* FranchiseKiller: ''Seven Sorrows'', which was released as an ObviousBeta with all of the touted new features conspicuously missing, as well as most series staples from previous games, such as Bomb Potions and ''all'' power-ups.
* HeAlsoDid: ''Gauntlet IV'' is the very first work of Creator/{{M2}}, a team known nowadays for their high-quality ports of SEGA games and [[ShootEmUp Shoot 'Em Ups]].
* LimitedSpecialCollectorsUltimateEdition: The Platform/{{Nintendo 64}} version of ''Gauntlet Legends'' came with a Warrior miniature.
* ScrewedByTheLawyers: All home ports of the game remove references to original developer Creator/{{Atari}} Games, due to Creator/WarnerBros not wanting to pay royalties for use of the Atari name.
* WhatCouldHaveBeen: ''Seven Sorrows'' had a very prestigious team at first, with the likes of John Romero and Josh Sawyer attached to it, and was aimed as an extremely ambitious franchise resurrection. Sadly, the original devs left and the project collapsed into abject mediocrity. Because of all the flaws that were in ''Seven Sorrows'', most fans ignore it completely and instead believe that the franchise went out in a blaze of glory with ''Dark Legacy''.