DeadSpace Isaac Clarke]] (fully multiplatform) and Raiden from ''VideoGame/MetalGearRisingRevengeance'' ([=MGS2=] was a [=PS2=] exclusive, but Raiden's portrayal was heavily despised in that game compared to ''Rising''), as they were the only characters they could get with no support.
* ShrugOfGod: Prior to the game's release, Omar Kendall was asked in an interview if VideoGame/CrashBandicoot would be in the game. His response: [[MemeticMutation No]] [[TrollingCreator comment]]. Looking back, he probably said that because ''he knew'' Crash wouldn't make it due to Activision's excessive price tag for the license, and he didn't want to disappoint the fans. Presumably Franchise/{{Spyro|TheDragon}} had the same issues.
* StreisandEffect: Shortly after the infamous leaked ConceptArt of Dart became widely-known, the artist Mike Edwards had his entire online portfolio where it was found taken down. Later on, the same thing happened the PSASBR section of Ky Bui, whose portfolio leaked the ''VideoGame/GravityRush[=/=]VideoGame/Journey2012'' stage. This all lead to the PSASBR community hunting down every last artist in the game's credits, [[https://web.archive.org/web/20151003004520/http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/List-of-contacts-reels-art-from-guys-at-SuperBot/td-p/41067631 finding nearly all the game's hidden concept art in the process]] (but nothing else of note).
* UrbanLegendOfZelda: The Paul Gale network’s initial leak of the game claimed that a planned stage was based on Bridge of Asylia from ''VideoGame/{{Lair}}'' that was later dropped. No evidence or assets were ever proven to confirm this, and in [[https://youtube.com/watch?v=SQ3lH5c6DbM Beta64’s video on the game,]] he mentioned talking to developers about it, who told him that no such stage was ever planned.
* WhatCouldHaveBeen:
** A stage featured back when the game was still being referred to as Title Fight mashed up the train segment from ''VideoGame/{{Uncharted}}'' with ''VideoGame/{{Warhawk}}''.
** Before [=SuperBot=] was formed, Sony originally wanted Creator/NaughtyDog or Santa Monica Studios to develop the game, but they were busy with their own projects (''VideoGame/TheLastOfUs'', ''VideoGame/GodOfWarAscension''). Sony then decided to build [=SuperBot=] from the ground up with a focus on employees with experience in fighting games.
** According to Kojima Productions, Raiden was scheduled to have a big reveal at Webcomic/PennyArcade Expo 2012, but his leak led to a more basic reveal as a preview for [=PAX=].
** The game was originally going to be a capture-the-flag game with each character being a archetype. Read [[http://www.siliconera.com/2012/10/29/originally-playstation-all-stars-battle-royale-was-a-capture-the-flag-game/ here]]
** One of the biggest removals, were the Game Changers. It took the form of an item from another series like a Buzz controller or a Hot Shots Golf flag. Picking up a game changer would have initiated the mash-up, but was removed for a more natural occurrence.
** Possible final bosses could've been from specific games: the entire Helghan army, Dr. Nefarious, but Superbot wanted to find a way for you to fight [=PlayStation=] itself; thus, Polygon Man was selected.
** For specific character inclusions:
*** According to Seth Killian, a ''VideoGame/KatamariDamacy'' representative character was considered, but [=SuperBot=] was ultimately unable to decide how such a character would work.
*** [[https://www.eventhubs.com/news/2013/feb/05/oddworlds-abe-dlc-playstation-all-stars-battle-royale-cancelled/ Abe]] from ''VideoGame/{{Oddworld}}'' was a planned DLC character, but then canned during the merge to SSM. (Stewart Gilray later deleted the tweet and claimed he never posted it, but an ''Oddworld'' developer also [[https://www.neogaf.com/forum/showpost.php?p=47330604&postcount=929 confirmed it]].) Who was going to be his rival? Possibly [[VideoGame/TheLegendOfDragoon Dart]]. Months later, [[http://operationrainfall.com/dart-playstation-all-stars/ artwork]] by Mike Edwards (the game's character artist) revealed Dart was also planned but scrapped. Apparently, they would have been accompanied by [[http://www.polygon.com/2013/7/22/4544638/playstation-all-stars-designer-releases-images-of-alleged-journey-and a new stage]] based on ''VideoGame/GravityRush'' and ''VideoGame/Journey2012''. Despite a [[http://www.vg247.com/2013/07/01/ps-all-stars-battle-royale-twitter-campaign-calls-for-abes-odysee-legend-of-dragoon-dlc/ fan campaign]] to get them back in, Sony has remained staunch in their decision to not create any more downloadable content. And according to [[https://www.youtube.com/watch?v=SO3hM2ZpJT0 a YouTube retrospective on the game,]] a former Superbot employee stated on condition of anonymity that [[VideoGame/NinjaGaiden Ryu Hayabusa]] and [[VideoGame/{{Tomba}} Tomba]] were also in development and planned to be DLC, until the game's DLC was cancelled.
*** [[Franchise/TombRaider Lara Croft]] was also planned for inclusion. [[http://www.eventhubs.com/news/2013/feb/11/lara-croft-could-have-possibly-been-playstation-all-stars-battle-royale-if-its-release-date-was-later/ Crystal Dynamics were approached,]] but ultimately turned it down because they wanted their rebooted version of Lara to appear in [[VideoGame/TombRaider2013 her own title]] first (strangely, they were never asked for [[VideoGame/LegacyOfKain Kain or Raziel]], despite ''Legacy of Kain'''s association with [=PlayStation=]). Just imagine how awesome a fight between Lara Croft and [[VideoGame/{{Uncharted}} Nathan Drake]] would have been. Similarly, Creator/{{Activision}} was approached for ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'', as well as Creator/SquareEnix for a ''Franchise/FinalFantasy'' representative, but the high prices demanded resulted in none of them appearing in the finished product.
*** [[Franchise/StreetFighter Chun-Li]] and [[Franchise/MortalKombat Sub-Zero]] were considered, but only made it as far as the concept stage, not even reaching the negotiations aspect with Creator/{{Capcom}} and Creator/WarnerBrosInteractiveEntertainment. Had this pushed through, this would've marked the game where ''Street Fighter'' and ''Mortal Kombat'' [[UltimateShowdownOfUltimateDestiny cross over for the first time.]]
*** Even with Sony's first-party franchises, Superbot didn't have much luck. Two notable omissions were Wander from ''VideoGame/ShadowOfTheColossus'' and Ico from ''VideoGame/{{Ico}}'', but Team ICO denied their inclusions.
** Concept art found in ''VideoGame/GravityRush Remastered'' confirms that Kat's Schoolgirl and Maid outfits may have been planned as alternate costumes, as the art in question shows [[https://vignette.wikia.nocookie.net/playstationallstarsbattleroyale/images/4/4e/Gravity_Rush_Remastered_Kat_Colors_2.png/revision/latest?cb=20191015025317 color variations for both]].
** [[https://youtube.com/watch?v=SQ3lH5c6DbMA A leaked build of the game]] shows that the game was going to have motion controls. [[note]] You can see this at around the 11:20 mark in the video[[/note]]
** If [[https://static.tvtropes.org/pmwiki/pub/images/avatar_ratchet_clank_1_8516.png this]] prototype render is anything to go by, [[Franchise/RatchetAndClank Ratchet]] was originally going to use a Combuster in his and Clank's moveset. Presumably, it was going to fill a similar role to the one his Constructo-Pistol plays, and likely would've been mapped to Side Triangle.
* WorkingTitle: ''Title Fight''.
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