* DummiedOut:
** A few unused spells are found within the code, though only one actually has both effect and animation intact.
** There's a healthy amount of unused text buried in the code. Among them an alternate version of the Balio and Sunder ambush, and one hinting at Rei being member of the Mafia.
* LGBTFanbase: While the series is well known for this, [[MrFanservice Rei]] and [[TheBigGuy Garr]] are probably the two best known characters from the game.
* UrbanLegendOfZelda:
** Letting the train ride in the beginning go on for a very, very long time will not bring you to any place besides the forest and you won't get any items by doing so.
** Thanks to a ManualMisprint in the [=BradyGames=] player's guide for the game, it is claimed that [[SiblingTeam Balio and Sunder]] could be beaten on their first encounter in Cedar Woods, which is sadly not the case, because this battle is actually a HopelessBossFight. One player tried making attempts to try to beat Balio and Sunder, taking days of LevelGrinding, and nearly burned the game to death while trying to beat them, even when left overnight or with a Game Genie code! Proof [[https://gamefaqs.gamespot.com/ps/196817-breath-of-fire-iii/faqs/18685 here]].
* WhatCouldHaveBeen: The character artist for the first two games and a long-time Capcom artist until 2011, Tatsuya Yoshikawa, made ''III'''s designs, and the concepts of Ryu, Teepo and Nina [[https://i.imgur.com/vJxtGBM.png can be found online]] as drastically different looks from their artwork for the final game. However, he opted to change his art style significantly for the game mid-development. This resulted in the notorious OffModel assets for the final game, as these three in particular still use the concepts for their map designs from before the swap, while carrying the party portrait images post-swap.
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