->"The greatest casualty of the early corporate wars was the middle class."
-->Flavor text for the ''Corporate War'' card

''Netrunner'' is a card game that depicts [[CyberPunk cyberspace combat]] between [[ShadowDictator a global]] [[MegaCorp mega-corporation]] (the Corp) and a hacker (the Runner). The Corp's goal is to [[TakeOverTheWorld complete their secret agendas]] before the Runner can hack in and spoil their secret plans for world domination. It isn't easy, though, as the Corp has strong defensive data forts protected by malevolent computer programs known as [[Creator/WilliamGibson ICE]] (once again short for [[FunWithAcronyms Intrusion Countermeasures Electronics]]). The Runner must use special programs of their own (called icebreakers) to break through and steal the hidden plans - to keep the Corp from taking over completely.

Compare ''{{Uplink}}''.

In 2012, Fantasy Flight Games bought the rights to ''Netrunner'', updated it to be consistent with its cyberpunk-noir board game ''Android'', and reissued the game as the Living Card Game [[http://www.fantasyflightgames.com/edge_minisite.asp?eidm=207 Android: Netrunner]]. Though there have been some changes (making the game an LCG and not a CCG, of course; providing "identities" for the Corp and the Runner, each with their own abilities; lots of flavor text overhauls with references to the ''TabletopGame/{{Android}}'' universe as well as lots of other sci-fi and fantasy), the game has been very well received so far. The game has both a core set and several expansions of varying sizes.

%%This page is in need of someone knowledgeable about both versions to help split up the tropes.
!!Both games provide examples of:
* BlandNameProduct: "Diesel gives you flames."
* BilingualBonus: The flavor text for Harbinger and Apocalypse are written in Baudot Code, a binary character system used by teleprinters. They translate to "I AM BECOME DEATH" and "THE DESTROYER OF WORLDS" respectively, recalling Oppenheimer's famous quote.
* CastFromHitPoints: There are several cards that give the Runner a significant boost, in exchange for unpreventable brain damage.
** And one that gives you ''[[ScrewTheRulesIHaveMoney money]]'' in exchange for brain damage.
* TheCracker: The runner, possibly. In ''Android: Netrunner'', the Criminal and possibly Anarch factions.
* {{Cyberpunk}}: Very much steeped in the genre. The original version, in fact, is actually tied into the Cyberpunk tabletop game, to the point one sourcebook (''Rache Bartmoss' Brainware Blowout'') had rules for using the game as a replacement for the clunky netrunning rules.
* {{Cyberspace}}: The game is a simulation of cyberspace-style hacking.
* [[DangerousForbiddenTechnique Dangerous Forbidden Technology]]: In the original game, the "Omnitech Spinal Tap Cybermodem" In ''Android: Netrunner'', "Spinal Modem". Both cards are cheap computers that provide a powerful edge, but also have a chance to cause unpreventable brain damage when things go wrong.
** Symmetrically, the Illicit ice from the Spin cycle. Rezing it gives the corporation Bad Publicity.
* DuelingHackers: Represented by the corp sysop cards.
* EverythingIsOnline
* FanNickname: [[FanNickname/TabletopGames Lots of them.]]
* FanSequel: Fan expansions to the original were common after it was no longer printed.
* GreyAndGreyMorality: More evident in ''Netrunner'' than the original. The corps have dubious morality and manipulate public interests to fulfil their own goals, [[UtopiaJustifiesTheMeans but they have legitimately improved life for most people in the process]]. On the other hand, some of the runners include selfish criminals with no real grievance against the Corps, and are willing to do some dirty work to achieve their own ends as well.
* HollywoodHacking: You can kill programs with a virtual samurai or gangster, or bash down firewalls with a wrecking ball made of binary.
* MegaCorp: The corporation is obviously the embodiment of this trope. The four current corporate factions have their hands in nearly everything in society. Between them, very few things are outside their collective influence.
* MindRape: Several of the cards that deal brain damage.
* MugglePower: Several Anarch members, representing anti-android and anti-clone movements.
* MustHaveCaffeine: The card "Jack n' Joe": "There's too much blood in my caffeine system."
* NeverSayDie / DeadlyEuphemism: 'Flatlining'
* PlayfulHacker: The runner, possibly. In ''Android: Netrunner'', the Shaper faction.
* PsychicPowers: One of Jinteki's most closely guarded secrets is that they've developed these in their Nisei line of clones.
* ShoutOut: Several; many to MagicTheGathering, with whom the game shares a creator. Lots of references to other science fiction (especially {{Cyberpunk}}) and fantasy, too.
** The Flavor text of "[[http://netrunnerdb.com/en/card/01101 Archer]]": "Next time, read the Terms of Service more carefully. Or you might find yourself in the [[WesternAnimation/{{Archer}} danger zone]]".
** The flavor text for Urban Renewal (which, flavorwise, has the corp blowing up the Runner's house): [[Literature/TheHitchhikersGuideToTheGalaxy "The paperwork has been clearly posted in the basement closet of City Hall since last Thursday."]]
** The flavor text for the Wyrm icebreaker? "[[Literature/ASongOfIceAndFire Fire and ichor...]]".
** The arrangement of the clones in the Nisei Mk. II card is strongly reminiscent of the Precogs from ''Film/MinorityReport''.
** The Weyland Consortium brings to mind the Weyland-Yutani Corporation from ''Franchise/{{Alien}}''.
*** Adding to this, an AI Icebreaker called Hudson 1.0 has flavor text is: "I'm not here to play games. The game is over."
* UnusualUserInterface: 'Decks', the computers that Runners use, can be anything from a juiced-up PC, to a cybernetic implant that runs off of your thoughts.
* TheVerse: The original was set in the same universe as ''Cyberpunk 2020'' (complete with rules for using the card game in the RPG). ''Android: Netrunner'' is set in the universe of ''TabletopGames/{{Android}}''.
* VillainWithGoodPublicity: In the original game, one of the Runner's possible victory conditions is giving the Corp enough Bad Publicity points that this trope no longer applies to them. Bad publicity was kept in ''Android: Netrunner'', but it only provides the Runners with more financial resources to attack the Corporation and is not a victory condition by itself.
* ViralMarketing: The Corp Advertisement card "BBS Whispering Campaign".
** NBN's ICE "Pop-Up Window". Also, the neutral card "PAD Campaign" seems to imply this as well.

