* "Thank You," the ending song for both the first game and Cherie's chapter in the third game. The song is heartbreaking, despite its overall positive tone.
* After being sent out on your MacGuffin FetchQuest, you can immediately return to Cornet's hometown to learn that a local boy's dog has died and then head over to its grave to have it join you as a doll. If you don't, the little boy will die as well, and his dog will be [[PermanentlyMissableContent unobtainable]].
** In the sequel, the boy has grown up, started a bakery, gotten married, and never fully gotten over his dog's death. His wife laments being unable to do anything about it. Becomes a positive one should Kururu find the reincarnated dog inside the Giant Bobo and reunite them.
* If Cornet chooses to kill the Ninetails Tower's guardian and obtain the MacGuffin it carries, she saves the life of one person... At the cost of the entire town becoming cursed and hating her guts.
* In the Frog Kingdom, the King orders Michael to help you retrieve the Earthstone in order to earn his respect. He succeeds... but the King just adds his defeating the guardian to his list of crimes and executes him on the spot, in full view of his lover. Soon afterwards, his lover, the princess, takes his body to the Ice Temple and is DrivenToSuicide in order to be with him again, and if you pick up their dolls they say they were in the wrong for putting their wants over the kingdom's needs despite the king being horrible to them both.
* Kururu's death. Especially after you find out that she was Cornet's mother all along.
* Cornet's mother's HeroicSacrifice. The songs at that point do NOT help at all. Similarly, her final goodbye at Cornet's wedding.
* Act 3 of the second game forces Kururu to face off against illusions of all of her loved ones. When she has to fight her parents, she nearly lapses into a HeroicBSOD and cries, "This is too cruel!"
* Act 8 in the second game can have Crea learn that she's adopted by reading Etoile's diary. The shock of learning that and Etoile's poor choice of words on asking why the kids are being so secretive cause her to lash out with a heartbreaking statement:
-->'''Crea:''' You're the one keeping secrets! I want my real parents back!
* The penultimate chapter of the Rhapsody trilogy... ''[[HowWeGotHere Cherie's journey to the present day.]]'' She's literally outlived her entire civilisation. The end, however... [[DoomedByCanon You already know that part.]] The game twists the knife further by including other events not shown in the previous two:
** An optional event before the fall of the Ancients takes place if Cherie returns to Beauty Castle after finding her brother had eloped there six months before. There she learns her brother had just died a few days prior and finds Marjoly in an inconsolable state of mourning and lamenting her inability to save him with her magic.
** Cherie and Cello rushing to the hidden room containing the Light of Beauty while passing by all of the people, women and children included, trying to hold back the invading army long enough for them to make it out safely. Even the woman who was serving as that part of the chapter's tutorial guide is wounded, bloodied, and leaning on the wall for support as she continues to fulfill her duty if spoken to.
** Cherie's year-long HeroicBSOD after arriving in the future because she and Cello didn't arrive at the exact same point in time. She spends the entire year looking for him every day to no avail.
** The double-whammy of having to see Cherie watch her new husband conscripted and shipped off to war, complete with tripping and FutileHandReach when she tries to follow after him, followed by her receiving the news that he was killed in battle.
** Speaking to Carl Rosenqueen after the war ends has him in the midst of a MyGodWhatHaveIDone realization for his role as an arms dealer fueling the loss of life and lamenting the death of his butler and friend, Sebastian, who died saving him from an assassin.
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