'''Basic Trope''': When falling, a blade will always land point end in.
* '''Straight''': A sword falls out of the sky, hits the ground at a perfect 90 degree angle point first, and sticks.
* '''Exaggerated''':
** Multiple swords fall from the sky, all sticking in the ground point first at the same angle.
** Alice drops a sword while holding it straight up. It lands sticking out of the ground, point first.
* '''Downplayed''': The sword is thrown and ends up landing in the ground with the point buried but at an acute angle from the ground.
* '''Justified''':
** The blade is a weapon designed to land point first, like a dart is.
** The blade was straight, not spinning, when it landed, making that much more certain the blade lands the right way.
* '''Inverted''':
** A throwing weapon ''always'' lands hilt first.
** Swords never land point end in even in circumstances when they should.
* '''Subverted''': A sword falls end over end, but clatters to the ground on its side.
* '''Double Subverted''': ...and hits the ground point first and sticks in on the second bounce.
* '''Parodied''':
** A really ridiculous object, such as a staff, snaps to the ground point first like it was magnetized.
** When swords are set down, they stab themselves into whatever they were set on.
** [[KnifeNut Alice]] throws a dagger at [[BigBad Emperor Evulz's]] face, only for it to hit him [[EpicFail pommel-end first]]. It broke his nose on impact, however, causing him to clutch his face and [[MinorInjuryOverreaction make a big deal out of it.]]
* '''Zig Zagged''':
** The sword clatters on the ground, sticks upright on the bounce for a moment, then falls over.
** Variable results for each throw.
* '''Averted''': All swords land realistically.
* '''Enforced''': It's done [[RuleOfCool for dramatic effect]]
* '''Lampshaded''': A character, when asked, shrugs and says: "Swords seem to do that a lot".
* '''Invoked''': Alice runs by where her sword is about to land, knowing it will land point down and can be drawn when she passes by.
* '''Exploited''': Bob can't get close enough to an enemy to attack and doesn't have a ranged weapon, so he throws hs sword knowing it'll be able to stab the enemy.
* '''Defied''':
** Bob intercepts the fall as Alice's sword flies by to prevent it from hitting the ground.
** Bob angrily kicks the sword down flat after it lands perfectly stuck into the ground.
* '''Discussed''': "If this is an adventure story, then supposedly when I throw this sword it will stick over there and quiver dramatically".
* '''Conversed''': "Ever notice how swords always land dramatically point down in this heroic fantasy stuff?"
* '''Deconstructed''': Swords are damaged and dulled by stabbing into the ground.
* '''Reconstructed''':
** The main character gets a new, sharper sword to replace the old one.
** The main character can get away with it because his sword is made of a magically hard metal.
* '''Played For Laughs:'''
** The sword lands point down [[AgonyOfTheFeet on someone's foot]].
** The sword lands point down in ''thin'' '''air'''. Not in the ground. '''Thin air'''.
** No matter what, its completely impossible for any character to drop a sword with anything but the point down.
** Tying two swords together results in them hovering in midair, unable to decide which direction to fall (somewhat like the cat "paradox").
* '''Played For Drama:'''
** The sword lands point down on an innocent bystander and kills them.
** The sword spikes Lord Evulz in the top of the head in the GrandFinale, thus ending the conflict.
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Let's go to the Main Page and throw some swords at it. That way, we can find out if TheBladeAlwaysLandsPointyEndIn!
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???