->She went down in an airplane
->Fried getting suntanned
->Fell in a cement mixer full of quicksand
->Help me, help me, I'm no good at goodbyes!
->She met a shark under water
->Fell and no one caught her
->I returned everything I ever bought her
->Help me, help me, I'm all out of lies
->And ways to say you died

->She was caught in a mudslide
->Eaten by a lion
->Got run over by a crappy purple Scion
->Help me, help me, I'm no good at goodbyes!
->She dried up in the desert
->Drowned in a hot tub
->Danced to death at an east side night club
->Help me, help me, I'm all out of lies
->And ways to say you died
-->"50 Ways To Say Goodbye", Train

->''RIP Bob, Killed by elementary physics''
->--One of the many ways to die in ''VideoGame/{{NetHack}}''

->''"Over 30 wickedly cunning, fully-animated deaths await the unwary"''
-->--''VideoGame/TheImmortal'', box of SegaGenesis version

->'''[[Creator/BenCroshaw Yahtzee]]''': I'm surprised there are less bullshit deaths than {{Sierra}} games usually have -- ''(a dragon appears and decapitates him)'' -- whoop, spoke too soon.
-->--'''''[[http://www.youtube.com/watch?v=dySUiUxqgew#t=3067s Let's Drown Out]]''''' ''{{VideoGame/Manhunter}}''

->''"I was on a roof, I tried to open a gate, but clicking it just dumped me to the Game over screen without explanation. I assumed it was electrified, and only realized after solving the puzzle that, no, there was just a big scary dog behind the gate. ''On the roof.'' Presumably after having been parachuted in by the 117th Big Scary Dog Airborne Division. And which had apparently killed me the moment line-of-sight was established with his electrified Eukanuba farts."''
-->--'''''WebAnimtion/ZeroPunctuation''''' on ''Tesla Effect: A TexMurphy Adventure''

->''"There's an old joke of {{famous last words}} in ''DungeonsAndDragons''. The first two items on the list are 'I open the door' and 'I don't open the door.' The joke being that death comes without any real warning or ability to prevent it in ''D&D''. ''D&D'', as a historical phenomenon, evolved in tandem with {{adventure game}}s, so the comparison is apt.... I don't think there's a single adventure game I played with my mother without a save file called '[[DeadManWalking We who are about to die]]' -- a save file to be utilized whenever you are about to enter an area of such obvious danger that the odds of your not doing something that randomly kills you are basically zero. Somehow, improbably, we mistook this for fun."''
-->--'''[[http://projectnes.blogspot.com/2010/11/ironically-i-forgot-90-of-how-to-play.html Phil Sandifer]]'''

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