Works with their own pages:

* ''Trivia/KlonoaDoorToPhantomile''
* ''Trivia/Klonoa2LunateasVeil''
* ''Trivia/KlonoaHeroesDensetsuNoStarMedal''
* ''Trivia/KlonoaDreamTravellerOfNoctisSol''
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* AcclaimedFlop: Despite the franchise being absolutely loved by nearly everyone who plays it and all around getting great reviews, the games have never really managed to break out of their CultClassic status until ''Phantasy Reverie Series'', which released to greater success specifically due to Klonoa’s growing cult status.
* CompletelyDifferentTitle: ''Phantasy Reverie Series'' is titled ''Klonoa 1 & 2 Encore'' in Japanese, putting it within Bandai Namco's "Encore" line of HD {{updated rerelease}}s - all of which were rebranded without the "Encore" for overseas releases - alongside ''VideoGame/KatamariDamacy Reroll'' (originally ''Katamari Damacy Encore'' in Japan), the HD port of ''VideoGame/MrDriller: Drill Land'' (which was renamed ''Mr. Driller Encore'' in Japanese) and the Japan-only ''Kotoba no Puzzle: Mojipittan Encore''.
* ContentLeak: Trademark filings for a new ''Klonoa'' remake, as well as the name of that remake, ''Phantasy Reverie Series'', had leaked onto the internet sites two years prior to its official announcement in 2022.
* FandomLifeCycle: For a while, it was at Stage 2, Stage 3 at most. The series is known as a cult classic, but barely sells well and has never managed to make it into the mainstream, leaving only a small but dedicated following. The ''Phantasy Reverie Series'' remakes brought the series straight to Stage X, as its good sales indicate new people were introduced to ''Klonoa'' for the first time.
* {{Feelies}}: The Japanese version of ''Phantasy Reverie Series'' had [[https://klonoa-at-blog.tumblr.com/post/678211061170700288/asobi-store-special-edition a special edition exclusive to Bandai Namco's Asobi store]] that included the game, a physical artbook, two drinking glasses, a sticker sheet, and download codes for the game's soundtrack and exclusive costumes.
* InvisibleAdvertising: The series barely got any advertising in the West, and the ads it ''did'' get were mostly things like magazine ads. This is the primary reason the games [[AcclaimedFlop sell poorly despite critical acclaim]].
* KeepCirculatingTheTapes: Finding physical copies for cheap prices is pretty much impossible, especially if you're looking for the localized versions. Besides the first game's Platform/{{Wii}} remake and ''Phantasy Reverse Series'', the only re-releases were the Platform/WiiU Platform/VirtualConsole re-releases of the Platform/GameBoyAdvance games, and the Platform/PlayStation Network downloads of ''Door to Phantomile''. Don’t have those? You’re out of luck. There’s a reason most playthroughs are on emulators. It became even worse in 2023, when the Wii U [=eShop=] shut down, preventing new purchases of the GBA games on the service.
* LateExportForYou: ''Dream Champ Tournament'', which was released in Japan on the Platform/GameBoyAdvance in August of 2002, didn't get an English localization until February 2005, a few months after the Platform/NintendoDS hit the market.
* MilestoneCelebration: ''Phantasy Reverie Series'' commemorates the 25th anniversary of the franchise.
* NewbieBoom: Good word-of-mouth led to ''Phantasy Reverse Series'' selling very well and properly introducing people to the franchise for the first time.
* NoDubForYou: When ''Empire of Dreams'' was released throughout Europe, the game box and manual were translated based on local markets, but the game itself was only playable in English.
* NoExportForYou:
** ''Moonlight Museum'' didn't make it out of Japan due to the [=WonderSwan=] not catching on; ''Beach Volleyball'' didn't make it to North America because Sony was trying to phase out the [=PS1=] by 2002. Namco subsequently decided that North America hated Klonoa for some reason and refused to localize any other games until ''Dream Champ Tournament'' [[LateExportForYou was released in North America in 2005]]. Even then, ''Dream Champ Tournament'' was never officially given a European release.
