->''"The entire crime-writing fraternity yesterday bade a tearful farewell to the last [[LockedRoomMystery "locked room" mystery]] at a large banquet held in it's honor. . . . DCI Chymes then gave a glowing eulogy before being interrupted by the shocking news that the 'locked room' concept had been 'murdered' -- and in a locked room."''
-->-- '''''[[NurseryCrime The Big Over Easy]]''''', JasperFforde

->''"When I watched ''Film/TheNeverEndingStory'' again recently, nearly 25 years later, the clichés were never more evident. Maybe I'm too cynical these days, but I found myself constantly questioning the film. Why does there always have to be a '[[TheChosenOne chosen one]]'? Why is there always some [[DeusExMachina insanely powerful trinket]] that can do pretty much anything the wearer wants? Why are fantasy lands always ruled by [[TheKingdom a single person?]] And why is that person always either [[EvilOverlord a tyrant]]—with an army of dark-colored creatures that can't talk—or [[TheGoodKing completely benevolent]], causing rainbows and unicorns to appear by his or her mere presence?"''
-->-- '''''Website/TheAgonyBooth''''' on ''The Neverending Story''

->''"Right, what doesn't kill you makes you stronger! Or maybe, what doesn't kill you [[IceCreamKoan is just killing you slowly?]]...The rebuttal to the cliché is, itself, now a cliché. That's how cliché it is!"''
-->-- '''WebVideo/ToddInTheShadows'''

->''"ZombieApocalypse'' was ''old hat. Now it's a dusty, torn-up section of brim that came off an old hat because the rest of the old hat was eaten by a Stegosaurus."''
-->-- '''Ben "Yahtzee" Croshaw''', ''WebAnimation/ZeroPunctuation'' review of ''The Walking Dead: Survival Instinct''


->''Stories about shops like these are so common they have become a meta-cliché -- there are enough tales in which the protagonists are ''aware'' such shops are a cliché to fill a decent anthology.''
-->-- '''''TabletopGames/{{GURPS}} Magical Items 3''''', on TheLittleShopThatWasntThereYesterday

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