* [[DirectToVideo Direct-to-Consoles]]: ''Final Fight 2'' and ''Final Fight 3'' were made specifically for the SNES without any prior arcade versions at a time Capcom were making most of their belt-scrollers for the arcades.
* DuelingGames: With ''[[VideoGame/StreetsOfRage Streets of Rage]]''.
* FranchiseKiller: ''Streetwise'' sold and was received poorly, spelling an end to ''Final Fight'' as a standalone franchise. Some of the more popular characters (Guy, Cody, Haggar, Maki, Poison, Rolento, etc.) began making appearances in the ''Franchise/StreetFighter'' series as early as ''VideoGame/StreetFighterAlpha''.
* PortOverdosed: In close competition with ''VideoGame/DoubleDragon'' for the title of "most-ported beat 'em up ever". Almost every contemporary home computer and console had a version, and Creator/{{Capcom}} has frequently re-released it since then, too.
* UrbanLegendOfZelda: ''Streetwise''[='=]s poor sales is the reason Capcom Studio 8 was shut down.
** For years, it has been speculated that there was a ''Final Fight'' animated series with Creator/TheOceanGroup doing the voice work much like they did for ''WesternAnimation/MegaMan'', ''WesternAnimation/StreetFighter'' and ''WesternAnimation/{{Darkstalkers}}''. Sites like IMDB even use to have a full voice cast for the show. It's uncertain whether if the show never existed, a PilotEpisode was produced but that went into obscurity like ''WesternAnimation/{{Battletoads}}'', or if the series was planned but never materialized. Granted the ''Street Fighter'' animated series did end up having a ''VideoGame/FinalFight'' episode but still.
* WhatCouldHaveBeen:
** Vanessa was supposed to be a playable character in the story mode of ''Streetwise''.
** The first game was orginally going to a sequel of the original ''[[VideoGame/StreetFighterI Street Fighter]]'' titled ''Street Fighter '89''. The reaction from the audience noted how [[GaidenGame different]] it was from the previous game, and was retitled.
** Poison was supposed to be included in ''Streetwise''.
** Sodom was slated for an appearance in ''Streetwise''. Concept art shows him sporting a more modernized version of his attire (namely ragged jeans).
** The developers of ''Streetwise'' are said to have wanted to develop a game in the style of the original games, only to have changed it at [[ExecutiveMeddling Capcom USA's insistence to make it more like Grand Theft Auto]].
** [[http://www.youtube.com/watch?v=sT9T2HRa1Z0 According to Seth Killian (at the start of the video)]], Rolento was initially going to be called Lawrence.
* The amount of points the player gets when picking up Edi.E's gum at full health is 42910. This number forms a date: 42, September 10th. Said date is developer Akira Nishitani's birthday, but the 42 doesn't refer to 1942, instead meaning "Showa 42" or "1967".