A TabletopRPG developed by Returner Games Inc. It is based on the ''Franchise/FinalFantasy'' video game series, though it is only a fan-made work, with no official ties to Square Enix. Development of what would become FFRPG began in 1995. In 1999, the First Edition of FFRPG was released, followed by a Second Edition in 2001. 2E was far from exemplary, however, with many issues of balance, consistency, and accuracy to the source material. After many years of development and testing, the completed FFRPG Third Edition was finally released as a free .pdf in 2009. The main website and [[TheWikiRule wiki]] can (no longer) be found [[http://www.returnergames.com/ here]] and [[http://www.returnergames.com/ord/index.php/Main_Page here]] respectively.
!This roleplaying system provides examples of:
* AnAdventurerIsYou - Many of the core Jobs in the system fit within these archetypes.
* CastFromHitPoints - Signature of the Dark Knight.
* CatGirl - This is exactly what the Mithra are.
* ClassAndLevelSystem - 31 jobs, 64 levels, with little in the way of class feature customization, instead favoring balance among the jobs.
* DittoFighter - The Mime job.
* FragileSpeedster - The Thief who late in the game gets a permanent +20 to intitiative.
* GlassCannon - Several of the Mage Jobs.
* HealingPotion - A number of potions with various restorative effects.
* HealthDamageAsymmetry - Player characters and monsters are created with very different systems, leading to massive differences in HP and damage dealt.
* MagicKnight - The idea behind the Adept jobs category, including one called a Magic Knight.
* MeatShield - The Swordmaster, Paladin, and even the Thief to an extent.
* MegaManning - The Mime and Blue Mage.
* OldShame - Second Edition. The less said about it the better.
* OurElvesAreDifferent - Elvaan are actually pretty bad at magic and are much more likely to just hit you with a sword. Also, they have great suntans.
* PlayboyBunny - The Viera are an entire race of these.
* SpoonyBard - Practically inverts this trope, especially in relation to the TropeNamer. They can endlessly throw around group affecting buffs and debuffs for free while still doing decent magical damage and they can use Hide to avoid predictable attacks making them very valuable against both tough mobs and bosses. Their main weakness, just to further separate them from [[VideoGame/FinalFantasyIV Edward]], is a tendency to go last.
* SquishyWizard - The Mages.
* SummonMagic - The Black and White Callers have limited summoning ability. The Summoner has full summoning access, and itís pretty badass.