* In a nod to Cloud's crossdressing caper in VideoGame/FinalFantasyVII, he can equip the female-only headgear (Cachusha, Barette, Ribbon).
* DummiedOut:
** Several entries in the Chronicles (or Brave Story, if you're playing the original PS1 version) are technically used, but unable to be seen in normal gameplay, as these entries are only added after crossing the PointOfNoReturn, after which viewing the Chronicles is impossible.
** The Japanese release contained the Zodiac Brave Story Sound Novels, a collection of four mini-games in the style of ChooseYourOwnAdventure stories. Because of time and budget constraints, they were never translated and left unused in the non-Japanese versions. This in turn leads to some technically used musical tracks to be DummiedOut of non-Japanese versions as well, though unlike the sound novels, the tracks can at least be listened to in the SoundTest of the PSP version, along with several ''truly'' DummiedOut tracks.
** A good chunk of text is left out of the game, mostly battle classes (and their descriptions) of characters who are normally scarcely, if at all, seen in battle. Notable strange cases include Delita's Sis (Tietra), Bishop (Simon) and Phony Saint (Ajora).
* HeyItsThatVoice: Ramza is [[{{WesternAnimation/Futurama}} Hermes Conrad]], [[Creator/RobinAtkinDownes Delita]] is [[VideoGame/TeamFortress2 The Medic]] and [[VideoGame/NoMoreHeroes Travis Touchdown]], Ovelia is [[VideoGame/FinalFantasyXII Princess Ashe]], and Agrias is [[VideoGame/FinalFantasyX Yuna]].
** [[VideoGame/MetalGearSolidVThePhantomPain Delita played Ivalice LIKE A DAMN FIDDLE!]]. [[VideoGame/TeamFortress2 He's also known to prescribe bad medicine]] [[NoMoreHeroes and call people fuckheads]]. Then again, Robin Atkin Downes can fill up an entire page by himself.
* WhatCouldHaveBeen:
** There were originally going to be twelve Knights Templar, and Matsuno even wrote names and genders down for them.
** It's speculated that Valmafra (Balmafula) was supposed to have a greater role in the game, and was likely to be either a guest or a recruitable character at some stage in the game's production. She even has her own ''Battle Class''[[note]]Witch of the Coven[=/=]Arc Witch, it has a description but no assigned abilities[[/note]], yet never once appears on the battlefield.
** DummiedOut sprites and lines of text suggest that a handful of other characters were meant to be recruitable, or at least guest characters. Aside from the aforementioned Valmafra, such sprites and text exist for Oran, Simon, and even ''Tietra''. The latter two have battle classes of their own (Bishop and Delita's Sis respectively), and Simon even has a full set of battle animations despite never even being seen in battle at any point. Tietra has another oddity; when hacked into the roster, a strange sprite, left unused anywhere in the game, is used as her menu sprite.
* WordOfGod: Although the ending was ambiguous, Yasumi Matsuno states that Ramza managed to survive and promptly left the country to [[https://twitter.com/yasumimatsuno/status/169572953686683648 have other adventures.]]

[[folder: Gameplay trivia ]]

* Attacks from the sides or behind are more likely to hit (both are usually effective unless the target has a shield or the Parry ability). Shield and Parry in combination can make attacks from the front all but pointless. Shirahadori/Blade Grasp and a Featherweave Cloak can make even back attacks unlikely at a twelve percent success rate.
** Specifically, attacks from the front have to deal with all 4 types of Evasion in a character's stats (Class, Shield, and Accessory Evasion, as well as Weapon Evasion if Parry is equipped). Attacks from the side ignore Class Evasion, and Attacks from behind ignore Class, Shield, AND Weapon Evasion, leaving only Accessory Evasion. Shirahadori is separate from all this, factored before standard evasion (the game makes a check against Shirahadori first, with the success% being equal to the character's Bravery, THEN calculates against all remaining evasion types that are appropriate for the situation).
*** But Reaction Abilities like Shirahadori only work on the first attack, so if you've got the [[DualWielding Dual Wield]] ability, the second swing will have a far greater chance of hitting. In fact, against a high-Bravery character with Shirahadori, this is virtually the ''only'' way to succeed with a physical attack.
*** Unless, of course, the Reaction Ability is Hamedo/First Strike, which will cancel the attack whether the attacker has Dual Wield or not Brave% of the time.