Colonel Young has to deal with an alien attack. Then has to deal with the same alien attack again. And again. Meanwhile, the rest of the crew have to deal with his increasingly erratic behavior.

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!Tropes
* MindScrew – ''Destiny'' puts Young through a variety of scenarios, with no end in sight.
* QuitYourWhining – Scott's pep talk includes this as well as assurances of Young's ability as a commander
* SanitySlippage – Young, after a few rounds of ''Destiny''[='=]s simulations
* UnwinnableTrainingSimulation – ''Destiny'' keeps running no-win scenarios on Colonel Young, with no obvious way to get out of the fully immersive simulations.