->''"Last version was better. More bugs. Bugs make game fun."''
-->-- '''Floyd''' in Creator/{{Infocom}}'s ''VideoGame/{{Planetfall}}'', in a [[BreakingTheFourthWall fourth-wall breaking]] response to a meta command.

->''"The inventory loss on death is a bug! But let's just pretend it's extra difficulty for Halloween!"''
-->--'''Notch''', creator of ''VideoGame/{{Minecraft}}''

->(using Alucard's bat ability to skip past a frustrating area in ''VideoGame/CastlevaniaIIIDraculasCurse'') ''"See I can cheat too, you rotten [[TheComputerIsACheatingBastard bastard]]."''
-->--Franchise/{{Castlevania}} Part 2, ''WebVideo/TheAngryVideoGameNerd''

->BUGS: Probably infinite, although none are known. However, that Ice Monsters sometimes transfix you permanently is not a bug. It's a feature.
-->--'''BSD Games Manual''', ''VideoGame/{{Rogue}}''

->''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has that pleasant water cooler quality where every person you discuss it with has a different experience, but after a while, the conversation will turn into a glitch-swapping party. My best one was an old lady, hovering twenty feet in the air, before disappearing into the ground before my eyes. I never even knew her name, but I will always remember you, Hovering Ground Lady.
-->--'''WebAnimation/ZeroPunctuation''', on ''[[VideoGame/TheElderScrollsVSkyrim The Elder Scrolls V: Skyrim]]''

->I think I made fish too hardcore.
-->--'''Toady One''', creator of ''VideoGame/DwarfFortress''

->'''reasons skyrim is good game:''' I just shot a goat with an arrow and it flew 50 feet straight up into the air
-->--Tumblr user [[http://destructivemusic.tumblr.com/post/71397802451/reasons-skyrim-is-good-game-i-just-shot-a-goat destructivemusic]]

->[[ObviousBeta These fucking games!]] There's always--there's always '''something!''' ''([[HeroicBSOD hysterical laughter/crying]])'' There's always something that happens! God, and you never know--you never know what it's going to '''be!''' You never know!
-->--'''[[Letsplay/{{Yogscast}} Lewis "Xephos" Brindley]]''', reacting to ''Garbage Truck Simulator''

->'''Trivial Updates''':\\
October 31 [2013] - Fixed a bug that would briefly [[NoodleImplements turn you into [=CDMoyer=], output the word "balls" and then log you out]].
-->--''VideoGame/KingdomOfLoathing'' (as immortalized in player signatures on the game's forums)

->Known issue, will not fix.
-->--''VideoGame/{{Destiny}}'' development team [[http://www.bungie.net/7_Bungie-End-of-Year-Update---2014/en/News/News?aid=12472 discussing]] the beloved [[https://www.youtube.com/watch?v=mmpBN7L46AU 'Sparrow surfing']] glitch.

-> "We're only eliminating the crash-bugs, everything else is hilarious and we're keeping it"
-->--from the "key features" section of ''VideoGame/GoatSimulator'''s Steam store page

-> "It is with considerable regret that I announced the fixing of this bug"
-->--'''[[https://twitter.com/alexiskennedy/status/982292772588834822 Alexis Kennedy]]''', creator of ''VideoGame/CultistSimulator''

-> I can’t speak for other developers, but I assume many of our players will utilize any angle we give to them, intentionally or not. If you give them an inch, they’ll pound a chisel into that inch until they can split the entire system apart. That said, I do not have a negative opinion about players who use glitches. It’s in their nature and I’d say it’s in my nature as well ... In the case of [[VideoGame/FalloutNewVegas Dead Money]], specifically, I was always skeptical about glitch-proofing it. I only did system design on DM, but that was my opinion at the time. There are certainly many glitches in the engine and I was confident that players would find a way to get the gold bars[[note]]referring to a scene where the player must leave behind a vast fortune or suffer DeathByMaterialism, but a simple exploit allows escape with everything[[/note]] out without resorting to console commands or “true” ([[https://jesawyer.tumblr.com/post/625354433757347840/can-you-define-bushido-breaking-cheatsglitches bushidō-breaking]]) cheats.
-->--'''[[https://jesawyer.tumblr.com/post/625010720602505216/how-do-you-feel-about-glitches-in-the-games-youve Josh Sawyer]]''' (Creator/ObsidianEntertainment)

-> It's almost like the game doesn't want you doing this. But if that were true, why does it fill me with such joy?
-->-- '''Josh''', ''WebVideo/LetsGameItOut'', on what happens when you add several thousand rubber ducks in ''Planet Zoo''
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