* Appropriately enough, [[TarotMotifs The Fool]] from the Cliff Johnson classic ''VideoGame/TheFoolsErrand'' qualifies neatly.
* In ''VideoGame/KirbySqueakSquad'', Kirby's motivation for starting his adventure was that his cake was missing. In ''VideoGame/SuperSmashBros Brawl'', he was revived because, in his hunger, he ate one of Dedede's magic pins.
** Kirby often gets into situations due to his carelessness (and being a BigEater), but once he's aware of a problem, he's too active in fighting whatever miscreant is involved to be a Fool.
* The Jester class in ''VideoGame/DragonQuestIII'' (known as the Goof-Off in the NES version) and almost every ''Franchise/DragonQuest'' game thereafter. They are almost always either uncontrollable or very weak or both in battle, and ''every stat'' is a DumpStat except for Luck, which is where all those points went. Their high luck, however, enables them to have much stronger a chance of inflicting a critical hit when they ''do'' successfully attack, and to have a greater chance of a win in the gambling minigames if you can't or don't want to do SaveScumming. Also, in most of the games, after a certain point, they are the only class that can become a Sage (healing AND attack magic) without a special item.
* ''Franchise/{{Persona}}'': In a case of ShownTheirWork, ''VideoGame/{{Persona 3}}'' , ''VideoGame/{{Persona 4}}'' and ''VideoGame/{{Persona 5}}'' emphasize the journey of the Fool. Each Protagonist starts with a level 1 GuardianEntity from the Fool arcana, and 0 redeemable social characteristics to the point they're a HeroicMime. But over the course of the game, they grow and change through each of the 20 or so major TarotMotifs, ending with the Judgement arcana, to become a fully realized human being as represented by the World / Universe arcana.
* Jen Tate in ''VideoGame/{{Primal}}''.
** Her behavior, and inappropriate comments and dialog always manage to work out.
** [[spoiler: When under foreign control, she manages to press Scree's BerserkButton to make him fight her. Which was the only way to free her.]]
** She even appears as TheFool on an in-game collectible [[TarotMotifs Tarot Card]].
* The main characters of ''Manga/ThePrinceOfTennis'' {{Dating Sim}}s often fall into this trope and NaiveEverygirl. In ''Gakuensai no Oujisama'', the main kid was a normal second-year girl who happened to be chosen as the one organizing the SchoolFestival with the tennis boys...
* Colette from ''VideoGame/TalesOfSymphonia''.
** In fact Colette is somewhere between the {{Dojikko}}, AllLovingHero and the FriendToAllLivingThings. Since she's not exactly "the Hero", she's somewhat bright on occasion, and she's not particularly lucky (in fact, she's quite the [[BrokenBird unlucky girl]]) she doesn't quite qualify for TheFool.
*** She's really only unlucky with things concerning her sucky destiny. There are sometimes she has avoided attacks sent at her by tripping. Due to similar things happening, Zelos suggests they should let Colette trip on the way to buy a lottery ticket.
* In ''[[UpdatedRerelease Super]] VideoGame/StreetFighterIV'', Ryu is this according to fortune teller Rose, which means he is the only one who can defeat M. Bison for good.
* A lot of comic AdventureGame protagonists could fit the bill but Bwana from ''VideoGame/TheJourneyDown'' is exceptional even among them. For proof, he'll fly a seaplane with his eyes closed, install ship (as in, from a yacht) engines on said plane by flinging them with a crane, and attempt to cook with engine oil. And he'll survive and be impressively successful every time.
* [[{{Touhou}} Reimu Hakurei]] is an interesting case in that she isn't entirely clueless. However, her mind works ''very'' differently from most people's (even considering that "common sense" is a rare thing in the FantasyKitchenSink the games take place in to begin with) and her extreme luck is what allows her to respond to most every incident that occurs with the same course of action: pick a direction at random and go, because no matter what, her luck will lead her to the BigBad so she can stop them. Amusingly, her best friend is a magician, just like in Tarot.
* In ''VideoGame/{{Roommates}}'', Rakesh [[{{Cloudcuckoolander}} loses all common sense]] when [[MadArtist the muse takes him]] (which is most of the time).
* In ''Franchise/KingdomHearts'', [[TheHero Sora]] makes a remarkably good case for this. He was [[TheUnchosenOne never meant to wield a keyblade]], he runs almost entirely on ThePowerOfFriendship mixed with dumb luck, and his standard operating procedure has been to just wander around the worlds [[ChronicHeroSyndrome righting wrongs and beating up bad guys whenever he finds them]]. Characters on both the good and bad sides have noticed how often he [[SpannerInTheWorks screws up their plans]] and [[BeyondTheImpossible makes the impossible seem not only possible, but effortless]], just by [[WildCard being in the right place at the right time and doing what he does best.]]
* Johnny Cage, perhaps best demonstrated in ''VideoGame/MortalKombat9''. He was lured to the tournament under the impression that it was a publicity stunt and fights- and ''defeats''- both Reptile and Baraka fully believing them to be guys in makeup. On top of that, he [[spoiler: outlives TheChosenOne and is one of the game's few survivors]].
* Bartz in ''VideoGame/FinalFantasyV'' is even introduced to us as a handsome young wanderer going wherever the wind takes him with a trusty animal companion by his side (if a chocobo instead of the archetypical dog). He mostly ends up saving the multiverse because he fell into it, and while he's got an occasionally cynical side it's mostly to say the sort of things [[AudienceSurrogate the player might be thinking]].
* The player can deliberately make their character into this in the {{Fallout}} series by giving themselves a high luck stat at the start of the game and can take it even further by sacrificing intelligence in order to do so. A high luck stat will let you pull off feats such as successfully preforming a life saving surgery despite having no medical training, and when combined with a low intelligence randomly guessing a correct password at one point
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