* DevelopmentGag: An obscure one for Edward's English name - it was borrowed from the name given to Richard (incidentally a Highwind) in the NES prototype of ''VideoGame/FinalFantasyII''.
* DoingItForTheArt: The original plan when making the English port of the DS version was just to text dump the game's GBA script. Translator Tom Slattery, however, was a fan of the original Super NES version of the game, and offered to single-handedly re-translate the entire script from Japanese to give it more flair and be more faithful to the original Japanese story. [[{{Woolseyism}} His hard work is noticeable]].
* HeyItsThatVoice: In the DS version, your team includes [[Creator/YuriLowenthal Sasuke Uchiha from Naruto]], [[Creator/KarenStrassman Kallen Stadtfeld from Code Geass]], [[Creator/LiamOBrien Gaara from Naruto]], [[Creator/SamRiegel Viral from Gurren Lagann]], Hunter Mackenzie Austin AKA [[RODTheTV Michelle from Read Or Die the TV]], [[Creator/DanWoren Byakuya Kuchiki from Bleach]], Taliesin Jaffe AKA [[VideoGame/StreetFighterIV Blanka and Adon from Street Fighter IV]], and John Snyder AKA Gohda from ''Anime/GhostInTheShellStandAloneComplex'', among others.
** Interestingly, Megan Harvey ([[CrossDressingVoices Palom]]) also played one of a set of HalfIdenticalTwins in ''GunXSword'', though in that, she was the female half.
** In Japanese, when hearing Golbez's voice, you're listening to none other than [[IronChef Takeshi "Chairman" Kaga]] himself!
*** The Japanese version also includes Creator/RieKugimiya as Palom and Porom and Creator/KoichiYamadera as Kain.
* PortOverdosed: The game has been released on the Super Nintendo Entertainment System, PlayStation, [=WonderSwan=] Color, Game Boy Advance, Wii, PlayStation3, FOMA and PlayStationPortable, as well as a 3D remake for NintendoDS, which was later ported to iOS and Android, and then was later ported to Steam.
* WhatCouldHaveBeen: Supposedly, the SNES version had roughly ''25%'' of the intended script. The remakes (especially the DS in 2008) went on to expand the script (which, it turns out, is largely to the benefit of fleshing out Golbez, which is why he serves as the remake's logo). This isn't near the remaining 75% that was apparently abandoned, however.
** There's also the unreleased Family Computer version of the game (allegedly an entirely different game, with this Super Famicom concept initially "Final Fantasy V"), which, despite original projections, was actually ''80%'' complete before it had to be shelved. From the sound of things, certain ideas were reused for the released ''Final Fantasy IV'' and ''VideoGame/FinalFantasyV'', but Hironobu Sakaguchi still regretted that he had to let it go.