'''Basic Trope''': Items of equipment have requirements that must be met in order to use them.
* '''Straight''': The Sword of Troperism requires the user to be at least [[CharacterLevel level 42]].
* '''Exaggerated''': ...and also requires high Stamina, high Strength, high-ranked [[HeroesPreferSwords Weapon Focus: Sword]], and [[KarmaMeter a light-side alignment]].
* '''Downplayed''': Characters lower than level 42 can use the sword, but they take penalties when using it which may or may not outweigh the bonuses it provides.
* '''Justified''':
** The Sword is an EmpathicWeapon that refuses to be wielded by a wimp.
** The Sword is [[{{BFS}} so big and heavy]] that only a mighty hero can even lift it.
** Equipment explicitly draws from its user's aura as a power source. Using a weapon that is too strong for you would result in a painful death as your weapon drains you dry.
* '''Inverted''':
** Far from having strength ''requirements'', the Sword actually [[StatSticks strengthens the]] [[AmplifierArtifact wielder]], and may even be an UpgradeArtifact.
** The Sword [[LowLevelAdvantage can only be used by the ]]''[[LowLevelAdvantage lowest]]''[[LowLevelAdvantage -level characters]].
* '''Subverted''': To obtain the sword, you need to do a quest, which requires level 42. However, you can also just buy it from another player, and you can wield it at any level.
* '''Double Subverted''': You still need level 42 to use the sword's transformation power, which is the sword's one and only worthwhile aspect.
* '''Parodied''': The item appears in an RPGMechanicsVerse, and the characters actually talk about needing to {{level up}} to use it.
* '''Zig Zagged''': Some items have requirements, some don't, [[SituationalSword some only have them on certain days of the week]], and you can never find out any of this.
* '''Averted''': The Sword has no requirements for use.
* '''Enforced''': The dev team wanted to make sure that a player couldn't somehow acquire the Sword at level 6 for an instant DiscOneNuke.
* '''Lampshaded''': "So with 291 strength I can't even lift it, but if I had 300 strength I could wield it like a master? What's ''with'' this thing?!"
* '''Invoked''': [[BigBad Emperor Evulz]] forged the Sword and designed it to require an impossibly high-level wielder, knowing that the Hero will one day discover it but find it useless against him.
* '''Exploited''':
** Evulz makes this unusable sword to be his contractually-required AchillesHeel, effectively making himself invincible.
** Evulz, when required to supply the hero with a weapon for a duel, hands the level 10 hero a sword that requires level 42 to equip. He's a cheating jackhole like that.
* '''Defied''': The Sword is made specifically to be usable by weak characters.
* '''Discussed''': "Oh great, now my character has a sword that he's two levels too weak to use."
* '''Conversed''': "Oh great, now I have a sword that I'm two levels too weak to use."
* '''Deconstructed''': There is nobody mighty enough to wield the Sword of Troperism, and eventually it goes to rust.
* '''Reconstructed''': The ChosenOne who ''can'' wield it takes it to the UltimateBlacksmith and gets it repaired.
* '''Plotted A Good Waste''': "Becoming powerful enough to use the Sword" forms an entire plotline or story arc.
* '''Played For Laughs''': The character finds out that after all that questing, he can't actually use the Sword he got from all this and has a comical HeroicBSOD.
* '''Played For Drama''': Something horrible happens to a low-level character because he wasn't strong enough to wield the Sword when he needed to.
Back to LevelLockedLoot, if you're mighty enough to wield the Mouse of Link-Clicking...
%% Optional items, added after Conversed, at your discretion:
%%* '''Implied''': ???