!!Tropes Exclusive To ''Android: Netrunner'':
* AndroidsArePeopleToo: The Haas-Bioroid faction specialises in AI and androids. In the verse, they're running a PR campaign to get them accepted as people.
* AwesomeButImpractical: Several cards that are devastating but unwieldy or cost-ineffective.
* Alphabet News Network: NBN
* BigBrotherIsWatching: The NBN faction, besides owning almost all the media, specialises in knowing everything about the runner, which in game mechanics translate to "tags," which enable actions the corp can perform to cripple the runner. There is even an NBN card named Big Brother.
* ClonesAreExpendable: The Jinteki corp mainly sells clones to do work that humans can't or won't do, or to grow medical spare parts.
* EvilInc: All Corporation factions from ''Android: Netrunner'' more or less qualify, but Weyland deserves special mention. Their way of dealing with Runners is usually nothing short of assassination, and they don't mind blowing up a whole district just to get one guy.
* PutOnABus: Android: Netrunner experienced its first card rotation in 2017, eliminating Andromeda, Chaos Theory and Whizzard from tournament play, but they each have a single card depicting a narrative for why they no longer run.
** ''On the Lam'' depicts Andromeda fleeing pursuit and leaving her dress and ''wig'' in the dumpster, revealing she is actually a short-haired brunette.
** ''Financial Collapse'' depicts Chaos Theory heartbroken as her dads fight over money, implying she is aware her run on the Titan bank [[MyGodWhatHaveIDone is part of the reason.]]
** ''BOOM!'' depicts Whizzard on the recieving end of a small missile intended to kill him. Whether or not it did is unknown.
* TakeOverTheWorld: The card "[[http://www.netrunneronline.com/cards/world-domination/ World Domination]]". If the corp manages to score the card, it wins the game.
* WeWillSpendCreditsInTheFuture: Played straight. Credits are the universal currency used by both the Runner and the Corp.