''Mekton'' is a HumongousMecha TabletopRPG published by Mike Pondsmith under his R. Talsorian Games studio (who also published ''TabletopGame/{{Cyberpunk}} 2020'' and ''TabletopGame/TeenagersFromOuterSpace''), and was, in fact, the first Mecha RPG ever published. All official settings are RealRobot settings, but it is possible to run a SuperRobot game within the rules as well.

* '''"White Box" Mekton''':The very first Mekton published, it was more of a wargame or boardgame than an RPG. The mecha battle on a hexmap representing an entire planet.
* '''Mekton''':Published in 1985. The first anime mecha role-playing game (''{{TabletopGame/BattleTech}}'' was only a boardgame at this time.) Introduced the world of Algol.
* '''Mekton II''': Second edition rules
* '''Mekton Zeta''': Third edition rules, with greater emphasis on replicating anime.
* '''Mekton Zero''': New edition, backwards compatible with ''Zeta''. [[http://www.kickstarter.com/projects/1888572386/mekton-zero Now up on Kickstarter]], but has since [[VaporWare failed to materialize]]

!!'''Official Settings'''
* '''Algol''': The first published Mekton setting. A chilly world on the brink of an impending ice age, Algol is home to a lost colony of humans struggling to survive against an increasingly hostile environment, alien invasion, and each other. Was [[ContinuityReboot Rebooted]] with each edition before being abandoned due to [[ExecutiveMeddling editorial policy changes]]- or was, prior to Mike Pondsmith's taking control of the company. Makes a comeback in the upcoming Mekton Zero.
* '''Bendar Empire''': Introduced in ''Mekton Empire'', a ''Mekton II'' supplement - The Bendar Spiral Galaxy is home to a vast and ancient Imperium in decline. The forces of darkness threatens the Imperium from without while decadence and decay destroy it from within. It is a time of adventure and intrigue, of political machinations and star-spanning battles. Mekton Empire provides epic scope to the game of Mekton. Giant battlefleets ply the void, scheming politicians maneuver for power, and great mysteries hide secrets that could destroy, or save, an entire Galaxy. Mekton Empire is a cross between ''Franchise/{{Dune}}'' and ''Manga/TheFiveStarStories'', where characters can become heroes for their deeds of honor and turn around to be stabbed in the back by their closest friend. Abandoned, but containing the Algol setting as yet another planet.
* '''TabletopGame/JovianChronicles''': Originally a setting for ''Mekton II'' created by Dream Pod 9, before being published as a game in its own right under a different system. Has been described as "American ''Franchise/{{Gundam}}''" (well, Canadian Gundam actually), revolving around a conflict in our own solar system between the powers of the Jovian Confederation and the Central Earth Government and Administration.
* '''Invasion Terra''': The default setting for ''Mekton Zeta'', with Earth being invaded by an expansionist galactic empire. Heavily influenced by ''Anime/SuperDimensionFortressMacross''. Initially developed as a test-game for the Zeta edition before being published.
* '''Imperial Star''': Introduced in ''Mekton Zeta'' - similar to ''Mekton Empire'', but set in our own galaxy. Written up in the ''Mekton Zeta'' rulebook before being abandoned.
* '''Starblade Battalion''': The last published sourcebook in the Mekton line to date. A sequel to Cyberpunk 2020, but set so far in its future that you wouldn't notice. Earth and its Pleiades Colonies locked by their respective governments in a war that nobody really wants, that the titular Starblade Battalion (a [[LaResistance rebel group]] made up from [[RagtagBunchOfMisfits disidents of both sides]] plus {{Space Pirates}}) tries to stop. Easily comparable to ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', or the more recent ''[[Anime/MobileSuitGundam00 Gundam 00]]''.
* '''Gundam Senki''': Japanese release only - a licensed ''Franchise/{{Gundam}}'' RPG [[note]] specifically, the Universal Century's One Year War, although supplements covering other eras were planned.[[/note]] using the Mekton rules. An English-language release [[WhatCouldHaveBeen was planned, but fell through]].

!!'''Fan Settings'''
* '''Virtual Mekton'''[[http://virtualmekton.tripod.com/]] : Teenagers battle it out in virtual-reality mecha combat, in between school and other activities. Inspired by the game ''VideoGame/VirtualOn'' and the manga ''Break-Age''

A new edition of ''Mekton'' has been bandied around since the ninties under various names such as ''Mekton Double Zeta'' and ''Mekton ZERO''. However, the game itself has been essentially out of print and all attempts to revive it have thus far resulted in extensive delays and cancellations. After a well-funded Kickstarter project, Mike Pondsmith 's new edition ''Mekton Zero'' [[ScheduleSlip has slipped]] from its expected delivery date by over two years and Pondsmith has begun offering refunds to backers which does not bode well for the future.