** ''Phantasy Reverie Series'' only received physical versions in Japan and Europe, leaving American players in the dust. Though on the plus side, they're region free, and they all have English options, so importing shouldn't be an issuue.
* PromotedFanboy:
** Ash Paulsen of WebVideo/GameXplain stated that he is a big fan of the series, then in January 2017, he landed the Associate Producer role in developing the animated film. But then the film was confirmed to be cancelled, meaning we won't get to see his contributions for a while, if ever.
** The webcomic’s writer, Creator/JimZub, was also stated to be a huge fan of the series.
* ReferencedBy:
** Klonoa himself shows up in one of [[https://pbs.twimg.com/media/DmhjmvxXgAIqZ8F.jpg Lee Chaolan's character panels]] in ''VideoGame/Tekken7'' (drawn by Yoshihiko Arawi, the original character designer for Klonoa himself).
** Equippable Klonoa cosplay outfits are available in ''VideoGame/TalesOfSymphonia'' for Presea Combatir, ''VideoGame/TalesOfVesperia'' for Karol Capel ([[ActorAllusion who just so happens to be voiced by]] Creator/KumikoWatanabe in the Japanese track) and ''VideoGame/MagicalGirlLyricalNanohaAsPortable: The Gears of Destiny'' for [[Characters/MagicalGirlLyricalNanohaFateTestarossa Fate Testarossa]].
* ScrewedByTheNetwork:
** The series AcclaimedFlop status is primarily due to Namco failing to advertise the series in the west at all.
** While ''Phantasy Reverie Series'' got off on the right foot by being announced during a Nintendo Direct, Bandai Namco quickly fell back into old habits, hardly marketing the game, withholding the demo outside of Japan until launch day, and not having physical copies in America. The game still had strong launch day sales in spite of Bandai Namco’s seeming lack of faith in the game, mainly due the series gaining a sizable cult following online in the 14 years since the Wii remake.
* SequelGap: After the 2008 Wii remake, the series wouldn't see another game until the ''Phantasy Reverie Series'', 14 years later.
* ShrugOfGod: In response to fans' questions about Klonoa's species, designer Yoshihiko Arawi [[https://www.ignboards.com/threads/character-design.178979586/#post-178979586 stated in 2009]] that it was ultimately left to the players to interpret for themselves.
--> "In the end, Klonoa is supposed to be the player. If the player thinks he is a dog then he is a dog. If the player thinks of him as a cat then he is a cat."
* UncreditedRole: The English version of ''Klonoa Beach Volleyball'' has the entire voice cast uncredited.
* WhatCouldHaveBeen:
** The Famitsu guidebook for ''Empire of Dreams'' has a page showing [[http://klonoa-at-blog.tumblr.com/post/169942847013/translated-concept-art-pages-from-the-famitsu/amp?__twitter_impression=true several worlds that were cut from the game]].
** A [[https://www.imgur.com/gallery/MQ1n11G concept sketch for Moonlight Museum]] shows that Klonoa could originally lift objects that were stacked on top of each other.
** ConceptArt for the webcomic shows that Klonoa’s design was going to use the cat-like eyes from ''Door to Phantomile'' before being switched out for the standard ''Sonic''-like eyes that were used in ''Moonlight Museum'' onward.
** An animated film by Henshin Inc. was [[http://variety.com/2016/film/asia/henshin-developing-klonoa-animated-film-1201902826/ announced]] back in 2016, which would've been an original story set in the same universe as the games, with art direction from Hitoshi Ariga, one of the webcomic's two artists, and series creator Hideo Yoshizawa as executive producer. However, the film would linger in DevelopmentHell for several years before ultimately getting [[https://twitter.com/ariga_megamix/status/1081353923137421312 cancelled in 2019]].
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