'''Basic Trope''': A media source uses an old aesthetic.
* '''Straight''':
** ''Jammer'' is an 8-Bit platformer made when HD games are all the rage.
** ''Dan the Dog'' is a throwback to old school 1930's cartoons made in the modern era.
* '''Exaggerated''':
** ''Jammer'' is a borderline Commodore 64 video game played on a modern console.
** ''Jammer'' is only playable on old emulators. As in, even the emulators have stopped updating years ago.
** ''Dan the Dog'' is only available on VHS.
* '''Logical Extreme'''
** ''Jammer'' is released in the 23rd Century, yet it looks like it has the same graphics as ''Tennis For Two''
** ''Dan The Dog'' is released in an era where humans are extinct and robots are the dominant species, yet, it's a series of textile work, which would be very long obselete by then.
* '''Downplayed''':
** ''Jammer'' uses retro aspects, but is mostly a modern game.
** ''Jammer'' has a retro looking NostalgiaLevel.
** ''Jammer'' looks like a UsefulNotes/NintendoDS or UsefulNotes/GameBoyAdvance game.
** ''Jammer'' has a pixel artstyle, but the said pixel art is similar to likes of Street Fighter III/Capcom VS SNK 2 to make up for it.
** ''Dan the Dog'' uses an old school art style, but make no mistake, it's very modern.
** ''Dan the Dog'' uses the same animation artstyle of cartoons that first aired in the early 2000's, with the differences being produced on 16:9 and inverting LimitedAnimation.
* '''Justified''':
** ''Jammer'' was made by [[AuthorAppeal fans of games of old]].
** ''Jammer'' was made to prove that the creator could work within the confines of the [[UsefulNotes/NintendoEntertainmentSystem NES]].
** ''Dan the Dog'' is designed to appeal to older audiences who are nostalgic for classic cartoons.
* '''Inverted''':
** ''Jammer'' is an 8-bit platformer made for 8-bit consoles. The plot and practically everything but the gameplay sounds like something from a modern game.
** ''Dan the Dog'' looks very modern, but was actually the ''originator'' of modern tropes.
* '''Subverted''':
** ''Jammer'' starts with an 8-bit prologue, but it's just an HD game character playing an 8 bit game in the opening cutscene.
** ''Dan the Dog'' looks pretty classic... until the CG characters start showing up.
* '''Double Subverted''':
** ''Jammer'' is a throwback to the genre in a ''different'' respect, such as storyline or humor.
** It may seem weird that ''Dan the Dog'' is about trying to get good cell phone reception, but make no mistake, it's all done in a very classic cartoon style.
* '''Parodied''':
** Even the glitches and {{Game Breaking Bug}}s that could appear in old games are faithfully recreated. [[NoFourthWall The characters in the game complain about it a lot]].
** People look very uncomfortable when Mr. Toady Black shows up, quietly trying to sweep him under the rug, possibly literally.
* '''Zig Zagged''':
** ''Jammer'' is a collection of minigames, some modern, some classic.
** ''Dan the Dog'' is forced to [[MeetYourEarlyInstallmentWeirdness meet his 1930's self.]]
* '''Averted''':
** ''Jammer'' is a modern game, with no retro aspect at all. Same for ''Dan the Dog''.
* '''Enforced''':
** "The people working on creating this game are inexperienced. Let's make a game that's easy for them to create."
** "Hey guys, remember the good ol' days?"
* '''Lampshaded''':
** "Didn't games like this stop being made in the 80s?"
** "Man you're old. You look like you stepped out of the 90's. Literally!"
** ''This looks like this game was made for something on the NES.''
* '''Invoked''':
** A teacher in a course for programming tells the students to make their own games and start small by making simple, old-school games.
** Travelling back in time causes a RetrauxFlashback that gives newer characters old-school designs.
* '''Exploited''': A fan convinces their friends that not all modern games are worse than the oldschool ones by letting them play ''Jammer'', but not telling them how young the game is before they are well into it.
* '''Defied''':
** "We are ''not'' making a soundtrack of bleeps and character sprites composed of big boxes!"
** '''I WILL MAKE A MODERN GAME AND NOBODY WILL STOP ME!!!!'''
* '''Discussed''':
** Some NPC talks about how he feels like he was left in a former era whenever he looks in a mirror. The protagonist may or may not understand exactly how he feels.
** Dan and his buddies share some very nostalgic flashbacks to things the audience never saw. The flashback still use the old art style.
* '''Conversed''': "When was this made again? ... Two years ago?!"
* '''Deconstructed''':
** The fanbase is small due to the game catering to a little niche - too small to pay off. The company's first retraux game becomes their last.
** Copying elements of older cartoons means having to deal with all the troubles that went along with their era. Cue Mr. Toady Black...
* '''Reconstructed''':
** The game becomes a CultClassic, and the fanbase is willing to pay for merchandise that keeps the company afloat, allowing them to keep making retraux games.
** Mr. Toady Black finally gets to show he's more than just a stereotype, paving way for his reinvention in more modern series.
** ''Dan the Dog'' is a WartimeCartoon for the modern era, using whatever menace to the country as a joke, so to rally people to not be intimidated by it.
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%% Optional items, added after Conversed, at your discretion:
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%% * '''Implied''': ???
%% * '''Plotted A Good Waste''': ???
%% * '''Played For Laughs''': ???
%% * '''Played For Drama''': ???