'''Basic Trope''': A FightScene smashes up the location in which it's held.
* '''Straight''': A BarBrawl results in [[GrievousBottleyHarm smashed bottles]], [[ChairmanOfTheBrawl chairs broken over backs]], people [[DestinationDefenestration thrown through windows]]...
* '''Exaggerated''': When a HumongousMecha "[[NiceJobBreakingItHero defends]]" a city from an AttackOfTheFiftyFootWhatever, they manage to pull half the city down in the struggle.
* '''Downplayed''': What the police would call "signs of a struggle" - a few bits of furniture in disarray, a broken glass, a crack in the plasterboard, etc. Nothing that couldn't be fixed with five minutes of tidying and some filler & paint.
* '''Justified''':
** The fight involves a lot of {{Improvised Weapon}}s; thrown crockery, furniture, and heavy objects, most of which miss the combatants and do a lot of damage to other parts of the room.
** The fighters have SuperStrength (and [[RequiredSecondaryPowers accompanying toughness and weight]]), so they may as well be fighting in a cardboard box fort.
** It's a BullfightBoss Fight; getting your opponent to smash himself into the arena is the only way to defeat him.
* '''Inverted''': A fight in a reinforced cell results in a lot of serious injuries, with the exhausted and broken fighters ending up lying around a bloodied but undamaged metal table and chairs (both bolted to the floor). They're hauled out and the room is quickly hosed clean.
* '''Subverted''': A BarBrawl shapes up, but it turns out to be a WimpFight. When Andy picks up a chair, Bob screams and hides behind a table. When Bob eyes the [[SheetOfGlass large plate glass window]] and gets an IdeaBulb, he tries to lift Andy over his head... and can't, so drops him and tried to catch his breath.
* '''Double Subverted''': ...So they just resort to throwing small objects at each other, breaking bottles, ashtrays and windows all over the place.
* '''Parodied''': The EscalatingBrawl moves [[ThereWasADoor straight through the wall]] of the dive bar to the next-door crystal glass shop, then into the PricelessMingVase dealer beyond that, then continues through Flatscreen [=TVs=] 'R' Us, [[ExplodingFishTanks The Rare Fish Emporium]], an exhibition of precarious matchstick sculptures by a famous dead artist...
* '''Zig Zagged''': The barkeep is on constant watch for {{Bar Brawl}}s, running back and forth trying to stop things being broken like a man spinning plates. As soon as something ''is'' broken, his BerserkButton is activated, and he goes off on an incredibly destructive rampage against the brawlers.
* '''Averted''': The fighters manage to beat each other up without involving the furniture.
* '''Enforced''':
** It's a parody of {{Western}}s, and they're [[TrashTheSet finished with the Saloon set anyway]]...
** It's a video game, and the designers want to [[WreakingHavok show off]] their [[EverythingIsSmashableArea destructible environment]] physics and versatile ImprovisedWeapon mechanics. To encourage players, [[YouBreakItYouProfit you're directly rewarded for the amount of collateral damage your fights cause]].
* '''Lampshaded''':
** The barman resignedly flips down the "XDaysSince Last Redecoration" sign to "0".
** "There's a security deposit for new customers." "It's OK, if anything happens my HeroInsurance will cover it."
* '''Invoked''': "You owe us money, Charlie. When I'm owed money, I get angry, don't I, Bob? And when I'm angry, I take it out on my partner Bob here. [[ShameIfSomethingHappened Seems like a couple of tough guys like us fighting in a bar like this could cause some damage, don't it?]]"
* '''Exploited''': The barman's wanted to claim on his bar's insurance for years, but doesn't want to get caught defrauding it. When a fight breaks out, he runs around halfheartedly trying to break it up, accidentally on purpose knocking over a bottle of vodka here, a candle there...
* '''Defied''': [=*=][[DramaticGunCock KA-CHK]]* "First man to so much as spill a beer is going home without any knees. Now GetOut."
* '''Discussed''': "Ooh, a fight! Place your bets, I've got 2:1 on the [[ExplodingFishTanks floor-to-ceiling aquarium]], 5:2 on the [[FallingChandelierOfDoom crystal chandelier]]..." "Twenty bucks on the plate glass window!" "Not taking bets on the window. The window ''always'' goes."
* '''Conversed''': "[[DrinkingGame Take a shot]] every time they break something!"
* '''Deconstructed''': The brawlers [[GenreSavvy try out all the moves they saw in the]] {{Western}}s, and RealityEnsues. The chair doesn't break, but several ribs do. The guy thrown into a window [[SoftGlass bounces off it, concussed]], and the guy who tries to smash a beer bottle makes a bloody mess of his own hand. After thirty seconds of this nonsense, the barman hauls them out whimpering and clutching their injuries, and demands that when they've sobered up they're going to pay for any damages.
* '''Reconstructed''': ???
* '''Played For Laughs''': The whole set is made of [[SpecialEffectsFailure deliberately obvious props]], and the entire fight consists of the combatants taking turns to hit each other with sugarglass bottles and styrofoam chairs. Eventually they start knocking down stage walls and [[CameraAbuse cracking the camera lens]] -- not even the FourthWall is [[BreakingTheFourthWall safe from the destruction!]]
* '''Played For Drama''': The barman is scraping by on his meagre earnings, and the destruction threatens to ruin him.
Back to KungShui. ''Not that wa-'' ...sigh. ThereWasADoor, you know.
%% Optional items, added after Conversed, at your discretion:
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???