Mekton provides examples of the following tropes:
* AuthorExistenceFailure -subverted. RTG's been said to have gone out of business on multiple occasions. They actually just work at speeds rivaling glaciers.
* ChunkySalsaRule: The rules for nukes are heavy on this sort of thing; if you're in the hex where it goes off, you're dead. The same applies to supernovae, except that every hex within about 100 AU of the star is treated as 'where it goes off'.
* CombiningMecha
* DoppelgangerSpin: The Shadow Imager
* FailureIsTheOnlyOption: Dremmond's death and exocution of his Master Plan in ''Rimfire'' cannot be averted, no matter what the players do.
** Also somewhat descriptive of the game's curent state with numerous false starts and abandoned products over the last two decades.
*** The (apparent) failure of the Kickstarter-backed ''Mekton Zero'' to deliver product would seem to suggest that things aren't going to change
* ExecutiveMeddling: The ''Algol 1530'' sourcebook was cancelled and the whole Algol setting discontinued becuse the then cheif editor "didn't like it"
** Has since been counter-meddled by Mike Pondsmith; Algol is apparently the default setting for ''Mekton Zero''. Of course, whether Zero ever reaches publication is another matter...
* FallingIntoTheCockpit: Likely to be invoked at least once.
* FollowTheLeader: Creator Mike Pondsmith has stated the game was inspired by ''Anime/MobileSuitGundam''. He also admits that the original version of what became ''Mekton Empire'' was a shameless ripoff of ''StarWars''.
* FrickinLaserBeams
* GracefulInTheirElement: In ''Zeta'', Mark Benjamin Michaels is described as "terminally clumsy outside of a cockpit".
* GratuitousJapanese: Many of the headings of the ''Zeta'' books include hiragana or katakana as well as English.
* HumongousMecha: [[CaptainObvious Duh.]]
* LaserBlade: Energy Melee Weapons
* LittleMissBadass: Quite a few in the VM setting
* MacrossMissileMassacre: Missile weapons were worthless unless fired in huge swarms
* MechaTropes: DUH. Their ''Mekton Plus'' sourcebook reads like a checklist. AMechByAnyOtherName? Check. MetaMecha? Check. MiniMecha? Check. MotionCaptureMecha? Check. AnimalMecha? Check. TelescopingRobot? Check.
* MoreDakka: Burst 8
** Burst Infinity (for beam weapons) may finally be the long-sought Enuff Dakka... Maybe.
* OrganicTechnology: An expensive but potent upgrade from that ''Mekton Plus'' sourcebook.
* PointDefenseless: Somewhat averted in that a properly-designed point defense system can utterly shred Mektons, and do it from a much further range than they can be effectively replied to. However, for this reason, many [=GMs=] prefer NOT to properly design their point defense systems.
* PoweredArmor
* [[ProudWarriorRaceGuy Proud Warrior Race Guys]]: The invaders in ''Invasion Terra'' are depicted as a warrior culture with a strict code of honor. Consisting primarily of clones of their finest warriors, scientists and other specialists, they seek to subjugate other humanoid species whenever they encounter them.
* PsychicPowers
* PurelyAestheticGender: Except that females have a slightly higher chance of having psionic powers if those rules are used.
** HouseRules: Although slightly encouraged all around, The Mekton Z+ rulebook makes it clear that the method provided for determining random psionic abilities in [=PCs=] is just a suggestion and that referees [the Game Masters] have the final say in how to determine them.
* {{Railroading}}: The ''Operation Rimfire'' module for Mekton II read more like a script then an adventure - everything was predetermined, right down to the villain's Narmy death.
** Despite the railroading, ''Rimfire'' is easily the single most popular Mekton module there is, which says a lot about the Mekton playerbase.
* RasputinianDeath: Lord Dremmond.
* RealRobot: All official settings.
* RunningGag: similarly-named NPC pilots asking the also similarly-named NPC techs to build outrageous designs and being [[WrenchWhack hit on the head with a wrench]] are depicted in almost all versions of the game
** The Mekton Z mailing list has a few, the largest of which involves ''action figures'' after Cyberpunk V3's rather unique choice of ''illustration materials''.
* ShoutOut: Several, to various mecha anime
* StatuesqueStunner: Jalia Zell, an [[ActionGirl elite]] [[ProudWarriorRaceGuy Imperial military clone]] in the Invasion Terra campaign setting is depicted (in her statistics and in the couple of fairly low detail drawings of her) as being tall, long legged and very attractive. [[spoiler:In quintessential anime fashion, her official story line has her become [[CuriosityCausesConversion intrigued by the Terran pilot who captured her]], [[HumanityIsInfectious as well as in human culture and life beyond war]], before returning to her people. She later [[ThePowerofLove defects to the Terran side mid-battle to be with her adversary-turned lover]] and [[BattleCouple joins his squadron]].]]
* SuperDeformed: Yes, it even has rules for ''this''.
* SuperRobot: It can do these too. Super robots statted out in the first Mecha Manual include the Zeiru Ronin and the combiners [=GodFang=] Y, [=GodWing=] X and [=GodGriffon=] VX.
* ThisIsADrill: The Mekton Zeta corebook lists drills among the weapons
* TransformingMecha
* SpacePirates: Starblade Battalion
* TheTetrisEffect: If you're on the mailing list, odds are this trope probably applies. A casual player wouldn't take the time to stat ''Tupperware'', after all.
* [[VaporWare Vaporware]]: The various new editions bandied around since the late nineties, none of which have ever come to fruition.

* WaveMotionGun: You can set up a charging time for your energy weapons, which gives a steadily more significant discount as the time gets longer. Add this to Mega-Beam, which lets you hit every location on your target at once, and make the weapon big enough...
* YouGottaHaveBlueHair: The infamous PC Hair Colour table
** Lampshaded mercilessly in ''Starblade'', where blue hair is mentioned as a typical heroic trait...